Files
NobetaSource/Cpp2IL/Assembly-CSharp/Obi/ObiParticleHandle.cs
2023-09-06 22:19:13 +02:00

206 lines
5.9 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace Obi
{
// Token: 0x02000544 RID: 1348
[Token(Token = "0x2000544")]
[ExecuteInEditMode]
public class ObiParticleHandle : MonoBehaviour
{
// Token: 0x17000337 RID: 823
// (get) Token: 0x06002EED RID: 12013 RVA: 0x00066D3C File Offset: 0x00064F3C
[Token(Token = "0x17000337")]
public int ParticleCount
{
[Token(Token = "0x6002EED")]
[Address(RVA = "0xE55AB0", Offset = "0xE54AB0", VA = "0x180E55AB0")]
get
{
return this.handledParticleIndices._size;
}
}
// Token: 0x17000338 RID: 824
// (get) Token: 0x06002EEF RID: 12015 RVA: 0x00066E30 File Offset: 0x00065030
// (set) Token: 0x06002EEE RID: 12014 RVA: 0x00066D5C File Offset: 0x00064F5C
[Token(Token = "0x17000338")]
public ObiActor Actor
{
[Token(Token = "0x6002EEF")]
[Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")]
get
{
return this.actor;
}
[Token(Token = "0x6002EEE")]
[Address(RVA = "0xE55AF0", Offset = "0xE54AF0", VA = "0x180E55AF0")]
set
{
if (this.actor != value)
{
ObiActor obiActor = this.actor;
int num = 0;
if (obiActor != num)
{
ObiSolver solver = this.actor.solver;
int num2 = 0;
if (solver != num2)
{
ObiSolver solver2 = this.actor.solver;
EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin);
solver2.OnFrameBegin -= eventHandler;
}
}
this.actor = value;
ObiActor obiActor2 = this.actor;
int num3 = 0;
if (obiActor2 != num3)
{
ObiSolver solver3 = this.actor.solver;
int num4 = 0;
if (solver3 != num4)
{
ObiSolver solver4 = this.actor.solver;
EventHandler eventHandler2 = new EventHandler(this.Actor_solver_OnFrameBegin);
solver4.OnFrameBegin += eventHandler2;
}
}
}
}
}
// Token: 0x06002EF0 RID: 12016 RVA: 0x00066E44 File Offset: 0x00065044
[Token(Token = "0x6002EF0")]
[Address(RVA = "0xE55410", Offset = "0xE54410", VA = "0x180E55410")]
private void OnEnable()
{
ObiActor obiActor = this.actor;
int num = 0;
if (obiActor != num)
{
ObiSolver solver = this.actor.solver;
int num2 = 0;
if (solver != num2)
{
ObiSolver solver2 = this.actor.solver;
EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin);
solver2.OnFrameBegin += eventHandler;
}
}
}
// Token: 0x06002EF1 RID: 12017 RVA: 0x00066EA8 File Offset: 0x000650A8
[Token(Token = "0x6002EF1")]
[Address(RVA = "0xE552E0", Offset = "0xE542E0", VA = "0x180E552E0")]
private void OnDisable()
{
ObiActor obiActor = this.actor;
int num = 0;
if (obiActor != num)
{
ObiSolver solver = this.actor.solver;
int num2 = 0;
if (solver != num2)
{
ObiSolver solver2 = this.actor.solver;
EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin);
solver2.OnFrameBegin -= eventHandler;
this.ResetInvMasses();
}
}
}
// Token: 0x06002EF2 RID: 12018 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EF2")]
[Address(RVA = "0xE55770", Offset = "0xE54770", VA = "0x180E55770")]
private void ResetInvMasses()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EF3 RID: 12019 RVA: 0x00066F10 File Offset: 0x00065110
[Token(Token = "0x6002EF3")]
[Address(RVA = "0xE55240", Offset = "0xE54240", VA = "0x180E55240")]
public void Clear()
{
this.ResetInvMasses();
this.handledParticleIndices.Clear();
this.handledParticlePositions.Clear();
this.handledParticleInvMasses.Clear();
}
// Token: 0x06002EF4 RID: 12020 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EF4")]
[Address(RVA = "0xE55130", Offset = "0xE54130", VA = "0x180E55130")]
public void AddParticle(int index, Vector3 position, float invMass)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EF5 RID: 12021 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EF5")]
[Address(RVA = "0xE55530", Offset = "0xE54530", VA = "0x180E55530")]
public void RemoveParticle(int index)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EF6 RID: 12022 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EF6")]
[Address(RVA = "0xE54BC0", Offset = "0xE53BC0", VA = "0x180E54BC0")]
private void Actor_solver_OnFrameBegin(object sender, EventArgs e)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EF7 RID: 12023 RVA: 0x00066F4C File Offset: 0x0006514C
[Token(Token = "0x6002EF7")]
[Address(RVA = "0xE559B0", Offset = "0xE549B0", VA = "0x180E559B0")]
public ObiParticleHandle()
{
List<int> list = new List();
this.handledParticleIndices = list;
List<Vector3> list2 = new List();
this.handledParticlePositions = list2;
List<float> list3 = new List();
this.handledParticleInvMasses = list3;
base..ctor();
}
// Token: 0x04003776 RID: 14198
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003776")]
[SerializeField]
[HideInInspector]
private ObiActor actor;
// Token: 0x04003777 RID: 14199
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003777")]
[SerializeField]
[HideInInspector]
private List<int> handledParticleIndices;
// Token: 0x04003778 RID: 14200
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003778")]
[SerializeField]
[HideInInspector]
private List<Vector3> handledParticlePositions;
// Token: 0x04003779 RID: 14201
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003779")]
[SerializeField]
[HideInInspector]
private List<float> handledParticleInvMasses;
// Token: 0x0400377A RID: 14202
[Token(Token = "0x400377A")]
private const float HANDLED_PARTICLE_MASS = 0.0001f;
}
}