Files
NobetaSource/Cpp2IL/Assembly-CSharp/ObiActorTeleport.cs
2023-09-06 22:19:13 +02:00

46 lines
1.3 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using Obi;
using UnityEngine;
// Token: 0x020003B0 RID: 944
[Token(Token = "0x20003B0")]
public class ObiActorTeleport : MonoBehaviour
{
// Token: 0x060023D3 RID: 9171 RVA: 0x00055B08 File Offset: 0x00053D08
[Token(Token = "0x60023D3")]
[Address(RVA = "0x108DC10", Offset = "0x108CC10", VA = "0x18108DC10")]
private void Update()
{
if (Input.anyKeyDown)
{
int num;
ObiActorTeleport.<Teleport>d__2 <Teleport>d__ = new ObiActorTeleport.<Teleport>d__2(num);
num = 0;
<Teleport>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<Teleport>d__);
}
}
// Token: 0x060023D4 RID: 9172 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60023D4")]
[Address(RVA = "0x108DBA0", Offset = "0x108CBA0", VA = "0x18108DBA0")]
private IEnumerator Teleport()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060023D5 RID: 9173 RVA: 0x00055B40 File Offset: 0x00053D40
[Token(Token = "0x60023D5")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public ObiActorTeleport()
{
}
// Token: 0x04002D5B RID: 11611
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D5B")]
public ObiActor actor;
}