Files
NobetaSource/Cpp2IL/Assembly-CSharp/PlayerMagicData.cs
2023-09-06 22:19:13 +02:00

267 lines
7.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000357 RID: 855
[Token(Token = "0x2000357")]
public class PlayerMagicData : MonoBehaviour
{
// Token: 0x170001C8 RID: 456
// (get) Token: 0x060020A5 RID: 8357 RVA: 0x0004D6F4 File Offset: 0x0004B8F4
[Token(Token = "0x170001C8")]
private GameSave GameSave
{
[Token(Token = "0x60020A5")]
[Address(RVA = "0xEB1220", Offset = "0xEB0220", VA = "0x180EB1220")]
get
{
return Game.GameSave;
}
}
// Token: 0x060020A6 RID: 8358 RVA: 0x0004D708 File Offset: 0x0004B908
[Token(Token = "0x60020A6")]
[Address(RVA = "0xEB1110", Offset = "0xEB0110", VA = "0x180EB1110")]
public void MDUpdate(float fDeltaticm)
{
float num = this.g_SkyJumpCDTime;
int num2 = 0;
if (num > (float)num2)
{
this.g_SkyJumpCDTime = num;
}
}
// Token: 0x060020A7 RID: 8359 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020A7")]
[Address(RVA = "0xEB0FB0", Offset = "0xEAFFB0", VA = "0x180EB0FB0")]
public float GetNormalExp(PlayerEffectPlay.Magic Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020A8 RID: 8360 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020A8")]
[Address(RVA = "0xEB0F70", Offset = "0xEAFF70", VA = "0x180EB0F70")]
public float GetCharge(PlayerEffectPlay.Magic Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020A9 RID: 8361 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020A9")]
[Address(RVA = "0xEB0BC0", Offset = "0xEAFBC0", VA = "0x180EB0BC0")]
public float GetCDSpeed(PlayerEffectPlay.Magic Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020AA RID: 8362 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020AA")]
[Address(RVA = "0xEB0DF0", Offset = "0xEAFDF0", VA = "0x180EB0DF0")]
public float GetChargeFade(PlayerEffectPlay.Magic Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020AB RID: 8363 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020AB")]
[Address(RVA = "0xEB0EF0", Offset = "0xEAFEF0", VA = "0x180EB0EF0")]
public float GetChargeMaxFade()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020AC RID: 8364 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020AC")]
[Address(RVA = "0xEB0FA0", Offset = "0xEAFFA0", VA = "0x180EB0FA0")]
public bool GetIsSkyJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020AD RID: 8365 RVA: 0x0004D72C File Offset: 0x0004B92C
[Token(Token = "0x60020AD")]
[Address(RVA = "0xEB1160", Offset = "0xEB0160", VA = "0x180EB1160")]
public void SkyJumpUsed()
{
float num = this.g_SkyJumpCD;
this.g_SkyJumpCDTime = num;
}
// Token: 0x060020AE RID: 8366 RVA: 0x0004D748 File Offset: 0x0004B948
[Token(Token = "0x60020AE")]
[Address(RVA = "0xEB1150", Offset = "0xEB0150", VA = "0x180EB1150")]
public void SkyJumpAddCD(float CDTime)
{
this.g_SkyJumpCDTime = CDTime;
}
// Token: 0x060020AF RID: 8367 RVA: 0x0004D75C File Offset: 0x0004B95C
[Token(Token = "0x60020AF")]
[Address(RVA = "0x754F90", Offset = "0x753F90", VA = "0x180754F90")]
public void SkyJumpReset()
{
this.g_SkyJumpCDTime = 0f;
}
// Token: 0x060020B0 RID: 8368 RVA: 0x0004D774 File Offset: 0x0004B974
[Token(Token = "0x60020B0")]
[Address(RVA = "0xEB1100", Offset = "0xEB0100", VA = "0x180EB1100")]
public float GetSkyJumpUIScale()
{
return this.g_SkyJumpCDTime;
}
// Token: 0x060020B1 RID: 8369 RVA: 0x0004D788 File Offset: 0x0004B988
[Token(Token = "0x60020B1")]
[Address(RVA = "0xBF6C90", Offset = "0xBF5C90", VA = "0x180BF6C90")]
public bool GetIsSkyDodgeUsed()
{
return this.g_SkyDodge;
}
// Token: 0x060020B2 RID: 8370 RVA: 0x0004D79C File Offset: 0x0004B99C
[Token(Token = "0x60020B2")]
[Address(RVA = "0xEB1140", Offset = "0xEB0140", VA = "0x180EB1140")]
public void SkyDodgeUsed()
{
this.g_SkyDodge = true;
}
// Token: 0x060020B3 RID: 8371 RVA: 0x0004D7B0 File Offset: 0x0004B9B0
[Token(Token = "0x60020B3")]
[Address(RVA = "0xEB1130", Offset = "0xEB0130", VA = "0x180EB1130")]
public void SkyDodgeReset()
{
this.g_SkyDodge = false;
}
// Token: 0x060020B4 RID: 8372 RVA: 0x0004D7C4 File Offset: 0x0004B9C4
[Token(Token = "0x60020B4")]
[Address(RVA = "0xEB1170", Offset = "0xEB0170", VA = "0x180EB1170")]
public PlayerMagicData()
{
}
// Token: 0x04002A88 RID: 10888
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002A88")]
public float g_NullNorExp = 1f;
// Token: 0x04002A89 RID: 10889
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4002A89")]
public float g_NullCharge = 40f;
// Token: 0x04002A8A RID: 10890
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002A8A")]
public float g_NullCD = 50f;
// Token: 0x04002A8B RID: 10891
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4002A8B")]
public float g_NullChargeFade = 0.01f;
// Token: 0x04002A8C RID: 10892
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002A8C")]
public float g_NullChargeLowestPower = 0.63f;
// Token: 0x04002A8D RID: 10893
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4002A8D")]
public float g_IceNorExp = 10f;
// Token: 0x04002A8E RID: 10894
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002A8E")]
public float g_IceCharge = 35f;
// Token: 0x04002A8F RID: 10895
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002A8F")]
public float g_IceCD = 30f;
// Token: 0x04002A90 RID: 10896
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002A90")]
public float g_IceChargeFade = 0.01f;
// Token: 0x04002A91 RID: 10897
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002A91")]
public float g_IceDamagekExp = 0.0099f;
// Token: 0x04002A92 RID: 10898
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002A92")]
public float g_FireNorExp = 25f;
// Token: 0x04002A93 RID: 10899
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4002A93")]
public float g_FireCharge = 60f;
// Token: 0x04002A94 RID: 10900
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002A94")]
public float g_FireCD = 20f;
// Token: 0x04002A95 RID: 10901
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4002A95")]
public float g_FireChargeFade = 0.02f;
// Token: 0x04002A96 RID: 10902
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002A96")]
public float g_FireAttackExp = 0.015f;
// Token: 0x04002A97 RID: 10903
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4002A97")]
public float g_LightningNorExp = 50f;
// Token: 0x04002A98 RID: 10904
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002A98")]
public float g_LightningCharge = 100f;
// Token: 0x04002A99 RID: 10905
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4002A99")]
public float g_LightningCD = 10f;
// Token: 0x04002A9A RID: 10906
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002A9A")]
public float g_LightningChargeFade = 0.03f;
// Token: 0x04002A9B RID: 10907
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x4002A9B")]
public float g_LightningDodgeExp = 0.015f;
// Token: 0x04002A9C RID: 10908
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002A9C")]
public float g_SkyJumpExp = 2f;
// Token: 0x04002A9D RID: 10909
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4002A9D")]
public float g_SkyJumpCD = 3f;
// Token: 0x04002A9E RID: 10910
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002A9E")]
public float g_SkyJumpCDTime;
// Token: 0x04002A9F RID: 10911
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4002A9F")]
private bool g_SkyDodge;
}