52 lines
1.4 KiB
C#
52 lines
1.4 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RootMotion.Demos
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{
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// Token: 0x02000406 RID: 1030
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[Token(Token = "0x2000406")]
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public class MechSpiderParticles : MonoBehaviour
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{
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// Token: 0x060025E2 RID: 9698 RVA: 0x00057B78 File Offset: 0x00055D78
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[Token(Token = "0x60025E2")]
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[Address(RVA = "0x425CF0", Offset = "0x424CF0", VA = "0x180425CF0")]
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private void Start()
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{
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Type typeFromHandle = typeof(ParticleSystem);
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Component component = base.GetComponent(typeFromHandle);
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int num = 0;
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if (component == 0 || component != 0)
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{
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this.particles = num;
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}
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throw new InvalidCastException();
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}
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// Token: 0x060025E3 RID: 9699 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60025E3")]
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[Address(RVA = "0x425DB0", Offset = "0x424DB0", VA = "0x180425DB0")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060025E4 RID: 9700 RVA: 0x00057BB0 File Offset: 0x00055DB0
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[Token(Token = "0x60025E4")]
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[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
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public MechSpiderParticles()
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{
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}
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// Token: 0x04002F4D RID: 12109
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002F4D")]
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public MechSpiderController mechSpiderController;
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// Token: 0x04002F4E RID: 12110
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002F4E")]
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private ParticleSystem particles;
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}
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}
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