30 lines
836 B
C#
30 lines
836 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200039A RID: 922
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[Token(Token = "0x200039A")]
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[AddComponentMenu("Scripts/Modula/RotateObject")]
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public class RotateObject : MonoBehaviour
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{
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// Token: 0x06002382 RID: 9090 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002382")]
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[Address(RVA = "0x505B90", Offset = "0x504B90", VA = "0x180505B90")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002383 RID: 9091 RVA: 0x00055208 File Offset: 0x00053408
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[Token(Token = "0x6002383")]
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[Address(RVA = "0x505C60", Offset = "0x504C60", VA = "0x180505C60")]
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public RotateObject()
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{
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}
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// Token: 0x04002CF6 RID: 11510
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002CF6")]
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public float speed = 20f;
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}
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