Files
2023-09-06 22:19:13 +02:00

334 lines
11 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000225 RID: 549
[Token(Token = "0x2000225")]
public class ScriptMode
{
// Token: 0x06001593 RID: 5523 RVA: 0x00030C90 File Offset: 0x0002EE90
[Token(Token = "0x6001593")]
[Address(RVA = "0x5179A0", Offset = "0x5169A0", VA = "0x1805179A0")]
public void Init()
{
NobetaAnimatorController animatorController = Game.GetPlayerManager().GetAnimatorController();
this.g_PlayerAni = animatorController;
PlayerCamera camera = Game.GetPlayerManager().GetCamera();
this.g_CameraEff = camera;
this.g_bSwitchScene = false;
this.g_iSkipID = (int)((ulong)0L);
this.g_iVoiceIndex = (int)((ulong)4294967294L);
}
// Token: 0x06001594 RID: 5524 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001594")]
[Address(RVA = "0x51AEB0", Offset = "0x519EB0", VA = "0x18051AEB0")]
public void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001595 RID: 5525 RVA: 0x00030CEC File Offset: 0x0002EEEC
[Token(Token = "0x6001595")]
[Address(RVA = "0x517FC0", Offset = "0x516FC0", VA = "0x180517FC0")]
public void ReceiveConfirm()
{
int num = this.g_iStepMax;
if (this.g_iStep >= num || this.g_bAutoStep)
{
return;
}
if (!this.g_bDialog)
{
Game.SetDialogArrowEnable(false);
int num2 = this.g_iStep;
num2++;
this.g_iStep = num2;
this.RunStep(num2);
return;
}
string text = this.g_sDialogText;
int stringLength = text.m_stringLength;
int num3 = 0;
string text2 = this.g_sDialogSpeaker;
this.g_sDialogTextNum = stringLength;
string text3 = text.Substring(num3, stringLength);
Game.SetDialogText(text2, text3);
this.g_bDialog = false;
while (this.g_bAutoStep)
{
}
Game.SetDialogArrowEnable(true);
}
// Token: 0x06001596 RID: 5526 RVA: 0x00030D8C File Offset: 0x0002EF8C
[Token(Token = "0x6001596")]
[Address(RVA = "0x51AE10", Offset = "0x519E10", VA = "0x18051AE10")]
public void SkipScript()
{
int num = this.g_iSkipID;
if (num > 1)
{
this.g_iStep = num;
this.RunStep(num);
return;
}
}
// Token: 0x06001597 RID: 5527 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001597")]
[Address(RVA = "0x5180F0", Offset = "0x5170F0", VA = "0x1805180F0")]
public void RunStep(int iStep)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001598 RID: 5528 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001598")]
[Address(RVA = "0x51AE30", Offset = "0x519E30", VA = "0x18051AE30")]
private void UpdateDialogueContents(string[] content)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001599 RID: 5529 RVA: 0x00030DB4 File Offset: 0x0002EFB4
[Token(Token = "0x6001599")]
[Address(RVA = "0x517A60", Offset = "0x516A60", VA = "0x180517A60")]
public bool LoadScript(LoadScript LS)
{
string scriptName = LS.ScriptName;
string text = "Script/" + scriptName;
SceneEvent[] @event = LS.Event;
this.g_Event = @event;
Transform[] camera = LS.Camera;
this.g_Camera = camera;
Transform[] playerPosition = LS.PlayerPosition;
this.g_Position = playerPosition;
CSVData csvdata = new CSVData(text);
this.g_ScriptData = csvdata;
CSVData csvdata2 = this.g_ScriptData;
if (csvdata2.loadDataCompleted)
{
int columnLength = csvdata2.GetColumnLength();
this.g_iStepMax = columnLength;
if (columnLength > 1)
{
CSVData csvdata3 = this.g_ScriptData;
int num = 0;
int num2 = 0;
string @string = csvdata3.GetString(num2, num);
string text2 = this.g_sVersionText;
if (!(@string != text2))
{
if (string.IsNullOrEmpty(LS.ScriptLanugageFileName))
{
}
GameTextDataAdvance storyText = Game.GetStoryText(LS.ScriptLanugageFileName);
this.dialogueText = storyText;
this.g_iStep = (int)((ulong)1L);
this.g_bStop = false;
this.RunStep(1);
return true;
}
}
}
Debug.LogError("無法讀取腳本:" + text);
throw new NullReferenceException();
}
// Token: 0x0600159A RID: 5530 RVA: 0x00030EBC File Offset: 0x0002F0BC
[Token(Token = "0x600159A")]
[Address(RVA = "0x475600", Offset = "0x474600", VA = "0x180475600")]
public void GetVoice(VoiceController Voice)
{
/*
An exception occurred when decompiling this method (0600159A)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void ScriptMode::GetVoice(VoiceController)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:VoiceController(ScriptMode::g_Voice, ldloc:ScriptMode(this), ldloc:VoiceController(Voice)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x0600159B RID: 5531 RVA: 0x00030ED0 File Offset: 0x0002F0D0
[Token(Token = "0x600159B")]
[Address(RVA = "0x517990", Offset = "0x516990", VA = "0x180517990")]
public bool GetIsSkip()
{
return this.g_iSkipID > 0;
}
// Token: 0x0600159C RID: 5532 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600159C")]
[Address(RVA = "0x517CA0", Offset = "0x516CA0", VA = "0x180517CA0")]
private float ParseFloat(string content)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600159D RID: 5533 RVA: 0x00030EE8 File Offset: 0x0002F0E8
[Token(Token = "0x600159D")]
[Address(RVA = "0x51B430", Offset = "0x51A430", VA = "0x18051B430")]
public ScriptMode()
{
}
// Token: 0x040020AD RID: 8365
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40020AD")]
private NobetaAnimatorController g_PlayerAni;
// Token: 0x040020AE RID: 8366
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40020AE")]
private VoiceController g_Voice;
// Token: 0x040020AF RID: 8367
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40020AF")]
private PlayerCamera g_CameraEff;
// Token: 0x040020B0 RID: 8368
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40020B0")]
private SceneEvent[] g_Event;
// Token: 0x040020B1 RID: 8369
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40020B1")]
private Transform[] g_Camera;
// Token: 0x040020B2 RID: 8370
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40020B2")]
private Transform[] g_Position;
// Token: 0x040020B3 RID: 8371
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40020B3")]
private CSVData g_ScriptData;
// Token: 0x040020B4 RID: 8372
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40020B4")]
private GameTextDataAdvance dialogueText;
// Token: 0x040020B5 RID: 8373
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40020B5")]
private int g_iStep;
// Token: 0x040020B6 RID: 8374
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40020B6")]
private int g_iStepMax;
// Token: 0x040020B7 RID: 8375
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40020B7")]
private bool g_bAutoStep;
// Token: 0x040020B8 RID: 8376
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x40020B8")]
private float g_fAutoStep;
// Token: 0x040020B9 RID: 8377
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40020B9")]
private bool g_bMove;
// Token: 0x040020BA RID: 8378
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x40020BA")]
private int g_iMoveSpeed;
// Token: 0x040020BB RID: 8379
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40020BB")]
private Vector3 g_v3MovePosition;
// Token: 0x040020BC RID: 8380
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x40020BC")]
private bool g_bDialog;
// Token: 0x040020BD RID: 8381
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40020BD")]
private string g_sDialogText;
// Token: 0x040020BE RID: 8382
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40020BE")]
private string g_sDialogSpeaker;
// Token: 0x040020BF RID: 8383
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40020BF")]
private int g_sDialogTextNum;
// Token: 0x040020C0 RID: 8384
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x40020C0")]
private float g_fDialogSpeed;
// Token: 0x040020C1 RID: 8385
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x40020C1")]
private float g_fDialogSpeedVal;
// Token: 0x040020C2 RID: 8386
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x40020C2")]
private NPCManage[] g_EnemySpeak;
// Token: 0x040020C3 RID: 8387
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x40020C3")]
private NPC g_NPCSpeak;
// Token: 0x040020C4 RID: 8388
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x40020C4")]
private int g_iVoiceIndex;
// Token: 0x040020C5 RID: 8389
[FieldOffset(Offset = "0xAC")]
[Token(Token = "0x40020C5")]
private int g_iSkipID;
// Token: 0x040020C6 RID: 8390
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x40020C6")]
private bool g_bSwitchScene;
// Token: 0x040020C7 RID: 8391
[FieldOffset(Offset = "0xB1")]
[Token(Token = "0x40020C7")]
private bool g_bStop;
// Token: 0x040020C8 RID: 8392
[FieldOffset(Offset = "0xB2")]
[Token(Token = "0x40020C8")]
private bool g_bAniSpeak;
// Token: 0x040020C9 RID: 8393
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x40020C9")]
private AudioSource g_asSpeakVoice;
// Token: 0x040020CA RID: 8394
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x40020CA")]
private string g_sVersionText = "V011";
}