Files
NobetaSource/Cpp2IL/Assembly-CSharp/SetEnemyDeathEvent.cs
2023-09-06 22:19:13 +02:00

46 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000206 RID: 518
[Token(Token = "0x2000206")]
public class SetEnemyDeathEvent : EnemyEvent
{
// Token: 0x06001518 RID: 5400 RVA: 0x00030104 File Offset: 0x0002E304
[Token(Token = "0x6001518")]
[Address(RVA = "0x1791EE0", Offset = "0x1790EE0", VA = "0x181791EE0", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
NPCManage[] enemy = this.Enemy;
int num = 0;
if (num < enemy.Length)
{
NPCManage npcmanage = enemy[num];
SceneEvent[] deathOpenEvent = this.DeathOpenEvent;
npcmanage.DeathOpenEvent = deathOpenEvent;
NPCManage npcmanage2 = this.Enemy[num];
SceneEvent[] deathReleaseEvent = this.DeathReleaseEvent;
npcmanage2.DeathReleaseEvent = deathReleaseEvent;
NPCManage[] enemy2 = this.Enemy;
num++;
}
}
// Token: 0x06001519 RID: 5401 RVA: 0x00030174 File Offset: 0x0002E374
[Token(Token = "0x6001519")]
[Address(RVA = "0xC316B0", Offset = "0xC306B0", VA = "0x180C316B0")]
public SetEnemyDeathEvent()
{
}
// Token: 0x04002009 RID: 8201
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002009")]
public SceneEvent[] DeathOpenEvent;
// Token: 0x0400200A RID: 8202
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400200A")]
public SceneEvent[] DeathReleaseEvent;
}