Files
2023-09-06 22:19:13 +02:00

231 lines
13 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000115 RID: 277
[Token(Token = "0x2000115")]
public class TargetLine : MonoBehaviour
{
// Token: 0x1700003D RID: 61
// (get) Token: 0x06000EA0 RID: 3744 RVA: 0x00022590 File Offset: 0x00020790
[Token(Token = "0x1700003D")]
private GameSave GameSave
{
[Token(Token = "0x6000EA0")]
[Address(RVA = "0x992720", Offset = "0x991720", VA = "0x180992720")]
get
{
return Game.GameSave;
}
}
// Token: 0x06000EA1 RID: 3745 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000EA1")]
[Address(RVA = "0x9914A0", Offset = "0x9904A0", VA = "0x1809914A0", Slot = "4")]
public virtual void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000EA2 RID: 3746 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000EA2")]
[Address(RVA = "0x991730", Offset = "0x990730", VA = "0x180991730")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000EA3 RID: 3747 RVA: 0x000225A4 File Offset: 0x000207A4
[Token(Token = "0x6000EA3")]
[Address(RVA = "0x5E87F0", Offset = "0x5E77F0", VA = "0x1805E87F0")]
public void SetCollisionEffect(EffectPool Effect)
{
/*
An exception occurred when decompiling this method (06000EA3)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEffect(EffectPool)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPool, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000EA4 RID: 3748 RVA: 0x000225B8 File Offset: 0x000207B8
[Token(Token = "0x6000EA4")]
[Address(RVA = "0x5549C0", Offset = "0x5539C0", VA = "0x1805549C0")]
public void SetCollisionEnemyEffect(EffectPool Effect)
{
/*
An exception occurred when decompiling this method (06000EA4)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEnemyEffect(EffectPool)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPoolEnemy, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000EA5 RID: 3749 RVA: 0x000225CC File Offset: 0x000207CC
[Token(Token = "0x6000EA5")]
[Address(RVA = "0x563F00", Offset = "0x562F00", VA = "0x180563F00")]
public void SetSECollision(SoundEffectPool SEP)
{
/*
An exception occurred when decompiling this method (06000EA5)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetSECollision(SoundEffectPool)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:SoundEffectPool(TargetLine::g_SECollision, ldloc:TargetLine(this), ldloc:SoundEffectPool(SEP)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000EA6 RID: 3750 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000EA6")]
[Address(RVA = "0x563EF0", Offset = "0x562EF0", VA = "0x180563EF0")]
public void SetSECollisionEnemy(SoundEffectPool SEP)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000EA7 RID: 3751 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000EA7")]
[Address(RVA = "0x9913B0", Offset = "0x9903B0", VA = "0x1809913B0")]
public void SetTarget(Vector3 v3Target)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000EA8 RID: 3752 RVA: 0x000225E0 File Offset: 0x000207E0
[Token(Token = "0x6000EA8")]
[Address(RVA = "0x991360", Offset = "0x990360", VA = "0x180991360")]
public void SetLife(float fLife)
{
this.g_fLife = fLife;
}
// Token: 0x06000EA9 RID: 3753 RVA: 0x000225F4 File Offset: 0x000207F4
[Token(Token = "0x6000EA9")]
[Address(RVA = "0x991370", Offset = "0x990370", VA = "0x180991370")]
public void SetRandomSpeed(float fSpeed)
{
float num = fSpeed * 0.5f;
float num2 = UnityEngine.Random.Range(num, num);
this.g_fRandomSpeed = num2;
}
// Token: 0x06000EAA RID: 3754 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000EAA")]
[Address(RVA = "0x9926A0", Offset = "0x9916A0", VA = "0x1809926A0")]
public TargetLine()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040018C0 RID: 6336
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40018C0")]
private ParticleSystem g_PS;
// Token: 0x040018C1 RID: 6337
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40018C1")]
private AttackData g_AData;
// Token: 0x040018C2 RID: 6338
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40018C2")]
private Vector3 g_Direction;
// Token: 0x040018C3 RID: 6339
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40018C3")]
private Vector3 g_PrePosition;
// Token: 0x040018C4 RID: 6340
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40018C4")]
private bool g_bCollision;
// Token: 0x040018C5 RID: 6341
[FieldOffset(Offset = "0x41")]
[Token(Token = "0x40018C5")]
private bool g_bPlayerDodge;
// Token: 0x040018C6 RID: 6342
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x40018C6")]
public float g_fSpeed;
// Token: 0x040018C7 RID: 6343
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40018C7")]
public Vector3 g_v3Size;
// Token: 0x040018C8 RID: 6344
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40018C8")]
public float g_fSoundRadius;
// Token: 0x040018C9 RID: 6345
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40018C9")]
public string g_OwnTag;
// Token: 0x040018CA RID: 6346
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40018CA")]
private float g_fLife;
// Token: 0x040018CB RID: 6347
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40018CB")]
private EffectPool g_CollisionPool;
// Token: 0x040018CC RID: 6348
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40018CC")]
private EffectPool g_CollisionPoolEnemy;
// Token: 0x040018CD RID: 6349
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40018CD")]
private SoundEffectPool g_SECollision;
// Token: 0x040018CE RID: 6350
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40018CE")]
private SoundEffectPool g_SECollisionEnemy;
// Token: 0x040018CF RID: 6351
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40018CF")]
protected LayerMask g_Mask;
// Token: 0x040018D0 RID: 6352
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x40018D0")]
private float g_fRandomSpeed;
}