Files
NobetaSource/Cpp2IL/Assembly-CSharp/Trap_BoxCollider.cs
2023-09-06 22:19:13 +02:00

127 lines
3.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000215 RID: 533
[Token(Token = "0x2000215")]
public class Trap_BoxCollider : SceneEvent
{
// Token: 0x06001552 RID: 5458 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001552")]
[Address(RVA = "0xF62780", Offset = "0xF61780", VA = "0x180F62780", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001553 RID: 5459 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001553")]
[Address(RVA = "0xF62E20", Offset = "0xF61E20", VA = "0x180F62E20")]
protected void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001554 RID: 5460 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001554")]
[Address(RVA = "0xF62CA0", Offset = "0xF61CA0", VA = "0x180F62CA0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001555 RID: 5461 RVA: 0x00030778 File Offset: 0x0002E978
[Token(Token = "0x6001555")]
[Address(RVA = "0xF62DE0", Offset = "0xF61DE0", VA = "0x180F62DE0", Slot = "8")]
public override void ReleaseEvent()
{
base.ReleaseEvent();
EffectPool effectPool = this.g_Effect;
if (effectPool != 0)
{
effectPool.StopAll(3f);
return;
}
}
// Token: 0x06001556 RID: 5462 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001556")]
[Address(RVA = "0xF61EA0", Offset = "0xF60EA0", VA = "0x180F61EA0", Slot = "13")]
protected virtual void Attack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001557 RID: 5463 RVA: 0x000307A4 File Offset: 0x0002E9A4
[Token(Token = "0x6001557")]
[Address(RVA = "0xF59800", Offset = "0xF58800", VA = "0x180F59800")]
public Trap_BoxCollider()
{
}
// Token: 0x04002051 RID: 8273
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002051")]
public GameObject TarpEffect;
// Token: 0x04002052 RID: 8274
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002052")]
public GameObject CollisionEffect;
// Token: 0x04002053 RID: 8275
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002053")]
protected EffectPool g_Effect;
// Token: 0x04002054 RID: 8276
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002054")]
protected EffectPool g_CollisionEffect;
// Token: 0x04002055 RID: 8277
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002055")]
public GameObject SECollisionObject;
// Token: 0x04002056 RID: 8278
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002056")]
public Light EffectLight;
// Token: 0x04002057 RID: 8279
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002057")]
private float g_fLightIntensity;
// Token: 0x04002058 RID: 8280
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4002058")]
private float g_fLightRange;
// Token: 0x04002059 RID: 8281
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002059")]
public float fRange = 4f;
// Token: 0x0400205A RID: 8282
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400205A")]
protected AttackData g_AttackData;
// Token: 0x0400205B RID: 8283
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400205B")]
public float g_fAttackRate = 0.3f;
// Token: 0x0400205C RID: 8284
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x400205C")]
private float g_fAttackRateVal;
// Token: 0x0400205D RID: 8285
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400205D")]
protected SoundEffectPool g_SECollision;
}