133 lines
3.7 KiB
C#
133 lines
3.7 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200021C RID: 540
|
|
[Token(Token = "0x200021C")]
|
|
public class TreasureBox : AttackableObject
|
|
{
|
|
// Token: 0x06001574 RID: 5492 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001574")]
|
|
[Address(RVA = "0xF675A0", Offset = "0xF665A0", VA = "0x180F675A0", Slot = "4")]
|
|
public override void Init()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001575 RID: 5493 RVA: 0x00030980 File Offset: 0x0002EB80
|
|
[Token(Token = "0x6001575")]
|
|
[Address(RVA = "0x479410", Offset = "0x478410", VA = "0x180479410")]
|
|
public void InitTreasureData(int index)
|
|
{
|
|
this.index = index;
|
|
}
|
|
|
|
// Token: 0x06001576 RID: 5494 RVA: 0x00030994 File Offset: 0x0002EB94
|
|
[Token(Token = "0x6001576")]
|
|
[Address(RVA = "0xF67500", Offset = "0xF66500", VA = "0x180F67500", Slot = "9")]
|
|
public override void HitPhysical(AttackData AD)
|
|
{
|
|
base.HitPhysical(AD);
|
|
if (!this.hasOpened)
|
|
{
|
|
this.SetOpen();
|
|
Game.GetAchievementsSystem().IncreaseTreasureChestCollection();
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001577 RID: 5495 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001577")]
|
|
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "10")]
|
|
public override void HitMagic(AttackData AD)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001578 RID: 5496 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001578")]
|
|
[Address(RVA = "0xF67980", Offset = "0xF66980", VA = "0x180F67980")]
|
|
protected void SetOpen()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001579 RID: 5497 RVA: 0x000309CC File Offset: 0x0002EBCC
|
|
[Token(Token = "0x6001579")]
|
|
[Address(RVA = "0xF67880", Offset = "0xF66880", VA = "0x180F67880")]
|
|
public void SetIsOpen(bool bOpen)
|
|
{
|
|
if (bOpen)
|
|
{
|
|
this.hasOpened = true;
|
|
if (base.gameObject.activeInHierarchy)
|
|
{
|
|
this.g_Ani.Play("Open");
|
|
}
|
|
this.PS.Stop(true);
|
|
BoxCollider openCollider = this.OpenCollider;
|
|
int num = 0;
|
|
if (openCollider != num)
|
|
{
|
|
this.OpenCollider.enabled = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600157A RID: 5498 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x600157A")]
|
|
[Address(RVA = "0xF67750", Offset = "0xF66750", VA = "0x180F67750")]
|
|
private new void OnEnable()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600157B RID: 5499 RVA: 0x00030A34 File Offset: 0x0002EC34
|
|
[Token(Token = "0x600157B")]
|
|
[Address(RVA = "0xF67C30", Offset = "0xF66C30", VA = "0x180F67C30")]
|
|
public TreasureBox()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04002099 RID: 8345
|
|
[FieldOffset(Offset = "0x68")]
|
|
[Token(Token = "0x4002099")]
|
|
public ItemSystem.ItemType ItemType;
|
|
|
|
// Token: 0x0400209A RID: 8346
|
|
[FieldOffset(Offset = "0x70")]
|
|
[Token(Token = "0x400209A")]
|
|
public ParticleSystem PS;
|
|
|
|
// Token: 0x0400209B RID: 8347
|
|
[FieldOffset(Offset = "0x78")]
|
|
[Token(Token = "0x400209B")]
|
|
public SceneEvent[] OpenEvent;
|
|
|
|
// Token: 0x0400209C RID: 8348
|
|
[FieldOffset(Offset = "0x80")]
|
|
[Token(Token = "0x400209C")]
|
|
public BoxCollider OpenCollider;
|
|
|
|
// Token: 0x0400209D RID: 8349
|
|
[FieldOffset(Offset = "0x88")]
|
|
[Token(Token = "0x400209D")]
|
|
[SerializeField]
|
|
private int index;
|
|
|
|
// Token: 0x0400209E RID: 8350
|
|
[FieldOffset(Offset = "0x8C")]
|
|
[Token(Token = "0x400209E")]
|
|
[SerializeField]
|
|
private bool hasOpened;
|
|
|
|
// Token: 0x0400209F RID: 8351
|
|
[FieldOffset(Offset = "0x90")]
|
|
[Token(Token = "0x400209F")]
|
|
private Vector3 g_v3Center;
|
|
|
|
// Token: 0x040020A0 RID: 8352
|
|
[FieldOffset(Offset = "0xA0")]
|
|
[Token(Token = "0x40020A0")]
|
|
private Animator g_Ani;
|
|
}
|