598 lines
20 KiB
C#
598 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using MEC;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x020002E7 RID: 743
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[Token(Token = "0x20002E7")]
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public class UIAimingPoint : MonoBehaviour
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{
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// Token: 0x1700011F RID: 287
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// (get) Token: 0x06001B9F RID: 7071 RVA: 0x00043490 File Offset: 0x00041690
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[Token(Token = "0x1700011F")]
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public UIMagicLockController MagicLockController
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{
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[Token(Token = "0x6001B9F")]
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[Address(RVA = "0x36B6A0", Offset = "0x36A6A0", VA = "0x18036B6A0")]
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get
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{
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return this.magicLockController;
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}
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}
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// Token: 0x06001BA0 RID: 7072 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BA0")]
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[Address(RVA = "0x19D05A0", Offset = "0x19CF5A0", VA = "0x1819D05A0")]
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public void Init()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BA1 RID: 7073 RVA: 0x000434A4 File Offset: 0x000416A4
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[Token(Token = "0x6001BA1")]
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[Address(RVA = "0x19D0200", Offset = "0x19CF200", VA = "0x1819D0200")]
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private void InitMagicLockSystem()
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{
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UIMagicLockController uimagicLockController = new UIMagicLockController();
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this.magicLockController = uimagicLockController;
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UIMagicLockController uimagicLockController2 = this.magicLockController;
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GameObject gameObject = this.iceLockUIPrefab;
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Transform transform = base.transform.Find("IceLockRoot");
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uimagicLockController2.InitIceLockSystem(gameObject, transform);
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UIMagicLockController uimagicLockController3 = this.magicLockController;
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UIMagicLock uimagicLock = this.fireLockUIPrefab;
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uimagicLockController3.uiFireLock = uimagicLock;
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throw new NullReferenceException();
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}
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// Token: 0x06001BA2 RID: 7074 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BA2")]
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[Address(RVA = "0x19CFCE0", Offset = "0x19CECE0", VA = "0x1819CFCE0")]
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private void InitAimTarget()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BA3 RID: 7075 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BA3")]
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[Address(RVA = "0x19D02E0", Offset = "0x19CF2E0", VA = "0x1819D02E0")]
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private void InitPerspective()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BA4 RID: 7076 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BA4")]
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[Address(RVA = "0x19D0420", Offset = "0x19CF420", VA = "0x1819D0420")]
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private void InitSwitchDistance()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BA5 RID: 7077 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BA5")]
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[Address(RVA = "0x19D00B0", Offset = "0x19CF0B0", VA = "0x1819D00B0")]
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private void InitMagicArray()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BA6 RID: 7078 RVA: 0x00043504 File Offset: 0x00041704
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[Token(Token = "0x6001BA6")]
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[Address(RVA = "0x19D26D0", Offset = "0x19D16D0", VA = "0x1819D26D0")]
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public void UpdateFirePoint(Transform source)
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{
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/*
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An exception occurred when decompiling this method (06001BA6)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UIAimingPoint::UpdateFirePoint(UnityEngine.Transform)
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; stloc:Transform(var_0_0B, call:Transform(Common::FindChild, ldloc:Transform(source), ldstr:string("FirePoint"))); stfld:Transform(UIAimingPoint::firePointBone, ldloc:UIAimingPoint(this), ldloc:Transform(var_0_0B)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x06001BA7 RID: 7079 RVA: 0x00043524 File Offset: 0x00041724
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[Token(Token = "0x6001BA7")]
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[Address(RVA = "0x19D0BD0", Offset = "0x19CFBD0", VA = "0x1819D0BD0")]
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public void SetAimShotSizeAdd(float fSize = 0.5f)
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{
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this.aimShotSize = fSize;
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if (fSize > 3f)
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{
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this.aimShotSize = 3f;
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}
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}
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// Token: 0x06001BA8 RID: 7080 RVA: 0x0004354C File Offset: 0x0004174C
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[Token(Token = "0x6001BA8")]
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[Address(RVA = "0x19D0BF0", Offset = "0x19CFBF0", VA = "0x1819D0BF0")]
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public void SetAimStatus(bool bStatus)
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{
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Game.GetLockPointsManager().isAimPointEnabled = bStatus;
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this.isSmoothMode = false;
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}
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// Token: 0x06001BA9 RID: 7081 RVA: 0x00043574 File Offset: 0x00041774
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[Token(Token = "0x6001BA9")]
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[Address(RVA = "0x19D0AD0", Offset = "0x19CFAD0", VA = "0x1819D0AD0")]
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public void SetAimMagicEnable(bool isEnabled)
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{
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this.aimMagicEnable = isEnabled;
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if (isEnabled)
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{
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this.aimMagicLife = 3f;
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if (!Game.GetCameraController().magicArrayRoot.gameObject.activeSelf)
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{
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Game.GetCameraController().magicArrayRoot.gameObject.SetActive(true);
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}
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}
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}
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// Token: 0x06001BAA RID: 7082 RVA: 0x000435D0 File Offset: 0x000417D0
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[Token(Token = "0x6001BAA")]
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[Address(RVA = "0x19D0FB0", Offset = "0x19CFFB0", VA = "0x1819D0FB0")]
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public void ShowShotAim(bool bSmooth = false)
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{
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this.isSmoothMode = bSmooth;
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if (!bSmooth)
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{
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this.aimAlpha = 1f;
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}
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}
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// Token: 0x06001BAB RID: 7083 RVA: 0x000435F4 File Offset: 0x000417F4
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[Token(Token = "0x6001BAB")]
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[Address(RVA = "0x19CFCD0", Offset = "0x19CECD0", VA = "0x1819CFCD0")]
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public void HideShotAim()
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{
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if (this.isSmoothMode)
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{
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this.isSmoothMode = false;
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}
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}
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// Token: 0x06001BAC RID: 7084 RVA: 0x00043614 File Offset: 0x00041814
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[Token(Token = "0x6001BAC")]
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[Address(RVA = "0x19D0FC0", Offset = "0x19CFFC0", VA = "0x1819D0FC0")]
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public void ShowSwitchDistance(bool isEnabled)
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{
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this.isSwitchDistanceEnabled = isEnabled;
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if (isEnabled && !this.switchDistanceRoot.gameObject.activeSelf)
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{
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this.switchDistanceRoot.gameObject.SetActive(true);
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return;
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}
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}
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// Token: 0x06001BAD RID: 7085 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BAD")]
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[Address(RVA = "0x19D2790", Offset = "0x19D1790", VA = "0x1819D2790")]
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public void UpdateMagicAimIcon(PlayerEffectPlay.Magic magicType)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BAE RID: 7086 RVA: 0x00043658 File Offset: 0x00041858
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[Token(Token = "0x6001BAE")]
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[Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")]
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public GameObject GetIceLockUITemplate()
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{
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return this.iceLockUIPrefab;
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}
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// Token: 0x06001BAF RID: 7087 RVA: 0x0004366C File Offset: 0x0004186C
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[Token(Token = "0x6001BAF")]
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[Address(RVA = "0x33F2F0", Offset = "0x33E2F0", VA = "0x18033F2F0")]
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public Transform GetIceLockRoot()
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{
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return this.iceLockRoot;
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}
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// Token: 0x06001BB0 RID: 7088 RVA: 0x00043680 File Offset: 0x00041880
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[Token(Token = "0x6001BB0")]
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[Address(RVA = "0x19D1030", Offset = "0x19D0030", VA = "0x1819D1030")]
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public void SwitchPerspectiveLock(Vector2 direction)
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{
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LockPointsManager lockPointsManager = Game.GetLockPointsManager();
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RectTransform rectTransform = this.perspectiveLockRoot;
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int num = 0;
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Vector2 anchoredPosition = rectTransform.anchoredPosition;
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lockPointsManager.SwitchPerspectiveLockTarget(num, anchoredPosition);
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}
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// Token: 0x06001BB1 RID: 7089 RVA: 0x000436B8 File Offset: 0x000418B8
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[Token(Token = "0x6001BB1")]
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[Address(RVA = "0x19D0C60", Offset = "0x19CFC60", VA = "0x1819D0C60")]
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public void SetPerspectiveLock()
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{
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bool isPerspectiveLockEnabled = Game.GetLockPointsManager().isPerspectiveLockEnabled;
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LockPointsManager lockPointsManager = Game.GetLockPointsManager();
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bool flag = !isPerspectiveLockEnabled;
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lockPointsManager.isPerspectiveLockEnabled = flag;
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if (Game.GetLockPointsManager().isPerspectiveLockEnabled)
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{
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if (!Game.GetLockPointsManager().TryUpdatePerspectiveLockTarget())
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{
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LockPointsManager lockPointsManager2 = Game.GetLockPointsManager();
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lockPointsManager2.isPerspectiveLockEnabled = false;
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Game.GetLockPointsManager().ClearPerspectiveLockTarget();
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Game.GetCameraController().CameraReset();
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}
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this.perspectiveLockRoot.gameObject.SetActive(true);
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Game.GetPlayerSound().PlayPerspectiveLock();
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LockPoint perspectiveLockTarget = Game.GetLockPointsManager().perspectiveLockTarget;
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int num = 0;
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if (perspectiveLockTarget != num)
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{
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Transform transform = Game.GetLockPointsManager().perspectiveLockTarget.GetTransform();
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}
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int num2 = 0;
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Game.GetCameraController().g_LockTarget = num2;
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Game.GetPlayerManager().SetLockTarget(num2);
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return;
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}
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Game.GetLockPointsManager().ClearPerspectiveLockTarget();
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PlayerCamera cameraController = Game.GetCameraController();
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int num3 = 0;
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cameraController.g_LockTarget = num3;
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WizardGirlManage playerManager = Game.GetPlayerManager();
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int num4 = 0;
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playerManager.SetLockTarget(num4);
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Game.GetPlayerSound().PlayCancelPerspectiveLock();
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}
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// Token: 0x06001BB2 RID: 7090 RVA: 0x000437F8 File Offset: 0x000419F8
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[Token(Token = "0x6001BB2")]
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[Address(RVA = "0x19D0A20", Offset = "0x19CFA20", VA = "0x1819D0A20")]
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public void Localize(LocalizationData data)
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{
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Text text = this.switchDistanceLabel;
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string text2 = data.systemText.GetText(243);
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text.text = text2;
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GameFontPack fontPack = data.fontPack;
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Text text3 = this.switchDistanceLabel;
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Font medium = fontPack.medium;
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text3.font = medium;
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GameFontPack fontPack2 = data.fontPack;
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Text text4 = this.switchDistanceKeyLabel;
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Font regular = fontPack2.regular;
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text4.font = regular;
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}
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// Token: 0x06001BB3 RID: 7091 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BB3")]
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[Address(RVA = "0x19CFBD0", Offset = "0x19CEBD0", VA = "0x1819CFBD0")]
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public void Dispose()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BB4 RID: 7092 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BB4")]
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[Address(RVA = "0x19D10D0", Offset = "0x19D00D0", VA = "0x1819D10D0")]
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private IEnumerator<float> Tick()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BB5 RID: 7093 RVA: 0x0004386C File Offset: 0x00041A6C
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[Token(Token = "0x6001BB5")]
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[Address(RVA = "0x19D3BA0", Offset = "0x19D2BA0", VA = "0x1819D3BA0")]
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private void UpdateUIWithControllerDevice(ControllerDevice controllerDevice)
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{
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this.UpdateSwitchDistanceImage();
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}
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// Token: 0x06001BB6 RID: 7094 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BB6")]
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[Address(RVA = "0x19D1C40", Offset = "0x19D0C40", VA = "0x1819D1C40")]
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private void UpdateAimUI()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BB7 RID: 7095 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BB7")]
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[Address(RVA = "0x19D3640", Offset = "0x19D2640", VA = "0x1819D3640")]
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private void UpdateSwitchDistance()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BB8 RID: 7096 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BB8")]
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[Address(RVA = "0x19D29E0", Offset = "0x19D19E0", VA = "0x1819D29E0")]
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private void UpdatePerspectiveLock()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BB9 RID: 7097 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BB9")]
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[Address(RVA = "0x19D1530", Offset = "0x19D0530", VA = "0x1819D1530")]
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private void UpdateAimFrameUI()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BBA RID: 7098 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BBA")]
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[Address(RVA = "0x19D1430", Offset = "0x19D0430", VA = "0x1819D1430")]
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private void UpdateAimCenterImage()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BBB RID: 7099 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BBB")]
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[Address(RVA = "0x19D1140", Offset = "0x19D0140", VA = "0x1819D1140")]
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private bool TryUpdateAimCenterPos()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BBC RID: 7100 RVA: 0x00043880 File Offset: 0x00041A80
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[Token(Token = "0x6001BBC")]
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[Address(RVA = "0x19D2730", Offset = "0x19D1730", VA = "0x1819D2730")]
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private void UpdateLockUI()
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{
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Game.GetLockPointsManager().UpdateLockedOnPoint();
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}
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// Token: 0x06001BBD RID: 7101 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BBD")]
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[Address(RVA = "0x19D3310", Offset = "0x19D2310", VA = "0x1819D3310")]
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private void UpdateSwitchDistanceImage()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001BBE RID: 7102 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001BBE")]
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[Address(RVA = "0x19D3BB0", Offset = "0x19D2BB0", VA = "0x1819D3BB0")]
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public UIAimingPoint()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x04002580 RID: 9600
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002580")]
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[SerializeField]
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private GameObject iceLockUIPrefab;
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// Token: 0x04002581 RID: 9601
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002581")]
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[SerializeField]
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private UIMagicLock fireLockUIPrefab;
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// Token: 0x04002582 RID: 9602
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4002582")]
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private UIMagicLockController magicLockController;
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// Token: 0x04002583 RID: 9603
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[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x4002583")]
|
|
[SerializeField]
|
|
private Transform iceLockRoot;
|
|
|
|
// Token: 0x04002584 RID: 9604
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x4002584")]
|
|
[SerializeField]
|
|
private Image aimImg;
|
|
|
|
// Token: 0x04002585 RID: 9605
|
|
[FieldOffset(Offset = "0x40")]
|
|
[Token(Token = "0x4002585")]
|
|
[SerializeField]
|
|
private Image aimCenterImg;
|
|
|
|
// Token: 0x04002586 RID: 9606
|
|
[FieldOffset(Offset = "0x48")]
|
|
[Token(Token = "0x4002586")]
|
|
private bool isSmoothMode;
|
|
|
|
// Token: 0x04002587 RID: 9607
|
|
[FieldOffset(Offset = "0x4C")]
|
|
[Token(Token = "0x4002587")]
|
|
private int frameCount;
|
|
|
|
// Token: 0x04002588 RID: 9608
|
|
[Token(Token = "0x4002588")]
|
|
private const int UPDATE_RATE = 3;
|
|
|
|
// Token: 0x04002589 RID: 9609
|
|
[FieldOffset(Offset = "0x50")]
|
|
[Token(Token = "0x4002589")]
|
|
private float aimAlpha;
|
|
|
|
// Token: 0x0400258A RID: 9610
|
|
[FieldOffset(Offset = "0x54")]
|
|
[Token(Token = "0x400258A")]
|
|
private float aimScaleMax;
|
|
|
|
// Token: 0x0400258B RID: 9611
|
|
[FieldOffset(Offset = "0x58")]
|
|
[Token(Token = "0x400258B")]
|
|
private float aimScaleMin;
|
|
|
|
// Token: 0x0400258C RID: 9612
|
|
[FieldOffset(Offset = "0x5C")]
|
|
[Token(Token = "0x400258C")]
|
|
private float aimScaleValue;
|
|
|
|
// Token: 0x0400258D RID: 9613
|
|
[FieldOffset(Offset = "0x60")]
|
|
[Token(Token = "0x400258D")]
|
|
private float aimShotSize;
|
|
|
|
// Token: 0x0400258E RID: 9614
|
|
[FieldOffset(Offset = "0x64")]
|
|
[Token(Token = "0x400258E")]
|
|
private float aimCenterAlpha;
|
|
|
|
// Token: 0x0400258F RID: 9615
|
|
[FieldOffset(Offset = "0x68")]
|
|
[Token(Token = "0x400258F")]
|
|
private readonly Color COLOR_MAGIC_FIRE;
|
|
|
|
// Token: 0x04002590 RID: 9616
|
|
[FieldOffset(Offset = "0x78")]
|
|
[Token(Token = "0x4002590")]
|
|
private readonly Color COLOR_MAGIC_NULL;
|
|
|
|
// Token: 0x04002591 RID: 9617
|
|
[FieldOffset(Offset = "0x88")]
|
|
[Token(Token = "0x4002591")]
|
|
private readonly Color COLOR_MAGIC_ICE;
|
|
|
|
// Token: 0x04002592 RID: 9618
|
|
[FieldOffset(Offset = "0x98")]
|
|
[Token(Token = "0x4002592")]
|
|
private float aimFrameAlpha;
|
|
|
|
// Token: 0x04002593 RID: 9619
|
|
[FieldOffset(Offset = "0x9C")]
|
|
[Token(Token = "0x4002593")]
|
|
private float aimFrameX;
|
|
|
|
// Token: 0x04002594 RID: 9620
|
|
[FieldOffset(Offset = "0xA0")]
|
|
[Token(Token = "0x4002594")]
|
|
private float aimFrameSize;
|
|
|
|
// Token: 0x04002595 RID: 9621
|
|
[FieldOffset(Offset = "0xA4")]
|
|
[Token(Token = "0x4002595")]
|
|
private Color aimFrameColor;
|
|
|
|
// Token: 0x04002596 RID: 9622
|
|
[FieldOffset(Offset = "0xB8")]
|
|
[Token(Token = "0x4002596")]
|
|
[SerializeField]
|
|
private RectTransform perspectiveLockRoot;
|
|
|
|
// Token: 0x04002597 RID: 9623
|
|
[FieldOffset(Offset = "0xC0")]
|
|
[Token(Token = "0x4002597")]
|
|
[SerializeField]
|
|
private Image perspectiveLockUp;
|
|
|
|
// Token: 0x04002598 RID: 9624
|
|
[FieldOffset(Offset = "0xC8")]
|
|
[Token(Token = "0x4002598")]
|
|
[SerializeField]
|
|
private Image perspectiveLockDown;
|
|
|
|
// Token: 0x04002599 RID: 9625
|
|
[FieldOffset(Offset = "0xD0")]
|
|
[Token(Token = "0x4002599")]
|
|
[SerializeField]
|
|
private Image perspectiveLockLeft;
|
|
|
|
// Token: 0x0400259A RID: 9626
|
|
[FieldOffset(Offset = "0xD8")]
|
|
[Token(Token = "0x400259A")]
|
|
[SerializeField]
|
|
private Image perspectiveLockRight;
|
|
|
|
// Token: 0x0400259B RID: 9627
|
|
[FieldOffset(Offset = "0xE0")]
|
|
[Token(Token = "0x400259B")]
|
|
private float perspectiveLockAlpha;
|
|
|
|
// Token: 0x0400259C RID: 9628
|
|
[FieldOffset(Offset = "0xE8")]
|
|
[Token(Token = "0x400259C")]
|
|
private Transform firePointBone;
|
|
|
|
// Token: 0x0400259D RID: 9629
|
|
[FieldOffset(Offset = "0xF0")]
|
|
[Token(Token = "0x400259D")]
|
|
private Transform aimTarget;
|
|
|
|
// Token: 0x0400259E RID: 9630
|
|
[FieldOffset(Offset = "0xF8")]
|
|
[Token(Token = "0x400259E")]
|
|
private LayerMask aimMask;
|
|
|
|
// Token: 0x0400259F RID: 9631
|
|
[FieldOffset(Offset = "0x100")]
|
|
[Token(Token = "0x400259F")]
|
|
[SerializeField]
|
|
private RectTransform switchDistanceRoot;
|
|
|
|
// Token: 0x040025A0 RID: 9632
|
|
[FieldOffset(Offset = "0x108")]
|
|
[Token(Token = "0x40025A0")]
|
|
[SerializeField]
|
|
private Text switchDistanceLabel;
|
|
|
|
// Token: 0x040025A1 RID: 9633
|
|
[FieldOffset(Offset = "0x110")]
|
|
[Token(Token = "0x40025A1")]
|
|
[SerializeField]
|
|
private Image switchDistanceLabelBtnImg;
|
|
|
|
// Token: 0x040025A2 RID: 9634
|
|
[FieldOffset(Offset = "0x118")]
|
|
[Token(Token = "0x40025A2")]
|
|
[SerializeField]
|
|
private Image switchDistanceControllerImg;
|
|
|
|
// Token: 0x040025A3 RID: 9635
|
|
[FieldOffset(Offset = "0x120")]
|
|
[Token(Token = "0x40025A3")]
|
|
[SerializeField]
|
|
private Image switchDistanceKeyImg;
|
|
|
|
// Token: 0x040025A4 RID: 9636
|
|
[FieldOffset(Offset = "0x128")]
|
|
[Token(Token = "0x40025A4")]
|
|
[SerializeField]
|
|
private Text switchDistanceKeyLabel;
|
|
|
|
// Token: 0x040025A5 RID: 9637
|
|
[FieldOffset(Offset = "0x130")]
|
|
[Token(Token = "0x40025A5")]
|
|
private bool isSwitchDistanceEnabled;
|
|
|
|
// Token: 0x040025A6 RID: 9638
|
|
[FieldOffset(Offset = "0x134")]
|
|
[Token(Token = "0x40025A6")]
|
|
private float switchDistanceAlpha;
|
|
|
|
// Token: 0x040025A7 RID: 9639
|
|
[FieldOffset(Offset = "0x138")]
|
|
[Token(Token = "0x40025A7")]
|
|
private float magicArrayAlpha;
|
|
|
|
// Token: 0x040025A8 RID: 9640
|
|
[FieldOffset(Offset = "0x13C")]
|
|
[Token(Token = "0x40025A8")]
|
|
private bool aimMagicEnable;
|
|
|
|
// Token: 0x040025A9 RID: 9641
|
|
[FieldOffset(Offset = "0x140")]
|
|
[Token(Token = "0x40025A9")]
|
|
private float aimMagicLife;
|
|
|
|
// Token: 0x040025AA RID: 9642
|
|
[FieldOffset(Offset = "0x144")]
|
|
[Token(Token = "0x40025AA")]
|
|
private CoroutineHandle processor;
|
|
}
|