Files
NobetaSource/Cpp2IL/Assembly-CSharp/UIAimingPoint.cs
2023-09-06 22:19:13 +02:00

598 lines
20 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using MEC;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x020002E7 RID: 743
[Token(Token = "0x20002E7")]
public class UIAimingPoint : MonoBehaviour
{
// Token: 0x1700011F RID: 287
// (get) Token: 0x06001B9F RID: 7071 RVA: 0x00043490 File Offset: 0x00041690
[Token(Token = "0x1700011F")]
public UIMagicLockController MagicLockController
{
[Token(Token = "0x6001B9F")]
[Address(RVA = "0x36B6A0", Offset = "0x36A6A0", VA = "0x18036B6A0")]
get
{
return this.magicLockController;
}
}
// Token: 0x06001BA0 RID: 7072 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BA0")]
[Address(RVA = "0x19D05A0", Offset = "0x19CF5A0", VA = "0x1819D05A0")]
public void Init()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BA1 RID: 7073 RVA: 0x000434A4 File Offset: 0x000416A4
[Token(Token = "0x6001BA1")]
[Address(RVA = "0x19D0200", Offset = "0x19CF200", VA = "0x1819D0200")]
private void InitMagicLockSystem()
{
UIMagicLockController uimagicLockController = new UIMagicLockController();
this.magicLockController = uimagicLockController;
UIMagicLockController uimagicLockController2 = this.magicLockController;
GameObject gameObject = this.iceLockUIPrefab;
Transform transform = base.transform.Find("IceLockRoot");
uimagicLockController2.InitIceLockSystem(gameObject, transform);
UIMagicLockController uimagicLockController3 = this.magicLockController;
UIMagicLock uimagicLock = this.fireLockUIPrefab;
uimagicLockController3.uiFireLock = uimagicLock;
throw new NullReferenceException();
}
// Token: 0x06001BA2 RID: 7074 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BA2")]
[Address(RVA = "0x19CFCE0", Offset = "0x19CECE0", VA = "0x1819CFCE0")]
private void InitAimTarget()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BA3 RID: 7075 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BA3")]
[Address(RVA = "0x19D02E0", Offset = "0x19CF2E0", VA = "0x1819D02E0")]
private void InitPerspective()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BA4 RID: 7076 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BA4")]
[Address(RVA = "0x19D0420", Offset = "0x19CF420", VA = "0x1819D0420")]
private void InitSwitchDistance()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BA5 RID: 7077 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BA5")]
[Address(RVA = "0x19D00B0", Offset = "0x19CF0B0", VA = "0x1819D00B0")]
private void InitMagicArray()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BA6 RID: 7078 RVA: 0x00043504 File Offset: 0x00041704
[Token(Token = "0x6001BA6")]
[Address(RVA = "0x19D26D0", Offset = "0x19D16D0", VA = "0x1819D26D0")]
public void UpdateFirePoint(Transform source)
{
/*
An exception occurred when decompiling this method (06001BA6)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UIAimingPoint::UpdateFirePoint(UnityEngine.Transform)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stloc:Transform(var_0_0B, call:Transform(Common::FindChild, ldloc:Transform(source), ldstr:string("FirePoint"))); stfld:Transform(UIAimingPoint::firePointBone, ldloc:UIAimingPoint(this), ldloc:Transform(var_0_0B)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06001BA7 RID: 7079 RVA: 0x00043524 File Offset: 0x00041724
[Token(Token = "0x6001BA7")]
[Address(RVA = "0x19D0BD0", Offset = "0x19CFBD0", VA = "0x1819D0BD0")]
public void SetAimShotSizeAdd(float fSize = 0.5f)
{
this.aimShotSize = fSize;
if (fSize > 3f)
{
this.aimShotSize = 3f;
}
}
// Token: 0x06001BA8 RID: 7080 RVA: 0x0004354C File Offset: 0x0004174C
[Token(Token = "0x6001BA8")]
[Address(RVA = "0x19D0BF0", Offset = "0x19CFBF0", VA = "0x1819D0BF0")]
public void SetAimStatus(bool bStatus)
{
Game.GetLockPointsManager().isAimPointEnabled = bStatus;
this.isSmoothMode = false;
}
// Token: 0x06001BA9 RID: 7081 RVA: 0x00043574 File Offset: 0x00041774
[Token(Token = "0x6001BA9")]
[Address(RVA = "0x19D0AD0", Offset = "0x19CFAD0", VA = "0x1819D0AD0")]
public void SetAimMagicEnable(bool isEnabled)
{
this.aimMagicEnable = isEnabled;
if (isEnabled)
{
this.aimMagicLife = 3f;
if (!Game.GetCameraController().magicArrayRoot.gameObject.activeSelf)
{
Game.GetCameraController().magicArrayRoot.gameObject.SetActive(true);
}
}
}
// Token: 0x06001BAA RID: 7082 RVA: 0x000435D0 File Offset: 0x000417D0
[Token(Token = "0x6001BAA")]
[Address(RVA = "0x19D0FB0", Offset = "0x19CFFB0", VA = "0x1819D0FB0")]
public void ShowShotAim(bool bSmooth = false)
{
this.isSmoothMode = bSmooth;
if (!bSmooth)
{
this.aimAlpha = 1f;
}
}
// Token: 0x06001BAB RID: 7083 RVA: 0x000435F4 File Offset: 0x000417F4
[Token(Token = "0x6001BAB")]
[Address(RVA = "0x19CFCD0", Offset = "0x19CECD0", VA = "0x1819CFCD0")]
public void HideShotAim()
{
if (this.isSmoothMode)
{
this.isSmoothMode = false;
}
}
// Token: 0x06001BAC RID: 7084 RVA: 0x00043614 File Offset: 0x00041814
[Token(Token = "0x6001BAC")]
[Address(RVA = "0x19D0FC0", Offset = "0x19CFFC0", VA = "0x1819D0FC0")]
public void ShowSwitchDistance(bool isEnabled)
{
this.isSwitchDistanceEnabled = isEnabled;
if (isEnabled && !this.switchDistanceRoot.gameObject.activeSelf)
{
this.switchDistanceRoot.gameObject.SetActive(true);
return;
}
}
// Token: 0x06001BAD RID: 7085 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BAD")]
[Address(RVA = "0x19D2790", Offset = "0x19D1790", VA = "0x1819D2790")]
public void UpdateMagicAimIcon(PlayerEffectPlay.Magic magicType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BAE RID: 7086 RVA: 0x00043658 File Offset: 0x00041858
[Token(Token = "0x6001BAE")]
[Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")]
public GameObject GetIceLockUITemplate()
{
return this.iceLockUIPrefab;
}
// Token: 0x06001BAF RID: 7087 RVA: 0x0004366C File Offset: 0x0004186C
[Token(Token = "0x6001BAF")]
[Address(RVA = "0x33F2F0", Offset = "0x33E2F0", VA = "0x18033F2F0")]
public Transform GetIceLockRoot()
{
return this.iceLockRoot;
}
// Token: 0x06001BB0 RID: 7088 RVA: 0x00043680 File Offset: 0x00041880
[Token(Token = "0x6001BB0")]
[Address(RVA = "0x19D1030", Offset = "0x19D0030", VA = "0x1819D1030")]
public void SwitchPerspectiveLock(Vector2 direction)
{
LockPointsManager lockPointsManager = Game.GetLockPointsManager();
RectTransform rectTransform = this.perspectiveLockRoot;
int num = 0;
Vector2 anchoredPosition = rectTransform.anchoredPosition;
lockPointsManager.SwitchPerspectiveLockTarget(num, anchoredPosition);
}
// Token: 0x06001BB1 RID: 7089 RVA: 0x000436B8 File Offset: 0x000418B8
[Token(Token = "0x6001BB1")]
[Address(RVA = "0x19D0C60", Offset = "0x19CFC60", VA = "0x1819D0C60")]
public void SetPerspectiveLock()
{
bool isPerspectiveLockEnabled = Game.GetLockPointsManager().isPerspectiveLockEnabled;
LockPointsManager lockPointsManager = Game.GetLockPointsManager();
bool flag = !isPerspectiveLockEnabled;
lockPointsManager.isPerspectiveLockEnabled = flag;
if (Game.GetLockPointsManager().isPerspectiveLockEnabled)
{
if (!Game.GetLockPointsManager().TryUpdatePerspectiveLockTarget())
{
LockPointsManager lockPointsManager2 = Game.GetLockPointsManager();
lockPointsManager2.isPerspectiveLockEnabled = false;
Game.GetLockPointsManager().ClearPerspectiveLockTarget();
Game.GetCameraController().CameraReset();
}
this.perspectiveLockRoot.gameObject.SetActive(true);
Game.GetPlayerSound().PlayPerspectiveLock();
LockPoint perspectiveLockTarget = Game.GetLockPointsManager().perspectiveLockTarget;
int num = 0;
if (perspectiveLockTarget != num)
{
Transform transform = Game.GetLockPointsManager().perspectiveLockTarget.GetTransform();
}
int num2 = 0;
Game.GetCameraController().g_LockTarget = num2;
Game.GetPlayerManager().SetLockTarget(num2);
return;
}
Game.GetLockPointsManager().ClearPerspectiveLockTarget();
PlayerCamera cameraController = Game.GetCameraController();
int num3 = 0;
cameraController.g_LockTarget = num3;
WizardGirlManage playerManager = Game.GetPlayerManager();
int num4 = 0;
playerManager.SetLockTarget(num4);
Game.GetPlayerSound().PlayCancelPerspectiveLock();
}
// Token: 0x06001BB2 RID: 7090 RVA: 0x000437F8 File Offset: 0x000419F8
[Token(Token = "0x6001BB2")]
[Address(RVA = "0x19D0A20", Offset = "0x19CFA20", VA = "0x1819D0A20")]
public void Localize(LocalizationData data)
{
Text text = this.switchDistanceLabel;
string text2 = data.systemText.GetText(243);
text.text = text2;
GameFontPack fontPack = data.fontPack;
Text text3 = this.switchDistanceLabel;
Font medium = fontPack.medium;
text3.font = medium;
GameFontPack fontPack2 = data.fontPack;
Text text4 = this.switchDistanceKeyLabel;
Font regular = fontPack2.regular;
text4.font = regular;
}
// Token: 0x06001BB3 RID: 7091 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BB3")]
[Address(RVA = "0x19CFBD0", Offset = "0x19CEBD0", VA = "0x1819CFBD0")]
public void Dispose()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BB4 RID: 7092 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BB4")]
[Address(RVA = "0x19D10D0", Offset = "0x19D00D0", VA = "0x1819D10D0")]
private IEnumerator<float> Tick()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BB5 RID: 7093 RVA: 0x0004386C File Offset: 0x00041A6C
[Token(Token = "0x6001BB5")]
[Address(RVA = "0x19D3BA0", Offset = "0x19D2BA0", VA = "0x1819D3BA0")]
private void UpdateUIWithControllerDevice(ControllerDevice controllerDevice)
{
this.UpdateSwitchDistanceImage();
}
// Token: 0x06001BB6 RID: 7094 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BB6")]
[Address(RVA = "0x19D1C40", Offset = "0x19D0C40", VA = "0x1819D1C40")]
private void UpdateAimUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BB7 RID: 7095 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BB7")]
[Address(RVA = "0x19D3640", Offset = "0x19D2640", VA = "0x1819D3640")]
private void UpdateSwitchDistance()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BB8 RID: 7096 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BB8")]
[Address(RVA = "0x19D29E0", Offset = "0x19D19E0", VA = "0x1819D29E0")]
private void UpdatePerspectiveLock()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BB9 RID: 7097 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BB9")]
[Address(RVA = "0x19D1530", Offset = "0x19D0530", VA = "0x1819D1530")]
private void UpdateAimFrameUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BBA RID: 7098 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BBA")]
[Address(RVA = "0x19D1430", Offset = "0x19D0430", VA = "0x1819D1430")]
private void UpdateAimCenterImage()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BBB RID: 7099 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BBB")]
[Address(RVA = "0x19D1140", Offset = "0x19D0140", VA = "0x1819D1140")]
private bool TryUpdateAimCenterPos()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BBC RID: 7100 RVA: 0x00043880 File Offset: 0x00041A80
[Token(Token = "0x6001BBC")]
[Address(RVA = "0x19D2730", Offset = "0x19D1730", VA = "0x1819D2730")]
private void UpdateLockUI()
{
Game.GetLockPointsManager().UpdateLockedOnPoint();
}
// Token: 0x06001BBD RID: 7101 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BBD")]
[Address(RVA = "0x19D3310", Offset = "0x19D2310", VA = "0x1819D3310")]
private void UpdateSwitchDistanceImage()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BBE RID: 7102 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BBE")]
[Address(RVA = "0x19D3BB0", Offset = "0x19D2BB0", VA = "0x1819D3BB0")]
public UIAimingPoint()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04002580 RID: 9600
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002580")]
[SerializeField]
private GameObject iceLockUIPrefab;
// Token: 0x04002581 RID: 9601
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002581")]
[SerializeField]
private UIMagicLock fireLockUIPrefab;
// Token: 0x04002582 RID: 9602
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002582")]
private UIMagicLockController magicLockController;
// Token: 0x04002583 RID: 9603
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002583")]
[SerializeField]
private Transform iceLockRoot;
// Token: 0x04002584 RID: 9604
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002584")]
[SerializeField]
private Image aimImg;
// Token: 0x04002585 RID: 9605
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002585")]
[SerializeField]
private Image aimCenterImg;
// Token: 0x04002586 RID: 9606
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002586")]
private bool isSmoothMode;
// Token: 0x04002587 RID: 9607
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4002587")]
private int frameCount;
// Token: 0x04002588 RID: 9608
[Token(Token = "0x4002588")]
private const int UPDATE_RATE = 3;
// Token: 0x04002589 RID: 9609
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002589")]
private float aimAlpha;
// Token: 0x0400258A RID: 9610
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400258A")]
private float aimScaleMax;
// Token: 0x0400258B RID: 9611
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400258B")]
private float aimScaleMin;
// Token: 0x0400258C RID: 9612
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x400258C")]
private float aimScaleValue;
// Token: 0x0400258D RID: 9613
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400258D")]
private float aimShotSize;
// Token: 0x0400258E RID: 9614
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x400258E")]
private float aimCenterAlpha;
// Token: 0x0400258F RID: 9615
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400258F")]
private readonly Color COLOR_MAGIC_FIRE;
// Token: 0x04002590 RID: 9616
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4002590")]
private readonly Color COLOR_MAGIC_NULL;
// Token: 0x04002591 RID: 9617
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4002591")]
private readonly Color COLOR_MAGIC_ICE;
// Token: 0x04002592 RID: 9618
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4002592")]
private float aimFrameAlpha;
// Token: 0x04002593 RID: 9619
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4002593")]
private float aimFrameX;
// Token: 0x04002594 RID: 9620
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4002594")]
private float aimFrameSize;
// Token: 0x04002595 RID: 9621
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x4002595")]
private Color aimFrameColor;
// Token: 0x04002596 RID: 9622
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x4002596")]
[SerializeField]
private RectTransform perspectiveLockRoot;
// Token: 0x04002597 RID: 9623
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x4002597")]
[SerializeField]
private Image perspectiveLockUp;
// Token: 0x04002598 RID: 9624
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4002598")]
[SerializeField]
private Image perspectiveLockDown;
// Token: 0x04002599 RID: 9625
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x4002599")]
[SerializeField]
private Image perspectiveLockLeft;
// Token: 0x0400259A RID: 9626
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x400259A")]
[SerializeField]
private Image perspectiveLockRight;
// Token: 0x0400259B RID: 9627
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x400259B")]
private float perspectiveLockAlpha;
// Token: 0x0400259C RID: 9628
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x400259C")]
private Transform firePointBone;
// Token: 0x0400259D RID: 9629
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x400259D")]
private Transform aimTarget;
// Token: 0x0400259E RID: 9630
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x400259E")]
private LayerMask aimMask;
// Token: 0x0400259F RID: 9631
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x400259F")]
[SerializeField]
private RectTransform switchDistanceRoot;
// Token: 0x040025A0 RID: 9632
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x40025A0")]
[SerializeField]
private Text switchDistanceLabel;
// Token: 0x040025A1 RID: 9633
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x40025A1")]
[SerializeField]
private Image switchDistanceLabelBtnImg;
// Token: 0x040025A2 RID: 9634
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x40025A2")]
[SerializeField]
private Image switchDistanceControllerImg;
// Token: 0x040025A3 RID: 9635
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x40025A3")]
[SerializeField]
private Image switchDistanceKeyImg;
// Token: 0x040025A4 RID: 9636
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x40025A4")]
[SerializeField]
private Text switchDistanceKeyLabel;
// Token: 0x040025A5 RID: 9637
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x40025A5")]
private bool isSwitchDistanceEnabled;
// Token: 0x040025A6 RID: 9638
[FieldOffset(Offset = "0x134")]
[Token(Token = "0x40025A6")]
private float switchDistanceAlpha;
// Token: 0x040025A7 RID: 9639
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x40025A7")]
private float magicArrayAlpha;
// Token: 0x040025A8 RID: 9640
[FieldOffset(Offset = "0x13C")]
[Token(Token = "0x40025A8")]
private bool aimMagicEnable;
// Token: 0x040025A9 RID: 9641
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x40025A9")]
private float aimMagicLife;
// Token: 0x040025AA RID: 9642
[FieldOffset(Offset = "0x144")]
[Token(Token = "0x40025AA")]
private CoroutineHandle processor;
}