Files
NobetaSource/Cpp2IL/Assembly-CSharp/UIMagicHandler.cs
2023-09-06 22:19:13 +02:00

153 lines
4.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x0200030D RID: 781
[Token(Token = "0x200030D")]
public class UIMagicHandler : MonoBehaviour
{
// Token: 0x06001C9E RID: 7326 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001C9E")]
[Address(RVA = "0xE74B20", Offset = "0xE73B20", VA = "0x180E74B20")]
public void SetData(MagicHandlerData data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001C9F RID: 7327 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001C9F")]
[Address(RVA = "0xE749B0", Offset = "0xE739B0", VA = "0x180E749B0")]
public void MarkDirty()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001CA0 RID: 7328 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001CA0")]
[Address(RVA = "0xE74880", Offset = "0xE73880", VA = "0x180E74880")]
private void Awake()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001CA1 RID: 7329 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001CA1")]
[Address(RVA = "0xE74B30", Offset = "0xE73B30", VA = "0x180E74B30")]
private void UpdateMagicBgValue()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001CA2 RID: 7330 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001CA2")]
[Address(RVA = "0xE74FB0", Offset = "0xE73FB0", VA = "0x180E74FB0")]
private void UpdateMagicIconVisible()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001CA3 RID: 7331 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001CA3")]
[Address(RVA = "0xE74C90", Offset = "0xE73C90", VA = "0x180E74C90")]
private void UpdateMagicFrameVisible()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001CA4 RID: 7332 RVA: 0x00044CDC File Offset: 0x00042EDC
[Token(Token = "0x6001CA4")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public UIMagicHandler()
{
}
// Token: 0x040026C5 RID: 9925
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40026C5")]
[SerializeField]
private RectTransform magicRoot;
// Token: 0x040026C6 RID: 9926
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40026C6")]
[SerializeField]
private Image magicIcon;
// Token: 0x040026C7 RID: 9927
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40026C7")]
[SerializeField]
private Image magicFrame;
// Token: 0x040026C8 RID: 9928
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40026C8")]
[SerializeField]
private Image magicAdd;
// Token: 0x040026C9 RID: 9929
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40026C9")]
[SerializeField]
private Image magicBg;
// Token: 0x040026CA RID: 9930
[Token(Token = "0x40026CA")]
private const float MAGIC_SPEED = 6f;
// Token: 0x040026CB RID: 9931
[Token(Token = "0x40026CB")]
private const float MAGIC_INTERVAL = 250f;
// Token: 0x040026CC RID: 9932
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40026CC")]
private float magicIconSize;
// Token: 0x040026CD RID: 9933
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x40026CD")]
private float magicFrameAlpha;
// Token: 0x040026CE RID: 9934
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40026CE")]
private float magicFrameSize;
// Token: 0x040026CF RID: 9935
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x40026CF")]
private float magicAddAlpha;
// Token: 0x040026D0 RID: 9936
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40026D0")]
private float magicAddAlphaCos;
// Token: 0x040026D1 RID: 9937
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40026D1")]
private float magicBgAlpha;
// Token: 0x040026D2 RID: 9938
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40026D2")]
private float magicBgSize;
// Token: 0x040026D3 RID: 9939
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x40026D3")]
private float magicBgCos;
// Token: 0x040026D4 RID: 9940
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40026D4")]
private float magicBgRot;
// Token: 0x040026D5 RID: 9941
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x40026D5")]
private MagicHandlerData magicHandlerData;
}