377 lines
14 KiB
C#
377 lines
14 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using MarsSDK;
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using MEC;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x020002A7 RID: 679
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[Token(Token = "0x20002A7")]
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public class UINewGameSetup : GameCanvasBase
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{
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// Token: 0x06001972 RID: 6514 RVA: 0x0003E3A0 File Offset: 0x0003C5A0
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[Token(Token = "0x6001972")]
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[Address(RVA = "0xE7C6C0", Offset = "0xE7B6C0", VA = "0x180E7C6C0", Slot = "11")]
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public override void Init()
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{
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UINavigator navigator3;
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UIHandlerBase[] array5;
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UILabelHandler uilabelHandler6;
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for (;;)
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{
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UILabelHandler[] array = this.difficultyHandlers;
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int num = 0;
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UILabelHandler[] array2;
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if (num < array.Length)
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{
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array[num].index = num;
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UILabelHandler uilabelHandler = this.difficultyHandlers[num];
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Action<UIHandlerBase> action = new Action(this.OnDifficultyHandlerSelected);
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uilabelHandler.onSelectedHandler = action;
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UILabelHandler uilabelHandler2 = this.difficultyHandlers[num];
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Action<UIHandlerBase> action2 = new Action(this.OnDifficultyHandlerDeselected);
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uilabelHandler2.onDeselectedHandler = action2;
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array2 = this.difficultyHandlers;
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num++;
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}
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this.navigator.BindPointerEnterEvent(array2);
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UINavigator navigator = this.navigator;
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UILabelHandler[] array3 = this.difficultyHandlers;
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navigator.BindPointerExitEvent(array3);
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this.backHandler.index = (int)((ulong)4294967295L);
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UILabelHandler uilabelHandler3 = this.backHandler;
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Action<UIHandlerBase> action3 = new Action(this.OnBackHandlerSelected);
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uilabelHandler3.onSelectedHandler = action3;
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UILabelHandler uilabelHandler4 = this.backHandler;
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Action<UIHandlerBase> action4 = new Action(this.OnBackHandlerDeselected);
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uilabelHandler4.onDeselectedHandler = action4;
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UINavigator navigator2 = this.navigator;
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UIHandlerBase[] array4 = new UIHandlerBase[1];
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UILabelHandler uilabelHandler5 = this.backHandler;
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if (uilabelHandler5 == 0 || array4 != 0)
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{
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array4[0] = uilabelHandler5;
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navigator2.BindPointerEnterEvent(array4);
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navigator3 = this.navigator;
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array5 = new UIHandlerBase[1];
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uilabelHandler6 = this.backHandler;
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if (uilabelHandler6 == 0 || array5 != 0)
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{
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break;
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}
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}
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}
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array5[0] = uilabelHandler6;
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navigator3.BindPointerExitEvent(array5);
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}
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// Token: 0x06001973 RID: 6515 RVA: 0x0003E510 File Offset: 0x0003C710
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[Token(Token = "0x6001973")]
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[Address(RVA = "0x523370", Offset = "0x522370", VA = "0x180523370")]
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public void BindNewGameHandler(Action<GameDifficulty> newGameHandler)
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{
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/*
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An exception occurred when decompiling this method (06001973)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UINewGameSetup::BindNewGameHandler(System.Action`1<GameDifficulty>)
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; stfld:class [mscorlib]System.Action`1<valuetype GameDifficulty>(UINewGameSetup::newGameHandler, ldloc:UINewGameSetup(this), ldloc:class [mscorlib]System.Action`1<valuetype GameDifficulty>(newGameHandler)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x06001974 RID: 6516 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001974")]
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[Address(RVA = "0xE7BA70", Offset = "0xE7AA70", VA = "0x180E7BA70", Slot = "12")]
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protected override void Appear(Action completeHandler)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001975 RID: 6517 RVA: 0x0003E524 File Offset: 0x0003C724
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[Token(Token = "0x6001975")]
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[Address(RVA = "0x94CB50", Offset = "0x94BB50", VA = "0x18094CB50", Slot = "18")]
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public override void Move(Direction2D direction)
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{
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this.navigator.Move(direction);
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}
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// Token: 0x06001976 RID: 6518 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001976")]
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[Address(RVA = "0xE7D0E0", Offset = "0xE7C0E0", VA = "0x180E7D0E0")]
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private void OnDifficultyHandlerSelected(UIHandlerBase handler)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001977 RID: 6519 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001977")]
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[Address(RVA = "0xE7D010", Offset = "0xE7C010", VA = "0x180E7D010")]
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private void OnDifficultyHandlerDeselected(UIHandlerBase handler)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001978 RID: 6520 RVA: 0x0003E544 File Offset: 0x0003C744
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[Token(Token = "0x6001978")]
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[Address(RVA = "0xE7CFA0", Offset = "0xE7BFA0", VA = "0x180E7CFA0")]
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private void OnBackHandlerSelected(UIHandlerBase handler)
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{
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this.backNavigationEffect.Appear();
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Game.PlayHandlerSE(UIHandlerSFX.Navigation);
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}
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// Token: 0x06001979 RID: 6521 RVA: 0x0003E568 File Offset: 0x0003C768
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[Token(Token = "0x6001979")]
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[Address(RVA = "0x95C100", Offset = "0x95B100", VA = "0x18095C100")]
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private void OnBackHandlerDeselected(UIHandlerBase handler)
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{
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this.backNavigationEffect.Hide();
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}
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// Token: 0x0600197A RID: 6522 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600197A")]
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[Address(RVA = "0xE7B9B0", Offset = "0xE7A9B0", VA = "0x180E7B9B0")]
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private void AppearTip()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600197B RID: 6523 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600197B")]
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[Address(RVA = "0xE7C610", Offset = "0xE7B610", VA = "0x180E7C610")]
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private void HideTip()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600197C RID: 6524 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600197C")]
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[Address(RVA = "0xE7D280", Offset = "0xE7C280", VA = "0x180E7D280")]
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private IEnumerator<float> ProcessFading(float value)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600197D RID: 6525 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600197D")]
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[Address(RVA = "0xE7D510", Offset = "0xE7C510", VA = "0x180E7D510")]
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private void UpdateTipAlpha(float value)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600197E RID: 6526 RVA: 0x0003E588 File Offset: 0x0003C788
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[Token(Token = "0x600197E")]
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[Address(RVA = "0xE7D360", Offset = "0xE7C360", VA = "0x180E7D360", Slot = "21")]
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public override void Submit()
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{
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if (this.navigator.currentHandler)
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{
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int index = this.navigator.currentHandler.index;
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base.Close();
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int num = 0;
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Game.PlayCanvasSE(UICanvasSFX.Close);
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Action<GameDifficulty> action = this.newGameHandler;
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if (action != 0)
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{
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action(num);
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}
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Game.PlayHandlerSE(UIHandlerSFX.GamePlay);
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int num2 = 0;
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this.ForceClose(num2);
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RectTransform rectTransform = this.submissionEffect.rectTransform;
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Vector2 anchoredPosition = this.navigator.currentHandler.rectTransform.anchoredPosition;
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rectTransform.anchoredPosition = anchoredPosition;
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this.submissionEffect.gameObject.SetActive(true);
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}
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}
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// Token: 0x0600197F RID: 6527 RVA: 0x0003E630 File Offset: 0x0003C830
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[Token(Token = "0x600197F")]
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[Address(RVA = "0xE7CA90", Offset = "0xE7BA90", VA = "0x180E7CA90", Slot = "25")]
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public override void Localize(LocalizationData data)
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{
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string[] array;
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string text5;
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for (;;)
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{
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Text text = this.title;
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string text2 = data.systemText.GetText(7);
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text.text = text2;
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array = new string[4];
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string text3 = data.systemText.GetText(8);
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if (text3 == 0 || text3 != 0)
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{
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array[0] = text3;
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string text4 = data.systemText.GetText(9);
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if (text4 == 0 || text4 != 0)
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{
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array[1] = text4;
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if ("適合想挑戰極限的玩家" == 0 || "適合想挑戰極限的玩家" != 0)
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{
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array[2] = "適合想挑戰極限的玩家";
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text5 = data.systemText.GetText(1301);
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if (text5 == 0 || text5 != 0)
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{
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break;
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}
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}
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}
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}
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}
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array[3] = text5;
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this.tipText = array;
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UILabelHandler[] array2 = this.difficultyHandlers;
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GameTextData systemText = data.systemText;
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UILabelHandler uilabelHandler = array2[0];
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string text6 = systemText.GetText(27);
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uilabelHandler.SetLabel(text6);
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UILabelHandler[] array3 = this.difficultyHandlers;
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GameTextData systemText2 = data.systemText;
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UILabelHandler uilabelHandler2 = array3[1];
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string text7 = systemText2.GetText(28);
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uilabelHandler2.SetLabel(text7);
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UILabelHandler[] array4 = this.difficultyHandlers;
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GameTextData systemText3 = data.systemText;
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UILabelHandler uilabelHandler3 = array4[2];
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string text8 = systemText3.GetText(29);
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uilabelHandler3.SetLabel(text8);
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UILabelHandler[] array5 = this.difficultyHandlers;
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GameTextData systemText4 = data.systemText;
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UILabelHandler uilabelHandler4 = array5[3];
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string text9 = systemText4.GetText(1300);
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uilabelHandler4.SetLabel(text9);
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GameTextData systemText5 = data.systemText;
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UILabelHandler uilabelHandler5 = this.backHandler;
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string text10 = systemText5.GetText(12);
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uilabelHandler5.SetLabel(text10);
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GameFontPack fontPack = data.fontPack;
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Text text11 = this.title;
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Font medium = fontPack.medium;
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text11.font = medium;
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GameFontPack fontPack2 = data.fontPack;
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Text text12 = this.tip;
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Font regular = fontPack2.regular;
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text12.font = regular;
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UILabelHandler[] array6 = this.difficultyHandlers;
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int num = 0;
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int length = array6.Length;
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if (num < length)
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{
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GameFontPack fontPack3 = data.fontPack;
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Text label = array6[num].label;
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Font medium2 = fontPack3.medium;
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label.font = medium2;
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num++;
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}
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GameFontPack fontPack4 = data.fontPack;
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Text label2 = this.backHandler.label;
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Font medium3 = fontPack4.medium;
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label2.font = medium3;
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}
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// Token: 0x06001980 RID: 6528 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001980")]
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[Address(RVA = "0x29A960", Offset = "0x299960", VA = "0x18029A960")]
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private bool ShowHardButton()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001981 RID: 6529 RVA: 0x0003E884 File Offset: 0x0003CA84
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[Token(Token = "0x6001981")]
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[Address(RVA = "0xE7D300", Offset = "0xE7C300", VA = "0x180E7D300")]
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private bool ShowBossRushButton()
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{
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return Game.Collection.gameCleared > 0;
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}
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// Token: 0x06001982 RID: 6530 RVA: 0x0003E8A8 File Offset: 0x0003CAA8
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[Token(Token = "0x6001982")]
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[Address(RVA = "0x94D9C0", Offset = "0x94C9C0", VA = "0x18094D9C0")]
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public UINewGameSetup()
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{
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}
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// Token: 0x040023E6 RID: 9190
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x40023E6")]
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[SerializeField]
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private Text title;
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// Token: 0x040023E7 RID: 9191
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x40023E7")]
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[SerializeField]
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private Text tip;
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// Token: 0x040023E8 RID: 9192
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x40023E8")]
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[SerializeField]
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private UILabelHandler[] difficultyHandlers;
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// Token: 0x040023E9 RID: 9193
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x40023E9")]
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[SerializeField]
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private UILabelHandler backHandler;
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// Token: 0x040023EA RID: 9194
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x40023EA")]
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[SerializeField]
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private UINavigationEffect difficultyNavigationEffect;
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// Token: 0x040023EB RID: 9195
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x40023EB")]
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[SerializeField]
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private UINavigationEffect backNavigationEffect;
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// Token: 0x040023EC RID: 9196
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x40023EC")]
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[SerializeField]
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private Image submissionEffect;
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// Token: 0x040023ED RID: 9197
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[FieldOffset(Offset = "0x90")]
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[Token(Token = "0x40023ED")]
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private CoroutineHandle tipProcessor;
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// Token: 0x040023EE RID: 9198
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[FieldOffset(Offset = "0x94")]
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[Token(Token = "0x40023EE")]
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private float alpha;
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// Token: 0x040023EF RID: 9199
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x40023EF")]
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private string[] tipText;
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// Token: 0x040023F0 RID: 9200
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x40023F0")]
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private Action<GameDifficulty> newGameHandler;
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// Token: 0x040023F1 RID: 9201
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[FieldOffset(Offset = "0xA8")]
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[Token(Token = "0x40023F1")]
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private bool showHardeButton;
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// Token: 0x040023F2 RID: 9202
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[FieldOffset(Offset = "0xA9")]
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[Token(Token = "0x40023F2")]
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private bool showBossRushButton;
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}
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