Files
NobetaSource/Cpp2IL/Assembly-CSharp/UINewGameSetup.cs
2023-09-06 22:19:13 +02:00

377 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using MarsSDK;
using MEC;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x020002A7 RID: 679
[Token(Token = "0x20002A7")]
public class UINewGameSetup : GameCanvasBase
{
// Token: 0x06001972 RID: 6514 RVA: 0x0003E3A0 File Offset: 0x0003C5A0
[Token(Token = "0x6001972")]
[Address(RVA = "0xE7C6C0", Offset = "0xE7B6C0", VA = "0x180E7C6C0", Slot = "11")]
public override void Init()
{
UINavigator navigator3;
UIHandlerBase[] array5;
UILabelHandler uilabelHandler6;
for (;;)
{
UILabelHandler[] array = this.difficultyHandlers;
int num = 0;
UILabelHandler[] array2;
if (num < array.Length)
{
array[num].index = num;
UILabelHandler uilabelHandler = this.difficultyHandlers[num];
Action<UIHandlerBase> action = new Action(this.OnDifficultyHandlerSelected);
uilabelHandler.onSelectedHandler = action;
UILabelHandler uilabelHandler2 = this.difficultyHandlers[num];
Action<UIHandlerBase> action2 = new Action(this.OnDifficultyHandlerDeselected);
uilabelHandler2.onDeselectedHandler = action2;
array2 = this.difficultyHandlers;
num++;
}
this.navigator.BindPointerEnterEvent(array2);
UINavigator navigator = this.navigator;
UILabelHandler[] array3 = this.difficultyHandlers;
navigator.BindPointerExitEvent(array3);
this.backHandler.index = (int)((ulong)4294967295L);
UILabelHandler uilabelHandler3 = this.backHandler;
Action<UIHandlerBase> action3 = new Action(this.OnBackHandlerSelected);
uilabelHandler3.onSelectedHandler = action3;
UILabelHandler uilabelHandler4 = this.backHandler;
Action<UIHandlerBase> action4 = new Action(this.OnBackHandlerDeselected);
uilabelHandler4.onDeselectedHandler = action4;
UINavigator navigator2 = this.navigator;
UIHandlerBase[] array4 = new UIHandlerBase[1];
UILabelHandler uilabelHandler5 = this.backHandler;
if (uilabelHandler5 == 0 || array4 != 0)
{
array4[0] = uilabelHandler5;
navigator2.BindPointerEnterEvent(array4);
navigator3 = this.navigator;
array5 = new UIHandlerBase[1];
uilabelHandler6 = this.backHandler;
if (uilabelHandler6 == 0 || array5 != 0)
{
break;
}
}
}
array5[0] = uilabelHandler6;
navigator3.BindPointerExitEvent(array5);
}
// Token: 0x06001973 RID: 6515 RVA: 0x0003E510 File Offset: 0x0003C710
[Token(Token = "0x6001973")]
[Address(RVA = "0x523370", Offset = "0x522370", VA = "0x180523370")]
public void BindNewGameHandler(Action<GameDifficulty> newGameHandler)
{
/*
An exception occurred when decompiling this method (06001973)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UINewGameSetup::BindNewGameHandler(System.Action`1<GameDifficulty>)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:class [mscorlib]System.Action`1<valuetype GameDifficulty>(UINewGameSetup::newGameHandler, ldloc:UINewGameSetup(this), ldloc:class [mscorlib]System.Action`1<valuetype GameDifficulty>(newGameHandler)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06001974 RID: 6516 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001974")]
[Address(RVA = "0xE7BA70", Offset = "0xE7AA70", VA = "0x180E7BA70", Slot = "12")]
protected override void Appear(Action completeHandler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001975 RID: 6517 RVA: 0x0003E524 File Offset: 0x0003C724
[Token(Token = "0x6001975")]
[Address(RVA = "0x94CB50", Offset = "0x94BB50", VA = "0x18094CB50", Slot = "18")]
public override void Move(Direction2D direction)
{
this.navigator.Move(direction);
}
// Token: 0x06001976 RID: 6518 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001976")]
[Address(RVA = "0xE7D0E0", Offset = "0xE7C0E0", VA = "0x180E7D0E0")]
private void OnDifficultyHandlerSelected(UIHandlerBase handler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001977 RID: 6519 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001977")]
[Address(RVA = "0xE7D010", Offset = "0xE7C010", VA = "0x180E7D010")]
private void OnDifficultyHandlerDeselected(UIHandlerBase handler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001978 RID: 6520 RVA: 0x0003E544 File Offset: 0x0003C744
[Token(Token = "0x6001978")]
[Address(RVA = "0xE7CFA0", Offset = "0xE7BFA0", VA = "0x180E7CFA0")]
private void OnBackHandlerSelected(UIHandlerBase handler)
{
this.backNavigationEffect.Appear();
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x06001979 RID: 6521 RVA: 0x0003E568 File Offset: 0x0003C768
[Token(Token = "0x6001979")]
[Address(RVA = "0x95C100", Offset = "0x95B100", VA = "0x18095C100")]
private void OnBackHandlerDeselected(UIHandlerBase handler)
{
this.backNavigationEffect.Hide();
}
// Token: 0x0600197A RID: 6522 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600197A")]
[Address(RVA = "0xE7B9B0", Offset = "0xE7A9B0", VA = "0x180E7B9B0")]
private void AppearTip()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600197B RID: 6523 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600197B")]
[Address(RVA = "0xE7C610", Offset = "0xE7B610", VA = "0x180E7C610")]
private void HideTip()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600197C RID: 6524 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600197C")]
[Address(RVA = "0xE7D280", Offset = "0xE7C280", VA = "0x180E7D280")]
private IEnumerator<float> ProcessFading(float value)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600197D RID: 6525 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600197D")]
[Address(RVA = "0xE7D510", Offset = "0xE7C510", VA = "0x180E7D510")]
private void UpdateTipAlpha(float value)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600197E RID: 6526 RVA: 0x0003E588 File Offset: 0x0003C788
[Token(Token = "0x600197E")]
[Address(RVA = "0xE7D360", Offset = "0xE7C360", VA = "0x180E7D360", Slot = "21")]
public override void Submit()
{
if (this.navigator.currentHandler)
{
int index = this.navigator.currentHandler.index;
base.Close();
int num = 0;
Game.PlayCanvasSE(UICanvasSFX.Close);
Action<GameDifficulty> action = this.newGameHandler;
if (action != 0)
{
action(num);
}
Game.PlayHandlerSE(UIHandlerSFX.GamePlay);
int num2 = 0;
this.ForceClose(num2);
RectTransform rectTransform = this.submissionEffect.rectTransform;
Vector2 anchoredPosition = this.navigator.currentHandler.rectTransform.anchoredPosition;
rectTransform.anchoredPosition = anchoredPosition;
this.submissionEffect.gameObject.SetActive(true);
}
}
// Token: 0x0600197F RID: 6527 RVA: 0x0003E630 File Offset: 0x0003C830
[Token(Token = "0x600197F")]
[Address(RVA = "0xE7CA90", Offset = "0xE7BA90", VA = "0x180E7CA90", Slot = "25")]
public override void Localize(LocalizationData data)
{
string[] array;
string text5;
for (;;)
{
Text text = this.title;
string text2 = data.systemText.GetText(7);
text.text = text2;
array = new string[4];
string text3 = data.systemText.GetText(8);
if (text3 == 0 || text3 != 0)
{
array[0] = text3;
string text4 = data.systemText.GetText(9);
if (text4 == 0 || text4 != 0)
{
array[1] = text4;
if ("適合想挑戰極限的玩家" == 0 || "適合想挑戰極限的玩家" != 0)
{
array[2] = "適合想挑戰極限的玩家";
text5 = data.systemText.GetText(1301);
if (text5 == 0 || text5 != 0)
{
break;
}
}
}
}
}
array[3] = text5;
this.tipText = array;
UILabelHandler[] array2 = this.difficultyHandlers;
GameTextData systemText = data.systemText;
UILabelHandler uilabelHandler = array2[0];
string text6 = systemText.GetText(27);
uilabelHandler.SetLabel(text6);
UILabelHandler[] array3 = this.difficultyHandlers;
GameTextData systemText2 = data.systemText;
UILabelHandler uilabelHandler2 = array3[1];
string text7 = systemText2.GetText(28);
uilabelHandler2.SetLabel(text7);
UILabelHandler[] array4 = this.difficultyHandlers;
GameTextData systemText3 = data.systemText;
UILabelHandler uilabelHandler3 = array4[2];
string text8 = systemText3.GetText(29);
uilabelHandler3.SetLabel(text8);
UILabelHandler[] array5 = this.difficultyHandlers;
GameTextData systemText4 = data.systemText;
UILabelHandler uilabelHandler4 = array5[3];
string text9 = systemText4.GetText(1300);
uilabelHandler4.SetLabel(text9);
GameTextData systemText5 = data.systemText;
UILabelHandler uilabelHandler5 = this.backHandler;
string text10 = systemText5.GetText(12);
uilabelHandler5.SetLabel(text10);
GameFontPack fontPack = data.fontPack;
Text text11 = this.title;
Font medium = fontPack.medium;
text11.font = medium;
GameFontPack fontPack2 = data.fontPack;
Text text12 = this.tip;
Font regular = fontPack2.regular;
text12.font = regular;
UILabelHandler[] array6 = this.difficultyHandlers;
int num = 0;
int length = array6.Length;
if (num < length)
{
GameFontPack fontPack3 = data.fontPack;
Text label = array6[num].label;
Font medium2 = fontPack3.medium;
label.font = medium2;
num++;
}
GameFontPack fontPack4 = data.fontPack;
Text label2 = this.backHandler.label;
Font medium3 = fontPack4.medium;
label2.font = medium3;
}
// Token: 0x06001980 RID: 6528 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001980")]
[Address(RVA = "0x29A960", Offset = "0x299960", VA = "0x18029A960")]
private bool ShowHardButton()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001981 RID: 6529 RVA: 0x0003E884 File Offset: 0x0003CA84
[Token(Token = "0x6001981")]
[Address(RVA = "0xE7D300", Offset = "0xE7C300", VA = "0x180E7D300")]
private bool ShowBossRushButton()
{
return Game.Collection.gameCleared > 0;
}
// Token: 0x06001982 RID: 6530 RVA: 0x0003E8A8 File Offset: 0x0003CAA8
[Token(Token = "0x6001982")]
[Address(RVA = "0x94D9C0", Offset = "0x94C9C0", VA = "0x18094D9C0")]
public UINewGameSetup()
{
}
// Token: 0x040023E6 RID: 9190
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40023E6")]
[SerializeField]
private Text title;
// Token: 0x040023E7 RID: 9191
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40023E7")]
[SerializeField]
private Text tip;
// Token: 0x040023E8 RID: 9192
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40023E8")]
[SerializeField]
private UILabelHandler[] difficultyHandlers;
// Token: 0x040023E9 RID: 9193
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40023E9")]
[SerializeField]
private UILabelHandler backHandler;
// Token: 0x040023EA RID: 9194
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40023EA")]
[SerializeField]
private UINavigationEffect difficultyNavigationEffect;
// Token: 0x040023EB RID: 9195
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40023EB")]
[SerializeField]
private UINavigationEffect backNavigationEffect;
// Token: 0x040023EC RID: 9196
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40023EC")]
[SerializeField]
private Image submissionEffect;
// Token: 0x040023ED RID: 9197
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x40023ED")]
private CoroutineHandle tipProcessor;
// Token: 0x040023EE RID: 9198
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x40023EE")]
private float alpha;
// Token: 0x040023EF RID: 9199
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x40023EF")]
private string[] tipText;
// Token: 0x040023F0 RID: 9200
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x40023F0")]
private Action<GameDifficulty> newGameHandler;
// Token: 0x040023F1 RID: 9201
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x40023F1")]
private bool showHardeButton;
// Token: 0x040023F2 RID: 9202
[FieldOffset(Offset = "0xA9")]
[Token(Token = "0x40023F2")]
private bool showBossRushButton;
}