Files
2023-09-06 22:19:13 +02:00

33 lines
710 B
C#

using System;
using Cpp2IlInjected;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x020005E9 RID: 1513
[Token(Token = "0x20005E9")]
public enum AAMode
{
// Token: 0x04003A6A RID: 14954
[Token(Token = "0x4003A6A")]
FXAA2,
// Token: 0x04003A6B RID: 14955
[Token(Token = "0x4003A6B")]
FXAA3Console,
// Token: 0x04003A6C RID: 14956
[Token(Token = "0x4003A6C")]
FXAA1PresetA,
// Token: 0x04003A6D RID: 14957
[Token(Token = "0x4003A6D")]
FXAA1PresetB,
// Token: 0x04003A6E RID: 14958
[Token(Token = "0x4003A6E")]
NFAA,
// Token: 0x04003A6F RID: 14959
[Token(Token = "0x4003A6F")]
SSAA,
// Token: 0x04003A70 RID: 14960
[Token(Token = "0x4003A70")]
DLAA
}
}