Files
2023-09-06 22:19:13 +02:00

63 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x02000612 RID: 1554
[Token(Token = "0x2000612")]
[AddComponentMenu("")]
[RequireComponent(typeof(Camera))]
public class ImageEffectBase : MonoBehaviour
{
// Token: 0x060031DC RID: 12764 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60031DC")]
[Address(RVA = "0x152ADB0", Offset = "0x1529DB0", VA = "0x18152ADB0", Slot = "4")]
protected virtual void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x170003AB RID: 939
// (get) Token: 0x060031DD RID: 12765 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x170003AB")]
protected Material material
{
[Token(Token = "0x60031DD")]
[Address(RVA = "0x152AE50", Offset = "0x1529E50", VA = "0x18152AE50")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x060031DE RID: 12766 RVA: 0x0006BAD4 File Offset: 0x00069CD4
[Token(Token = "0x60031DE")]
[Address(RVA = "0x152AD20", Offset = "0x1529D20", VA = "0x18152AD20", Slot = "5")]
protected virtual void OnDisable()
{
if (this.m_Material)
{
UnityEngine.Object.DestroyImmediate(this.m_Material);
}
}
// Token: 0x060031DF RID: 12767 RVA: 0x0006BAFC File Offset: 0x00069CFC
[Token(Token = "0x60031DF")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public ImageEffectBase()
{
}
// Token: 0x04003BDE RID: 15326
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003BDE")]
public Shader shader;
// Token: 0x04003BDF RID: 15327
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003BDF")]
private Material m_Material;
}
}