Files
NobetaSource/Cpp2IL/Assembly-CSharp/WaterReflection.cs
2023-09-06 22:19:13 +02:00

99 lines
2.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020003D3 RID: 979
[Token(Token = "0x20003D3")]
public class WaterReflection : MonoBehaviour
{
// Token: 0x06002494 RID: 9364 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002494")]
[Address(RVA = "0x4B9D30", Offset = "0x4B8D30", VA = "0x1804B9D30")]
public void Awake()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002495 RID: 9365 RVA: 0x00056008 File Offset: 0x00054208
[Token(Token = "0x6002495")]
[Address(RVA = "0x4BA190", Offset = "0x4B9190", VA = "0x1804BA190")]
private void Update()
{
if (this.isReady)
{
this.RenderReflection();
return;
}
}
// Token: 0x06002496 RID: 9366 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002496")]
[Address(RVA = "0x4B9EC0", Offset = "0x4B8EC0", VA = "0x1804B9EC0")]
private void RenderReflection()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002497 RID: 9367 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002497")]
[Address(RVA = "0x4BA1A0", Offset = "0x4B91A0", VA = "0x1804BA1A0")]
private void Validate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002498 RID: 9368 RVA: 0x00056028 File Offset: 0x00054228
[Token(Token = "0x6002498")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public WaterReflection()
{
}
// Token: 0x04002E07 RID: 11783
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002E07")]
private Camera mainCamera;
// Token: 0x04002E08 RID: 11784
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002E08")]
private Camera reflectionCamera;
// Token: 0x04002E09 RID: 11785
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002E09")]
[Tooltip("The plane where the camera will be reflected, the water plane or any object with the same position and rotation")]
public Transform reflectionPlane;
// Token: 0x04002E0A RID: 11786
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002E0A")]
[Tooltip("The texture used by the Water shader to display the reflection")]
public RenderTexture outputTexture;
// Token: 0x04002E0B RID: 11787
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002E0B")]
public bool copyCameraParamerers;
// Token: 0x04002E0C RID: 11788
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002E0C")]
public float verticalOffset;
// Token: 0x04002E0D RID: 11789
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002E0D")]
private bool isReady;
// Token: 0x04002E0E RID: 11790
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002E0E")]
private Transform mainCamTransform;
// Token: 0x04002E0F RID: 11791
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002E0F")]
private Transform reflectionCamTransform;
}