Files
2023-09-06 22:19:13 +02:00

29 lines
759 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace commanastationwww.multistorydungeons
{
// Token: 0x020005D2 RID: 1490
[Token(Token = "0x20005D2")]
public class DisableMeshAtRuntime : MonoBehaviour
{
// Token: 0x060030F9 RID: 12537 RVA: 0x00069C5C File Offset: 0x00067E5C
[Token(Token = "0x60030F9")]
[Address(RVA = "0x17E06A0", Offset = "0x17DF6A0", VA = "0x1817E06A0")]
private void Start()
{
Renderer component = base.GetComponent<Renderer>();
int num = 0;
component.enabled = num != 0;
}
// Token: 0x060030FA RID: 12538 RVA: 0x00069C80 File Offset: 0x00067E80
[Token(Token = "0x60030FA")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public DisableMeshAtRuntime()
{
}
}
}