6052 lines
284 KiB
C#
6052 lines
284 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using UnityEngine;
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// Token: 0x020000CD RID: 205
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public class BossLevel02EffectPlay : MonoBehaviour
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{
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// Token: 0x060018C6 RID: 6342 RVA: 0x00069E10 File Offset: 0x00068010
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 516424, RefRangeEnd = 516425, XrefRangeStart = 515822, XrefRangeEnd = 516424, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe virtual void InitData()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018C7 RID: 6343 RVA: 0x00069E60 File Offset: 0x00068060
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516425, XrefRangeEnd = 516536, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Update()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018C8 RID: 6344 RVA: 0x00069EA4 File Offset: 0x000680A4
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516536, XrefRangeEnd = 516539, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void LateUpdate()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018C9 RID: 6345 RVA: 0x00069EE8 File Offset: 0x000680E8
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 516561, RefRangeEnd = 516562, XrefRangeStart = 516539, XrefRangeEnd = 516561, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void SoundEffectUpdate(float fDeltaTime)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref fDeltaTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060018CA RID: 6346 RVA: 0x00069F3C File Offset: 0x0006813C
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 516569, RefRangeEnd = 516571, XrefRangeStart = 516562, XrefRangeEnd = 516569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DamagedChar()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018CB RID: 6347 RVA: 0x00069F80 File Offset: 0x00068180
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 516578, RefRangeEnd = 516580, XrefRangeStart = 516571, XrefRangeEnd = 516578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DamagedWHead()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018CC RID: 6348 RVA: 0x00069FC4 File Offset: 0x000681C4
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[CallerCount(3)]
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[CachedScanResults(RefRangeStart = 516587, RefRangeEnd = 516590, XrefRangeStart = 516580, XrefRangeEnd = 516587, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DamagedWHandL()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018CD RID: 6349 RVA: 0x0006A008 File Offset: 0x00068208
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[CallerCount(5)]
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[CachedScanResults(RefRangeStart = 516597, RefRangeEnd = 516602, XrefRangeStart = 516590, XrefRangeEnd = 516597, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DamagedWHandR()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018CE RID: 6350 RVA: 0x0006A04C File Offset: 0x0006824C
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 516625, RefRangeEnd = 516626, XrefRangeStart = 516602, XrefRangeEnd = 516625, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void SetMaterial(float fDeltaTime)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref fDeltaTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060018CF RID: 6351 RVA: 0x0006A0A0 File Offset: 0x000682A0
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 516646, RefRangeEnd = 516647, XrefRangeStart = 516626, XrefRangeEnd = 516646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe virtual void Create()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D0 RID: 6352 RVA: 0x0006A0F0 File Offset: 0x000682F0
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516647, XrefRangeEnd = 516654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StartHandL()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D1 RID: 6353 RVA: 0x0006A134 File Offset: 0x00068334
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516654, XrefRangeEnd = 516661, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StartHandR()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D2 RID: 6354 RVA: 0x0006A178 File Offset: 0x00068378
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 516675, RefRangeEnd = 516677, XrefRangeStart = 516661, XrefRangeEnd = 516675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StartHands()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D3 RID: 6355 RVA: 0x0006A1BC File Offset: 0x000683BC
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 516690, RefRangeEnd = 516692, XrefRangeStart = 516677, XrefRangeEnd = 516690, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StartHead()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D4 RID: 6356 RVA: 0x0006A200 File Offset: 0x00068400
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516692, XrefRangeEnd = 516693, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void EndHandL()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D5 RID: 6357 RVA: 0x0006A244 File Offset: 0x00068444
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516693, XrefRangeEnd = 516694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void EndHandR()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D6 RID: 6358 RVA: 0x0006A288 File Offset: 0x00068488
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516694, XrefRangeEnd = 516696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void EndHands()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D7 RID: 6359 RVA: 0x0006A2CC File Offset: 0x000684CC
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516696, XrefRangeEnd = 516697, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void EndHead()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D8 RID: 6360 RVA: 0x0006A310 File Offset: 0x00068510
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516697, XrefRangeEnd = 516712, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayRotateStart()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018D9 RID: 6361 RVA: 0x0006A354 File Offset: 0x00068554
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 516820, RefRangeEnd = 516821, XrefRangeStart = 516712, XrefRangeEnd = 516820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe virtual void DamagedFly()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018DA RID: 6362 RVA: 0x0006A3A4 File Offset: 0x000685A4
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516821, XrefRangeEnd = 516833, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEff_AttackFour01()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018DB RID: 6363 RVA: 0x0006A3E8 File Offset: 0x000685E8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516833, XrefRangeEnd = 516845, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEff_AttackFour02()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018DC RID: 6364 RVA: 0x0006A42C File Offset: 0x0006862C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516845, XrefRangeEnd = 516857, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEff_AttackFour03()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018DD RID: 6365 RVA: 0x0006A470 File Offset: 0x00068670
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516857, XrefRangeEnd = 516868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEff_Hammer()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060018DE RID: 6366 RVA: 0x0006A4B4 File Offset: 0x000686B4
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516868, XrefRangeEnd = 516880, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEff_AttackUp_End()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018DF RID: 6367 RVA: 0x0006A4F8 File Offset: 0x000686F8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516880, XrefRangeEnd = 516892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_AttackUpPlus()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E0 RID: 6368 RVA: 0x0006A53C File Offset: 0x0006873C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516892, XrefRangeEnd = 516904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_AttackJump()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E1 RID: 6369 RVA: 0x0006A580 File Offset: 0x00068780
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516904, XrefRangeEnd = 516916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_AttackJumpPlus()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E2 RID: 6370 RVA: 0x0006A5C4 File Offset: 0x000687C4
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 516921, RefRangeEnd = 516923, XrefRangeStart = 516916, XrefRangeEnd = 516921, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_AttackRotateStart()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E3 RID: 6371 RVA: 0x0006A608 File Offset: 0x00068808
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516923, XrefRangeEnd = 516934, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_AttackRotate()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E4 RID: 6372 RVA: 0x0006A64C File Offset: 0x0006884C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 516941, RefRangeEnd = 516942, XrefRangeStart = 516934, XrefRangeEnd = 516941, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_SprintF()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E5 RID: 6373 RVA: 0x0006A690 File Offset: 0x00068890
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516942, XrefRangeEnd = 516949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_SprintB()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E6 RID: 6374 RVA: 0x0006A6D4 File Offset: 0x000688D4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516949, XrefRangeEnd = 516956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_SprintL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E7 RID: 6375 RVA: 0x0006A718 File Offset: 0x00068918
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516956, XrefRangeEnd = 516963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_SprintR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E8 RID: 6376 RVA: 0x0006A75C File Offset: 0x0006895C
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 516983, RefRangeEnd = 516985, XrefRangeStart = 516963, XrefRangeEnd = 516983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_SprintAttackUp()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018E9 RID: 6377 RVA: 0x0006A7A0 File Offset: 0x000689A0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516985, XrefRangeEnd = 517017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_SprintAttackUpPlus()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018EA RID: 6378 RVA: 0x0006A7E4 File Offset: 0x000689E4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517017, XrefRangeEnd = 517019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void StopEff_SprintAttackUp()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018EB RID: 6379 RVA: 0x0006A828 File Offset: 0x00068A28
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517040, RefRangeEnd = 517041, XrefRangeStart = 517019, XrefRangeEnd = 517040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFireBall()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018EC RID: 6380 RVA: 0x0006A86C File Offset: 0x00068A6C
|
|
[CallerCount(0)]
|
|
public unsafe void PlayEffFloorExp()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018ED RID: 6381 RVA: 0x0006A8B0 File Offset: 0x00068AB0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517108, RefRangeEnd = 517109, XrefRangeStart = 517041, XrefRangeEnd = 517108, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void FloorExpUpdate(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060018EE RID: 6382 RVA: 0x0006A904 File Offset: 0x00068B04
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517109, XrefRangeEnd = 517113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_ChargeHand()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018EF RID: 6383 RVA: 0x0006A948 File Offset: 0x00068B48
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517113, XrefRangeEnd = 517116, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void StopEff_ChargeHand()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018F0 RID: 6384 RVA: 0x0006A98C File Offset: 0x00068B8C
|
|
[CallerCount(0)]
|
|
public unsafe void StartShotBullet()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018F1 RID: 6385 RVA: 0x0006A9D0 File Offset: 0x00068BD0
|
|
[CallerCount(0)]
|
|
public unsafe void StopShotBullet()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018F2 RID: 6386 RVA: 0x0006AA14 File Offset: 0x00068C14
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517116, XrefRangeEnd = 517170, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEff_Beam(string s)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.ManagedStringToIl2Cpp(s);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060018F3 RID: 6387 RVA: 0x0006AA70 File Offset: 0x00068C70
|
|
[CallerCount(0)]
|
|
public unsafe void StopEff_Beam()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018F4 RID: 6388 RVA: 0x0006AAB4 File Offset: 0x00068CB4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517360, RefRangeEnd = 517361, XrefRangeStart = 517170, XrefRangeEnd = 517360, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void BeamUpdate(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060018F5 RID: 6389 RVA: 0x0006AB08 File Offset: 0x00068D08
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517361, XrefRangeEnd = 517369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffOpening01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018F6 RID: 6390 RVA: 0x0006AB4C File Offset: 0x00068D4C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517369, XrefRangeEnd = 517371, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void StopEffOpening01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018F7 RID: 6391 RVA: 0x0006AB90 File Offset: 0x00068D90
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517371, XrefRangeEnd = 517376, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffOpening02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018F8 RID: 6392 RVA: 0x0006ABD4 File Offset: 0x00068DD4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517376, XrefRangeEnd = 517377, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void StopEffOpening02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018F9 RID: 6393 RVA: 0x0006AC18 File Offset: 0x00068E18
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517379, RefRangeEnd = 517380, XrefRangeStart = 517377, XrefRangeEnd = 517379, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void CloseEffOpening0102()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018FA RID: 6394 RVA: 0x0006AC5C File Offset: 0x00068E5C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517399, RefRangeEnd = 517400, XrefRangeStart = 517380, XrefRangeEnd = 517399, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffOpening03()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018FB RID: 6395 RVA: 0x0006ACA0 File Offset: 0x00068EA0
|
|
[CallerCount(0)]
|
|
public unsafe void SetScriptWood()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018FC RID: 6396 RVA: 0x0006ACE4 File Offset: 0x00068EE4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517400, XrefRangeEnd = 517402, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEScriptFly()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018FD RID: 6397 RVA: 0x0006AD28 File Offset: 0x00068F28
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517404, RefRangeEnd = 517405, XrefRangeStart = 517402, XrefRangeEnd = 517404, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEMove()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018FE RID: 6398 RVA: 0x0006AD6C File Offset: 0x00068F6C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517409, RefRangeEnd = 517410, XrefRangeStart = 517405, XrefRangeEnd = 517409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffOpening04()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060018FF RID: 6399 RVA: 0x0006ADB0 File Offset: 0x00068FB0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517410, XrefRangeEnd = 517413, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEStartFight()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001900 RID: 6400 RVA: 0x0006ADF4 File Offset: 0x00068FF4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517417, RefRangeEnd = 517418, XrefRangeStart = 517413, XrefRangeEnd = 517417, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffOpening05()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001901 RID: 6401 RVA: 0x0006AE38 File Offset: 0x00069038
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 517423, RefRangeEnd = 517425, XrefRangeStart = 517418, XrefRangeEnd = 517423, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void DeathStopEff()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001902 RID: 6402 RVA: 0x0006AE7C File Offset: 0x0006907C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517434, RefRangeEnd = 517435, XrefRangeStart = 517425, XrefRangeEnd = 517434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ChangeRibbon()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001903 RID: 6403 RVA: 0x0006AEC0 File Offset: 0x000690C0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517444, RefRangeEnd = 517445, XrefRangeStart = 517435, XrefRangeEnd = 517444, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void CloseRibbon()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001904 RID: 6404 RVA: 0x0006AF04 File Offset: 0x00069104
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517449, RefRangeEnd = 517450, XrefRangeStart = 517445, XrefRangeEnd = 517449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void BodyDestoryLight()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001905 RID: 6405 RVA: 0x0006AF48 File Offset: 0x00069148
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517450, XrefRangeEnd = 517459, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe virtual void BodyDestory()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001906 RID: 6406 RVA: 0x0006AF98 File Offset: 0x00069198
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 517459, RefRangeEnd = 517461, XrefRangeStart = 517459, XrefRangeEnd = 517459, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetPlus()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001907 RID: 6407 RVA: 0x0006AFDC File Offset: 0x000691DC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517461, XrefRangeEnd = 517467, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEAFour()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001908 RID: 6408 RVA: 0x0006B020 File Offset: 0x00069220
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517467, XrefRangeEnd = 517473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEAHammer()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001909 RID: 6409 RVA: 0x0006B064 File Offset: 0x00069264
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517473, XrefRangeEnd = 517479, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEAJump()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600190A RID: 6410 RVA: 0x0006B0A8 File Offset: 0x000692A8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517479, XrefRangeEnd = 517481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEAUp()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600190B RID: 6411 RVA: 0x0006B0EC File Offset: 0x000692EC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517481, RefRangeEnd = 517482, XrefRangeStart = 517481, XrefRangeEnd = 517481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void GetMoveSpeed(float fMoveSpeed)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fMoveSpeed;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600190C RID: 6412 RVA: 0x0006B140 File Offset: 0x00069340
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517482, XrefRangeEnd = 517484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySECDeadImpact()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600190D RID: 6413 RVA: 0x0006B184 File Offset: 0x00069384
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517484, XrefRangeEnd = 517486, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEWDeadImpact()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600190E RID: 6414 RVA: 0x0006B1C8 File Offset: 0x000693C8
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 517574, RefRangeEnd = 517575, XrefRangeStart = 517486, XrefRangeEnd = 517574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe virtual void SetTimeScale(float fTimeScale)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fTimeScale;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600190F RID: 6415 RVA: 0x0006B228 File Offset: 0x00069428
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517575, XrefRangeEnd = 517576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe BossLevel02EffectPlay()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001910 RID: 6416 RVA: 0x0006B274 File Offset: 0x00069474
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static BossLevel02EffectPlay()
|
|
{
|
|
Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel02EffectPlay");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr);
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_WGM");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PosWeaponRoot");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "BoneWeaponRoot");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CCPosWeapoinFollow");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_TPosWeaponFollow");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWeaponMove");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_WeaponMesh");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CharMesh");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatChar");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHead");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHandL");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHandR");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMCharDamage");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHeadDamage");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHandLDamege");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHandRDamage");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CCharGlow");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWHeadGlow");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWHandLGlow");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWhandRGlow");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bOpeningMaterial");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHandL");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHandR");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHead");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHandPlusL");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHandPlusR");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHeadPlus");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Floor");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Head");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HeadStart");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Eye");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandL");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandR");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandLStart");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandRStart");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_ChargeHandL");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_ChargeHandR");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour01");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour02");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour03");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackHammer");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackUp_End");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackJump");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotateStart");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotateStartPlus");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotate");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_Beam");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BeamCollision");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BeamStart");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_Bullet");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BulletCollision");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffBulletFire");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffOpening01");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffOpening02");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffFireBallV2");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffFloorExp");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffAttackJumpPlus");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffAttackUpPlus");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintFront");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintBack");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintLeft");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintRight");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintFront_Loop");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintHand_Loop");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_WeaponExplosion");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL01");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL02");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL03");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL04");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR01");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR02");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR03");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR04");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_BeamL");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_BeamR");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "LightFloor");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "LightDestory");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour01");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour02");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour03");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackHammer");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackUp_End");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackJump");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotateStart");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotateStartPlus");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotate");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeam");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeamCollision");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeamStart");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBullet");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBulletCollision");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBulletFire");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffOpening01");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffOpening02");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffFireBallV2");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffFloorExp");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackJumpPlus");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackUpPlus");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintF");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintB");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintL");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintR");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintF_Loop");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintHand_Loop");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffWeaponExplosion");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeam");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_PsBeamL");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_PsBeamR");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamLTarget");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamRTarget");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamLMove");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamRMove");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamFrequency");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamFrequencyVal");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamSize");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeamHitL");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeamHitR");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBulletEnable");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBulletFrequency");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBulletFrequencyVal");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBulletFrieL");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFireBallNum");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bFloorExp");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFloorExpNum");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFloorExpNumVal");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fFloorExpFrequency");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fFloorExpFrequencyVal");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_LightRange");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_LightIntensity");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fLightDestory");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_AniWeaponFace");
|
|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fAniWeaponFaceWeapon");
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BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "DamagedObject");
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BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "ExplosionPos");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SC_Weapon");
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BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "BC_Weapon");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bDeath");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fDeathExplosion");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fDamagedRemove");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBodyDestoryLight");
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BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_WeaponDestory");
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BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_CharDestoryLight");
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BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_CharDestory");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSuck");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSuckVal");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bPlus");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptEarthquake");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptWind");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptWood");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDrag");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptFly");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptStartFight");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDestroyStart");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDestroy");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_Move");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_StartUp");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_StartUpWind");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_BeamShot");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_Beam");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_BeamCollision");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AFour");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AHammer");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AJump");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ASprint");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ARotateStart");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCharge");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCollision");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCollisionPlayer");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AUpDrag");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AUp");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FloorExp");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FireBallShot");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FireBallLoop");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_CDeadImpact");
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BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_WDeadImpact");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptEarthquake");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptWind");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptWood");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDrag");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptFly");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptStartFight");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDestroyStart");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDestroy");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEMove");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEStartUp");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEStartUpWind");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeamShot");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeam");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeamCollision");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAFour");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAHammer");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAJump");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEASprint");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEARotateStart");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEABulletCharge");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAUpDrag");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAUp");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFloorExp");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SECDeadImpact");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEWDeadImpact");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEPABulletCollision");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEPABulletCollisionPlayer");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFireBallShot");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFireBallLoop");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEScriptEarthquake");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptEarthquakeVolume");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iSEScriptWood");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequency01");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequency02");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequencyVal");
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BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDragFrequency");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDragFrequencyVal");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEScriptDestroy");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDestroyVolume");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEMove");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEMoveSpeed");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEMovePitch");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEStartUpWind");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEStartUpWindVolume");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEStartUpWindPitch");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEBeamVolume");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEBeamPitch");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEAUpDrag");
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|
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEAUpDragVolume");
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665516);
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BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665517);
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|
BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665518);
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|
BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665519);
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|
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665520);
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|
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665521);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665522);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665523);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665524);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665525);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665526);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665527);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665528);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665529);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665530);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665531);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665532);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665533);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665534);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665535);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665536);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665537);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665538);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665539);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665540);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665541);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665542);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665543);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665544);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665545);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665546);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665547);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665548);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665549);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665550);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665551);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665552);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665553);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665554);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665555);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665556);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665557);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665558);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665559);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665560);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665561);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665562);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665563);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665564);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665565);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665566);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665567);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665568);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665569);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665570);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665571);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665572);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665573);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665574);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665575);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665576);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665577);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665578);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665579);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665580);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665581);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665582);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665583);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665584);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665585);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665586);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665587);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665588);
|
|
BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665589);
|
|
}
|
|
|
|
// Token: 0x06001911 RID: 6417 RVA: 0x0000351C File Offset: 0x0000171C
|
|
public BossLevel02EffectPlay(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x170007AD RID: 1965
|
|
// (get) Token: 0x06001912 RID: 6418 RVA: 0x0006CA00 File Offset: 0x0006AC00
|
|
// (set) Token: 0x06001913 RID: 6419 RVA: 0x0006CA34 File Offset: 0x0006AC34
|
|
public unsafe WizardGirlManage g_WGM
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007AE RID: 1966
|
|
// (get) Token: 0x06001914 RID: 6420 RVA: 0x0006CA5C File Offset: 0x0006AC5C
|
|
// (set) Token: 0x06001915 RID: 6421 RVA: 0x0006CA90 File Offset: 0x0006AC90
|
|
public unsafe Transform PosWeaponRoot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007AF RID: 1967
|
|
// (get) Token: 0x06001916 RID: 6422 RVA: 0x0006CAB8 File Offset: 0x0006ACB8
|
|
// (set) Token: 0x06001917 RID: 6423 RVA: 0x0006CAEC File Offset: 0x0006ACEC
|
|
public unsafe Transform BoneWeaponRoot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B0 RID: 1968
|
|
// (get) Token: 0x06001918 RID: 6424 RVA: 0x0006CB14 File Offset: 0x0006AD14
|
|
// (set) Token: 0x06001919 RID: 6425 RVA: 0x0006CB48 File Offset: 0x0006AD48
|
|
public unsafe CharacterController g_CCPosWeapoinFollow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B1 RID: 1969
|
|
// (get) Token: 0x0600191A RID: 6426 RVA: 0x0006CB70 File Offset: 0x0006AD70
|
|
// (set) Token: 0x0600191B RID: 6427 RVA: 0x0006CBA4 File Offset: 0x0006ADA4
|
|
public unsafe Transform g_TPosWeaponFollow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B2 RID: 1970
|
|
// (get) Token: 0x0600191C RID: 6428 RVA: 0x0006CBCC File Offset: 0x0006ADCC
|
|
// (set) Token: 0x0600191D RID: 6429 RVA: 0x0006CBF4 File Offset: 0x0006ADF4
|
|
public unsafe bool g_bWeaponMove
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B3 RID: 1971
|
|
// (get) Token: 0x0600191E RID: 6430 RVA: 0x0006CC18 File Offset: 0x0006AE18
|
|
// (set) Token: 0x0600191F RID: 6431 RVA: 0x0006CC4C File Offset: 0x0006AE4C
|
|
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_WeaponMesh
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B4 RID: 1972
|
|
// (get) Token: 0x06001920 RID: 6432 RVA: 0x0006CC74 File Offset: 0x0006AE74
|
|
// (set) Token: 0x06001921 RID: 6433 RVA: 0x0006CCA8 File Offset: 0x0006AEA8
|
|
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_CharMesh
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B5 RID: 1973
|
|
// (get) Token: 0x06001922 RID: 6434 RVA: 0x0006CCD0 File Offset: 0x0006AED0
|
|
// (set) Token: 0x06001923 RID: 6435 RVA: 0x0006CD04 File Offset: 0x0006AF04
|
|
public unsafe Il2CppReferenceArray<Material> g_MatChar
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B6 RID: 1974
|
|
// (get) Token: 0x06001924 RID: 6436 RVA: 0x0006CD2C File Offset: 0x0006AF2C
|
|
// (set) Token: 0x06001925 RID: 6437 RVA: 0x0006CD60 File Offset: 0x0006AF60
|
|
public unsafe Il2CppReferenceArray<Material> g_MatWHead
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B7 RID: 1975
|
|
// (get) Token: 0x06001926 RID: 6438 RVA: 0x0006CD88 File Offset: 0x0006AF88
|
|
// (set) Token: 0x06001927 RID: 6439 RVA: 0x0006CDBC File Offset: 0x0006AFBC
|
|
public unsafe Il2CppReferenceArray<Material> g_MatWHandL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B8 RID: 1976
|
|
// (get) Token: 0x06001928 RID: 6440 RVA: 0x0006CDE4 File Offset: 0x0006AFE4
|
|
// (set) Token: 0x06001929 RID: 6441 RVA: 0x0006CE18 File Offset: 0x0006B018
|
|
public unsafe Il2CppReferenceArray<Material> g_MatWHandR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007B9 RID: 1977
|
|
// (get) Token: 0x0600192A RID: 6442 RVA: 0x0006CE40 File Offset: 0x0006B040
|
|
// (set) Token: 0x0600192B RID: 6443 RVA: 0x0006CE68 File Offset: 0x0006B068
|
|
public unsafe float g_fMCharDamage
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007BA RID: 1978
|
|
// (get) Token: 0x0600192C RID: 6444 RVA: 0x0006CE8C File Offset: 0x0006B08C
|
|
// (set) Token: 0x0600192D RID: 6445 RVA: 0x0006CEB4 File Offset: 0x0006B0B4
|
|
public unsafe float g_fMWHeadDamage
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007BB RID: 1979
|
|
// (get) Token: 0x0600192E RID: 6446 RVA: 0x0006CED8 File Offset: 0x0006B0D8
|
|
// (set) Token: 0x0600192F RID: 6447 RVA: 0x0006CF00 File Offset: 0x0006B100
|
|
public unsafe float g_fMWHandLDamege
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007BC RID: 1980
|
|
// (get) Token: 0x06001930 RID: 6448 RVA: 0x0006CF24 File Offset: 0x0006B124
|
|
// (set) Token: 0x06001931 RID: 6449 RVA: 0x0006CF4C File Offset: 0x0006B14C
|
|
public unsafe float g_fMWHandRDamage
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007BD RID: 1981
|
|
// (get) Token: 0x06001932 RID: 6450 RVA: 0x0006CF70 File Offset: 0x0006B170
|
|
// (set) Token: 0x06001933 RID: 6451 RVA: 0x0006CF98 File Offset: 0x0006B198
|
|
public unsafe Color g_CCharGlow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007BE RID: 1982
|
|
// (get) Token: 0x06001934 RID: 6452 RVA: 0x0006CFBC File Offset: 0x0006B1BC
|
|
// (set) Token: 0x06001935 RID: 6453 RVA: 0x0006CFE4 File Offset: 0x0006B1E4
|
|
public unsafe Color g_CWHeadGlow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007BF RID: 1983
|
|
// (get) Token: 0x06001936 RID: 6454 RVA: 0x0006D008 File Offset: 0x0006B208
|
|
// (set) Token: 0x06001937 RID: 6455 RVA: 0x0006D030 File Offset: 0x0006B230
|
|
public unsafe Color g_CWHandLGlow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C0 RID: 1984
|
|
// (get) Token: 0x06001938 RID: 6456 RVA: 0x0006D054 File Offset: 0x0006B254
|
|
// (set) Token: 0x06001939 RID: 6457 RVA: 0x0006D07C File Offset: 0x0006B27C
|
|
public unsafe Color g_CWhandRGlow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C1 RID: 1985
|
|
// (get) Token: 0x0600193A RID: 6458 RVA: 0x0006D0A0 File Offset: 0x0006B2A0
|
|
// (set) Token: 0x0600193B RID: 6459 RVA: 0x0006D0C8 File Offset: 0x0006B2C8
|
|
public unsafe bool g_bOpeningMaterial
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C2 RID: 1986
|
|
// (get) Token: 0x0600193C RID: 6460 RVA: 0x0006D0EC File Offset: 0x0006B2EC
|
|
// (set) Token: 0x0600193D RID: 6461 RVA: 0x0006D114 File Offset: 0x0006B314
|
|
public unsafe bool g_bWHandL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C3 RID: 1987
|
|
// (get) Token: 0x0600193E RID: 6462 RVA: 0x0006D138 File Offset: 0x0006B338
|
|
// (set) Token: 0x0600193F RID: 6463 RVA: 0x0006D160 File Offset: 0x0006B360
|
|
public unsafe bool g_bWHandR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C4 RID: 1988
|
|
// (get) Token: 0x06001940 RID: 6464 RVA: 0x0006D184 File Offset: 0x0006B384
|
|
// (set) Token: 0x06001941 RID: 6465 RVA: 0x0006D1AC File Offset: 0x0006B3AC
|
|
public unsafe bool g_bWHead
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C5 RID: 1989
|
|
// (get) Token: 0x06001942 RID: 6466 RVA: 0x0006D1D0 File Offset: 0x0006B3D0
|
|
// (set) Token: 0x06001943 RID: 6467 RVA: 0x0006D1F8 File Offset: 0x0006B3F8
|
|
public unsafe float g_fWHandPlusL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C6 RID: 1990
|
|
// (get) Token: 0x06001944 RID: 6468 RVA: 0x0006D21C File Offset: 0x0006B41C
|
|
// (set) Token: 0x06001945 RID: 6469 RVA: 0x0006D244 File Offset: 0x0006B444
|
|
public unsafe float g_fWHandPlusR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C7 RID: 1991
|
|
// (get) Token: 0x06001946 RID: 6470 RVA: 0x0006D268 File Offset: 0x0006B468
|
|
// (set) Token: 0x06001947 RID: 6471 RVA: 0x0006D290 File Offset: 0x0006B490
|
|
public unsafe float g_fWHeadPlus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C8 RID: 1992
|
|
// (get) Token: 0x06001948 RID: 6472 RVA: 0x0006D2B4 File Offset: 0x0006B4B4
|
|
// (set) Token: 0x06001949 RID: 6473 RVA: 0x0006D2E8 File Offset: 0x0006B4E8
|
|
public unsafe ParticleSystem PS_Floor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007C9 RID: 1993
|
|
// (get) Token: 0x0600194A RID: 6474 RVA: 0x0006D310 File Offset: 0x0006B510
|
|
// (set) Token: 0x0600194B RID: 6475 RVA: 0x0006D344 File Offset: 0x0006B544
|
|
public unsafe ParticleSystem PS_Head
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007CA RID: 1994
|
|
// (get) Token: 0x0600194C RID: 6476 RVA: 0x0006D36C File Offset: 0x0006B56C
|
|
// (set) Token: 0x0600194D RID: 6477 RVA: 0x0006D3A0 File Offset: 0x0006B5A0
|
|
public unsafe ParticleSystem PS_HeadStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007CB RID: 1995
|
|
// (get) Token: 0x0600194E RID: 6478 RVA: 0x0006D3C8 File Offset: 0x0006B5C8
|
|
// (set) Token: 0x0600194F RID: 6479 RVA: 0x0006D3FC File Offset: 0x0006B5FC
|
|
public unsafe ParticleSystem PS_Eye
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007CC RID: 1996
|
|
// (get) Token: 0x06001950 RID: 6480 RVA: 0x0006D424 File Offset: 0x0006B624
|
|
// (set) Token: 0x06001951 RID: 6481 RVA: 0x0006D458 File Offset: 0x0006B658
|
|
public unsafe ParticleSystem PS_HandL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007CD RID: 1997
|
|
// (get) Token: 0x06001952 RID: 6482 RVA: 0x0006D480 File Offset: 0x0006B680
|
|
// (set) Token: 0x06001953 RID: 6483 RVA: 0x0006D4B4 File Offset: 0x0006B6B4
|
|
public unsafe ParticleSystem PS_HandR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007CE RID: 1998
|
|
// (get) Token: 0x06001954 RID: 6484 RVA: 0x0006D4DC File Offset: 0x0006B6DC
|
|
// (set) Token: 0x06001955 RID: 6485 RVA: 0x0006D510 File Offset: 0x0006B710
|
|
public unsafe ParticleSystem PS_HandLStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007CF RID: 1999
|
|
// (get) Token: 0x06001956 RID: 6486 RVA: 0x0006D538 File Offset: 0x0006B738
|
|
// (set) Token: 0x06001957 RID: 6487 RVA: 0x0006D56C File Offset: 0x0006B76C
|
|
public unsafe ParticleSystem PS_HandRStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D0 RID: 2000
|
|
// (get) Token: 0x06001958 RID: 6488 RVA: 0x0006D594 File Offset: 0x0006B794
|
|
// (set) Token: 0x06001959 RID: 6489 RVA: 0x0006D5C8 File Offset: 0x0006B7C8
|
|
public unsafe ParticleSystem PS_ChargeHandL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D1 RID: 2001
|
|
// (get) Token: 0x0600195A RID: 6490 RVA: 0x0006D5F0 File Offset: 0x0006B7F0
|
|
// (set) Token: 0x0600195B RID: 6491 RVA: 0x0006D624 File Offset: 0x0006B824
|
|
public unsafe ParticleSystem PS_ChargeHandR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D2 RID: 2002
|
|
// (get) Token: 0x0600195C RID: 6492 RVA: 0x0006D64C File Offset: 0x0006B84C
|
|
// (set) Token: 0x0600195D RID: 6493 RVA: 0x0006D680 File Offset: 0x0006B880
|
|
public unsafe GameObject Eff_AttackFour01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D3 RID: 2003
|
|
// (get) Token: 0x0600195E RID: 6494 RVA: 0x0006D6A8 File Offset: 0x0006B8A8
|
|
// (set) Token: 0x0600195F RID: 6495 RVA: 0x0006D6DC File Offset: 0x0006B8DC
|
|
public unsafe GameObject Eff_AttackFour02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D4 RID: 2004
|
|
// (get) Token: 0x06001960 RID: 6496 RVA: 0x0006D704 File Offset: 0x0006B904
|
|
// (set) Token: 0x06001961 RID: 6497 RVA: 0x0006D738 File Offset: 0x0006B938
|
|
public unsafe GameObject Eff_AttackFour03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D5 RID: 2005
|
|
// (get) Token: 0x06001962 RID: 6498 RVA: 0x0006D760 File Offset: 0x0006B960
|
|
// (set) Token: 0x06001963 RID: 6499 RVA: 0x0006D794 File Offset: 0x0006B994
|
|
public unsafe GameObject Eff_AttackHammer
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D6 RID: 2006
|
|
// (get) Token: 0x06001964 RID: 6500 RVA: 0x0006D7BC File Offset: 0x0006B9BC
|
|
// (set) Token: 0x06001965 RID: 6501 RVA: 0x0006D7F0 File Offset: 0x0006B9F0
|
|
public unsafe GameObject Eff_AttackUp_End
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D7 RID: 2007
|
|
// (get) Token: 0x06001966 RID: 6502 RVA: 0x0006D818 File Offset: 0x0006BA18
|
|
// (set) Token: 0x06001967 RID: 6503 RVA: 0x0006D84C File Offset: 0x0006BA4C
|
|
public unsafe GameObject Eff_AttackJump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D8 RID: 2008
|
|
// (get) Token: 0x06001968 RID: 6504 RVA: 0x0006D874 File Offset: 0x0006BA74
|
|
// (set) Token: 0x06001969 RID: 6505 RVA: 0x0006D8A8 File Offset: 0x0006BAA8
|
|
public unsafe GameObject Eff_AttackRotateStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007D9 RID: 2009
|
|
// (get) Token: 0x0600196A RID: 6506 RVA: 0x0006D8D0 File Offset: 0x0006BAD0
|
|
// (set) Token: 0x0600196B RID: 6507 RVA: 0x0006D904 File Offset: 0x0006BB04
|
|
public unsafe GameObject Eff_AttackRotateStartPlus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007DA RID: 2010
|
|
// (get) Token: 0x0600196C RID: 6508 RVA: 0x0006D92C File Offset: 0x0006BB2C
|
|
// (set) Token: 0x0600196D RID: 6509 RVA: 0x0006D960 File Offset: 0x0006BB60
|
|
public unsafe GameObject Eff_AttackRotate
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007DB RID: 2011
|
|
// (get) Token: 0x0600196E RID: 6510 RVA: 0x0006D988 File Offset: 0x0006BB88
|
|
// (set) Token: 0x0600196F RID: 6511 RVA: 0x0006D9BC File Offset: 0x0006BBBC
|
|
public unsafe GameObject Eff_Beam
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007DC RID: 2012
|
|
// (get) Token: 0x06001970 RID: 6512 RVA: 0x0006D9E4 File Offset: 0x0006BBE4
|
|
// (set) Token: 0x06001971 RID: 6513 RVA: 0x0006DA18 File Offset: 0x0006BC18
|
|
public unsafe GameObject Eff_BeamCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007DD RID: 2013
|
|
// (get) Token: 0x06001972 RID: 6514 RVA: 0x0006DA40 File Offset: 0x0006BC40
|
|
// (set) Token: 0x06001973 RID: 6515 RVA: 0x0006DA74 File Offset: 0x0006BC74
|
|
public unsafe GameObject Eff_BeamStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007DE RID: 2014
|
|
// (get) Token: 0x06001974 RID: 6516 RVA: 0x0006DA9C File Offset: 0x0006BC9C
|
|
// (set) Token: 0x06001975 RID: 6517 RVA: 0x0006DAD0 File Offset: 0x0006BCD0
|
|
public unsafe GameObject Eff_Bullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007DF RID: 2015
|
|
// (get) Token: 0x06001976 RID: 6518 RVA: 0x0006DAF8 File Offset: 0x0006BCF8
|
|
// (set) Token: 0x06001977 RID: 6519 RVA: 0x0006DB2C File Offset: 0x0006BD2C
|
|
public unsafe GameObject Eff_BulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E0 RID: 2016
|
|
// (get) Token: 0x06001978 RID: 6520 RVA: 0x0006DB54 File Offset: 0x0006BD54
|
|
// (set) Token: 0x06001979 RID: 6521 RVA: 0x0006DB88 File Offset: 0x0006BD88
|
|
public unsafe GameObject EffBulletFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E1 RID: 2017
|
|
// (get) Token: 0x0600197A RID: 6522 RVA: 0x0006DBB0 File Offset: 0x0006BDB0
|
|
// (set) Token: 0x0600197B RID: 6523 RVA: 0x0006DBE4 File Offset: 0x0006BDE4
|
|
public unsafe GameObject EffOpening01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E2 RID: 2018
|
|
// (get) Token: 0x0600197C RID: 6524 RVA: 0x0006DC0C File Offset: 0x0006BE0C
|
|
// (set) Token: 0x0600197D RID: 6525 RVA: 0x0006DC40 File Offset: 0x0006BE40
|
|
public unsafe GameObject EffOpening02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E3 RID: 2019
|
|
// (get) Token: 0x0600197E RID: 6526 RVA: 0x0006DC68 File Offset: 0x0006BE68
|
|
// (set) Token: 0x0600197F RID: 6527 RVA: 0x0006DC9C File Offset: 0x0006BE9C
|
|
public unsafe GameObject EffFireBallV2
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E4 RID: 2020
|
|
// (get) Token: 0x06001980 RID: 6528 RVA: 0x0006DCC4 File Offset: 0x0006BEC4
|
|
// (set) Token: 0x06001981 RID: 6529 RVA: 0x0006DCF8 File Offset: 0x0006BEF8
|
|
public unsafe GameObject EffFloorExp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E5 RID: 2021
|
|
// (get) Token: 0x06001982 RID: 6530 RVA: 0x0006DD20 File Offset: 0x0006BF20
|
|
// (set) Token: 0x06001983 RID: 6531 RVA: 0x0006DD54 File Offset: 0x0006BF54
|
|
public unsafe GameObject EffAttackJumpPlus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E6 RID: 2022
|
|
// (get) Token: 0x06001984 RID: 6532 RVA: 0x0006DD7C File Offset: 0x0006BF7C
|
|
// (set) Token: 0x06001985 RID: 6533 RVA: 0x0006DDB0 File Offset: 0x0006BFB0
|
|
public unsafe GameObject EffAttackUpPlus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E7 RID: 2023
|
|
// (get) Token: 0x06001986 RID: 6534 RVA: 0x0006DDD8 File Offset: 0x0006BFD8
|
|
// (set) Token: 0x06001987 RID: 6535 RVA: 0x0006DE0C File Offset: 0x0006C00C
|
|
public unsafe GameObject Eff_SprintFront
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E8 RID: 2024
|
|
// (get) Token: 0x06001988 RID: 6536 RVA: 0x0006DE34 File Offset: 0x0006C034
|
|
// (set) Token: 0x06001989 RID: 6537 RVA: 0x0006DE68 File Offset: 0x0006C068
|
|
public unsafe GameObject Eff_SprintBack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007E9 RID: 2025
|
|
// (get) Token: 0x0600198A RID: 6538 RVA: 0x0006DE90 File Offset: 0x0006C090
|
|
// (set) Token: 0x0600198B RID: 6539 RVA: 0x0006DEC4 File Offset: 0x0006C0C4
|
|
public unsafe GameObject Eff_SprintLeft
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007EA RID: 2026
|
|
// (get) Token: 0x0600198C RID: 6540 RVA: 0x0006DEEC File Offset: 0x0006C0EC
|
|
// (set) Token: 0x0600198D RID: 6541 RVA: 0x0006DF20 File Offset: 0x0006C120
|
|
public unsafe GameObject Eff_SprintRight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007EB RID: 2027
|
|
// (get) Token: 0x0600198E RID: 6542 RVA: 0x0006DF48 File Offset: 0x0006C148
|
|
// (set) Token: 0x0600198F RID: 6543 RVA: 0x0006DF7C File Offset: 0x0006C17C
|
|
public unsafe GameObject Eff_SprintFront_Loop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007EC RID: 2028
|
|
// (get) Token: 0x06001990 RID: 6544 RVA: 0x0006DFA4 File Offset: 0x0006C1A4
|
|
// (set) Token: 0x06001991 RID: 6545 RVA: 0x0006DFD8 File Offset: 0x0006C1D8
|
|
public unsafe GameObject Eff_SprintHand_Loop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007ED RID: 2029
|
|
// (get) Token: 0x06001992 RID: 6546 RVA: 0x0006E000 File Offset: 0x0006C200
|
|
// (set) Token: 0x06001993 RID: 6547 RVA: 0x0006E034 File Offset: 0x0006C234
|
|
public unsafe GameObject Eff_WeaponExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007EE RID: 2030
|
|
// (get) Token: 0x06001994 RID: 6548 RVA: 0x0006E05C File Offset: 0x0006C25C
|
|
// (set) Token: 0x06001995 RID: 6549 RVA: 0x0006E090 File Offset: 0x0006C290
|
|
public unsafe Transform EffPoint_HandL01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007EF RID: 2031
|
|
// (get) Token: 0x06001996 RID: 6550 RVA: 0x0006E0B8 File Offset: 0x0006C2B8
|
|
// (set) Token: 0x06001997 RID: 6551 RVA: 0x0006E0EC File Offset: 0x0006C2EC
|
|
public unsafe Transform EffPoint_HandL02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F0 RID: 2032
|
|
// (get) Token: 0x06001998 RID: 6552 RVA: 0x0006E114 File Offset: 0x0006C314
|
|
// (set) Token: 0x06001999 RID: 6553 RVA: 0x0006E148 File Offset: 0x0006C348
|
|
public unsafe Transform EffPoint_HandL03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F1 RID: 2033
|
|
// (get) Token: 0x0600199A RID: 6554 RVA: 0x0006E170 File Offset: 0x0006C370
|
|
// (set) Token: 0x0600199B RID: 6555 RVA: 0x0006E1A4 File Offset: 0x0006C3A4
|
|
public unsafe Transform EffPoint_HandL04
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F2 RID: 2034
|
|
// (get) Token: 0x0600199C RID: 6556 RVA: 0x0006E1CC File Offset: 0x0006C3CC
|
|
// (set) Token: 0x0600199D RID: 6557 RVA: 0x0006E200 File Offset: 0x0006C400
|
|
public unsafe Transform EffPoint_HandR01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F3 RID: 2035
|
|
// (get) Token: 0x0600199E RID: 6558 RVA: 0x0006E228 File Offset: 0x0006C428
|
|
// (set) Token: 0x0600199F RID: 6559 RVA: 0x0006E25C File Offset: 0x0006C45C
|
|
public unsafe Transform EffPoint_HandR02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F4 RID: 2036
|
|
// (get) Token: 0x060019A0 RID: 6560 RVA: 0x0006E284 File Offset: 0x0006C484
|
|
// (set) Token: 0x060019A1 RID: 6561 RVA: 0x0006E2B8 File Offset: 0x0006C4B8
|
|
public unsafe Transform EffPoint_HandR03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F5 RID: 2037
|
|
// (get) Token: 0x060019A2 RID: 6562 RVA: 0x0006E2E0 File Offset: 0x0006C4E0
|
|
// (set) Token: 0x060019A3 RID: 6563 RVA: 0x0006E314 File Offset: 0x0006C514
|
|
public unsafe Transform EffPoint_HandR04
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F6 RID: 2038
|
|
// (get) Token: 0x060019A4 RID: 6564 RVA: 0x0006E33C File Offset: 0x0006C53C
|
|
// (set) Token: 0x060019A5 RID: 6565 RVA: 0x0006E370 File Offset: 0x0006C570
|
|
public unsafe Transform EffPoint_BeamL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F7 RID: 2039
|
|
// (get) Token: 0x060019A6 RID: 6566 RVA: 0x0006E398 File Offset: 0x0006C598
|
|
// (set) Token: 0x060019A7 RID: 6567 RVA: 0x0006E3CC File Offset: 0x0006C5CC
|
|
public unsafe Transform EffPoint_BeamR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F8 RID: 2040
|
|
// (get) Token: 0x060019A8 RID: 6568 RVA: 0x0006E3F4 File Offset: 0x0006C5F4
|
|
// (set) Token: 0x060019A9 RID: 6569 RVA: 0x0006E428 File Offset: 0x0006C628
|
|
public unsafe Light LightFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Light(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007F9 RID: 2041
|
|
// (get) Token: 0x060019AA RID: 6570 RVA: 0x0006E450 File Offset: 0x0006C650
|
|
// (set) Token: 0x060019AB RID: 6571 RVA: 0x0006E484 File Offset: 0x0006C684
|
|
public unsafe Light LightDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Light(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007FA RID: 2042
|
|
// (get) Token: 0x060019AC RID: 6572 RVA: 0x0006E4AC File Offset: 0x0006C6AC
|
|
// (set) Token: 0x060019AD RID: 6573 RVA: 0x0006E4E0 File Offset: 0x0006C6E0
|
|
public unsafe EffectPool g_EffAttackFour01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007FB RID: 2043
|
|
// (get) Token: 0x060019AE RID: 6574 RVA: 0x0006E508 File Offset: 0x0006C708
|
|
// (set) Token: 0x060019AF RID: 6575 RVA: 0x0006E53C File Offset: 0x0006C73C
|
|
public unsafe EffectPool g_EffAttackFour02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007FC RID: 2044
|
|
// (get) Token: 0x060019B0 RID: 6576 RVA: 0x0006E564 File Offset: 0x0006C764
|
|
// (set) Token: 0x060019B1 RID: 6577 RVA: 0x0006E598 File Offset: 0x0006C798
|
|
public unsafe EffectPool g_EffAttackFour03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007FD RID: 2045
|
|
// (get) Token: 0x060019B2 RID: 6578 RVA: 0x0006E5C0 File Offset: 0x0006C7C0
|
|
// (set) Token: 0x060019B3 RID: 6579 RVA: 0x0006E5F4 File Offset: 0x0006C7F4
|
|
public unsafe EffectPool g_EffAttackHammer
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007FE RID: 2046
|
|
// (get) Token: 0x060019B4 RID: 6580 RVA: 0x0006E61C File Offset: 0x0006C81C
|
|
// (set) Token: 0x060019B5 RID: 6581 RVA: 0x0006E650 File Offset: 0x0006C850
|
|
public unsafe EffectPool g_EffAttackUp_End
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170007FF RID: 2047
|
|
// (get) Token: 0x060019B6 RID: 6582 RVA: 0x0006E678 File Offset: 0x0006C878
|
|
// (set) Token: 0x060019B7 RID: 6583 RVA: 0x0006E6AC File Offset: 0x0006C8AC
|
|
public unsafe EffectPool g_EffAttackJump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000800 RID: 2048
|
|
// (get) Token: 0x060019B8 RID: 6584 RVA: 0x0006E6D4 File Offset: 0x0006C8D4
|
|
// (set) Token: 0x060019B9 RID: 6585 RVA: 0x0006E708 File Offset: 0x0006C908
|
|
public unsafe EffectPool g_EffAttackRotateStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000801 RID: 2049
|
|
// (get) Token: 0x060019BA RID: 6586 RVA: 0x0006E730 File Offset: 0x0006C930
|
|
// (set) Token: 0x060019BB RID: 6587 RVA: 0x0006E764 File Offset: 0x0006C964
|
|
public unsafe EffectPool g_EffAttackRotateStartPlus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000802 RID: 2050
|
|
// (get) Token: 0x060019BC RID: 6588 RVA: 0x0006E78C File Offset: 0x0006C98C
|
|
// (set) Token: 0x060019BD RID: 6589 RVA: 0x0006E7C0 File Offset: 0x0006C9C0
|
|
public unsafe EffectPool g_EffAttackRotate
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000803 RID: 2051
|
|
// (get) Token: 0x060019BE RID: 6590 RVA: 0x0006E7E8 File Offset: 0x0006C9E8
|
|
// (set) Token: 0x060019BF RID: 6591 RVA: 0x0006E81C File Offset: 0x0006CA1C
|
|
public unsafe EffectPool g_EffBeam
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000804 RID: 2052
|
|
// (get) Token: 0x060019C0 RID: 6592 RVA: 0x0006E844 File Offset: 0x0006CA44
|
|
// (set) Token: 0x060019C1 RID: 6593 RVA: 0x0006E878 File Offset: 0x0006CA78
|
|
public unsafe EffectPool g_EffBeamCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000805 RID: 2053
|
|
// (get) Token: 0x060019C2 RID: 6594 RVA: 0x0006E8A0 File Offset: 0x0006CAA0
|
|
// (set) Token: 0x060019C3 RID: 6595 RVA: 0x0006E8D4 File Offset: 0x0006CAD4
|
|
public unsafe EffectPool g_EffBeamStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000806 RID: 2054
|
|
// (get) Token: 0x060019C4 RID: 6596 RVA: 0x0006E8FC File Offset: 0x0006CAFC
|
|
// (set) Token: 0x060019C5 RID: 6597 RVA: 0x0006E930 File Offset: 0x0006CB30
|
|
public unsafe EffectPool g_EffBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000807 RID: 2055
|
|
// (get) Token: 0x060019C6 RID: 6598 RVA: 0x0006E958 File Offset: 0x0006CB58
|
|
// (set) Token: 0x060019C7 RID: 6599 RVA: 0x0006E98C File Offset: 0x0006CB8C
|
|
public unsafe EffectPool g_EffBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000808 RID: 2056
|
|
// (get) Token: 0x060019C8 RID: 6600 RVA: 0x0006E9B4 File Offset: 0x0006CBB4
|
|
// (set) Token: 0x060019C9 RID: 6601 RVA: 0x0006E9E8 File Offset: 0x0006CBE8
|
|
public unsafe EffectPool g_EffBulletFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000809 RID: 2057
|
|
// (get) Token: 0x060019CA RID: 6602 RVA: 0x0006EA10 File Offset: 0x0006CC10
|
|
// (set) Token: 0x060019CB RID: 6603 RVA: 0x0006EA44 File Offset: 0x0006CC44
|
|
public unsafe EffectPool g_EffOpening01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700080A RID: 2058
|
|
// (get) Token: 0x060019CC RID: 6604 RVA: 0x0006EA6C File Offset: 0x0006CC6C
|
|
// (set) Token: 0x060019CD RID: 6605 RVA: 0x0006EAA0 File Offset: 0x0006CCA0
|
|
public unsafe EffectPool g_EffOpening02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700080B RID: 2059
|
|
// (get) Token: 0x060019CE RID: 6606 RVA: 0x0006EAC8 File Offset: 0x0006CCC8
|
|
// (set) Token: 0x060019CF RID: 6607 RVA: 0x0006EAFC File Offset: 0x0006CCFC
|
|
public unsafe EffectPool g_EffFireBallV2
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700080C RID: 2060
|
|
// (get) Token: 0x060019D0 RID: 6608 RVA: 0x0006EB24 File Offset: 0x0006CD24
|
|
// (set) Token: 0x060019D1 RID: 6609 RVA: 0x0006EB58 File Offset: 0x0006CD58
|
|
public unsafe EffectPool g_EffFloorExp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700080D RID: 2061
|
|
// (get) Token: 0x060019D2 RID: 6610 RVA: 0x0006EB80 File Offset: 0x0006CD80
|
|
// (set) Token: 0x060019D3 RID: 6611 RVA: 0x0006EBB4 File Offset: 0x0006CDB4
|
|
public unsafe EffectPool g_EffAttackJumpPlus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700080E RID: 2062
|
|
// (get) Token: 0x060019D4 RID: 6612 RVA: 0x0006EBDC File Offset: 0x0006CDDC
|
|
// (set) Token: 0x060019D5 RID: 6613 RVA: 0x0006EC10 File Offset: 0x0006CE10
|
|
public unsafe EffectPool g_EffAttackUpPlus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700080F RID: 2063
|
|
// (get) Token: 0x060019D6 RID: 6614 RVA: 0x0006EC38 File Offset: 0x0006CE38
|
|
// (set) Token: 0x060019D7 RID: 6615 RVA: 0x0006EC6C File Offset: 0x0006CE6C
|
|
public unsafe EffectPool g_EffSprintF
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000810 RID: 2064
|
|
// (get) Token: 0x060019D8 RID: 6616 RVA: 0x0006EC94 File Offset: 0x0006CE94
|
|
// (set) Token: 0x060019D9 RID: 6617 RVA: 0x0006ECC8 File Offset: 0x0006CEC8
|
|
public unsafe EffectPool g_EffSprintB
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000811 RID: 2065
|
|
// (get) Token: 0x060019DA RID: 6618 RVA: 0x0006ECF0 File Offset: 0x0006CEF0
|
|
// (set) Token: 0x060019DB RID: 6619 RVA: 0x0006ED24 File Offset: 0x0006CF24
|
|
public unsafe EffectPool g_EffSprintL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000812 RID: 2066
|
|
// (get) Token: 0x060019DC RID: 6620 RVA: 0x0006ED4C File Offset: 0x0006CF4C
|
|
// (set) Token: 0x060019DD RID: 6621 RVA: 0x0006ED80 File Offset: 0x0006CF80
|
|
public unsafe EffectPool g_EffSprintR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000813 RID: 2067
|
|
// (get) Token: 0x060019DE RID: 6622 RVA: 0x0006EDA8 File Offset: 0x0006CFA8
|
|
// (set) Token: 0x060019DF RID: 6623 RVA: 0x0006EDDC File Offset: 0x0006CFDC
|
|
public unsafe EffectPool g_EffSprintF_Loop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000814 RID: 2068
|
|
// (get) Token: 0x060019E0 RID: 6624 RVA: 0x0006EE04 File Offset: 0x0006D004
|
|
// (set) Token: 0x060019E1 RID: 6625 RVA: 0x0006EE38 File Offset: 0x0006D038
|
|
public unsafe EffectPool g_EffSprintHand_Loop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000815 RID: 2069
|
|
// (get) Token: 0x060019E2 RID: 6626 RVA: 0x0006EE60 File Offset: 0x0006D060
|
|
// (set) Token: 0x060019E3 RID: 6627 RVA: 0x0006EE94 File Offset: 0x0006D094
|
|
public unsafe EffectPool g_EffWeaponExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000816 RID: 2070
|
|
// (get) Token: 0x060019E4 RID: 6628 RVA: 0x0006EEBC File Offset: 0x0006D0BC
|
|
// (set) Token: 0x060019E5 RID: 6629 RVA: 0x0006EEE4 File Offset: 0x0006D0E4
|
|
public unsafe bool g_bBeam
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000817 RID: 2071
|
|
// (get) Token: 0x060019E6 RID: 6630 RVA: 0x0006EF08 File Offset: 0x0006D108
|
|
// (set) Token: 0x060019E7 RID: 6631 RVA: 0x0006EF3C File Offset: 0x0006D13C
|
|
public unsafe ParticleSystem g_PsBeamL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000818 RID: 2072
|
|
// (get) Token: 0x060019E8 RID: 6632 RVA: 0x0006EF64 File Offset: 0x0006D164
|
|
// (set) Token: 0x060019E9 RID: 6633 RVA: 0x0006EF98 File Offset: 0x0006D198
|
|
public unsafe ParticleSystem g_PsBeamR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000819 RID: 2073
|
|
// (get) Token: 0x060019EA RID: 6634 RVA: 0x0006EFC0 File Offset: 0x0006D1C0
|
|
// (set) Token: 0x060019EB RID: 6635 RVA: 0x0006EFE8 File Offset: 0x0006D1E8
|
|
public unsafe Vector3 g_v3BeamLTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700081A RID: 2074
|
|
// (get) Token: 0x060019EC RID: 6636 RVA: 0x0006F00C File Offset: 0x0006D20C
|
|
// (set) Token: 0x060019ED RID: 6637 RVA: 0x0006F034 File Offset: 0x0006D234
|
|
public unsafe Vector3 g_v3BeamRTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700081B RID: 2075
|
|
// (get) Token: 0x060019EE RID: 6638 RVA: 0x0006F058 File Offset: 0x0006D258
|
|
// (set) Token: 0x060019EF RID: 6639 RVA: 0x0006F080 File Offset: 0x0006D280
|
|
public unsafe Vector3 g_v3BeamLMove
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700081C RID: 2076
|
|
// (get) Token: 0x060019F0 RID: 6640 RVA: 0x0006F0A4 File Offset: 0x0006D2A4
|
|
// (set) Token: 0x060019F1 RID: 6641 RVA: 0x0006F0CC File Offset: 0x0006D2CC
|
|
public unsafe Vector3 g_v3BeamRMove
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700081D RID: 2077
|
|
// (get) Token: 0x060019F2 RID: 6642 RVA: 0x0006F0F0 File Offset: 0x0006D2F0
|
|
// (set) Token: 0x060019F3 RID: 6643 RVA: 0x0006F10E File Offset: 0x0006D30E
|
|
public unsafe static float g_fBeamFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700081E RID: 2078
|
|
// (get) Token: 0x060019F4 RID: 6644 RVA: 0x0006F120 File Offset: 0x0006D320
|
|
// (set) Token: 0x060019F5 RID: 6645 RVA: 0x0006F148 File Offset: 0x0006D348
|
|
public unsafe float g_fBeamFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700081F RID: 2079
|
|
// (get) Token: 0x060019F6 RID: 6646 RVA: 0x0006F16C File Offset: 0x0006D36C
|
|
// (set) Token: 0x060019F7 RID: 6647 RVA: 0x0006F194 File Offset: 0x0006D394
|
|
public unsafe float g_fBeamSize
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000820 RID: 2080
|
|
// (get) Token: 0x060019F8 RID: 6648 RVA: 0x0006F1B8 File Offset: 0x0006D3B8
|
|
// (set) Token: 0x060019F9 RID: 6649 RVA: 0x0006F1E0 File Offset: 0x0006D3E0
|
|
public unsafe bool g_bBeamHitL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000821 RID: 2081
|
|
// (get) Token: 0x060019FA RID: 6650 RVA: 0x0006F204 File Offset: 0x0006D404
|
|
// (set) Token: 0x060019FB RID: 6651 RVA: 0x0006F22C File Offset: 0x0006D42C
|
|
public unsafe bool g_bBeamHitR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000822 RID: 2082
|
|
// (get) Token: 0x060019FC RID: 6652 RVA: 0x0006F250 File Offset: 0x0006D450
|
|
// (set) Token: 0x060019FD RID: 6653 RVA: 0x0006F278 File Offset: 0x0006D478
|
|
public unsafe bool g_bBulletEnable
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000823 RID: 2083
|
|
// (get) Token: 0x060019FE RID: 6654 RVA: 0x0006F29C File Offset: 0x0006D49C
|
|
// (set) Token: 0x060019FF RID: 6655 RVA: 0x0006F2BA File Offset: 0x0006D4BA
|
|
public unsafe static float g_fBulletFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000824 RID: 2084
|
|
// (get) Token: 0x06001A00 RID: 6656 RVA: 0x0006F2CC File Offset: 0x0006D4CC
|
|
// (set) Token: 0x06001A01 RID: 6657 RVA: 0x0006F2F4 File Offset: 0x0006D4F4
|
|
public unsafe float g_fBulletFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000825 RID: 2085
|
|
// (get) Token: 0x06001A02 RID: 6658 RVA: 0x0006F318 File Offset: 0x0006D518
|
|
// (set) Token: 0x06001A03 RID: 6659 RVA: 0x0006F340 File Offset: 0x0006D540
|
|
public unsafe bool g_bBulletFrieL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000826 RID: 2086
|
|
// (get) Token: 0x06001A04 RID: 6660 RVA: 0x0006F364 File Offset: 0x0006D564
|
|
// (set) Token: 0x06001A05 RID: 6661 RVA: 0x0006F382 File Offset: 0x0006D582
|
|
public unsafe static int g_iFireBallNum
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000827 RID: 2087
|
|
// (get) Token: 0x06001A06 RID: 6662 RVA: 0x0006F394 File Offset: 0x0006D594
|
|
// (set) Token: 0x06001A07 RID: 6663 RVA: 0x0006F3BC File Offset: 0x0006D5BC
|
|
public unsafe bool g_bFloorExp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000828 RID: 2088
|
|
// (get) Token: 0x06001A08 RID: 6664 RVA: 0x0006F3E0 File Offset: 0x0006D5E0
|
|
// (set) Token: 0x06001A09 RID: 6665 RVA: 0x0006F3FE File Offset: 0x0006D5FE
|
|
public unsafe static int g_iFloorExpNum
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000829 RID: 2089
|
|
// (get) Token: 0x06001A0A RID: 6666 RVA: 0x0006F410 File Offset: 0x0006D610
|
|
// (set) Token: 0x06001A0B RID: 6667 RVA: 0x0006F438 File Offset: 0x0006D638
|
|
public unsafe int g_iFloorExpNumVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700082A RID: 2090
|
|
// (get) Token: 0x06001A0C RID: 6668 RVA: 0x0006F45C File Offset: 0x0006D65C
|
|
// (set) Token: 0x06001A0D RID: 6669 RVA: 0x0006F484 File Offset: 0x0006D684
|
|
public unsafe float g_fFloorExpFrequency
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700082B RID: 2091
|
|
// (get) Token: 0x06001A0E RID: 6670 RVA: 0x0006F4A8 File Offset: 0x0006D6A8
|
|
// (set) Token: 0x06001A0F RID: 6671 RVA: 0x0006F4D0 File Offset: 0x0006D6D0
|
|
public unsafe float g_fFloorExpFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700082C RID: 2092
|
|
// (get) Token: 0x06001A10 RID: 6672 RVA: 0x0006F4F4 File Offset: 0x0006D6F4
|
|
// (set) Token: 0x06001A11 RID: 6673 RVA: 0x0006F51C File Offset: 0x0006D71C
|
|
public unsafe float g_LightRange
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700082D RID: 2093
|
|
// (get) Token: 0x06001A12 RID: 6674 RVA: 0x0006F540 File Offset: 0x0006D740
|
|
// (set) Token: 0x06001A13 RID: 6675 RVA: 0x0006F568 File Offset: 0x0006D768
|
|
public unsafe float g_LightIntensity
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700082E RID: 2094
|
|
// (get) Token: 0x06001A14 RID: 6676 RVA: 0x0006F58C File Offset: 0x0006D78C
|
|
// (set) Token: 0x06001A15 RID: 6677 RVA: 0x0006F5B4 File Offset: 0x0006D7B4
|
|
public unsafe float g_fLightDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700082F RID: 2095
|
|
// (get) Token: 0x06001A16 RID: 6678 RVA: 0x0006F5D8 File Offset: 0x0006D7D8
|
|
// (set) Token: 0x06001A17 RID: 6679 RVA: 0x0006F60C File Offset: 0x0006D80C
|
|
public unsafe Animator g_AniWeaponFace
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Animator(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000830 RID: 2096
|
|
// (get) Token: 0x06001A18 RID: 6680 RVA: 0x0006F634 File Offset: 0x0006D834
|
|
// (set) Token: 0x06001A19 RID: 6681 RVA: 0x0006F65C File Offset: 0x0006D85C
|
|
public unsafe float g_fAniWeaponFaceWeapon
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000831 RID: 2097
|
|
// (get) Token: 0x06001A1A RID: 6682 RVA: 0x0006F680 File Offset: 0x0006D880
|
|
// (set) Token: 0x06001A1B RID: 6683 RVA: 0x0006F6B4 File Offset: 0x0006D8B4
|
|
public unsafe Il2CppReferenceArray<MeshRenderer> DamagedObject
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000832 RID: 2098
|
|
// (get) Token: 0x06001A1C RID: 6684 RVA: 0x0006F6DC File Offset: 0x0006D8DC
|
|
// (set) Token: 0x06001A1D RID: 6685 RVA: 0x0006F710 File Offset: 0x0006D910
|
|
public unsafe GameObject ExplosionPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000833 RID: 2099
|
|
// (get) Token: 0x06001A1E RID: 6686 RVA: 0x0006F738 File Offset: 0x0006D938
|
|
// (set) Token: 0x06001A1F RID: 6687 RVA: 0x0006F76C File Offset: 0x0006D96C
|
|
public unsafe Il2CppReferenceArray<SphereCollider> SC_Weapon
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000834 RID: 2100
|
|
// (get) Token: 0x06001A20 RID: 6688 RVA: 0x0006F794 File Offset: 0x0006D994
|
|
// (set) Token: 0x06001A21 RID: 6689 RVA: 0x0006F7C8 File Offset: 0x0006D9C8
|
|
public unsafe Il2CppReferenceArray<BoxCollider> BC_Weapon
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000835 RID: 2101
|
|
// (get) Token: 0x06001A22 RID: 6690 RVA: 0x0006F7F0 File Offset: 0x0006D9F0
|
|
// (set) Token: 0x06001A23 RID: 6691 RVA: 0x0006F818 File Offset: 0x0006DA18
|
|
public unsafe bool g_bDeath
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000836 RID: 2102
|
|
// (get) Token: 0x06001A24 RID: 6692 RVA: 0x0006F83C File Offset: 0x0006DA3C
|
|
// (set) Token: 0x06001A25 RID: 6693 RVA: 0x0006F864 File Offset: 0x0006DA64
|
|
public unsafe float g_fDeathExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000837 RID: 2103
|
|
// (get) Token: 0x06001A26 RID: 6694 RVA: 0x0006F888 File Offset: 0x0006DA88
|
|
// (set) Token: 0x06001A27 RID: 6695 RVA: 0x0006F8B0 File Offset: 0x0006DAB0
|
|
public unsafe float g_fDamagedRemove
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000838 RID: 2104
|
|
// (get) Token: 0x06001A28 RID: 6696 RVA: 0x0006F8D4 File Offset: 0x0006DAD4
|
|
// (set) Token: 0x06001A29 RID: 6697 RVA: 0x0006F8FC File Offset: 0x0006DAFC
|
|
public unsafe bool g_bBodyDestoryLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000839 RID: 2105
|
|
// (get) Token: 0x06001A2A RID: 6698 RVA: 0x0006F920 File Offset: 0x0006DB20
|
|
// (set) Token: 0x06001A2B RID: 6699 RVA: 0x0006F954 File Offset: 0x0006DB54
|
|
public unsafe ParticleSystem PS_WeaponDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700083A RID: 2106
|
|
// (get) Token: 0x06001A2C RID: 6700 RVA: 0x0006F97C File Offset: 0x0006DB7C
|
|
// (set) Token: 0x06001A2D RID: 6701 RVA: 0x0006F9B0 File Offset: 0x0006DBB0
|
|
public unsafe ParticleSystem PS_CharDestoryLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700083B RID: 2107
|
|
// (get) Token: 0x06001A2E RID: 6702 RVA: 0x0006F9D8 File Offset: 0x0006DBD8
|
|
// (set) Token: 0x06001A2F RID: 6703 RVA: 0x0006FA0C File Offset: 0x0006DC0C
|
|
public unsafe ParticleSystem PS_CharDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700083C RID: 2108
|
|
// (get) Token: 0x06001A30 RID: 6704 RVA: 0x0006FA34 File Offset: 0x0006DC34
|
|
// (set) Token: 0x06001A31 RID: 6705 RVA: 0x0006FA5C File Offset: 0x0006DC5C
|
|
public unsafe bool g_bSuck
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700083D RID: 2109
|
|
// (get) Token: 0x06001A32 RID: 6706 RVA: 0x0006FA80 File Offset: 0x0006DC80
|
|
// (set) Token: 0x06001A33 RID: 6707 RVA: 0x0006FAA8 File Offset: 0x0006DCA8
|
|
public unsafe float g_fSuckVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700083E RID: 2110
|
|
// (get) Token: 0x06001A34 RID: 6708 RVA: 0x0006FACC File Offset: 0x0006DCCC
|
|
// (set) Token: 0x06001A35 RID: 6709 RVA: 0x0006FAF4 File Offset: 0x0006DCF4
|
|
public unsafe bool g_bPlus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700083F RID: 2111
|
|
// (get) Token: 0x06001A36 RID: 6710 RVA: 0x0006FB18 File Offset: 0x0006DD18
|
|
// (set) Token: 0x06001A37 RID: 6711 RVA: 0x0006FB4C File Offset: 0x0006DD4C
|
|
public unsafe GameObject SE_ScriptEarthquake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000840 RID: 2112
|
|
// (get) Token: 0x06001A38 RID: 6712 RVA: 0x0006FB74 File Offset: 0x0006DD74
|
|
// (set) Token: 0x06001A39 RID: 6713 RVA: 0x0006FBA8 File Offset: 0x0006DDA8
|
|
public unsafe GameObject SE_ScriptWind
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000841 RID: 2113
|
|
// (get) Token: 0x06001A3A RID: 6714 RVA: 0x0006FBD0 File Offset: 0x0006DDD0
|
|
// (set) Token: 0x06001A3B RID: 6715 RVA: 0x0006FC04 File Offset: 0x0006DE04
|
|
public unsafe GameObject SE_ScriptWood
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000842 RID: 2114
|
|
// (get) Token: 0x06001A3C RID: 6716 RVA: 0x0006FC2C File Offset: 0x0006DE2C
|
|
// (set) Token: 0x06001A3D RID: 6717 RVA: 0x0006FC60 File Offset: 0x0006DE60
|
|
public unsafe GameObject SE_ScriptDrag
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000843 RID: 2115
|
|
// (get) Token: 0x06001A3E RID: 6718 RVA: 0x0006FC88 File Offset: 0x0006DE88
|
|
// (set) Token: 0x06001A3F RID: 6719 RVA: 0x0006FCBC File Offset: 0x0006DEBC
|
|
public unsafe GameObject SE_ScriptFly
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000844 RID: 2116
|
|
// (get) Token: 0x06001A40 RID: 6720 RVA: 0x0006FCE4 File Offset: 0x0006DEE4
|
|
// (set) Token: 0x06001A41 RID: 6721 RVA: 0x0006FD18 File Offset: 0x0006DF18
|
|
public unsafe GameObject SE_ScriptStartFight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000845 RID: 2117
|
|
// (get) Token: 0x06001A42 RID: 6722 RVA: 0x0006FD40 File Offset: 0x0006DF40
|
|
// (set) Token: 0x06001A43 RID: 6723 RVA: 0x0006FD74 File Offset: 0x0006DF74
|
|
public unsafe GameObject SE_ScriptDestroyStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000846 RID: 2118
|
|
// (get) Token: 0x06001A44 RID: 6724 RVA: 0x0006FD9C File Offset: 0x0006DF9C
|
|
// (set) Token: 0x06001A45 RID: 6725 RVA: 0x0006FDD0 File Offset: 0x0006DFD0
|
|
public unsafe GameObject SE_ScriptDestroy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000847 RID: 2119
|
|
// (get) Token: 0x06001A46 RID: 6726 RVA: 0x0006FDF8 File Offset: 0x0006DFF8
|
|
// (set) Token: 0x06001A47 RID: 6727 RVA: 0x0006FE2C File Offset: 0x0006E02C
|
|
public unsafe GameObject SE_Move
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000848 RID: 2120
|
|
// (get) Token: 0x06001A48 RID: 6728 RVA: 0x0006FE54 File Offset: 0x0006E054
|
|
// (set) Token: 0x06001A49 RID: 6729 RVA: 0x0006FE88 File Offset: 0x0006E088
|
|
public unsafe GameObject SE_StartUp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000849 RID: 2121
|
|
// (get) Token: 0x06001A4A RID: 6730 RVA: 0x0006FEB0 File Offset: 0x0006E0B0
|
|
// (set) Token: 0x06001A4B RID: 6731 RVA: 0x0006FEE4 File Offset: 0x0006E0E4
|
|
public unsafe GameObject SE_StartUpWind
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700084A RID: 2122
|
|
// (get) Token: 0x06001A4C RID: 6732 RVA: 0x0006FF0C File Offset: 0x0006E10C
|
|
// (set) Token: 0x06001A4D RID: 6733 RVA: 0x0006FF40 File Offset: 0x0006E140
|
|
public unsafe GameObject SE_BeamShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700084B RID: 2123
|
|
// (get) Token: 0x06001A4E RID: 6734 RVA: 0x0006FF68 File Offset: 0x0006E168
|
|
// (set) Token: 0x06001A4F RID: 6735 RVA: 0x0006FF9C File Offset: 0x0006E19C
|
|
public unsafe GameObject SE_Beam
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700084C RID: 2124
|
|
// (get) Token: 0x06001A50 RID: 6736 RVA: 0x0006FFC4 File Offset: 0x0006E1C4
|
|
// (set) Token: 0x06001A51 RID: 6737 RVA: 0x0006FFF8 File Offset: 0x0006E1F8
|
|
public unsafe GameObject SE_BeamCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700084D RID: 2125
|
|
// (get) Token: 0x06001A52 RID: 6738 RVA: 0x00070020 File Offset: 0x0006E220
|
|
// (set) Token: 0x06001A53 RID: 6739 RVA: 0x00070054 File Offset: 0x0006E254
|
|
public unsafe GameObject SE_AFour
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700084E RID: 2126
|
|
// (get) Token: 0x06001A54 RID: 6740 RVA: 0x0007007C File Offset: 0x0006E27C
|
|
// (set) Token: 0x06001A55 RID: 6741 RVA: 0x000700B0 File Offset: 0x0006E2B0
|
|
public unsafe GameObject SE_AHammer
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700084F RID: 2127
|
|
// (get) Token: 0x06001A56 RID: 6742 RVA: 0x000700D8 File Offset: 0x0006E2D8
|
|
// (set) Token: 0x06001A57 RID: 6743 RVA: 0x0007010C File Offset: 0x0006E30C
|
|
public unsafe GameObject SE_AJump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000850 RID: 2128
|
|
// (get) Token: 0x06001A58 RID: 6744 RVA: 0x00070134 File Offset: 0x0006E334
|
|
// (set) Token: 0x06001A59 RID: 6745 RVA: 0x00070168 File Offset: 0x0006E368
|
|
public unsafe GameObject SE_ASprint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000851 RID: 2129
|
|
// (get) Token: 0x06001A5A RID: 6746 RVA: 0x00070190 File Offset: 0x0006E390
|
|
// (set) Token: 0x06001A5B RID: 6747 RVA: 0x000701C4 File Offset: 0x0006E3C4
|
|
public unsafe GameObject SE_ARotateStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000852 RID: 2130
|
|
// (get) Token: 0x06001A5C RID: 6748 RVA: 0x000701EC File Offset: 0x0006E3EC
|
|
// (set) Token: 0x06001A5D RID: 6749 RVA: 0x00070220 File Offset: 0x0006E420
|
|
public unsafe GameObject SE_ABulletCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000853 RID: 2131
|
|
// (get) Token: 0x06001A5E RID: 6750 RVA: 0x00070248 File Offset: 0x0006E448
|
|
// (set) Token: 0x06001A5F RID: 6751 RVA: 0x0007027C File Offset: 0x0006E47C
|
|
public unsafe GameObject SE_ABulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000854 RID: 2132
|
|
// (get) Token: 0x06001A60 RID: 6752 RVA: 0x000702A4 File Offset: 0x0006E4A4
|
|
// (set) Token: 0x06001A61 RID: 6753 RVA: 0x000702D8 File Offset: 0x0006E4D8
|
|
public unsafe GameObject SE_ABulletCollisionPlayer
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000855 RID: 2133
|
|
// (get) Token: 0x06001A62 RID: 6754 RVA: 0x00070300 File Offset: 0x0006E500
|
|
// (set) Token: 0x06001A63 RID: 6755 RVA: 0x00070334 File Offset: 0x0006E534
|
|
public unsafe GameObject SE_AUpDrag
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000856 RID: 2134
|
|
// (get) Token: 0x06001A64 RID: 6756 RVA: 0x0007035C File Offset: 0x0006E55C
|
|
// (set) Token: 0x06001A65 RID: 6757 RVA: 0x00070390 File Offset: 0x0006E590
|
|
public unsafe GameObject SE_AUp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000857 RID: 2135
|
|
// (get) Token: 0x06001A66 RID: 6758 RVA: 0x000703B8 File Offset: 0x0006E5B8
|
|
// (set) Token: 0x06001A67 RID: 6759 RVA: 0x000703EC File Offset: 0x0006E5EC
|
|
public unsafe GameObject SE_FloorExp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000858 RID: 2136
|
|
// (get) Token: 0x06001A68 RID: 6760 RVA: 0x00070414 File Offset: 0x0006E614
|
|
// (set) Token: 0x06001A69 RID: 6761 RVA: 0x00070448 File Offset: 0x0006E648
|
|
public unsafe GameObject SE_FireBallShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000859 RID: 2137
|
|
// (get) Token: 0x06001A6A RID: 6762 RVA: 0x00070470 File Offset: 0x0006E670
|
|
// (set) Token: 0x06001A6B RID: 6763 RVA: 0x000704A4 File Offset: 0x0006E6A4
|
|
public unsafe GameObject SE_FireBallLoop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700085A RID: 2138
|
|
// (get) Token: 0x06001A6C RID: 6764 RVA: 0x000704CC File Offset: 0x0006E6CC
|
|
// (set) Token: 0x06001A6D RID: 6765 RVA: 0x00070500 File Offset: 0x0006E700
|
|
public unsafe GameObject SE_CDeadImpact
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700085B RID: 2139
|
|
// (get) Token: 0x06001A6E RID: 6766 RVA: 0x00070528 File Offset: 0x0006E728
|
|
// (set) Token: 0x06001A6F RID: 6767 RVA: 0x0007055C File Offset: 0x0006E75C
|
|
public unsafe GameObject SE_WDeadImpact
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700085C RID: 2140
|
|
// (get) Token: 0x06001A70 RID: 6768 RVA: 0x00070584 File Offset: 0x0006E784
|
|
// (set) Token: 0x06001A71 RID: 6769 RVA: 0x000705B8 File Offset: 0x0006E7B8
|
|
public unsafe SoundEffect g_SEScriptEarthquake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700085D RID: 2141
|
|
// (get) Token: 0x06001A72 RID: 6770 RVA: 0x000705E0 File Offset: 0x0006E7E0
|
|
// (set) Token: 0x06001A73 RID: 6771 RVA: 0x00070614 File Offset: 0x0006E814
|
|
public unsafe SoundEffect g_SEScriptWind
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700085E RID: 2142
|
|
// (get) Token: 0x06001A74 RID: 6772 RVA: 0x0007063C File Offset: 0x0006E83C
|
|
// (set) Token: 0x06001A75 RID: 6773 RVA: 0x00070670 File Offset: 0x0006E870
|
|
public unsafe SoundEffect g_SEScriptWood
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700085F RID: 2143
|
|
// (get) Token: 0x06001A76 RID: 6774 RVA: 0x00070698 File Offset: 0x0006E898
|
|
// (set) Token: 0x06001A77 RID: 6775 RVA: 0x000706CC File Offset: 0x0006E8CC
|
|
public unsafe SoundEffect g_SEScriptDrag
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000860 RID: 2144
|
|
// (get) Token: 0x06001A78 RID: 6776 RVA: 0x000706F4 File Offset: 0x0006E8F4
|
|
// (set) Token: 0x06001A79 RID: 6777 RVA: 0x00070728 File Offset: 0x0006E928
|
|
public unsafe SoundEffect g_SEScriptFly
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000861 RID: 2145
|
|
// (get) Token: 0x06001A7A RID: 6778 RVA: 0x00070750 File Offset: 0x0006E950
|
|
// (set) Token: 0x06001A7B RID: 6779 RVA: 0x00070784 File Offset: 0x0006E984
|
|
public unsafe SoundEffect g_SEScriptStartFight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000862 RID: 2146
|
|
// (get) Token: 0x06001A7C RID: 6780 RVA: 0x000707AC File Offset: 0x0006E9AC
|
|
// (set) Token: 0x06001A7D RID: 6781 RVA: 0x000707E0 File Offset: 0x0006E9E0
|
|
public unsafe SoundEffect g_SEScriptDestroyStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000863 RID: 2147
|
|
// (get) Token: 0x06001A7E RID: 6782 RVA: 0x00070808 File Offset: 0x0006EA08
|
|
// (set) Token: 0x06001A7F RID: 6783 RVA: 0x0007083C File Offset: 0x0006EA3C
|
|
public unsafe SoundEffect g_SEScriptDestroy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000864 RID: 2148
|
|
// (get) Token: 0x06001A80 RID: 6784 RVA: 0x00070864 File Offset: 0x0006EA64
|
|
// (set) Token: 0x06001A81 RID: 6785 RVA: 0x00070898 File Offset: 0x0006EA98
|
|
public unsafe SoundEffect g_SEMove
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000865 RID: 2149
|
|
// (get) Token: 0x06001A82 RID: 6786 RVA: 0x000708C0 File Offset: 0x0006EAC0
|
|
// (set) Token: 0x06001A83 RID: 6787 RVA: 0x000708F4 File Offset: 0x0006EAF4
|
|
public unsafe SoundEffect g_SEStartUp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000866 RID: 2150
|
|
// (get) Token: 0x06001A84 RID: 6788 RVA: 0x0007091C File Offset: 0x0006EB1C
|
|
// (set) Token: 0x06001A85 RID: 6789 RVA: 0x00070950 File Offset: 0x0006EB50
|
|
public unsafe SoundEffect g_SEStartUpWind
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000867 RID: 2151
|
|
// (get) Token: 0x06001A86 RID: 6790 RVA: 0x00070978 File Offset: 0x0006EB78
|
|
// (set) Token: 0x06001A87 RID: 6791 RVA: 0x000709AC File Offset: 0x0006EBAC
|
|
public unsafe SoundEffect g_SEBeamShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000868 RID: 2152
|
|
// (get) Token: 0x06001A88 RID: 6792 RVA: 0x000709D4 File Offset: 0x0006EBD4
|
|
// (set) Token: 0x06001A89 RID: 6793 RVA: 0x00070A08 File Offset: 0x0006EC08
|
|
public unsafe SoundEffect g_SEBeam
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000869 RID: 2153
|
|
// (get) Token: 0x06001A8A RID: 6794 RVA: 0x00070A30 File Offset: 0x0006EC30
|
|
// (set) Token: 0x06001A8B RID: 6795 RVA: 0x00070A64 File Offset: 0x0006EC64
|
|
public unsafe SoundEffect g_SEBeamCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700086A RID: 2154
|
|
// (get) Token: 0x06001A8C RID: 6796 RVA: 0x00070A8C File Offset: 0x0006EC8C
|
|
// (set) Token: 0x06001A8D RID: 6797 RVA: 0x00070AC0 File Offset: 0x0006ECC0
|
|
public unsafe SoundEffect g_SEAFour
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700086B RID: 2155
|
|
// (get) Token: 0x06001A8E RID: 6798 RVA: 0x00070AE8 File Offset: 0x0006ECE8
|
|
// (set) Token: 0x06001A8F RID: 6799 RVA: 0x00070B1C File Offset: 0x0006ED1C
|
|
public unsafe SoundEffect g_SEAHammer
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700086C RID: 2156
|
|
// (get) Token: 0x06001A90 RID: 6800 RVA: 0x00070B44 File Offset: 0x0006ED44
|
|
// (set) Token: 0x06001A91 RID: 6801 RVA: 0x00070B78 File Offset: 0x0006ED78
|
|
public unsafe SoundEffect g_SEAJump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700086D RID: 2157
|
|
// (get) Token: 0x06001A92 RID: 6802 RVA: 0x00070BA0 File Offset: 0x0006EDA0
|
|
// (set) Token: 0x06001A93 RID: 6803 RVA: 0x00070BD4 File Offset: 0x0006EDD4
|
|
public unsafe SoundEffect g_SEASprint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700086E RID: 2158
|
|
// (get) Token: 0x06001A94 RID: 6804 RVA: 0x00070BFC File Offset: 0x0006EDFC
|
|
// (set) Token: 0x06001A95 RID: 6805 RVA: 0x00070C30 File Offset: 0x0006EE30
|
|
public unsafe SoundEffect g_SEARotateStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700086F RID: 2159
|
|
// (get) Token: 0x06001A96 RID: 6806 RVA: 0x00070C58 File Offset: 0x0006EE58
|
|
// (set) Token: 0x06001A97 RID: 6807 RVA: 0x00070C8C File Offset: 0x0006EE8C
|
|
public unsafe SoundEffect g_SEABulletCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000870 RID: 2160
|
|
// (get) Token: 0x06001A98 RID: 6808 RVA: 0x00070CB4 File Offset: 0x0006EEB4
|
|
// (set) Token: 0x06001A99 RID: 6809 RVA: 0x00070CE8 File Offset: 0x0006EEE8
|
|
public unsafe SoundEffect g_SEAUpDrag
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000871 RID: 2161
|
|
// (get) Token: 0x06001A9A RID: 6810 RVA: 0x00070D10 File Offset: 0x0006EF10
|
|
// (set) Token: 0x06001A9B RID: 6811 RVA: 0x00070D44 File Offset: 0x0006EF44
|
|
public unsafe SoundEffect g_SEAUp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000872 RID: 2162
|
|
// (get) Token: 0x06001A9C RID: 6812 RVA: 0x00070D6C File Offset: 0x0006EF6C
|
|
// (set) Token: 0x06001A9D RID: 6813 RVA: 0x00070DA0 File Offset: 0x0006EFA0
|
|
public unsafe SoundEffect g_SEFloorExp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000873 RID: 2163
|
|
// (get) Token: 0x06001A9E RID: 6814 RVA: 0x00070DC8 File Offset: 0x0006EFC8
|
|
// (set) Token: 0x06001A9F RID: 6815 RVA: 0x00070DFC File Offset: 0x0006EFFC
|
|
public unsafe SoundEffect g_SECDeadImpact
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000874 RID: 2164
|
|
// (get) Token: 0x06001AA0 RID: 6816 RVA: 0x00070E24 File Offset: 0x0006F024
|
|
// (set) Token: 0x06001AA1 RID: 6817 RVA: 0x00070E58 File Offset: 0x0006F058
|
|
public unsafe SoundEffect g_SEWDeadImpact
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000875 RID: 2165
|
|
// (get) Token: 0x06001AA2 RID: 6818 RVA: 0x00070E80 File Offset: 0x0006F080
|
|
// (set) Token: 0x06001AA3 RID: 6819 RVA: 0x00070EB4 File Offset: 0x0006F0B4
|
|
public unsafe SoundEffectPool g_SEPABulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000876 RID: 2166
|
|
// (get) Token: 0x06001AA4 RID: 6820 RVA: 0x00070EDC File Offset: 0x0006F0DC
|
|
// (set) Token: 0x06001AA5 RID: 6821 RVA: 0x00070F10 File Offset: 0x0006F110
|
|
public unsafe SoundEffectPool g_SEPABulletCollisionPlayer
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000877 RID: 2167
|
|
// (get) Token: 0x06001AA6 RID: 6822 RVA: 0x00070F38 File Offset: 0x0006F138
|
|
// (set) Token: 0x06001AA7 RID: 6823 RVA: 0x00070F6C File Offset: 0x0006F16C
|
|
public unsafe SoundEffectPool g_SEFireBallShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000878 RID: 2168
|
|
// (get) Token: 0x06001AA8 RID: 6824 RVA: 0x00070F94 File Offset: 0x0006F194
|
|
// (set) Token: 0x06001AA9 RID: 6825 RVA: 0x00070FC8 File Offset: 0x0006F1C8
|
|
public unsafe SoundEffectPool g_SEFireBallLoop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000879 RID: 2169
|
|
// (get) Token: 0x06001AAA RID: 6826 RVA: 0x00070FF0 File Offset: 0x0006F1F0
|
|
// (set) Token: 0x06001AAB RID: 6827 RVA: 0x00071018 File Offset: 0x0006F218
|
|
public unsafe bool g_bSEScriptEarthquake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700087A RID: 2170
|
|
// (get) Token: 0x06001AAC RID: 6828 RVA: 0x0007103C File Offset: 0x0006F23C
|
|
// (set) Token: 0x06001AAD RID: 6829 RVA: 0x00071064 File Offset: 0x0006F264
|
|
public unsafe float g_fSEScriptEarthquakeVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700087B RID: 2171
|
|
// (get) Token: 0x06001AAE RID: 6830 RVA: 0x00071088 File Offset: 0x0006F288
|
|
// (set) Token: 0x06001AAF RID: 6831 RVA: 0x000710B0 File Offset: 0x0006F2B0
|
|
public unsafe int g_iSEScriptWood
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700087C RID: 2172
|
|
// (get) Token: 0x06001AB0 RID: 6832 RVA: 0x000710D4 File Offset: 0x0006F2D4
|
|
// (set) Token: 0x06001AB1 RID: 6833 RVA: 0x000710F2 File Offset: 0x0006F2F2
|
|
public unsafe static float g_fSEScriptWoodFrequency01
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700087D RID: 2173
|
|
// (get) Token: 0x06001AB2 RID: 6834 RVA: 0x00071104 File Offset: 0x0006F304
|
|
// (set) Token: 0x06001AB3 RID: 6835 RVA: 0x00071122 File Offset: 0x0006F322
|
|
public unsafe static float g_fSEScriptWoodFrequency02
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700087E RID: 2174
|
|
// (get) Token: 0x06001AB4 RID: 6836 RVA: 0x00071134 File Offset: 0x0006F334
|
|
// (set) Token: 0x06001AB5 RID: 6837 RVA: 0x0007115C File Offset: 0x0006F35C
|
|
public unsafe float g_fSEScriptWoodFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700087F RID: 2175
|
|
// (get) Token: 0x06001AB6 RID: 6838 RVA: 0x00071180 File Offset: 0x0006F380
|
|
// (set) Token: 0x06001AB7 RID: 6839 RVA: 0x0007119E File Offset: 0x0006F39E
|
|
public unsafe static float g_fSEScriptDragFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000880 RID: 2176
|
|
// (get) Token: 0x06001AB8 RID: 6840 RVA: 0x000711B0 File Offset: 0x0006F3B0
|
|
// (set) Token: 0x06001AB9 RID: 6841 RVA: 0x000711D8 File Offset: 0x0006F3D8
|
|
public unsafe float g_fSEScriptDragFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000881 RID: 2177
|
|
// (get) Token: 0x06001ABA RID: 6842 RVA: 0x000711FC File Offset: 0x0006F3FC
|
|
// (set) Token: 0x06001ABB RID: 6843 RVA: 0x00071224 File Offset: 0x0006F424
|
|
public unsafe bool g_bSEScriptDestroy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000882 RID: 2178
|
|
// (get) Token: 0x06001ABC RID: 6844 RVA: 0x00071248 File Offset: 0x0006F448
|
|
// (set) Token: 0x06001ABD RID: 6845 RVA: 0x00071270 File Offset: 0x0006F470
|
|
public unsafe float g_fSEScriptDestroyVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000883 RID: 2179
|
|
// (get) Token: 0x06001ABE RID: 6846 RVA: 0x00071294 File Offset: 0x0006F494
|
|
// (set) Token: 0x06001ABF RID: 6847 RVA: 0x000712BC File Offset: 0x0006F4BC
|
|
public unsafe bool g_bSEMove
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000884 RID: 2180
|
|
// (get) Token: 0x06001AC0 RID: 6848 RVA: 0x000712E0 File Offset: 0x0006F4E0
|
|
// (set) Token: 0x06001AC1 RID: 6849 RVA: 0x00071308 File Offset: 0x0006F508
|
|
public unsafe bool g_bSEMoveSpeed
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000885 RID: 2181
|
|
// (get) Token: 0x06001AC2 RID: 6850 RVA: 0x0007132C File Offset: 0x0006F52C
|
|
// (set) Token: 0x06001AC3 RID: 6851 RVA: 0x00071354 File Offset: 0x0006F554
|
|
public unsafe float g_fSEMoveVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000886 RID: 2182
|
|
// (get) Token: 0x06001AC4 RID: 6852 RVA: 0x00071378 File Offset: 0x0006F578
|
|
// (set) Token: 0x06001AC5 RID: 6853 RVA: 0x000713A0 File Offset: 0x0006F5A0
|
|
public unsafe float g_fSEMovePitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000887 RID: 2183
|
|
// (get) Token: 0x06001AC6 RID: 6854 RVA: 0x000713C4 File Offset: 0x0006F5C4
|
|
// (set) Token: 0x06001AC7 RID: 6855 RVA: 0x000713EC File Offset: 0x0006F5EC
|
|
public unsafe bool g_bSEStartUpWind
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000888 RID: 2184
|
|
// (get) Token: 0x06001AC8 RID: 6856 RVA: 0x00071410 File Offset: 0x0006F610
|
|
// (set) Token: 0x06001AC9 RID: 6857 RVA: 0x00071438 File Offset: 0x0006F638
|
|
public unsafe float g_fSEStartUpWindVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000889 RID: 2185
|
|
// (get) Token: 0x06001ACA RID: 6858 RVA: 0x0007145C File Offset: 0x0006F65C
|
|
// (set) Token: 0x06001ACB RID: 6859 RVA: 0x00071484 File Offset: 0x0006F684
|
|
public unsafe float g_fSEStartUpWindPitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700088A RID: 2186
|
|
// (get) Token: 0x06001ACC RID: 6860 RVA: 0x000714A8 File Offset: 0x0006F6A8
|
|
// (set) Token: 0x06001ACD RID: 6861 RVA: 0x000714D0 File Offset: 0x0006F6D0
|
|
public unsafe float g_fSEBeamVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700088B RID: 2187
|
|
// (get) Token: 0x06001ACE RID: 6862 RVA: 0x000714F4 File Offset: 0x0006F6F4
|
|
// (set) Token: 0x06001ACF RID: 6863 RVA: 0x0007151C File Offset: 0x0006F71C
|
|
public unsafe float g_fSEBeamPitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700088C RID: 2188
|
|
// (get) Token: 0x06001AD0 RID: 6864 RVA: 0x00071540 File Offset: 0x0006F740
|
|
// (set) Token: 0x06001AD1 RID: 6865 RVA: 0x00071568 File Offset: 0x0006F768
|
|
public unsafe bool g_bSEAUpDrag
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700088D RID: 2189
|
|
// (get) Token: 0x06001AD2 RID: 6866 RVA: 0x0007158C File Offset: 0x0006F78C
|
|
// (set) Token: 0x06001AD3 RID: 6867 RVA: 0x000715B4 File Offset: 0x0006F7B4
|
|
public unsafe float g_fSEAUpDragVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x040012F2 RID: 4850
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
|
|
|
|
// Token: 0x040012F3 RID: 4851
|
|
private static readonly IntPtr NativeFieldInfoPtr_PosWeaponRoot;
|
|
|
|
// Token: 0x040012F4 RID: 4852
|
|
private static readonly IntPtr NativeFieldInfoPtr_BoneWeaponRoot;
|
|
|
|
// Token: 0x040012F5 RID: 4853
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CCPosWeapoinFollow;
|
|
|
|
// Token: 0x040012F6 RID: 4854
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_TPosWeaponFollow;
|
|
|
|
// Token: 0x040012F7 RID: 4855
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponMove;
|
|
|
|
// Token: 0x040012F8 RID: 4856
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMesh;
|
|
|
|
// Token: 0x040012F9 RID: 4857
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CharMesh;
|
|
|
|
// Token: 0x040012FA RID: 4858
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
|
|
|
|
// Token: 0x040012FB RID: 4859
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MatWHead;
|
|
|
|
// Token: 0x040012FC RID: 4860
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandL;
|
|
|
|
// Token: 0x040012FD RID: 4861
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandR;
|
|
|
|
// Token: 0x040012FE RID: 4862
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fMCharDamage;
|
|
|
|
// Token: 0x040012FF RID: 4863
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fMWHeadDamage;
|
|
|
|
// Token: 0x04001300 RID: 4864
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandLDamege;
|
|
|
|
// Token: 0x04001301 RID: 4865
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandRDamage;
|
|
|
|
// Token: 0x04001302 RID: 4866
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;
|
|
|
|
// Token: 0x04001303 RID: 4867
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CWHeadGlow;
|
|
|
|
// Token: 0x04001304 RID: 4868
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CWHandLGlow;
|
|
|
|
// Token: 0x04001305 RID: 4869
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CWhandRGlow;
|
|
|
|
// Token: 0x04001306 RID: 4870
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bOpeningMaterial;
|
|
|
|
// Token: 0x04001307 RID: 4871
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bWHandL;
|
|
|
|
// Token: 0x04001308 RID: 4872
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bWHandR;
|
|
|
|
// Token: 0x04001309 RID: 4873
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bWHead;
|
|
|
|
// Token: 0x0400130A RID: 4874
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusL;
|
|
|
|
// Token: 0x0400130B RID: 4875
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusR;
|
|
|
|
// Token: 0x0400130C RID: 4876
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWHeadPlus;
|
|
|
|
// Token: 0x0400130D RID: 4877
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Floor;
|
|
|
|
// Token: 0x0400130E RID: 4878
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Head;
|
|
|
|
// Token: 0x0400130F RID: 4879
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HeadStart;
|
|
|
|
// Token: 0x04001310 RID: 4880
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
|
|
|
|
// Token: 0x04001311 RID: 4881
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandL;
|
|
|
|
// Token: 0x04001312 RID: 4882
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandR;
|
|
|
|
// Token: 0x04001313 RID: 4883
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandLStart;
|
|
|
|
// Token: 0x04001314 RID: 4884
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandRStart;
|
|
|
|
// Token: 0x04001315 RID: 4885
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandL;
|
|
|
|
// Token: 0x04001316 RID: 4886
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandR;
|
|
|
|
// Token: 0x04001317 RID: 4887
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01;
|
|
|
|
// Token: 0x04001318 RID: 4888
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02;
|
|
|
|
// Token: 0x04001319 RID: 4889
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03;
|
|
|
|
// Token: 0x0400131A RID: 4890
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer;
|
|
|
|
// Token: 0x0400131B RID: 4891
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackUp_End;
|
|
|
|
// Token: 0x0400131C RID: 4892
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackJump;
|
|
|
|
// Token: 0x0400131D RID: 4893
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart;
|
|
|
|
// Token: 0x0400131E RID: 4894
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStartPlus;
|
|
|
|
// Token: 0x0400131F RID: 4895
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate;
|
|
|
|
// Token: 0x04001320 RID: 4896
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam;
|
|
|
|
// Token: 0x04001321 RID: 4897
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision;
|
|
|
|
// Token: 0x04001322 RID: 4898
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart;
|
|
|
|
// Token: 0x04001323 RID: 4899
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Bullet;
|
|
|
|
// Token: 0x04001324 RID: 4900
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_BulletCollision;
|
|
|
|
// Token: 0x04001325 RID: 4901
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffBulletFire;
|
|
|
|
// Token: 0x04001326 RID: 4902
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffOpening01;
|
|
|
|
// Token: 0x04001327 RID: 4903
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffOpening02;
|
|
|
|
// Token: 0x04001328 RID: 4904
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffFireBallV2;
|
|
|
|
// Token: 0x04001329 RID: 4905
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffFloorExp;
|
|
|
|
// Token: 0x0400132A RID: 4906
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffAttackJumpPlus;
|
|
|
|
// Token: 0x0400132B RID: 4907
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffAttackUpPlus;
|
|
|
|
// Token: 0x0400132C RID: 4908
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront;
|
|
|
|
// Token: 0x0400132D RID: 4909
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintBack;
|
|
|
|
// Token: 0x0400132E RID: 4910
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintLeft;
|
|
|
|
// Token: 0x0400132F RID: 4911
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintRight;
|
|
|
|
// Token: 0x04001330 RID: 4912
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront_Loop;
|
|
|
|
// Token: 0x04001331 RID: 4913
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintHand_Loop;
|
|
|
|
// Token: 0x04001332 RID: 4914
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion;
|
|
|
|
// Token: 0x04001333 RID: 4915
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL01;
|
|
|
|
// Token: 0x04001334 RID: 4916
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL02;
|
|
|
|
// Token: 0x04001335 RID: 4917
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL03;
|
|
|
|
// Token: 0x04001336 RID: 4918
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL04;
|
|
|
|
// Token: 0x04001337 RID: 4919
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR01;
|
|
|
|
// Token: 0x04001338 RID: 4920
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR02;
|
|
|
|
// Token: 0x04001339 RID: 4921
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR03;
|
|
|
|
// Token: 0x0400133A RID: 4922
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR04;
|
|
|
|
// Token: 0x0400133B RID: 4923
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamL;
|
|
|
|
// Token: 0x0400133C RID: 4924
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamR;
|
|
|
|
// Token: 0x0400133D RID: 4925
|
|
private static readonly IntPtr NativeFieldInfoPtr_LightFloor;
|
|
|
|
// Token: 0x0400133E RID: 4926
|
|
private static readonly IntPtr NativeFieldInfoPtr_LightDestory;
|
|
|
|
// Token: 0x0400133F RID: 4927
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01;
|
|
|
|
// Token: 0x04001340 RID: 4928
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02;
|
|
|
|
// Token: 0x04001341 RID: 4929
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03;
|
|
|
|
// Token: 0x04001342 RID: 4930
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer;
|
|
|
|
// Token: 0x04001343 RID: 4931
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUp_End;
|
|
|
|
// Token: 0x04001344 RID: 4932
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJump;
|
|
|
|
// Token: 0x04001345 RID: 4933
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart;
|
|
|
|
// Token: 0x04001346 RID: 4934
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStartPlus;
|
|
|
|
// Token: 0x04001347 RID: 4935
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate;
|
|
|
|
// Token: 0x04001348 RID: 4936
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam;
|
|
|
|
// Token: 0x04001349 RID: 4937
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision;
|
|
|
|
// Token: 0x0400134A RID: 4938
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart;
|
|
|
|
// Token: 0x0400134B RID: 4939
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBullet;
|
|
|
|
// Token: 0x0400134C RID: 4940
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletCollision;
|
|
|
|
// Token: 0x0400134D RID: 4941
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletFire;
|
|
|
|
// Token: 0x0400134E RID: 4942
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening01;
|
|
|
|
// Token: 0x0400134F RID: 4943
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening02;
|
|
|
|
// Token: 0x04001350 RID: 4944
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallV2;
|
|
|
|
// Token: 0x04001351 RID: 4945
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp;
|
|
|
|
// Token: 0x04001352 RID: 4946
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJumpPlus;
|
|
|
|
// Token: 0x04001353 RID: 4947
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUpPlus;
|
|
|
|
// Token: 0x04001354 RID: 4948
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF;
|
|
|
|
// Token: 0x04001355 RID: 4949
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintB;
|
|
|
|
// Token: 0x04001356 RID: 4950
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintL;
|
|
|
|
// Token: 0x04001357 RID: 4951
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintR;
|
|
|
|
// Token: 0x04001358 RID: 4952
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF_Loop;
|
|
|
|
// Token: 0x04001359 RID: 4953
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintHand_Loop;
|
|
|
|
// Token: 0x0400135A RID: 4954
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion;
|
|
|
|
// Token: 0x0400135B RID: 4955
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBeam;
|
|
|
|
// Token: 0x0400135C RID: 4956
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL;
|
|
|
|
// Token: 0x0400135D RID: 4957
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR;
|
|
|
|
// Token: 0x0400135E RID: 4958
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget;
|
|
|
|
// Token: 0x0400135F RID: 4959
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget;
|
|
|
|
// Token: 0x04001360 RID: 4960
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove;
|
|
|
|
// Token: 0x04001361 RID: 4961
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove;
|
|
|
|
// Token: 0x04001362 RID: 4962
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency;
|
|
|
|
// Token: 0x04001363 RID: 4963
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal;
|
|
|
|
// Token: 0x04001364 RID: 4964
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize;
|
|
|
|
// Token: 0x04001365 RID: 4965
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL;
|
|
|
|
// Token: 0x04001366 RID: 4966
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR;
|
|
|
|
// Token: 0x04001367 RID: 4967
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBulletEnable;
|
|
|
|
// Token: 0x04001368 RID: 4968
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequency;
|
|
|
|
// Token: 0x04001369 RID: 4969
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequencyVal;
|
|
|
|
// Token: 0x0400136A RID: 4970
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBulletFrieL;
|
|
|
|
// Token: 0x0400136B RID: 4971
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFireBallNum;
|
|
|
|
// Token: 0x0400136C RID: 4972
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp;
|
|
|
|
// Token: 0x0400136D RID: 4973
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum;
|
|
|
|
// Token: 0x0400136E RID: 4974
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNumVal;
|
|
|
|
// Token: 0x0400136F RID: 4975
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequency;
|
|
|
|
// Token: 0x04001370 RID: 4976
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequencyVal;
|
|
|
|
// Token: 0x04001371 RID: 4977
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightRange;
|
|
|
|
// Token: 0x04001372 RID: 4978
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity;
|
|
|
|
// Token: 0x04001373 RID: 4979
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLightDestory;
|
|
|
|
// Token: 0x04001374 RID: 4980
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_AniWeaponFace;
|
|
|
|
// Token: 0x04001375 RID: 4981
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAniWeaponFaceWeapon;
|
|
|
|
// Token: 0x04001376 RID: 4982
|
|
private static readonly IntPtr NativeFieldInfoPtr_DamagedObject;
|
|
|
|
// Token: 0x04001377 RID: 4983
|
|
private static readonly IntPtr NativeFieldInfoPtr_ExplosionPos;
|
|
|
|
// Token: 0x04001378 RID: 4984
|
|
private static readonly IntPtr NativeFieldInfoPtr_SC_Weapon;
|
|
|
|
// Token: 0x04001379 RID: 4985
|
|
private static readonly IntPtr NativeFieldInfoPtr_BC_Weapon;
|
|
|
|
// Token: 0x0400137A RID: 4986
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
|
|
|
|
// Token: 0x0400137B RID: 4987
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fDeathExplosion;
|
|
|
|
// Token: 0x0400137C RID: 4988
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedRemove;
|
|
|
|
// Token: 0x0400137D RID: 4989
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBodyDestoryLight;
|
|
|
|
// Token: 0x0400137E RID: 4990
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory;
|
|
|
|
// Token: 0x0400137F RID: 4991
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestoryLight;
|
|
|
|
// Token: 0x04001380 RID: 4992
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestory;
|
|
|
|
// Token: 0x04001381 RID: 4993
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSuck;
|
|
|
|
// Token: 0x04001382 RID: 4994
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal;
|
|
|
|
// Token: 0x04001383 RID: 4995
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bPlus;
|
|
|
|
// Token: 0x04001384 RID: 4996
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptEarthquake;
|
|
|
|
// Token: 0x04001385 RID: 4997
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWind;
|
|
|
|
// Token: 0x04001386 RID: 4998
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWood;
|
|
|
|
// Token: 0x04001387 RID: 4999
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDrag;
|
|
|
|
// Token: 0x04001388 RID: 5000
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptFly;
|
|
|
|
// Token: 0x04001389 RID: 5001
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptStartFight;
|
|
|
|
// Token: 0x0400138A RID: 5002
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart;
|
|
|
|
// Token: 0x0400138B RID: 5003
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroy;
|
|
|
|
// Token: 0x0400138C RID: 5004
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Move;
|
|
|
|
// Token: 0x0400138D RID: 5005
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp;
|
|
|
|
// Token: 0x0400138E RID: 5006
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind;
|
|
|
|
// Token: 0x0400138F RID: 5007
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot;
|
|
|
|
// Token: 0x04001390 RID: 5008
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Beam;
|
|
|
|
// Token: 0x04001391 RID: 5009
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision;
|
|
|
|
// Token: 0x04001392 RID: 5010
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_AFour;
|
|
|
|
// Token: 0x04001393 RID: 5011
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_AHammer;
|
|
|
|
// Token: 0x04001394 RID: 5012
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_AJump;
|
|
|
|
// Token: 0x04001395 RID: 5013
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ASprint;
|
|
|
|
// Token: 0x04001396 RID: 5014
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ARotateStart;
|
|
|
|
// Token: 0x04001397 RID: 5015
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCharge;
|
|
|
|
// Token: 0x04001398 RID: 5016
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollision;
|
|
|
|
// Token: 0x04001399 RID: 5017
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollisionPlayer;
|
|
|
|
// Token: 0x0400139A RID: 5018
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_AUpDrag;
|
|
|
|
// Token: 0x0400139B RID: 5019
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_AUp;
|
|
|
|
// Token: 0x0400139C RID: 5020
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FloorExp;
|
|
|
|
// Token: 0x0400139D RID: 5021
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot;
|
|
|
|
// Token: 0x0400139E RID: 5022
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallLoop;
|
|
|
|
// Token: 0x0400139F RID: 5023
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_CDeadImpact;
|
|
|
|
// Token: 0x040013A0 RID: 5024
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_WDeadImpact;
|
|
|
|
// Token: 0x040013A1 RID: 5025
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptEarthquake;
|
|
|
|
// Token: 0x040013A2 RID: 5026
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWind;
|
|
|
|
// Token: 0x040013A3 RID: 5027
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWood;
|
|
|
|
// Token: 0x040013A4 RID: 5028
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDrag;
|
|
|
|
// Token: 0x040013A5 RID: 5029
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptFly;
|
|
|
|
// Token: 0x040013A6 RID: 5030
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptStartFight;
|
|
|
|
// Token: 0x040013A7 RID: 5031
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart;
|
|
|
|
// Token: 0x040013A8 RID: 5032
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroy;
|
|
|
|
// Token: 0x040013A9 RID: 5033
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
|
|
|
|
// Token: 0x040013AA RID: 5034
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp;
|
|
|
|
// Token: 0x040013AB RID: 5035
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind;
|
|
|
|
// Token: 0x040013AC RID: 5036
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot;
|
|
|
|
// Token: 0x040013AD RID: 5037
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam;
|
|
|
|
// Token: 0x040013AE RID: 5038
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision;
|
|
|
|
// Token: 0x040013AF RID: 5039
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEAFour;
|
|
|
|
// Token: 0x040013B0 RID: 5040
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEAHammer;
|
|
|
|
// Token: 0x040013B1 RID: 5041
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEAJump;
|
|
|
|
// Token: 0x040013B2 RID: 5042
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEASprint;
|
|
|
|
// Token: 0x040013B3 RID: 5043
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEARotateStart;
|
|
|
|
// Token: 0x040013B4 RID: 5044
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEABulletCharge;
|
|
|
|
// Token: 0x040013B5 RID: 5045
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEAUpDrag;
|
|
|
|
// Token: 0x040013B6 RID: 5046
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEAUp;
|
|
|
|
// Token: 0x040013B7 RID: 5047
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorExp;
|
|
|
|
// Token: 0x040013B8 RID: 5048
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SECDeadImpact;
|
|
|
|
// Token: 0x040013B9 RID: 5049
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEWDeadImpact;
|
|
|
|
// Token: 0x040013BA RID: 5050
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollision;
|
|
|
|
// Token: 0x040013BB RID: 5051
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollisionPlayer;
|
|
|
|
// Token: 0x040013BC RID: 5052
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot;
|
|
|
|
// Token: 0x040013BD RID: 5053
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop;
|
|
|
|
// Token: 0x040013BE RID: 5054
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptEarthquake;
|
|
|
|
// Token: 0x040013BF RID: 5055
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume;
|
|
|
|
// Token: 0x040013C0 RID: 5056
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iSEScriptWood;
|
|
|
|
// Token: 0x040013C1 RID: 5057
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency01;
|
|
|
|
// Token: 0x040013C2 RID: 5058
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency02;
|
|
|
|
// Token: 0x040013C3 RID: 5059
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal;
|
|
|
|
// Token: 0x040013C4 RID: 5060
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequency;
|
|
|
|
// Token: 0x040013C5 RID: 5061
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal;
|
|
|
|
// Token: 0x040013C6 RID: 5062
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptDestroy;
|
|
|
|
// Token: 0x040013C7 RID: 5063
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume;
|
|
|
|
// Token: 0x040013C8 RID: 5064
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;
|
|
|
|
// Token: 0x040013C9 RID: 5065
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed;
|
|
|
|
// Token: 0x040013CA RID: 5066
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
|
|
|
|
// Token: 0x040013CB RID: 5067
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch;
|
|
|
|
// Token: 0x040013CC RID: 5068
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind;
|
|
|
|
// Token: 0x040013CD RID: 5069
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume;
|
|
|
|
// Token: 0x040013CE RID: 5070
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch;
|
|
|
|
// Token: 0x040013CF RID: 5071
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume;
|
|
|
|
// Token: 0x040013D0 RID: 5072
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch;
|
|
|
|
// Token: 0x040013D1 RID: 5073
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSEAUpDrag;
|
|
|
|
// Token: 0x040013D2 RID: 5074
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEAUpDragVolume;
|
|
|
|
// Token: 0x040013D3 RID: 5075
|
|
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0;
|
|
|
|
// Token: 0x040013D4 RID: 5076
|
|
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
|
|
|
|
// Token: 0x040013D5 RID: 5077
|
|
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;
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// Token: 0x040013D6 RID: 5078
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private static readonly IntPtr NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0;
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// Token: 0x040013D7 RID: 5079
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private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0;
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// Token: 0x040013D8 RID: 5080
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private static readonly IntPtr NativeMethodInfoPtr_DamagedWHead_Public_Void_0;
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// Token: 0x040013D9 RID: 5081
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private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandL_Public_Void_0;
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// Token: 0x040013DA RID: 5082
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private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandR_Public_Void_0;
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// Token: 0x040013DB RID: 5083
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private static readonly IntPtr NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0;
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// Token: 0x040013DC RID: 5084
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private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0;
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// Token: 0x040013DD RID: 5085
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private static readonly IntPtr NativeMethodInfoPtr_StartHandL_Public_Void_0;
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// Token: 0x040013DE RID: 5086
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private static readonly IntPtr NativeMethodInfoPtr_StartHandR_Public_Void_0;
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// Token: 0x040013DF RID: 5087
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private static readonly IntPtr NativeMethodInfoPtr_StartHands_Public_Void_0;
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// Token: 0x040013E0 RID: 5088
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private static readonly IntPtr NativeMethodInfoPtr_StartHead_Public_Void_0;
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// Token: 0x040013E1 RID: 5089
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private static readonly IntPtr NativeMethodInfoPtr_EndHandL_Public_Void_0;
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// Token: 0x040013E2 RID: 5090
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private static readonly IntPtr NativeMethodInfoPtr_EndHandR_Public_Void_0;
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// Token: 0x040013E3 RID: 5091
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private static readonly IntPtr NativeMethodInfoPtr_EndHands_Public_Void_0;
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// Token: 0x040013E4 RID: 5092
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private static readonly IntPtr NativeMethodInfoPtr_EndHead_Public_Void_0;
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// Token: 0x040013E5 RID: 5093
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private static readonly IntPtr NativeMethodInfoPtr_PlayRotateStart_Public_Void_0;
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// Token: 0x040013E6 RID: 5094
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private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_New_Void_0;
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// Token: 0x040013E7 RID: 5095
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0;
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// Token: 0x040013E8 RID: 5096
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0;
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// Token: 0x040013E9 RID: 5097
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0;
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// Token: 0x040013EA RID: 5098
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0;
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// Token: 0x040013EB RID: 5099
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0;
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// Token: 0x040013EC RID: 5100
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0;
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// Token: 0x040013ED RID: 5101
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0;
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// Token: 0x040013EE RID: 5102
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0;
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// Token: 0x040013EF RID: 5103
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0;
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// Token: 0x040013F0 RID: 5104
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0;
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// Token: 0x040013F1 RID: 5105
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0;
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// Token: 0x040013F2 RID: 5106
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0;
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// Token: 0x040013F3 RID: 5107
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0;
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// Token: 0x040013F4 RID: 5108
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0;
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// Token: 0x040013F5 RID: 5109
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0;
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// Token: 0x040013F6 RID: 5110
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0;
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// Token: 0x040013F7 RID: 5111
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private static readonly IntPtr NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0;
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// Token: 0x040013F8 RID: 5112
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0;
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// Token: 0x040013F9 RID: 5113
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0;
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// Token: 0x040013FA RID: 5114
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private static readonly IntPtr NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0;
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// Token: 0x040013FB RID: 5115
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0;
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// Token: 0x040013FC RID: 5116
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private static readonly IntPtr NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0;
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// Token: 0x040013FD RID: 5117
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private static readonly IntPtr NativeMethodInfoPtr_StartShotBullet_Public_Void_0;
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// Token: 0x040013FE RID: 5118
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private static readonly IntPtr NativeMethodInfoPtr_StopShotBullet_Public_Void_0;
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// Token: 0x040013FF RID: 5119
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private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0;
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// Token: 0x04001400 RID: 5120
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private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0;
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// Token: 0x04001401 RID: 5121
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private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0;
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// Token: 0x04001402 RID: 5122
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0;
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// Token: 0x04001403 RID: 5123
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private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening01_Public_Void_0;
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// Token: 0x04001404 RID: 5124
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0;
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// Token: 0x04001405 RID: 5125
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private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening02_Public_Void_0;
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// Token: 0x04001406 RID: 5126
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private static readonly IntPtr NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0;
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// Token: 0x04001407 RID: 5127
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0;
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// Token: 0x04001408 RID: 5128
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private static readonly IntPtr NativeMethodInfoPtr_SetScriptWood_Public_Void_0;
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// Token: 0x04001409 RID: 5129
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0;
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// Token: 0x0400140A RID: 5130
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0;
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// Token: 0x0400140B RID: 5131
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0;
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// Token: 0x0400140C RID: 5132
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0;
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// Token: 0x0400140D RID: 5133
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0;
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// Token: 0x0400140E RID: 5134
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private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0;
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// Token: 0x0400140F RID: 5135
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private static readonly IntPtr NativeMethodInfoPtr_ChangeRibbon_Public_Void_0;
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// Token: 0x04001410 RID: 5136
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private static readonly IntPtr NativeMethodInfoPtr_CloseRibbon_Public_Void_0;
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// Token: 0x04001411 RID: 5137
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private static readonly IntPtr NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0;
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// Token: 0x04001412 RID: 5138
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private static readonly IntPtr NativeMethodInfoPtr_BodyDestory_Public_Virtual_New_Void_0;
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// Token: 0x04001413 RID: 5139
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private static readonly IntPtr NativeMethodInfoPtr_SetPlus_Public_Void_0;
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// Token: 0x04001414 RID: 5140
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEAFour_Public_Void_0;
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// Token: 0x04001415 RID: 5141
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0;
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// Token: 0x04001416 RID: 5142
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEAJump_Public_Void_0;
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// Token: 0x04001417 RID: 5143
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEAUp_Public_Void_0;
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// Token: 0x04001418 RID: 5144
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private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;
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// Token: 0x04001419 RID: 5145
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private static readonly IntPtr NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0;
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// Token: 0x0400141A RID: 5146
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|
private static readonly IntPtr NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0;
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// Token: 0x0400141B RID: 5147
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|
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0;
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// Token: 0x0400141C RID: 5148
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|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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