Files
NobetaSource/Interop/Assembly-CSharp/BossLevel06EffectPlayPlus.cs
2023-09-06 22:19:13 +02:00

3968 lines
192 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000DD RID: 221
public class BossLevel06EffectPlayPlus : MonoBehaviour
{
// Token: 0x06002977 RID: 10615 RVA: 0x000A6FB0 File Offset: 0x000A51B0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 529703, RefRangeEnd = 529704, XrefRangeStart = 529466, XrefRangeEnd = 529703, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void InitData(AI_BossLevel06 AI)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(AI);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlayPlus.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_AI_BossLevel06_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002978 RID: 10616 RVA: 0x000A7014 File Offset: 0x000A5214
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529704, XrefRangeEnd = 529713, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Start()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002979 RID: 10617 RVA: 0x000A7058 File Offset: 0x000A5258
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529713, XrefRangeEnd = 529763, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600297A RID: 10618 RVA: 0x000A709C File Offset: 0x000A529C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529763, XrefRangeEnd = 529772, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600297B RID: 10619 RVA: 0x000A70EC File Offset: 0x000A52EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529772, XrefRangeEnd = 529876, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600297C RID: 10620 RVA: 0x000A7130 File Offset: 0x000A5330
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529876, XrefRangeEnd = 529877, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniShowSword()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600297D RID: 10621 RVA: 0x000A7174 File Offset: 0x000A5374
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529877, XrefRangeEnd = 529878, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniHideSword()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniHideSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600297E RID: 10622 RVA: 0x000A71B8 File Offset: 0x000A53B8
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 529907, RefRangeEnd = 529911, XrefRangeStart = 529878, XrefRangeEnd = 529907, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableSword(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600297F RID: 10623 RVA: 0x000A720C File Offset: 0x000A540C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529911, XrefRangeEnd = 529923, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0101()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002980 RID: 10624 RVA: 0x000A7250 File Offset: 0x000A5450
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529923, XrefRangeEnd = 529943, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlaySwordEnergy01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002981 RID: 10625 RVA: 0x000A7294 File Offset: 0x000A5494
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529943, XrefRangeEnd = 529955, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0102()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002982 RID: 10626 RVA: 0x000A72D8 File Offset: 0x000A54D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529955, XrefRangeEnd = 529975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlaySwordEnergy02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002983 RID: 10627 RVA: 0x000A731C File Offset: 0x000A551C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529975, XrefRangeEnd = 529987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0103()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002984 RID: 10628 RVA: 0x000A7360 File Offset: 0x000A5560
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529987, XrefRangeEnd = 529989, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0103Charge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002985 RID: 10629 RVA: 0x000A73A4 File Offset: 0x000A55A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529989, XrefRangeEnd = 530049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0103Floor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002986 RID: 10630 RVA: 0x000A73E8 File Offset: 0x000A55E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530049, XrefRangeEnd = 530055, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySwordAttack02Dash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002987 RID: 10631 RVA: 0x000A742C File Offset: 0x000A562C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530055, XrefRangeEnd = 530057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopSwordAttack02Dash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002988 RID: 10632 RVA: 0x000A7470 File Offset: 0x000A5670
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530057, XrefRangeEnd = 530070, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0201()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002989 RID: 10633 RVA: 0x000A74B4 File Offset: 0x000A56B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530070, XrefRangeEnd = 530082, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0202()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298A RID: 10634 RVA: 0x000A74F8 File Offset: 0x000A56F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530082, XrefRangeEnd = 530103, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordThrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298B RID: 10635 RVA: 0x000A753C File Offset: 0x000A573C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530103, XrefRangeEnd = 530104, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniShowDoll()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowDoll_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298C RID: 10636 RVA: 0x000A7580 File Offset: 0x000A5780
[CallerCount(6)]
[CachedScanResults(RefRangeStart = 530156, RefRangeEnd = 530162, XrefRangeStart = 530104, XrefRangeEnd = 530156, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableDoll(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600298D RID: 10637 RVA: 0x000A75D4 File Offset: 0x000A57D4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530165, RefRangeEnd = 530166, XrefRangeStart = 530162, XrefRangeEnd = 530165, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool GetDollEnable()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600298E RID: 10638 RVA: 0x000A7624 File Offset: 0x000A5824
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530166, XrefRangeEnd = 530185, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDollAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298F RID: 10639 RVA: 0x000A7668 File Offset: 0x000A5868
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530185, XrefRangeEnd = 530186, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateDollAttack01(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002990 RID: 10640 RVA: 0x000A76BC File Offset: 0x000A58BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530186, XrefRangeEnd = 530195, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDollAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002991 RID: 10641 RVA: 0x000A7700 File Offset: 0x000A5900
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530195, XrefRangeEnd = 530204, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDollAttack03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002992 RID: 10642 RVA: 0x000A7744 File Offset: 0x000A5944
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530213, RefRangeEnd = 530214, XrefRangeStart = 530204, XrefRangeEnd = 530213, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateDollAttack02(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002993 RID: 10643 RVA: 0x000A7798 File Offset: 0x000A5998
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530223, RefRangeEnd = 530224, XrefRangeStart = 530214, XrefRangeEnd = 530223, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateDollAttack03(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002994 RID: 10644 RVA: 0x000A77EC File Offset: 0x000A59EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530224, XrefRangeEnd = 530227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DollAttackEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DollAttackEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002995 RID: 10645 RVA: 0x000A7830 File Offset: 0x000A5A30
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530278, RefRangeEnd = 530279, XrefRangeStart = 530227, XrefRangeEnd = 530278, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_Beam(string s)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(s);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002996 RID: 10646 RVA: 0x000A788C File Offset: 0x000A5A8C
[CallerCount(0)]
public unsafe void StopEff_Beam()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002997 RID: 10647 RVA: 0x000A78D0 File Offset: 0x000A5AD0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530469, RefRangeEnd = 530470, XrefRangeStart = 530279, XrefRangeEnd = 530469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void BeamUpdate(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002998 RID: 10648 RVA: 0x000A7924 File Offset: 0x000A5B24
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530470, XrefRangeEnd = 530473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackRotateStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002999 RID: 10649 RVA: 0x000A7968 File Offset: 0x000A5B68
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530484, RefRangeEnd = 530485, XrefRangeStart = 530473, XrefRangeEnd = 530484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackRotateTip()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600299A RID: 10650 RVA: 0x000A79AC File Offset: 0x000A5BAC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530506, RefRangeEnd = 530507, XrefRangeStart = 530485, XrefRangeEnd = 530506, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void PlayEff_AttackRotate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600299B RID: 10651 RVA: 0x000A79FC File Offset: 0x000A5BFC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530507, XrefRangeEnd = 530521, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFourTip()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600299C RID: 10652 RVA: 0x000A7A40 File Offset: 0x000A5C40
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530521, XrefRangeEnd = 530531, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFour01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600299D RID: 10653 RVA: 0x000A7A84 File Offset: 0x000A5C84
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530531, XrefRangeEnd = 530541, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFour02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600299E RID: 10654 RVA: 0x000A7AC8 File Offset: 0x000A5CC8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530541, XrefRangeEnd = 530551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFour03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600299F RID: 10655 RVA: 0x000A7B0C File Offset: 0x000A5D0C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530567, RefRangeEnd = 530568, XrefRangeStart = 530551, XrefRangeEnd = 530567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AttackFourCollision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AttackFourCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060029A0 RID: 10656 RVA: 0x000A7B50 File Offset: 0x000A5D50
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530568, XrefRangeEnd = 530569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniShowBear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowBear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060029A1 RID: 10657 RVA: 0x000A7B94 File Offset: 0x000A5D94
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530572, RefRangeEnd = 530573, XrefRangeStart = 530569, XrefRangeEnd = 530572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableBear(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060029A2 RID: 10658 RVA: 0x000A7BE8 File Offset: 0x000A5DE8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530576, RefRangeEnd = 530577, XrefRangeStart = 530573, XrefRangeEnd = 530576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool GetBearEnable()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060029A3 RID: 10659 RVA: 0x000A7C38 File Offset: 0x000A5E38
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530577, XrefRangeEnd = 530580, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEBearDisappear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060029A4 RID: 10660 RVA: 0x000A7C7C File Offset: 0x000A5E7C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 524468, RefRangeEnd = 524470, XrefRangeStart = 524468, XrefRangeEnd = 524470, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSSceneSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060029A5 RID: 10661 RVA: 0x000A7CC0 File Offset: 0x000A5EC0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530580, XrefRangeEnd = 530582, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlaySESwordSwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060029A6 RID: 10662 RVA: 0x000A7D04 File Offset: 0x000A5F04
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530582, XrefRangeEnd = 530584, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwordRotate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060029A7 RID: 10663 RVA: 0x000A7D48 File Offset: 0x000A5F48
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530584, XrefRangeEnd = 530586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlaySEFourHitFloor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060029A8 RID: 10664 RVA: 0x000A7D8C File Offset: 0x000A5F8C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530667, RefRangeEnd = 530668, XrefRangeStart = 530586, XrefRangeEnd = 530667, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlayPlus.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060029A9 RID: 10665 RVA: 0x000A7DEC File Offset: 0x000A5FEC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530668, XrefRangeEnd = 530669, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe BossLevel06EffectPlayPlus()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060029AA RID: 10666 RVA: 0x000A7E38 File Offset: 0x000A6038
// Note: this type is marked as 'beforefieldinit'.
static BossLevel06EffectPlayPlus()
{
Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel06EffectPlayPlus");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr);
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_Camera");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_PlayerTransform");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_WGM");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_AI");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Sword");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_Sword");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SwordShow");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SwordHide");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SwordCharge");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_MatSword");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSwordGlowColor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "DollMesh");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "DollHeadMesh");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollShow");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHide");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHeadStartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandLStartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandRStartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandLTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandRTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_MatDoll");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_MatDollHead");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollGlowColor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollTexSwitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollTexSwitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Pos_Sword");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Pos_DollEyeL");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Pos_DollEyeR");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Doll");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_DollAni");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollAttack01");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollAttack02");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollAttack03");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollHideTime");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollWalkSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollWalkSpeed");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollRunSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollRunSpeed");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Bear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_BearController");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SceneSmoke");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0101");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0102");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0103");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0103Floor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordEnergy");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordHit");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordEnergyHitWall");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0201");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0202");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack02Dash");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordThrowAttack");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_Beam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_BeamCollision");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_BeamStart");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotateStart");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotateTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotateHit");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackFour01");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackFour02");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackFour03");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0101");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0102");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0103");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0103Floor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordEnergy");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordHit");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordEnergyHitWall");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0201");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0202");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack02Dash");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordThrowAttack");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffBeam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffBeamCollision");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffBeamStart");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotateStart");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotateTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotateHit");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackFour01");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackFour02");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackFour03");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordAppear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordSwing");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordSkill");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordAssault");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollAppear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_Move");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_StartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_StartUpWind");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollAttackTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_BeamShot");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_Beam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_BeamCollision");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollFourHitFloor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollRotateReady");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_BearDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordAppear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordSwing");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordSkill");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordAssault");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollAppear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEStartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEStartUpWind");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollAttackTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEBeamShot");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEBeam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEBeamCollision");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollFourHitFloor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollRotateReady");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEPSwordDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEPDollDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEPBearDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bBeam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_PsBeamL");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_PsBeamR");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamLTarget");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamRTarget");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamLMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamRMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fBeamFrequency");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fBeamFrequencyVal");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fBeamSize");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bBeamHitL");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bBeamHitR");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bSEMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bSEMoveSpeed");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEMoveVolume");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEMovePitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEBeamVolume");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEBeamPitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bSEStartUpWind");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEStartUpWindVolume");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEStartUpWindPitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "AD_SwordAttack0103Floor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "AD_DollRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "AD_DollFour");
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_AI_BossLevel06_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666097);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666098);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666099);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666100);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666101);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666102);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniHideSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666103);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666104);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666105);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666106);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666107);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666108);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666109);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666110);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666111);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666112);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666113);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666114);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666115);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666116);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowDoll_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666117);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666118);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666119);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666120);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666121);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666122);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666123);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666124);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666125);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DollAttackEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666126);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666127);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666128);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666129);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666130);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666131);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666132);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666133);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666134);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666135);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666136);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AttackFourCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666137);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowBear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666138);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666139);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666140);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666141);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666142);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666143);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666144);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666145);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666146);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100666147);
}
// Token: 0x060029AB RID: 10667 RVA: 0x0000351C File Offset: 0x0000171C
public BossLevel06EffectPlayPlus(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000ED4 RID: 3796
// (get) Token: 0x060029AC RID: 10668 RVA: 0x000A8D90 File Offset: 0x000A6F90
// (set) Token: 0x060029AD RID: 10669 RVA: 0x000A8DC4 File Offset: 0x000A6FC4
public unsafe PlayerCamera g_Camera
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerCamera(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED5 RID: 3797
// (get) Token: 0x060029AE RID: 10670 RVA: 0x000A8DEC File Offset: 0x000A6FEC
// (set) Token: 0x060029AF RID: 10671 RVA: 0x000A8E20 File Offset: 0x000A7020
public unsafe Transform g_PlayerTransform
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED6 RID: 3798
// (get) Token: 0x060029B0 RID: 10672 RVA: 0x000A8E48 File Offset: 0x000A7048
// (set) Token: 0x060029B1 RID: 10673 RVA: 0x000A8E7C File Offset: 0x000A707C
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED7 RID: 3799
// (get) Token: 0x060029B2 RID: 10674 RVA: 0x000A8EA4 File Offset: 0x000A70A4
// (set) Token: 0x060029B3 RID: 10675 RVA: 0x000A8ED8 File Offset: 0x000A70D8
public unsafe AI_BossLevel06 g_AI
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AI_BossLevel06(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED8 RID: 3800
// (get) Token: 0x060029B4 RID: 10676 RVA: 0x000A8F00 File Offset: 0x000A7100
// (set) Token: 0x060029B5 RID: 10677 RVA: 0x000A8F34 File Offset: 0x000A7134
public unsafe MeshRenderer Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED9 RID: 3801
// (get) Token: 0x060029B6 RID: 10678 RVA: 0x000A8F5C File Offset: 0x000A715C
// (set) Token: 0x060029B7 RID: 10679 RVA: 0x000A8F90 File Offset: 0x000A7190
public unsafe ParticleSystem PS_Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDA RID: 3802
// (get) Token: 0x060029B8 RID: 10680 RVA: 0x000A8FB8 File Offset: 0x000A71B8
// (set) Token: 0x060029B9 RID: 10681 RVA: 0x000A8FEC File Offset: 0x000A71EC
public unsafe ParticleSystem PS_SwordShow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDB RID: 3803
// (get) Token: 0x060029BA RID: 10682 RVA: 0x000A9014 File Offset: 0x000A7214
// (set) Token: 0x060029BB RID: 10683 RVA: 0x000A9048 File Offset: 0x000A7248
public unsafe ParticleSystem PS_SwordHide
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDC RID: 3804
// (get) Token: 0x060029BC RID: 10684 RVA: 0x000A9070 File Offset: 0x000A7270
// (set) Token: 0x060029BD RID: 10685 RVA: 0x000A90A4 File Offset: 0x000A72A4
public unsafe ParticleSystem PS_SwordCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDD RID: 3805
// (get) Token: 0x060029BE RID: 10686 RVA: 0x000A90CC File Offset: 0x000A72CC
// (set) Token: 0x060029BF RID: 10687 RVA: 0x000A9100 File Offset: 0x000A7300
public unsafe Material g_MatSword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDE RID: 3806
// (get) Token: 0x060029C0 RID: 10688 RVA: 0x000A9128 File Offset: 0x000A7328
// (set) Token: 0x060029C1 RID: 10689 RVA: 0x000A9150 File Offset: 0x000A7350
public unsafe Color g_fSwordGlowColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor)) = value;
}
}
// Token: 0x17000EDF RID: 3807
// (get) Token: 0x060029C2 RID: 10690 RVA: 0x000A9174 File Offset: 0x000A7374
// (set) Token: 0x060029C3 RID: 10691 RVA: 0x000A91A8 File Offset: 0x000A73A8
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> DollMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE0 RID: 3808
// (get) Token: 0x060029C4 RID: 10692 RVA: 0x000A91D0 File Offset: 0x000A73D0
// (set) Token: 0x060029C5 RID: 10693 RVA: 0x000A9204 File Offset: 0x000A7404
public unsafe SkinnedMeshRenderer DollHeadMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE1 RID: 3809
// (get) Token: 0x060029C6 RID: 10694 RVA: 0x000A922C File Offset: 0x000A742C
// (set) Token: 0x060029C7 RID: 10695 RVA: 0x000A9260 File Offset: 0x000A7460
public unsafe ParticleSystem PS_DollShow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE2 RID: 3810
// (get) Token: 0x060029C8 RID: 10696 RVA: 0x000A9288 File Offset: 0x000A7488
// (set) Token: 0x060029C9 RID: 10697 RVA: 0x000A92BC File Offset: 0x000A74BC
public unsafe ParticleSystem PS_DollHide
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE3 RID: 3811
// (get) Token: 0x060029CA RID: 10698 RVA: 0x000A92E4 File Offset: 0x000A74E4
// (set) Token: 0x060029CB RID: 10699 RVA: 0x000A9318 File Offset: 0x000A7518
public unsafe ParticleSystem PS_DollHeadStartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE4 RID: 3812
// (get) Token: 0x060029CC RID: 10700 RVA: 0x000A9340 File Offset: 0x000A7540
// (set) Token: 0x060029CD RID: 10701 RVA: 0x000A9374 File Offset: 0x000A7574
public unsafe ParticleSystem PS_DollHandLStartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE5 RID: 3813
// (get) Token: 0x060029CE RID: 10702 RVA: 0x000A939C File Offset: 0x000A759C
// (set) Token: 0x060029CF RID: 10703 RVA: 0x000A93D0 File Offset: 0x000A75D0
public unsafe ParticleSystem PS_DollHandRStartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE6 RID: 3814
// (get) Token: 0x060029D0 RID: 10704 RVA: 0x000A93F8 File Offset: 0x000A75F8
// (set) Token: 0x060029D1 RID: 10705 RVA: 0x000A942C File Offset: 0x000A762C
public unsafe ParticleSystem PS_DollHandLTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE7 RID: 3815
// (get) Token: 0x060029D2 RID: 10706 RVA: 0x000A9454 File Offset: 0x000A7654
// (set) Token: 0x060029D3 RID: 10707 RVA: 0x000A9488 File Offset: 0x000A7688
public unsafe ParticleSystem PS_DollHandRTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE8 RID: 3816
// (get) Token: 0x060029D4 RID: 10708 RVA: 0x000A94B0 File Offset: 0x000A76B0
// (set) Token: 0x060029D5 RID: 10709 RVA: 0x000A94E4 File Offset: 0x000A76E4
public unsafe Il2CppReferenceArray<Material> g_MatDoll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE9 RID: 3817
// (get) Token: 0x060029D6 RID: 10710 RVA: 0x000A950C File Offset: 0x000A770C
// (set) Token: 0x060029D7 RID: 10711 RVA: 0x000A9540 File Offset: 0x000A7740
public unsafe Material g_MatDollHead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EEA RID: 3818
// (get) Token: 0x060029D8 RID: 10712 RVA: 0x000A9568 File Offset: 0x000A7768
// (set) Token: 0x060029D9 RID: 10713 RVA: 0x000A9590 File Offset: 0x000A7790
public unsafe Color g_fDollGlowColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor)) = value;
}
}
// Token: 0x17000EEB RID: 3819
// (get) Token: 0x060029DA RID: 10714 RVA: 0x000A95B4 File Offset: 0x000A77B4
// (set) Token: 0x060029DB RID: 10715 RVA: 0x000A95DC File Offset: 0x000A77DC
public unsafe bool g_bDollTexSwitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch)) = value;
}
}
// Token: 0x17000EEC RID: 3820
// (get) Token: 0x060029DC RID: 10716 RVA: 0x000A9600 File Offset: 0x000A7800
// (set) Token: 0x060029DD RID: 10717 RVA: 0x000A9628 File Offset: 0x000A7828
public unsafe float g_fDollTexSwitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch)) = value;
}
}
// Token: 0x17000EED RID: 3821
// (get) Token: 0x060029DE RID: 10718 RVA: 0x000A964C File Offset: 0x000A784C
// (set) Token: 0x060029DF RID: 10719 RVA: 0x000A9680 File Offset: 0x000A7880
public unsafe Transform Pos_Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EEE RID: 3822
// (get) Token: 0x060029E0 RID: 10720 RVA: 0x000A96A8 File Offset: 0x000A78A8
// (set) Token: 0x060029E1 RID: 10721 RVA: 0x000A96DC File Offset: 0x000A78DC
public unsafe Transform Pos_DollEyeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EEF RID: 3823
// (get) Token: 0x060029E2 RID: 10722 RVA: 0x000A9704 File Offset: 0x000A7904
// (set) Token: 0x060029E3 RID: 10723 RVA: 0x000A9738 File Offset: 0x000A7938
public unsafe Transform Pos_DollEyeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF0 RID: 3824
// (get) Token: 0x060029E4 RID: 10724 RVA: 0x000A9760 File Offset: 0x000A7960
// (set) Token: 0x060029E5 RID: 10725 RVA: 0x000A9794 File Offset: 0x000A7994
public unsafe Transform Doll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF1 RID: 3825
// (get) Token: 0x060029E6 RID: 10726 RVA: 0x000A97BC File Offset: 0x000A79BC
// (set) Token: 0x060029E7 RID: 10727 RVA: 0x000A97F0 File Offset: 0x000A79F0
public unsafe Animator g_DollAni
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Animator(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF2 RID: 3826
// (get) Token: 0x060029E8 RID: 10728 RVA: 0x000A9818 File Offset: 0x000A7A18
// (set) Token: 0x060029E9 RID: 10729 RVA: 0x000A9840 File Offset: 0x000A7A40
public unsafe bool g_bDollAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01)) = value;
}
}
// Token: 0x17000EF3 RID: 3827
// (get) Token: 0x060029EA RID: 10730 RVA: 0x000A9864 File Offset: 0x000A7A64
// (set) Token: 0x060029EB RID: 10731 RVA: 0x000A988C File Offset: 0x000A7A8C
public unsafe bool g_bDollAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02)) = value;
}
}
// Token: 0x17000EF4 RID: 3828
// (get) Token: 0x060029EC RID: 10732 RVA: 0x000A98B0 File Offset: 0x000A7AB0
// (set) Token: 0x060029ED RID: 10733 RVA: 0x000A98D8 File Offset: 0x000A7AD8
public unsafe bool g_bDollAttack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03)) = value;
}
}
// Token: 0x17000EF5 RID: 3829
// (get) Token: 0x060029EE RID: 10734 RVA: 0x000A98FC File Offset: 0x000A7AFC
// (set) Token: 0x060029EF RID: 10735 RVA: 0x000A9924 File Offset: 0x000A7B24
public unsafe float g_fDollMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove)) = value;
}
}
// Token: 0x17000EF6 RID: 3830
// (get) Token: 0x060029F0 RID: 10736 RVA: 0x000A9948 File Offset: 0x000A7B48
// (set) Token: 0x060029F1 RID: 10737 RVA: 0x000A9970 File Offset: 0x000A7B70
public unsafe float g_fDollHideTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime)) = value;
}
}
// Token: 0x17000EF7 RID: 3831
// (get) Token: 0x060029F2 RID: 10738 RVA: 0x000A9994 File Offset: 0x000A7B94
// (set) Token: 0x060029F3 RID: 10739 RVA: 0x000A99BC File Offset: 0x000A7BBC
public unsafe float g_fDollWalkSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollWalkSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollWalkSpeed)) = value;
}
}
// Token: 0x17000EF8 RID: 3832
// (get) Token: 0x060029F4 RID: 10740 RVA: 0x000A99E0 File Offset: 0x000A7BE0
// (set) Token: 0x060029F5 RID: 10741 RVA: 0x000A9A08 File Offset: 0x000A7C08
public unsafe float g_fDollRunSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollRunSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollRunSpeed)) = value;
}
}
// Token: 0x17000EF9 RID: 3833
// (get) Token: 0x060029F6 RID: 10742 RVA: 0x000A9A2C File Offset: 0x000A7C2C
// (set) Token: 0x060029F7 RID: 10743 RVA: 0x000A9A60 File Offset: 0x000A7C60
public unsafe Transform Bear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EFA RID: 3834
// (get) Token: 0x060029F8 RID: 10744 RVA: 0x000A9A88 File Offset: 0x000A7C88
// (set) Token: 0x060029F9 RID: 10745 RVA: 0x000A9ABC File Offset: 0x000A7CBC
public unsafe BossLevel06EffectPlayBearControl g_BearController
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new BossLevel06EffectPlayBearControl(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EFB RID: 3835
// (get) Token: 0x060029FA RID: 10746 RVA: 0x000A9AE4 File Offset: 0x000A7CE4
// (set) Token: 0x060029FB RID: 10747 RVA: 0x000A9B18 File Offset: 0x000A7D18
public unsafe ParticleSystem PS_SceneSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EFC RID: 3836
// (get) Token: 0x060029FC RID: 10748 RVA: 0x000A9B40 File Offset: 0x000A7D40
// (set) Token: 0x060029FD RID: 10749 RVA: 0x000A9B74 File Offset: 0x000A7D74
public unsafe GameObject Eff_SwordAttack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EFD RID: 3837
// (get) Token: 0x060029FE RID: 10750 RVA: 0x000A9B9C File Offset: 0x000A7D9C
// (set) Token: 0x060029FF RID: 10751 RVA: 0x000A9BD0 File Offset: 0x000A7DD0
public unsafe GameObject Eff_SwordAttack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EFE RID: 3838
// (get) Token: 0x06002A00 RID: 10752 RVA: 0x000A9BF8 File Offset: 0x000A7DF8
// (set) Token: 0x06002A01 RID: 10753 RVA: 0x000A9C2C File Offset: 0x000A7E2C
public unsafe GameObject Eff_SwordAttack0103
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EFF RID: 3839
// (get) Token: 0x06002A02 RID: 10754 RVA: 0x000A9C54 File Offset: 0x000A7E54
// (set) Token: 0x06002A03 RID: 10755 RVA: 0x000A9C88 File Offset: 0x000A7E88
public unsafe GameObject Eff_SwordAttack0103Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F00 RID: 3840
// (get) Token: 0x06002A04 RID: 10756 RVA: 0x000A9CB0 File Offset: 0x000A7EB0
// (set) Token: 0x06002A05 RID: 10757 RVA: 0x000A9CE4 File Offset: 0x000A7EE4
public unsafe GameObject Eff_SwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F01 RID: 3841
// (get) Token: 0x06002A06 RID: 10758 RVA: 0x000A9D0C File Offset: 0x000A7F0C
// (set) Token: 0x06002A07 RID: 10759 RVA: 0x000A9D40 File Offset: 0x000A7F40
public unsafe GameObject Eff_SwordHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F02 RID: 3842
// (get) Token: 0x06002A08 RID: 10760 RVA: 0x000A9D68 File Offset: 0x000A7F68
// (set) Token: 0x06002A09 RID: 10761 RVA: 0x000A9D9C File Offset: 0x000A7F9C
public unsafe GameObject Eff_SwordEnergyHitWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F03 RID: 3843
// (get) Token: 0x06002A0A RID: 10762 RVA: 0x000A9DC4 File Offset: 0x000A7FC4
// (set) Token: 0x06002A0B RID: 10763 RVA: 0x000A9DF8 File Offset: 0x000A7FF8
public unsafe GameObject Eff_SwordAttack0201
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F04 RID: 3844
// (get) Token: 0x06002A0C RID: 10764 RVA: 0x000A9E20 File Offset: 0x000A8020
// (set) Token: 0x06002A0D RID: 10765 RVA: 0x000A9E54 File Offset: 0x000A8054
public unsafe GameObject Eff_SwordAttack0202
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F05 RID: 3845
// (get) Token: 0x06002A0E RID: 10766 RVA: 0x000A9E7C File Offset: 0x000A807C
// (set) Token: 0x06002A0F RID: 10767 RVA: 0x000A9EB0 File Offset: 0x000A80B0
public unsafe GameObject Eff_SwordAttack02Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F06 RID: 3846
// (get) Token: 0x06002A10 RID: 10768 RVA: 0x000A9ED8 File Offset: 0x000A80D8
// (set) Token: 0x06002A11 RID: 10769 RVA: 0x000A9F0C File Offset: 0x000A810C
public unsafe GameObject Eff_SwordThrowAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F07 RID: 3847
// (get) Token: 0x06002A12 RID: 10770 RVA: 0x000A9F34 File Offset: 0x000A8134
// (set) Token: 0x06002A13 RID: 10771 RVA: 0x000A9F68 File Offset: 0x000A8168
public unsafe GameObject Eff_Beam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F08 RID: 3848
// (get) Token: 0x06002A14 RID: 10772 RVA: 0x000A9F90 File Offset: 0x000A8190
// (set) Token: 0x06002A15 RID: 10773 RVA: 0x000A9FC4 File Offset: 0x000A81C4
public unsafe GameObject Eff_BeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F09 RID: 3849
// (get) Token: 0x06002A16 RID: 10774 RVA: 0x000A9FEC File Offset: 0x000A81EC
// (set) Token: 0x06002A17 RID: 10775 RVA: 0x000AA020 File Offset: 0x000A8220
public unsafe GameObject Eff_BeamStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F0A RID: 3850
// (get) Token: 0x06002A18 RID: 10776 RVA: 0x000AA048 File Offset: 0x000A8248
// (set) Token: 0x06002A19 RID: 10777 RVA: 0x000AA07C File Offset: 0x000A827C
public unsafe GameObject Eff_AttackRotateStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F0B RID: 3851
// (get) Token: 0x06002A1A RID: 10778 RVA: 0x000AA0A4 File Offset: 0x000A82A4
// (set) Token: 0x06002A1B RID: 10779 RVA: 0x000AA0D8 File Offset: 0x000A82D8
public unsafe GameObject Eff_AttackRotateTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F0C RID: 3852
// (get) Token: 0x06002A1C RID: 10780 RVA: 0x000AA100 File Offset: 0x000A8300
// (set) Token: 0x06002A1D RID: 10781 RVA: 0x000AA134 File Offset: 0x000A8334
public unsafe GameObject Eff_AttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F0D RID: 3853
// (get) Token: 0x06002A1E RID: 10782 RVA: 0x000AA15C File Offset: 0x000A835C
// (set) Token: 0x06002A1F RID: 10783 RVA: 0x000AA190 File Offset: 0x000A8390
public unsafe GameObject Eff_AttackRotateHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F0E RID: 3854
// (get) Token: 0x06002A20 RID: 10784 RVA: 0x000AA1B8 File Offset: 0x000A83B8
// (set) Token: 0x06002A21 RID: 10785 RVA: 0x000AA1EC File Offset: 0x000A83EC
public unsafe GameObject Eff_AttackFour01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F0F RID: 3855
// (get) Token: 0x06002A22 RID: 10786 RVA: 0x000AA214 File Offset: 0x000A8414
// (set) Token: 0x06002A23 RID: 10787 RVA: 0x000AA248 File Offset: 0x000A8448
public unsafe GameObject Eff_AttackFour02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F10 RID: 3856
// (get) Token: 0x06002A24 RID: 10788 RVA: 0x000AA270 File Offset: 0x000A8470
// (set) Token: 0x06002A25 RID: 10789 RVA: 0x000AA2A4 File Offset: 0x000A84A4
public unsafe GameObject Eff_AttackFour03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F11 RID: 3857
// (get) Token: 0x06002A26 RID: 10790 RVA: 0x000AA2CC File Offset: 0x000A84CC
// (set) Token: 0x06002A27 RID: 10791 RVA: 0x000AA300 File Offset: 0x000A8500
public unsafe EffectPool g_EffSwordAttack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F12 RID: 3858
// (get) Token: 0x06002A28 RID: 10792 RVA: 0x000AA328 File Offset: 0x000A8528
// (set) Token: 0x06002A29 RID: 10793 RVA: 0x000AA35C File Offset: 0x000A855C
public unsafe EffectPool g_EffSwordAttack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F13 RID: 3859
// (get) Token: 0x06002A2A RID: 10794 RVA: 0x000AA384 File Offset: 0x000A8584
// (set) Token: 0x06002A2B RID: 10795 RVA: 0x000AA3B8 File Offset: 0x000A85B8
public unsafe EffectPool g_EffSwordAttack0103
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F14 RID: 3860
// (get) Token: 0x06002A2C RID: 10796 RVA: 0x000AA3E0 File Offset: 0x000A85E0
// (set) Token: 0x06002A2D RID: 10797 RVA: 0x000AA414 File Offset: 0x000A8614
public unsafe EffectPool g_EffSwordAttack0103Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F15 RID: 3861
// (get) Token: 0x06002A2E RID: 10798 RVA: 0x000AA43C File Offset: 0x000A863C
// (set) Token: 0x06002A2F RID: 10799 RVA: 0x000AA470 File Offset: 0x000A8670
public unsafe EffectPool g_EffSwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F16 RID: 3862
// (get) Token: 0x06002A30 RID: 10800 RVA: 0x000AA498 File Offset: 0x000A8698
// (set) Token: 0x06002A31 RID: 10801 RVA: 0x000AA4CC File Offset: 0x000A86CC
public unsafe EffectPool g_EffSwordHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F17 RID: 3863
// (get) Token: 0x06002A32 RID: 10802 RVA: 0x000AA4F4 File Offset: 0x000A86F4
// (set) Token: 0x06002A33 RID: 10803 RVA: 0x000AA528 File Offset: 0x000A8728
public unsafe EffectPool g_EffSwordEnergyHitWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F18 RID: 3864
// (get) Token: 0x06002A34 RID: 10804 RVA: 0x000AA550 File Offset: 0x000A8750
// (set) Token: 0x06002A35 RID: 10805 RVA: 0x000AA584 File Offset: 0x000A8784
public unsafe EffectPool g_EffSwordAttack0201
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F19 RID: 3865
// (get) Token: 0x06002A36 RID: 10806 RVA: 0x000AA5AC File Offset: 0x000A87AC
// (set) Token: 0x06002A37 RID: 10807 RVA: 0x000AA5E0 File Offset: 0x000A87E0
public unsafe EffectPool g_EffSwordAttack0202
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F1A RID: 3866
// (get) Token: 0x06002A38 RID: 10808 RVA: 0x000AA608 File Offset: 0x000A8808
// (set) Token: 0x06002A39 RID: 10809 RVA: 0x000AA63C File Offset: 0x000A883C
public unsafe EffectPool g_EffSwordAttack02Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F1B RID: 3867
// (get) Token: 0x06002A3A RID: 10810 RVA: 0x000AA664 File Offset: 0x000A8864
// (set) Token: 0x06002A3B RID: 10811 RVA: 0x000AA698 File Offset: 0x000A8898
public unsafe EffectPool g_EffSwordThrowAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F1C RID: 3868
// (get) Token: 0x06002A3C RID: 10812 RVA: 0x000AA6C0 File Offset: 0x000A88C0
// (set) Token: 0x06002A3D RID: 10813 RVA: 0x000AA6F4 File Offset: 0x000A88F4
public unsafe EffectPool g_EffBeam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F1D RID: 3869
// (get) Token: 0x06002A3E RID: 10814 RVA: 0x000AA71C File Offset: 0x000A891C
// (set) Token: 0x06002A3F RID: 10815 RVA: 0x000AA750 File Offset: 0x000A8950
public unsafe EffectPool g_EffBeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F1E RID: 3870
// (get) Token: 0x06002A40 RID: 10816 RVA: 0x000AA778 File Offset: 0x000A8978
// (set) Token: 0x06002A41 RID: 10817 RVA: 0x000AA7AC File Offset: 0x000A89AC
public unsafe EffectPool g_EffBeamStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F1F RID: 3871
// (get) Token: 0x06002A42 RID: 10818 RVA: 0x000AA7D4 File Offset: 0x000A89D4
// (set) Token: 0x06002A43 RID: 10819 RVA: 0x000AA808 File Offset: 0x000A8A08
public unsafe EffectPool g_EffAttackRotateStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F20 RID: 3872
// (get) Token: 0x06002A44 RID: 10820 RVA: 0x000AA830 File Offset: 0x000A8A30
// (set) Token: 0x06002A45 RID: 10821 RVA: 0x000AA864 File Offset: 0x000A8A64
public unsafe EffectPool g_EffAttackRotateTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F21 RID: 3873
// (get) Token: 0x06002A46 RID: 10822 RVA: 0x000AA88C File Offset: 0x000A8A8C
// (set) Token: 0x06002A47 RID: 10823 RVA: 0x000AA8C0 File Offset: 0x000A8AC0
public unsafe EffectPool g_EffAttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F22 RID: 3874
// (get) Token: 0x06002A48 RID: 10824 RVA: 0x000AA8E8 File Offset: 0x000A8AE8
// (set) Token: 0x06002A49 RID: 10825 RVA: 0x000AA91C File Offset: 0x000A8B1C
public unsafe EffectPool g_EffAttackRotateHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F23 RID: 3875
// (get) Token: 0x06002A4A RID: 10826 RVA: 0x000AA944 File Offset: 0x000A8B44
// (set) Token: 0x06002A4B RID: 10827 RVA: 0x000AA978 File Offset: 0x000A8B78
public unsafe EffectPool g_EffAttackFour01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F24 RID: 3876
// (get) Token: 0x06002A4C RID: 10828 RVA: 0x000AA9A0 File Offset: 0x000A8BA0
// (set) Token: 0x06002A4D RID: 10829 RVA: 0x000AA9D4 File Offset: 0x000A8BD4
public unsafe EffectPool g_EffAttackFour02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F25 RID: 3877
// (get) Token: 0x06002A4E RID: 10830 RVA: 0x000AA9FC File Offset: 0x000A8BFC
// (set) Token: 0x06002A4F RID: 10831 RVA: 0x000AAA30 File Offset: 0x000A8C30
public unsafe EffectPool g_EffAttackFour03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F26 RID: 3878
// (get) Token: 0x06002A50 RID: 10832 RVA: 0x000AAA58 File Offset: 0x000A8C58
// (set) Token: 0x06002A51 RID: 10833 RVA: 0x000AAA8C File Offset: 0x000A8C8C
public unsafe GameObject SE_SwordAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F27 RID: 3879
// (get) Token: 0x06002A52 RID: 10834 RVA: 0x000AAAB4 File Offset: 0x000A8CB4
// (set) Token: 0x06002A53 RID: 10835 RVA: 0x000AAAE8 File Offset: 0x000A8CE8
public unsafe GameObject SE_SwordDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F28 RID: 3880
// (get) Token: 0x06002A54 RID: 10836 RVA: 0x000AAB10 File Offset: 0x000A8D10
// (set) Token: 0x06002A55 RID: 10837 RVA: 0x000AAB44 File Offset: 0x000A8D44
public unsafe GameObject SE_SwordSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F29 RID: 3881
// (get) Token: 0x06002A56 RID: 10838 RVA: 0x000AAB6C File Offset: 0x000A8D6C
// (set) Token: 0x06002A57 RID: 10839 RVA: 0x000AABA0 File Offset: 0x000A8DA0
public unsafe GameObject SE_SwordSkill
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F2A RID: 3882
// (get) Token: 0x06002A58 RID: 10840 RVA: 0x000AABC8 File Offset: 0x000A8DC8
// (set) Token: 0x06002A59 RID: 10841 RVA: 0x000AABFC File Offset: 0x000A8DFC
public unsafe GameObject SE_SwordAssault
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F2B RID: 3883
// (get) Token: 0x06002A5A RID: 10842 RVA: 0x000AAC24 File Offset: 0x000A8E24
// (set) Token: 0x06002A5B RID: 10843 RVA: 0x000AAC58 File Offset: 0x000A8E58
public unsafe GameObject SE_SwordRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F2C RID: 3884
// (get) Token: 0x06002A5C RID: 10844 RVA: 0x000AAC80 File Offset: 0x000A8E80
// (set) Token: 0x06002A5D RID: 10845 RVA: 0x000AACB4 File Offset: 0x000A8EB4
public unsafe GameObject SE_DollAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F2D RID: 3885
// (get) Token: 0x06002A5E RID: 10846 RVA: 0x000AACDC File Offset: 0x000A8EDC
// (set) Token: 0x06002A5F RID: 10847 RVA: 0x000AAD10 File Offset: 0x000A8F10
public unsafe GameObject SE_DollDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F2E RID: 3886
// (get) Token: 0x06002A60 RID: 10848 RVA: 0x000AAD38 File Offset: 0x000A8F38
// (set) Token: 0x06002A61 RID: 10849 RVA: 0x000AAD6C File Offset: 0x000A8F6C
public unsafe GameObject SE_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F2F RID: 3887
// (get) Token: 0x06002A62 RID: 10850 RVA: 0x000AAD94 File Offset: 0x000A8F94
// (set) Token: 0x06002A63 RID: 10851 RVA: 0x000AADC8 File Offset: 0x000A8FC8
public unsafe GameObject SE_StartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F30 RID: 3888
// (get) Token: 0x06002A64 RID: 10852 RVA: 0x000AADF0 File Offset: 0x000A8FF0
// (set) Token: 0x06002A65 RID: 10853 RVA: 0x000AAE24 File Offset: 0x000A9024
public unsafe GameObject SE_StartUpWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F31 RID: 3889
// (get) Token: 0x06002A66 RID: 10854 RVA: 0x000AAE4C File Offset: 0x000A904C
// (set) Token: 0x06002A67 RID: 10855 RVA: 0x000AAE80 File Offset: 0x000A9080
public unsafe GameObject SE_DollAttackTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F32 RID: 3890
// (get) Token: 0x06002A68 RID: 10856 RVA: 0x000AAEA8 File Offset: 0x000A90A8
// (set) Token: 0x06002A69 RID: 10857 RVA: 0x000AAEDC File Offset: 0x000A90DC
public unsafe GameObject SE_BeamShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F33 RID: 3891
// (get) Token: 0x06002A6A RID: 10858 RVA: 0x000AAF04 File Offset: 0x000A9104
// (set) Token: 0x06002A6B RID: 10859 RVA: 0x000AAF38 File Offset: 0x000A9138
public unsafe GameObject SE_Beam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F34 RID: 3892
// (get) Token: 0x06002A6C RID: 10860 RVA: 0x000AAF60 File Offset: 0x000A9160
// (set) Token: 0x06002A6D RID: 10861 RVA: 0x000AAF94 File Offset: 0x000A9194
public unsafe GameObject SE_BeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F35 RID: 3893
// (get) Token: 0x06002A6E RID: 10862 RVA: 0x000AAFBC File Offset: 0x000A91BC
// (set) Token: 0x06002A6F RID: 10863 RVA: 0x000AAFF0 File Offset: 0x000A91F0
public unsafe GameObject SE_DollFourHitFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F36 RID: 3894
// (get) Token: 0x06002A70 RID: 10864 RVA: 0x000AB018 File Offset: 0x000A9218
// (set) Token: 0x06002A71 RID: 10865 RVA: 0x000AB04C File Offset: 0x000A924C
public unsafe GameObject SE_DollRotateReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F37 RID: 3895
// (get) Token: 0x06002A72 RID: 10866 RVA: 0x000AB074 File Offset: 0x000A9274
// (set) Token: 0x06002A73 RID: 10867 RVA: 0x000AB0A8 File Offset: 0x000A92A8
public unsafe GameObject SE_BearDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F38 RID: 3896
// (get) Token: 0x06002A74 RID: 10868 RVA: 0x000AB0D0 File Offset: 0x000A92D0
// (set) Token: 0x06002A75 RID: 10869 RVA: 0x000AB104 File Offset: 0x000A9304
public unsafe SoundEffect g_SESwordAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F39 RID: 3897
// (get) Token: 0x06002A76 RID: 10870 RVA: 0x000AB12C File Offset: 0x000A932C
// (set) Token: 0x06002A77 RID: 10871 RVA: 0x000AB160 File Offset: 0x000A9360
public unsafe SoundEffect g_SESwordSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F3A RID: 3898
// (get) Token: 0x06002A78 RID: 10872 RVA: 0x000AB188 File Offset: 0x000A9388
// (set) Token: 0x06002A79 RID: 10873 RVA: 0x000AB1BC File Offset: 0x000A93BC
public unsafe SoundEffect g_SESwordSkill
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F3B RID: 3899
// (get) Token: 0x06002A7A RID: 10874 RVA: 0x000AB1E4 File Offset: 0x000A93E4
// (set) Token: 0x06002A7B RID: 10875 RVA: 0x000AB218 File Offset: 0x000A9418
public unsafe SoundEffect g_SESwordAssault
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F3C RID: 3900
// (get) Token: 0x06002A7C RID: 10876 RVA: 0x000AB240 File Offset: 0x000A9440
// (set) Token: 0x06002A7D RID: 10877 RVA: 0x000AB274 File Offset: 0x000A9474
public unsafe SoundEffect g_SESwordRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F3D RID: 3901
// (get) Token: 0x06002A7E RID: 10878 RVA: 0x000AB29C File Offset: 0x000A949C
// (set) Token: 0x06002A7F RID: 10879 RVA: 0x000AB2D0 File Offset: 0x000A94D0
public unsafe SoundEffect g_SEDollAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F3E RID: 3902
// (get) Token: 0x06002A80 RID: 10880 RVA: 0x000AB2F8 File Offset: 0x000A94F8
// (set) Token: 0x06002A81 RID: 10881 RVA: 0x000AB32C File Offset: 0x000A952C
public unsafe SoundEffect g_SEDollDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F3F RID: 3903
// (get) Token: 0x06002A82 RID: 10882 RVA: 0x000AB354 File Offset: 0x000A9554
// (set) Token: 0x06002A83 RID: 10883 RVA: 0x000AB388 File Offset: 0x000A9588
public unsafe SoundEffect g_SEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F40 RID: 3904
// (get) Token: 0x06002A84 RID: 10884 RVA: 0x000AB3B0 File Offset: 0x000A95B0
// (set) Token: 0x06002A85 RID: 10885 RVA: 0x000AB3E4 File Offset: 0x000A95E4
public unsafe SoundEffect g_SEStartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F41 RID: 3905
// (get) Token: 0x06002A86 RID: 10886 RVA: 0x000AB40C File Offset: 0x000A960C
// (set) Token: 0x06002A87 RID: 10887 RVA: 0x000AB440 File Offset: 0x000A9640
public unsafe SoundEffect g_SEStartUpWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F42 RID: 3906
// (get) Token: 0x06002A88 RID: 10888 RVA: 0x000AB468 File Offset: 0x000A9668
// (set) Token: 0x06002A89 RID: 10889 RVA: 0x000AB49C File Offset: 0x000A969C
public unsafe SoundEffect g_SEDollAttackTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F43 RID: 3907
// (get) Token: 0x06002A8A RID: 10890 RVA: 0x000AB4C4 File Offset: 0x000A96C4
// (set) Token: 0x06002A8B RID: 10891 RVA: 0x000AB4F8 File Offset: 0x000A96F8
public unsafe SoundEffect g_SEBeamShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F44 RID: 3908
// (get) Token: 0x06002A8C RID: 10892 RVA: 0x000AB520 File Offset: 0x000A9720
// (set) Token: 0x06002A8D RID: 10893 RVA: 0x000AB554 File Offset: 0x000A9754
public unsafe SoundEffect g_SEBeam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F45 RID: 3909
// (get) Token: 0x06002A8E RID: 10894 RVA: 0x000AB57C File Offset: 0x000A977C
// (set) Token: 0x06002A8F RID: 10895 RVA: 0x000AB5B0 File Offset: 0x000A97B0
public unsafe SoundEffect g_SEBeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F46 RID: 3910
// (get) Token: 0x06002A90 RID: 10896 RVA: 0x000AB5D8 File Offset: 0x000A97D8
// (set) Token: 0x06002A91 RID: 10897 RVA: 0x000AB60C File Offset: 0x000A980C
public unsafe SoundEffect g_SEDollFourHitFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F47 RID: 3911
// (get) Token: 0x06002A92 RID: 10898 RVA: 0x000AB634 File Offset: 0x000A9834
// (set) Token: 0x06002A93 RID: 10899 RVA: 0x000AB668 File Offset: 0x000A9868
public unsafe SoundEffect g_SEDollRotateReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F48 RID: 3912
// (get) Token: 0x06002A94 RID: 10900 RVA: 0x000AB690 File Offset: 0x000A9890
// (set) Token: 0x06002A95 RID: 10901 RVA: 0x000AB6C4 File Offset: 0x000A98C4
public unsafe SoundEffectPool g_SEPSwordDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F49 RID: 3913
// (get) Token: 0x06002A96 RID: 10902 RVA: 0x000AB6EC File Offset: 0x000A98EC
// (set) Token: 0x06002A97 RID: 10903 RVA: 0x000AB720 File Offset: 0x000A9920
public unsafe SoundEffectPool g_SEPDollDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4A RID: 3914
// (get) Token: 0x06002A98 RID: 10904 RVA: 0x000AB748 File Offset: 0x000A9948
// (set) Token: 0x06002A99 RID: 10905 RVA: 0x000AB77C File Offset: 0x000A997C
public unsafe SoundEffectPool g_SEPBearDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4B RID: 3915
// (get) Token: 0x06002A9A RID: 10906 RVA: 0x000AB7A4 File Offset: 0x000A99A4
// (set) Token: 0x06002A9B RID: 10907 RVA: 0x000AB7CC File Offset: 0x000A99CC
public unsafe bool g_bBeam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam)) = value;
}
}
// Token: 0x17000F4C RID: 3916
// (get) Token: 0x06002A9C RID: 10908 RVA: 0x000AB7F0 File Offset: 0x000A99F0
// (set) Token: 0x06002A9D RID: 10909 RVA: 0x000AB824 File Offset: 0x000A9A24
public unsafe ParticleSystem g_PsBeamL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4D RID: 3917
// (get) Token: 0x06002A9E RID: 10910 RVA: 0x000AB84C File Offset: 0x000A9A4C
// (set) Token: 0x06002A9F RID: 10911 RVA: 0x000AB880 File Offset: 0x000A9A80
public unsafe ParticleSystem g_PsBeamR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4E RID: 3918
// (get) Token: 0x06002AA0 RID: 10912 RVA: 0x000AB8A8 File Offset: 0x000A9AA8
// (set) Token: 0x06002AA1 RID: 10913 RVA: 0x000AB8D0 File Offset: 0x000A9AD0
public unsafe Vector3 g_v3BeamLTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget)) = value;
}
}
// Token: 0x17000F4F RID: 3919
// (get) Token: 0x06002AA2 RID: 10914 RVA: 0x000AB8F4 File Offset: 0x000A9AF4
// (set) Token: 0x06002AA3 RID: 10915 RVA: 0x000AB91C File Offset: 0x000A9B1C
public unsafe Vector3 g_v3BeamRTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget)) = value;
}
}
// Token: 0x17000F50 RID: 3920
// (get) Token: 0x06002AA4 RID: 10916 RVA: 0x000AB940 File Offset: 0x000A9B40
// (set) Token: 0x06002AA5 RID: 10917 RVA: 0x000AB968 File Offset: 0x000A9B68
public unsafe Vector3 g_v3BeamLMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove)) = value;
}
}
// Token: 0x17000F51 RID: 3921
// (get) Token: 0x06002AA6 RID: 10918 RVA: 0x000AB98C File Offset: 0x000A9B8C
// (set) Token: 0x06002AA7 RID: 10919 RVA: 0x000AB9B4 File Offset: 0x000A9BB4
public unsafe Vector3 g_v3BeamRMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove)) = value;
}
}
// Token: 0x17000F52 RID: 3922
// (get) Token: 0x06002AA8 RID: 10920 RVA: 0x000AB9D8 File Offset: 0x000A9BD8
// (set) Token: 0x06002AA9 RID: 10921 RVA: 0x000AB9F6 File Offset: 0x000A9BF6
public unsafe static float g_fBeamFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value));
}
}
// Token: 0x17000F53 RID: 3923
// (get) Token: 0x06002AAA RID: 10922 RVA: 0x000ABA08 File Offset: 0x000A9C08
// (set) Token: 0x06002AAB RID: 10923 RVA: 0x000ABA30 File Offset: 0x000A9C30
public unsafe float g_fBeamFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value;
}
}
// Token: 0x17000F54 RID: 3924
// (get) Token: 0x06002AAC RID: 10924 RVA: 0x000ABA54 File Offset: 0x000A9C54
// (set) Token: 0x06002AAD RID: 10925 RVA: 0x000ABA7C File Offset: 0x000A9C7C
public unsafe float g_fBeamSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize)) = value;
}
}
// Token: 0x17000F55 RID: 3925
// (get) Token: 0x06002AAE RID: 10926 RVA: 0x000ABAA0 File Offset: 0x000A9CA0
// (set) Token: 0x06002AAF RID: 10927 RVA: 0x000ABAC8 File Offset: 0x000A9CC8
public unsafe bool g_bBeamHitL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL)) = value;
}
}
// Token: 0x17000F56 RID: 3926
// (get) Token: 0x06002AB0 RID: 10928 RVA: 0x000ABAEC File Offset: 0x000A9CEC
// (set) Token: 0x06002AB1 RID: 10929 RVA: 0x000ABB14 File Offset: 0x000A9D14
public unsafe bool g_bBeamHitR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR)) = value;
}
}
// Token: 0x17000F57 RID: 3927
// (get) Token: 0x06002AB2 RID: 10930 RVA: 0x000ABB38 File Offset: 0x000A9D38
// (set) Token: 0x06002AB3 RID: 10931 RVA: 0x000ABB60 File Offset: 0x000A9D60
public unsafe bool g_bSEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove)) = value;
}
}
// Token: 0x17000F58 RID: 3928
// (get) Token: 0x06002AB4 RID: 10932 RVA: 0x000ABB84 File Offset: 0x000A9D84
// (set) Token: 0x06002AB5 RID: 10933 RVA: 0x000ABBAC File Offset: 0x000A9DAC
public unsafe bool g_bSEMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value;
}
}
// Token: 0x17000F59 RID: 3929
// (get) Token: 0x06002AB6 RID: 10934 RVA: 0x000ABBD0 File Offset: 0x000A9DD0
// (set) Token: 0x06002AB7 RID: 10935 RVA: 0x000ABBF8 File Offset: 0x000A9DF8
public unsafe float g_fSEMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
}
}
// Token: 0x17000F5A RID: 3930
// (get) Token: 0x06002AB8 RID: 10936 RVA: 0x000ABC1C File Offset: 0x000A9E1C
// (set) Token: 0x06002AB9 RID: 10937 RVA: 0x000ABC44 File Offset: 0x000A9E44
public unsafe float g_fSEMovePitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch)) = value;
}
}
// Token: 0x17000F5B RID: 3931
// (get) Token: 0x06002ABA RID: 10938 RVA: 0x000ABC68 File Offset: 0x000A9E68
// (set) Token: 0x06002ABB RID: 10939 RVA: 0x000ABC90 File Offset: 0x000A9E90
public unsafe float g_fSEBeamVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume)) = value;
}
}
// Token: 0x17000F5C RID: 3932
// (get) Token: 0x06002ABC RID: 10940 RVA: 0x000ABCB4 File Offset: 0x000A9EB4
// (set) Token: 0x06002ABD RID: 10941 RVA: 0x000ABCDC File Offset: 0x000A9EDC
public unsafe float g_fSEBeamPitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch)) = value;
}
}
// Token: 0x17000F5D RID: 3933
// (get) Token: 0x06002ABE RID: 10942 RVA: 0x000ABD00 File Offset: 0x000A9F00
// (set) Token: 0x06002ABF RID: 10943 RVA: 0x000ABD28 File Offset: 0x000A9F28
public unsafe bool g_bSEStartUpWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind)) = value;
}
}
// Token: 0x17000F5E RID: 3934
// (get) Token: 0x06002AC0 RID: 10944 RVA: 0x000ABD4C File Offset: 0x000A9F4C
// (set) Token: 0x06002AC1 RID: 10945 RVA: 0x000ABD74 File Offset: 0x000A9F74
public unsafe float g_fSEStartUpWindVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value;
}
}
// Token: 0x17000F5F RID: 3935
// (get) Token: 0x06002AC2 RID: 10946 RVA: 0x000ABD98 File Offset: 0x000A9F98
// (set) Token: 0x06002AC3 RID: 10947 RVA: 0x000ABDC0 File Offset: 0x000A9FC0
public unsafe float g_fSEStartUpWindPitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value;
}
}
// Token: 0x17000F60 RID: 3936
// (get) Token: 0x06002AC4 RID: 10948 RVA: 0x000ABDE4 File Offset: 0x000A9FE4
// (set) Token: 0x06002AC5 RID: 10949 RVA: 0x000ABE18 File Offset: 0x000AA018
public unsafe AttackData AD_SwordAttack0103Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F61 RID: 3937
// (get) Token: 0x06002AC6 RID: 10950 RVA: 0x000ABE40 File Offset: 0x000AA040
// (set) Token: 0x06002AC7 RID: 10951 RVA: 0x000ABE74 File Offset: 0x000AA074
public unsafe AttackData AD_DollRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F62 RID: 3938
// (get) Token: 0x06002AC8 RID: 10952 RVA: 0x000ABE9C File Offset: 0x000AA09C
// (set) Token: 0x06002AC9 RID: 10953 RVA: 0x000ABED0 File Offset: 0x000AA0D0
public unsafe AttackData AD_DollFour
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04001C67 RID: 7271
private static readonly IntPtr NativeFieldInfoPtr_g_Camera;
// Token: 0x04001C68 RID: 7272
private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform;
// Token: 0x04001C69 RID: 7273
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x04001C6A RID: 7274
private static readonly IntPtr NativeFieldInfoPtr_g_AI;
// Token: 0x04001C6B RID: 7275
private static readonly IntPtr NativeFieldInfoPtr_Sword;
// Token: 0x04001C6C RID: 7276
private static readonly IntPtr NativeFieldInfoPtr_PS_Sword;
// Token: 0x04001C6D RID: 7277
private static readonly IntPtr NativeFieldInfoPtr_PS_SwordShow;
// Token: 0x04001C6E RID: 7278
private static readonly IntPtr NativeFieldInfoPtr_PS_SwordHide;
// Token: 0x04001C6F RID: 7279
private static readonly IntPtr NativeFieldInfoPtr_PS_SwordCharge;
// Token: 0x04001C70 RID: 7280
private static readonly IntPtr NativeFieldInfoPtr_g_MatSword;
// Token: 0x04001C71 RID: 7281
private static readonly IntPtr NativeFieldInfoPtr_g_fSwordGlowColor;
// Token: 0x04001C72 RID: 7282
private static readonly IntPtr NativeFieldInfoPtr_DollMesh;
// Token: 0x04001C73 RID: 7283
private static readonly IntPtr NativeFieldInfoPtr_DollHeadMesh;
// Token: 0x04001C74 RID: 7284
private static readonly IntPtr NativeFieldInfoPtr_PS_DollShow;
// Token: 0x04001C75 RID: 7285
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHide;
// Token: 0x04001C76 RID: 7286
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHeadStartUp;
// Token: 0x04001C77 RID: 7287
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandLStartUp;
// Token: 0x04001C78 RID: 7288
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandRStartUp;
// Token: 0x04001C79 RID: 7289
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandLTip;
// Token: 0x04001C7A RID: 7290
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandRTip;
// Token: 0x04001C7B RID: 7291
private static readonly IntPtr NativeFieldInfoPtr_g_MatDoll;
// Token: 0x04001C7C RID: 7292
private static readonly IntPtr NativeFieldInfoPtr_g_MatDollHead;
// Token: 0x04001C7D RID: 7293
private static readonly IntPtr NativeFieldInfoPtr_g_fDollGlowColor;
// Token: 0x04001C7E RID: 7294
private static readonly IntPtr NativeFieldInfoPtr_g_bDollTexSwitch;
// Token: 0x04001C7F RID: 7295
private static readonly IntPtr NativeFieldInfoPtr_g_fDollTexSwitch;
// Token: 0x04001C80 RID: 7296
private static readonly IntPtr NativeFieldInfoPtr_Pos_Sword;
// Token: 0x04001C81 RID: 7297
private static readonly IntPtr NativeFieldInfoPtr_Pos_DollEyeL;
// Token: 0x04001C82 RID: 7298
private static readonly IntPtr NativeFieldInfoPtr_Pos_DollEyeR;
// Token: 0x04001C83 RID: 7299
private static readonly IntPtr NativeFieldInfoPtr_Doll;
// Token: 0x04001C84 RID: 7300
private static readonly IntPtr NativeFieldInfoPtr_g_DollAni;
// Token: 0x04001C85 RID: 7301
private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack01;
// Token: 0x04001C86 RID: 7302
private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack02;
// Token: 0x04001C87 RID: 7303
private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack03;
// Token: 0x04001C88 RID: 7304
private static readonly IntPtr NativeFieldInfoPtr_g_fDollMove;
// Token: 0x04001C89 RID: 7305
private static readonly IntPtr NativeFieldInfoPtr_g_fDollHideTime;
// Token: 0x04001C8A RID: 7306
private static readonly IntPtr NativeFieldInfoPtr_g_fDollWalkSpeed;
// Token: 0x04001C8B RID: 7307
private static readonly IntPtr NativeFieldInfoPtr_g_fDollRunSpeed;
// Token: 0x04001C8C RID: 7308
private static readonly IntPtr NativeFieldInfoPtr_Bear;
// Token: 0x04001C8D RID: 7309
private static readonly IntPtr NativeFieldInfoPtr_g_BearController;
// Token: 0x04001C8E RID: 7310
private static readonly IntPtr NativeFieldInfoPtr_PS_SceneSmoke;
// Token: 0x04001C8F RID: 7311
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0101;
// Token: 0x04001C90 RID: 7312
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0102;
// Token: 0x04001C91 RID: 7313
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0103;
// Token: 0x04001C92 RID: 7314
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0103Floor;
// Token: 0x04001C93 RID: 7315
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergy;
// Token: 0x04001C94 RID: 7316
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordHit;
// Token: 0x04001C95 RID: 7317
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergyHitWall;
// Token: 0x04001C96 RID: 7318
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0201;
// Token: 0x04001C97 RID: 7319
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0202;
// Token: 0x04001C98 RID: 7320
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack02Dash;
// Token: 0x04001C99 RID: 7321
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordThrowAttack;
// Token: 0x04001C9A RID: 7322
private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam;
// Token: 0x04001C9B RID: 7323
private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision;
// Token: 0x04001C9C RID: 7324
private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart;
// Token: 0x04001C9D RID: 7325
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart;
// Token: 0x04001C9E RID: 7326
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateTip;
// Token: 0x04001C9F RID: 7327
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate;
// Token: 0x04001CA0 RID: 7328
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateHit;
// Token: 0x04001CA1 RID: 7329
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01;
// Token: 0x04001CA2 RID: 7330
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02;
// Token: 0x04001CA3 RID: 7331
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03;
// Token: 0x04001CA4 RID: 7332
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0101;
// Token: 0x04001CA5 RID: 7333
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0102;
// Token: 0x04001CA6 RID: 7334
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0103;
// Token: 0x04001CA7 RID: 7335
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0103Floor;
// Token: 0x04001CA8 RID: 7336
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergy;
// Token: 0x04001CA9 RID: 7337
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordHit;
// Token: 0x04001CAA RID: 7338
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergyHitWall;
// Token: 0x04001CAB RID: 7339
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0201;
// Token: 0x04001CAC RID: 7340
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0202;
// Token: 0x04001CAD RID: 7341
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack02Dash;
// Token: 0x04001CAE RID: 7342
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordThrowAttack;
// Token: 0x04001CAF RID: 7343
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam;
// Token: 0x04001CB0 RID: 7344
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision;
// Token: 0x04001CB1 RID: 7345
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart;
// Token: 0x04001CB2 RID: 7346
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart;
// Token: 0x04001CB3 RID: 7347
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateTip;
// Token: 0x04001CB4 RID: 7348
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate;
// Token: 0x04001CB5 RID: 7349
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateHit;
// Token: 0x04001CB6 RID: 7350
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01;
// Token: 0x04001CB7 RID: 7351
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02;
// Token: 0x04001CB8 RID: 7352
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03;
// Token: 0x04001CB9 RID: 7353
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordAppear;
// Token: 0x04001CBA RID: 7354
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordDisappear;
// Token: 0x04001CBB RID: 7355
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordSwing;
// Token: 0x04001CBC RID: 7356
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordSkill;
// Token: 0x04001CBD RID: 7357
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordAssault;
// Token: 0x04001CBE RID: 7358
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordRotate;
// Token: 0x04001CBF RID: 7359
private static readonly IntPtr NativeFieldInfoPtr_SE_DollAppear;
// Token: 0x04001CC0 RID: 7360
private static readonly IntPtr NativeFieldInfoPtr_SE_DollDisappear;
// Token: 0x04001CC1 RID: 7361
private static readonly IntPtr NativeFieldInfoPtr_SE_Move;
// Token: 0x04001CC2 RID: 7362
private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp;
// Token: 0x04001CC3 RID: 7363
private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind;
// Token: 0x04001CC4 RID: 7364
private static readonly IntPtr NativeFieldInfoPtr_SE_DollAttackTip;
// Token: 0x04001CC5 RID: 7365
private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot;
// Token: 0x04001CC6 RID: 7366
private static readonly IntPtr NativeFieldInfoPtr_SE_Beam;
// Token: 0x04001CC7 RID: 7367
private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision;
// Token: 0x04001CC8 RID: 7368
private static readonly IntPtr NativeFieldInfoPtr_SE_DollFourHitFloor;
// Token: 0x04001CC9 RID: 7369
private static readonly IntPtr NativeFieldInfoPtr_SE_DollRotateReady;
// Token: 0x04001CCA RID: 7370
private static readonly IntPtr NativeFieldInfoPtr_SE_BearDisappear;
// Token: 0x04001CCB RID: 7371
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordAppear;
// Token: 0x04001CCC RID: 7372
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordSwing;
// Token: 0x04001CCD RID: 7373
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordSkill;
// Token: 0x04001CCE RID: 7374
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordAssault;
// Token: 0x04001CCF RID: 7375
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordRotate;
// Token: 0x04001CD0 RID: 7376
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollAppear;
// Token: 0x04001CD1 RID: 7377
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollDisappear;
// Token: 0x04001CD2 RID: 7378
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
// Token: 0x04001CD3 RID: 7379
private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp;
// Token: 0x04001CD4 RID: 7380
private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind;
// Token: 0x04001CD5 RID: 7381
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollAttackTip;
// Token: 0x04001CD6 RID: 7382
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot;
// Token: 0x04001CD7 RID: 7383
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam;
// Token: 0x04001CD8 RID: 7384
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision;
// Token: 0x04001CD9 RID: 7385
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollFourHitFloor;
// Token: 0x04001CDA RID: 7386
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollRotateReady;
// Token: 0x04001CDB RID: 7387
private static readonly IntPtr NativeFieldInfoPtr_g_SEPSwordDisappear;
// Token: 0x04001CDC RID: 7388
private static readonly IntPtr NativeFieldInfoPtr_g_SEPDollDisappear;
// Token: 0x04001CDD RID: 7389
private static readonly IntPtr NativeFieldInfoPtr_g_SEPBearDisappear;
// Token: 0x04001CDE RID: 7390
private static readonly IntPtr NativeFieldInfoPtr_g_bBeam;
// Token: 0x04001CDF RID: 7391
private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL;
// Token: 0x04001CE0 RID: 7392
private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR;
// Token: 0x04001CE1 RID: 7393
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget;
// Token: 0x04001CE2 RID: 7394
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget;
// Token: 0x04001CE3 RID: 7395
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove;
// Token: 0x04001CE4 RID: 7396
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove;
// Token: 0x04001CE5 RID: 7397
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency;
// Token: 0x04001CE6 RID: 7398
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal;
// Token: 0x04001CE7 RID: 7399
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize;
// Token: 0x04001CE8 RID: 7400
private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL;
// Token: 0x04001CE9 RID: 7401
private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR;
// Token: 0x04001CEA RID: 7402
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;
// Token: 0x04001CEB RID: 7403
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed;
// Token: 0x04001CEC RID: 7404
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
// Token: 0x04001CED RID: 7405
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch;
// Token: 0x04001CEE RID: 7406
private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume;
// Token: 0x04001CEF RID: 7407
private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch;
// Token: 0x04001CF0 RID: 7408
private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind;
// Token: 0x04001CF1 RID: 7409
private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume;
// Token: 0x04001CF2 RID: 7410
private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch;
// Token: 0x04001CF3 RID: 7411
private static readonly IntPtr NativeFieldInfoPtr_AD_SwordAttack0103Floor;
// Token: 0x04001CF4 RID: 7412
private static readonly IntPtr NativeFieldInfoPtr_AD_DollRotate;
// Token: 0x04001CF5 RID: 7413
private static readonly IntPtr NativeFieldInfoPtr_AD_DollFour;
// Token: 0x04001CF6 RID: 7414
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_AI_BossLevel06_0;
// Token: 0x04001CF7 RID: 7415
private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;
// Token: 0x04001CF8 RID: 7416
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001CF9 RID: 7417
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0;
// Token: 0x04001CFA RID: 7418
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x04001CFB RID: 7419
private static readonly IntPtr NativeMethodInfoPtr_AniShowSword_Public_Void_0;
// Token: 0x04001CFC RID: 7420
private static readonly IntPtr NativeMethodInfoPtr_AniHideSword_Public_Void_0;
// Token: 0x04001CFD RID: 7421
private static readonly IntPtr NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0;
// Token: 0x04001CFE RID: 7422
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0;
// Token: 0x04001CFF RID: 7423
private static readonly IntPtr NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0;
// Token: 0x04001D00 RID: 7424
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0;
// Token: 0x04001D01 RID: 7425
private static readonly IntPtr NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0;
// Token: 0x04001D02 RID: 7426
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0;
// Token: 0x04001D03 RID: 7427
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0;
// Token: 0x04001D04 RID: 7428
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0;
// Token: 0x04001D05 RID: 7429
private static readonly IntPtr NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0;
// Token: 0x04001D06 RID: 7430
private static readonly IntPtr NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0;
// Token: 0x04001D07 RID: 7431
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0;
// Token: 0x04001D08 RID: 7432
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0;
// Token: 0x04001D09 RID: 7433
private static readonly IntPtr NativeMethodInfoPtr_AniSwordThrow_Public_Void_0;
// Token: 0x04001D0A RID: 7434
private static readonly IntPtr NativeMethodInfoPtr_AniShowDoll_Public_Void_0;
// Token: 0x04001D0B RID: 7435
private static readonly IntPtr NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0;
// Token: 0x04001D0C RID: 7436
private static readonly IntPtr NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0;
// Token: 0x04001D0D RID: 7437
private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack01_Public_Void_0;
// Token: 0x04001D0E RID: 7438
private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0;
// Token: 0x04001D0F RID: 7439
private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack02_Public_Void_0;
// Token: 0x04001D10 RID: 7440
private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack03_Public_Void_0;
// Token: 0x04001D11 RID: 7441
private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0;
// Token: 0x04001D12 RID: 7442
private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0;
// Token: 0x04001D13 RID: 7443
private static readonly IntPtr NativeMethodInfoPtr_DollAttackEnd_Public_Void_0;
// Token: 0x04001D14 RID: 7444
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0;
// Token: 0x04001D15 RID: 7445
private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0;
// Token: 0x04001D16 RID: 7446
private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0;
// Token: 0x04001D17 RID: 7447
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0;
// Token: 0x04001D18 RID: 7448
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0;
// Token: 0x04001D19 RID: 7449
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Virtual_New_Void_0;
// Token: 0x04001D1A RID: 7450
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0;
// Token: 0x04001D1B RID: 7451
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0;
// Token: 0x04001D1C RID: 7452
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0;
// Token: 0x04001D1D RID: 7453
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0;
// Token: 0x04001D1E RID: 7454
private static readonly IntPtr NativeMethodInfoPtr_AttackFourCollision_Public_Void_0;
// Token: 0x04001D1F RID: 7455
private static readonly IntPtr NativeMethodInfoPtr_AniShowBear_Public_Void_0;
// Token: 0x04001D20 RID: 7456
private static readonly IntPtr NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0;
// Token: 0x04001D21 RID: 7457
private static readonly IntPtr NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0;
// Token: 0x04001D22 RID: 7458
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0;
// Token: 0x04001D23 RID: 7459
private static readonly IntPtr NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0;
// Token: 0x04001D24 RID: 7460
private static readonly IntPtr NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0;
// Token: 0x04001D25 RID: 7461
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0;
// Token: 0x04001D26 RID: 7462
private static readonly IntPtr NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0;
// Token: 0x04001D27 RID: 7463
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0;
// Token: 0x04001D28 RID: 7464
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}