62 lines
2.6 KiB
C#
62 lines
2.6 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using UnityEngine;
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// Token: 0x02000235 RID: 565
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public class GameAudioPackage : ScriptableObject
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{
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// Token: 0x060052A8 RID: 21160 RVA: 0x00148F44 File Offset: 0x00147144
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameAudioPackage()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060052A9 RID: 21161 RVA: 0x00148F90 File Offset: 0x00147190
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// Note: this type is marked as 'beforefieldinit'.
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static GameAudioPackage()
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{
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Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioPackage");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr);
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GameAudioPackage.NativeFieldInfoPtr_clips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, "clips");
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GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, 100668837);
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}
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// Token: 0x060052AA RID: 21162 RVA: 0x00009E64 File Offset: 0x00008064
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public GameAudioPackage(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x17001D61 RID: 7521
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// (get) Token: 0x060052AB RID: 21163 RVA: 0x00148FE8 File Offset: 0x001471E8
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// (set) Token: 0x060052AC RID: 21164 RVA: 0x0014901C File Offset: 0x0014721C
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public unsafe Il2CppReferenceArray<AudioClip> clips
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Il2CppReferenceArray<AudioClip>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x0400366B RID: 13931
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private static readonly IntPtr NativeFieldInfoPtr_clips;
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// Token: 0x0400366C RID: 13932
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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