221 lines
9.9 KiB
C#
221 lines
9.9 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using Il2CppSystem;
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// Token: 0x02000148 RID: 328
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[Serializable]
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public class GameCollectionDataVer0 : Object
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{
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// Token: 0x06004099 RID: 16537 RVA: 0x00100988 File Offset: 0x000FEB88
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554272, XrefRangeEnd = 554288, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameCollection UpgradeVersion()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollectionDataVer0.NativeMethodInfoPtr_UpgradeVersion_Public_GameCollection_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new GameCollection(intPtr3) : null;
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}
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// Token: 0x0600409A RID: 16538 RVA: 0x001009E0 File Offset: 0x000FEBE0
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[CallerCount(1664)]
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[CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameCollectionDataVer0()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollectionDataVer0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x0600409B RID: 16539 RVA: 0x00100A2C File Offset: 0x000FEC2C
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// Note: this type is marked as 'beforefieldinit'.
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static GameCollectionDataVer0()
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{
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Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameCollectionDataVer0");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr);
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GameCollectionDataVer0.NativeFieldInfoPtr_currentSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "currentSkin");
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GameCollectionDataVer0.NativeFieldInfoPtr_achievementFlags = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "achievementFlags");
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GameCollectionDataVer0.NativeFieldInfoPtr_normalChantCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "normalChantCollection");
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GameCollectionDataVer0.NativeFieldInfoPtr_specialChantCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "specialChantCollection");
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GameCollectionDataVer0.NativeFieldInfoPtr_manaAbsorbCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "manaAbsorbCollection");
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GameCollectionDataVer0.NativeFieldInfoPtr_moneyCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "moneyCollection");
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GameCollectionDataVer0.NativeFieldInfoPtr_enemyKillCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "enemyKillCollection");
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GameCollectionDataVer0.NativeFieldInfoPtr_beatingGameTimes = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "beatingGameTimes");
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GameCollectionDataVer0.NativeMethodInfoPtr_UpgradeVersion_Public_GameCollection_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, 100667398);
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GameCollectionDataVer0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, 100667399);
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}
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// Token: 0x0600409C RID: 16540 RVA: 0x0000A74C File Offset: 0x0000894C
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public GameCollectionDataVer0(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x170017A3 RID: 6051
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// (get) Token: 0x0600409D RID: 16541 RVA: 0x00100B24 File Offset: 0x000FED24
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// (set) Token: 0x0600409E RID: 16542 RVA: 0x00100B4C File Offset: 0x000FED4C
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public unsafe GameSkin currentSkin
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_currentSkin);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_currentSkin)) = value;
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}
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}
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// Token: 0x170017A4 RID: 6052
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// (get) Token: 0x0600409F RID: 16543 RVA: 0x00100B70 File Offset: 0x000FED70
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// (set) Token: 0x060040A0 RID: 16544 RVA: 0x00100BA4 File Offset: 0x000FEDA4
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public unsafe Il2CppReferenceArray<AchievementData> achievementFlags
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_achievementFlags);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Il2CppReferenceArray<AchievementData>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_achievementFlags), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x170017A5 RID: 6053
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// (get) Token: 0x060040A1 RID: 16545 RVA: 0x00100BCC File Offset: 0x000FEDCC
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// (set) Token: 0x060040A2 RID: 16546 RVA: 0x00100BF4 File Offset: 0x000FEDF4
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public unsafe int normalChantCollection
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_normalChantCollection);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_normalChantCollection)) = value;
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}
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}
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// Token: 0x170017A6 RID: 6054
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// (get) Token: 0x060040A3 RID: 16547 RVA: 0x00100C18 File Offset: 0x000FEE18
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// (set) Token: 0x060040A4 RID: 16548 RVA: 0x00100C40 File Offset: 0x000FEE40
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public unsafe int specialChantCollection
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_specialChantCollection);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_specialChantCollection)) = value;
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}
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}
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// Token: 0x170017A7 RID: 6055
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// (get) Token: 0x060040A5 RID: 16549 RVA: 0x00100C64 File Offset: 0x000FEE64
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// (set) Token: 0x060040A6 RID: 16550 RVA: 0x00100C8C File Offset: 0x000FEE8C
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public unsafe int manaAbsorbCollection
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_manaAbsorbCollection);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_manaAbsorbCollection)) = value;
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}
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}
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// Token: 0x170017A8 RID: 6056
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// (get) Token: 0x060040A7 RID: 16551 RVA: 0x00100CB0 File Offset: 0x000FEEB0
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// (set) Token: 0x060040A8 RID: 16552 RVA: 0x00100CD8 File Offset: 0x000FEED8
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public unsafe int moneyCollection
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_moneyCollection);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_moneyCollection)) = value;
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}
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}
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// Token: 0x170017A9 RID: 6057
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// (get) Token: 0x060040A9 RID: 16553 RVA: 0x00100CFC File Offset: 0x000FEEFC
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// (set) Token: 0x060040AA RID: 16554 RVA: 0x00100D24 File Offset: 0x000FEF24
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public unsafe int enemyKillCollection
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_enemyKillCollection);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_enemyKillCollection)) = value;
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}
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}
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// Token: 0x170017AA RID: 6058
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// (get) Token: 0x060040AB RID: 16555 RVA: 0x00100D48 File Offset: 0x000FEF48
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// (set) Token: 0x060040AC RID: 16556 RVA: 0x00100D70 File Offset: 0x000FEF70
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public unsafe int beatingGameTimes
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_beatingGameTimes);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_beatingGameTimes)) = value;
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}
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}
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// Token: 0x04002A5A RID: 10842
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private static readonly IntPtr NativeFieldInfoPtr_currentSkin;
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// Token: 0x04002A5B RID: 10843
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private static readonly IntPtr NativeFieldInfoPtr_achievementFlags;
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// Token: 0x04002A5C RID: 10844
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private static readonly IntPtr NativeFieldInfoPtr_normalChantCollection;
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// Token: 0x04002A5D RID: 10845
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private static readonly IntPtr NativeFieldInfoPtr_specialChantCollection;
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// Token: 0x04002A5E RID: 10846
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private static readonly IntPtr NativeFieldInfoPtr_manaAbsorbCollection;
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// Token: 0x04002A5F RID: 10847
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private static readonly IntPtr NativeFieldInfoPtr_moneyCollection;
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// Token: 0x04002A60 RID: 10848
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private static readonly IntPtr NativeFieldInfoPtr_enemyKillCollection;
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// Token: 0x04002A61 RID: 10849
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private static readonly IntPtr NativeFieldInfoPtr_beatingGameTimes;
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// Token: 0x04002A62 RID: 10850
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private static readonly IntPtr NativeMethodInfoPtr_UpgradeVersion_Public_GameCollection_0;
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// Token: 0x04002A63 RID: 10851
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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