Files
2023-09-06 22:19:13 +02:00

470 lines
21 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x02000424 RID: 1060
public class FPSAiming : MonoBehaviour
{
// Token: 0x06008019 RID: 32793 RVA: 0x0020BC94 File Offset: 0x00209E94
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 624430, XrefRangeEnd = 624447, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Start()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600801A RID: 32794 RVA: 0x0020BCD8 File Offset: 0x00209ED8
[CallerCount(0)]
public unsafe void FixedUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600801B RID: 32795 RVA: 0x0020BD1C File Offset: 0x00209F1C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 624447, XrefRangeEnd = 624456, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600801C RID: 32796 RVA: 0x0020BD60 File Offset: 0x00209F60
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 624465, RefRangeEnd = 624466, XrefRangeStart = 624456, XrefRangeEnd = 624465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Aiming()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600801D RID: 32797 RVA: 0x0020BDA4 File Offset: 0x00209FA4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 624539, RefRangeEnd = 624540, XrefRangeStart = 624466, XrefRangeEnd = 624539, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LookDownTheSight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600801E RID: 32798 RVA: 0x0020BDE8 File Offset: 0x00209FE8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 624560, RefRangeEnd = 624561, XrefRangeStart = 624540, XrefRangeEnd = 624560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void RotateCharacter()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600801F RID: 32799 RVA: 0x0020BE2C File Offset: 0x0020A02C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 624561, XrefRangeEnd = 624562, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe FPSAiming()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06008020 RID: 32800 RVA: 0x0020BE78 File Offset: 0x0020A078
// Note: this type is marked as 'beforefieldinit'.
static FPSAiming()
{
Il2CppClassPointerStore<FPSAiming>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "RootMotion.Demos", "FPSAiming");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr);
FPSAiming.NativeFieldInfoPtr_aimWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "aimWeight");
FPSAiming.NativeFieldInfoPtr_sightWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "sightWeight");
FPSAiming.NativeFieldInfoPtr_maxAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "maxAngle");
FPSAiming.NativeFieldInfoPtr_animatePhysics = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "animatePhysics");
FPSAiming.NativeFieldInfoPtr_gun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gun");
FPSAiming.NativeFieldInfoPtr_gunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTarget");
FPSAiming.NativeFieldInfoPtr_ik = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "ik");
FPSAiming.NativeFieldInfoPtr_gunAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunAim");
FPSAiming.NativeFieldInfoPtr_cam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "cam");
FPSAiming.NativeFieldInfoPtr_recoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "recoil");
FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "cameraRecoilWeight");
FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTargetDefaultLocalPosition");
FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTargetDefaultLocalRotation");
FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "camDefaultLocalPosition");
FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "camRelativeToGunTarget");
FPSAiming.NativeFieldInfoPtr_updateFrame = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "updateFrame");
FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100673047);
FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100673048);
FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100673049);
FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100673050);
FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100673051);
FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100673052);
FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100673053);
}
// Token: 0x06008021 RID: 32801 RVA: 0x0000351C File Offset: 0x0000171C
public FPSAiming(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17002B85 RID: 11141
// (get) Token: 0x06008022 RID: 32802 RVA: 0x0020C074 File Offset: 0x0020A274
// (set) Token: 0x06008023 RID: 32803 RVA: 0x0020C09C File Offset: 0x0020A29C
public unsafe float aimWeight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight)) = value;
}
}
// Token: 0x17002B86 RID: 11142
// (get) Token: 0x06008024 RID: 32804 RVA: 0x0020C0C0 File Offset: 0x0020A2C0
// (set) Token: 0x06008025 RID: 32805 RVA: 0x0020C0E8 File Offset: 0x0020A2E8
public unsafe float sightWeight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight)) = value;
}
}
// Token: 0x17002B87 RID: 11143
// (get) Token: 0x06008026 RID: 32806 RVA: 0x0020C10C File Offset: 0x0020A30C
// (set) Token: 0x06008027 RID: 32807 RVA: 0x0020C134 File Offset: 0x0020A334
public unsafe float maxAngle
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle)) = value;
}
}
// Token: 0x17002B88 RID: 11144
// (get) Token: 0x06008028 RID: 32808 RVA: 0x0020C158 File Offset: 0x0020A358
// (set) Token: 0x06008029 RID: 32809 RVA: 0x0020C180 File Offset: 0x0020A380
public unsafe bool animatePhysics
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics)) = value;
}
}
// Token: 0x17002B89 RID: 11145
// (get) Token: 0x0600802A RID: 32810 RVA: 0x0020C1A4 File Offset: 0x0020A3A4
// (set) Token: 0x0600802B RID: 32811 RVA: 0x0020C1D8 File Offset: 0x0020A3D8
public unsafe Transform gun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002B8A RID: 11146
// (get) Token: 0x0600802C RID: 32812 RVA: 0x0020C200 File Offset: 0x0020A400
// (set) Token: 0x0600802D RID: 32813 RVA: 0x0020C234 File Offset: 0x0020A434
public unsafe Transform gunTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002B8B RID: 11147
// (get) Token: 0x0600802E RID: 32814 RVA: 0x0020C25C File Offset: 0x0020A45C
// (set) Token: 0x0600802F RID: 32815 RVA: 0x0020C290 File Offset: 0x0020A490
public unsafe FullBodyBipedIK ik
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new FullBodyBipedIK(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002B8C RID: 11148
// (get) Token: 0x06008030 RID: 32816 RVA: 0x0020C2B8 File Offset: 0x0020A4B8
// (set) Token: 0x06008031 RID: 32817 RVA: 0x0020C2EC File Offset: 0x0020A4EC
public unsafe AimIK gunAim
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AimIK(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002B8D RID: 11149
// (get) Token: 0x06008032 RID: 32818 RVA: 0x0020C314 File Offset: 0x0020A514
// (set) Token: 0x06008033 RID: 32819 RVA: 0x0020C348 File Offset: 0x0020A548
public unsafe CameraControllerFPS cam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CameraControllerFPS(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002B8E RID: 11150
// (get) Token: 0x06008034 RID: 32820 RVA: 0x0020C370 File Offset: 0x0020A570
// (set) Token: 0x06008035 RID: 32821 RVA: 0x0020C3A4 File Offset: 0x0020A5A4
public unsafe Recoil recoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Recoil(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002B8F RID: 11151
// (get) Token: 0x06008036 RID: 32822 RVA: 0x0020C3CC File Offset: 0x0020A5CC
// (set) Token: 0x06008037 RID: 32823 RVA: 0x0020C3F4 File Offset: 0x0020A5F4
public unsafe float cameraRecoilWeight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight)) = value;
}
}
// Token: 0x17002B90 RID: 11152
// (get) Token: 0x06008038 RID: 32824 RVA: 0x0020C418 File Offset: 0x0020A618
// (set) Token: 0x06008039 RID: 32825 RVA: 0x0020C440 File Offset: 0x0020A640
public unsafe Vector3 gunTargetDefaultLocalPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition)) = value;
}
}
// Token: 0x17002B91 RID: 11153
// (get) Token: 0x0600803A RID: 32826 RVA: 0x0020C464 File Offset: 0x0020A664
// (set) Token: 0x0600803B RID: 32827 RVA: 0x0020C48C File Offset: 0x0020A68C
public unsafe Quaternion gunTargetDefaultLocalRotation
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation)) = value;
}
}
// Token: 0x17002B92 RID: 11154
// (get) Token: 0x0600803C RID: 32828 RVA: 0x0020C4B0 File Offset: 0x0020A6B0
// (set) Token: 0x0600803D RID: 32829 RVA: 0x0020C4D8 File Offset: 0x0020A6D8
public unsafe Vector3 camDefaultLocalPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition)) = value;
}
}
// Token: 0x17002B93 RID: 11155
// (get) Token: 0x0600803E RID: 32830 RVA: 0x0020C4FC File Offset: 0x0020A6FC
// (set) Token: 0x0600803F RID: 32831 RVA: 0x0020C524 File Offset: 0x0020A724
public unsafe Vector3 camRelativeToGunTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget)) = value;
}
}
// Token: 0x17002B94 RID: 11156
// (get) Token: 0x06008040 RID: 32832 RVA: 0x0020C548 File Offset: 0x0020A748
// (set) Token: 0x06008041 RID: 32833 RVA: 0x0020C570 File Offset: 0x0020A770
public unsafe bool updateFrame
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame)) = value;
}
}
// Token: 0x040055FB RID: 22011
private static readonly IntPtr NativeFieldInfoPtr_aimWeight;
// Token: 0x040055FC RID: 22012
private static readonly IntPtr NativeFieldInfoPtr_sightWeight;
// Token: 0x040055FD RID: 22013
private static readonly IntPtr NativeFieldInfoPtr_maxAngle;
// Token: 0x040055FE RID: 22014
private static readonly IntPtr NativeFieldInfoPtr_animatePhysics;
// Token: 0x040055FF RID: 22015
private static readonly IntPtr NativeFieldInfoPtr_gun;
// Token: 0x04005600 RID: 22016
private static readonly IntPtr NativeFieldInfoPtr_gunTarget;
// Token: 0x04005601 RID: 22017
private static readonly IntPtr NativeFieldInfoPtr_ik;
// Token: 0x04005602 RID: 22018
private static readonly IntPtr NativeFieldInfoPtr_gunAim;
// Token: 0x04005603 RID: 22019
private static readonly IntPtr NativeFieldInfoPtr_cam;
// Token: 0x04005604 RID: 22020
private static readonly IntPtr NativeFieldInfoPtr_recoil;
// Token: 0x04005605 RID: 22021
private static readonly IntPtr NativeFieldInfoPtr_cameraRecoilWeight;
// Token: 0x04005606 RID: 22022
private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalPosition;
// Token: 0x04005607 RID: 22023
private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalRotation;
// Token: 0x04005608 RID: 22024
private static readonly IntPtr NativeFieldInfoPtr_camDefaultLocalPosition;
// Token: 0x04005609 RID: 22025
private static readonly IntPtr NativeFieldInfoPtr_camRelativeToGunTarget;
// Token: 0x0400560A RID: 22026
private static readonly IntPtr NativeFieldInfoPtr_updateFrame;
// Token: 0x0400560B RID: 22027
private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;
// Token: 0x0400560C RID: 22028
private static readonly IntPtr NativeMethodInfoPtr_FixedUpdate_Private_Void_0;
// Token: 0x0400560D RID: 22029
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;
// Token: 0x0400560E RID: 22030
private static readonly IntPtr NativeMethodInfoPtr_Aiming_Private_Void_0;
// Token: 0x0400560F RID: 22031
private static readonly IntPtr NativeMethodInfoPtr_LookDownTheSight_Private_Void_0;
// Token: 0x04005610 RID: 22032
private static readonly IntPtr NativeMethodInfoPtr_RotateCharacter_Private_Void_0;
// Token: 0x04005611 RID: 22033
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
}