Files
NobetaSource/Interop/Assembly-CSharp/SealGhost02EffectPlay.cs
2023-09-06 22:19:13 +02:00

4555 lines
221 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x0200010F RID: 271
public class SealGhost02EffectPlay : MonoBehaviour
{
// Token: 0x06003647 RID: 13895 RVA: 0x000D7B74 File Offset: 0x000D5D74
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 543209, RefRangeEnd = 543210, XrefRangeStart = 542847, XrefRangeEnd = 543209, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void InitData(MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_MoveController_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003648 RID: 13896 RVA: 0x000D7BD8 File Offset: 0x000D5DD8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543210, XrefRangeEnd = 543263, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003649 RID: 13897 RVA: 0x000D7C28 File Offset: 0x000D5E28
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 543277, RefRangeEnd = 543278, XrefRangeStart = 543263, XrefRangeEnd = 543277, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void CreateEnemy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600364A RID: 13898 RVA: 0x000D7C78 File Offset: 0x000D5E78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543278, XrefRangeEnd = 543300, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDebut01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600364B RID: 13899 RVA: 0x000D7CBC File Offset: 0x000D5EBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543300, XrefRangeEnd = 543310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDebut02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600364C RID: 13900 RVA: 0x000D7D00 File Offset: 0x000D5F00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543310, XrefRangeEnd = 543322, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSYell()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600364D RID: 13901 RVA: 0x000D7D44 File Offset: 0x000D5F44
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 543345, RefRangeEnd = 543346, XrefRangeStart = 543322, XrefRangeEnd = 543345, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SkipDebut()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600364E RID: 13902 RVA: 0x000D7D88 File Offset: 0x000D5F88
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 543367, RefRangeEnd = 543368, XrefRangeStart = 543346, XrefRangeEnd = 543367, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void RemoveEnemy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600364F RID: 13903 RVA: 0x000D7DCC File Offset: 0x000D5FCC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543368, XrefRangeEnd = 543372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003650 RID: 13904 RVA: 0x000D7E1C File Offset: 0x000D601C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543372, XrefRangeEnd = 543378, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniShake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003651 RID: 13905 RVA: 0x000D7E60 File Offset: 0x000D6060
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543378, XrefRangeEnd = 543392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniMoveHandShakeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003652 RID: 13906 RVA: 0x000D7EA4 File Offset: 0x000D60A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543392, XrefRangeEnd = 543406, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniMoveHandShakeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003653 RID: 13907 RVA: 0x000D7EE8 File Offset: 0x000D60E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543406, XrefRangeEnd = 543418, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniTrunBackShake01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003654 RID: 13908 RVA: 0x000D7F2C File Offset: 0x000D612C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543418, XrefRangeEnd = 543443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniTrunBackShake02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003655 RID: 13909 RVA: 0x000D7F70 File Offset: 0x000D6170
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543443, XrefRangeEnd = 543455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniJumpShake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003656 RID: 13910 RVA: 0x000D7FB4 File Offset: 0x000D61B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543455, XrefRangeEnd = 543466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void AniLandShake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003657 RID: 13911 RVA: 0x000D8004 File Offset: 0x000D6204
[CallerCount(5874)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void BR_PlayEffAttack02_Jump()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAttack02_Jump_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003658 RID: 13912 RVA: 0x000D8054 File Offset: 0x000D6254
[CallerCount(5874)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void BR_PlayEffHideStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffHideStart_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003659 RID: 13913 RVA: 0x000D80A4 File Offset: 0x000D62A4
[CallerCount(5874)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void BR_PlayEffHiding()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffHiding_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600365A RID: 13914 RVA: 0x000D80F4 File Offset: 0x000D62F4
[CallerCount(5874)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void BR_PlayEffAppearStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppearStart_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600365B RID: 13915 RVA: 0x000D8144 File Offset: 0x000D6344
[CallerCount(5874)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void BR_PlayEffAppear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppear_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600365C RID: 13916 RVA: 0x000D8194 File Offset: 0x000D6394
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543466, XrefRangeEnd = 543474, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDeathSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600365D RID: 13917 RVA: 0x000D81D8 File Offset: 0x000D63D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543474, XrefRangeEnd = 543482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DeathBefore()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600365E RID: 13918 RVA: 0x000D821C File Offset: 0x000D641C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543482, XrefRangeEnd = 543485, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600365F RID: 13919 RVA: 0x000D8260 File Offset: 0x000D6460
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543485, XrefRangeEnd = 543505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003660 RID: 13920 RVA: 0x000D82A4 File Offset: 0x000D64A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543505, XrefRangeEnd = 543508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandChargeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003661 RID: 13921 RVA: 0x000D82E8 File Offset: 0x000D64E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543508, XrefRangeEnd = 543511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandChargeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003662 RID: 13922 RVA: 0x000D832C File Offset: 0x000D652C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543511, XrefRangeEnd = 543515, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003663 RID: 13923 RVA: 0x000D8370 File Offset: 0x000D6570
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543515, XrefRangeEnd = 543518, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSHandCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003664 RID: 13924 RVA: 0x000D83B4 File Offset: 0x000D65B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543518, XrefRangeEnd = 543530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0101()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003665 RID: 13925 RVA: 0x000D83F8 File Offset: 0x000D65F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543530, XrefRangeEnd = 543542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0102()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003666 RID: 13926 RVA: 0x000D843C File Offset: 0x000D663C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543542, XrefRangeEnd = 543554, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003667 RID: 13927 RVA: 0x000D8480 File Offset: 0x000D6680
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543554, XrefRangeEnd = 543589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack02Floor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003668 RID: 13928 RVA: 0x000D84C4 File Offset: 0x000D66C4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543589, XrefRangeEnd = 543601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003669 RID: 13929 RVA: 0x000D8508 File Offset: 0x000D6708
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543601, XrefRangeEnd = 543622, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03Shot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600366A RID: 13930 RVA: 0x000D854C File Offset: 0x000D674C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543622, XrefRangeEnd = 543634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600366B RID: 13931 RVA: 0x000D8590 File Offset: 0x000D6790
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543634, XrefRangeEnd = 543651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04Floor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600366C RID: 13932 RVA: 0x000D85D4 File Offset: 0x000D67D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543651, XrefRangeEnd = 543663, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack05()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600366D RID: 13933 RVA: 0x000D8618 File Offset: 0x000D6818
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 543686, RefRangeEnd = 543687, XrefRangeStart = 543663, XrefRangeEnd = 543686, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniMoveDamageObjectPos()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600366E RID: 13934 RVA: 0x000D865C File Offset: 0x000D685C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543687, XrefRangeEnd = 543695, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageAllObject()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600366F RID: 13935 RVA: 0x000D86A0 File Offset: 0x000D68A0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 543703, RefRangeEnd = 543704, XrefRangeStart = 543695, XrefRangeEnd = 543703, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damage()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003670 RID: 13936 RVA: 0x000D86E4 File Offset: 0x000D68E4
[CallerCount(10)]
[CachedScanResults(RefRangeStart = 543719, RefRangeEnd = 543729, XrefRangeStart = 543704, XrefRangeEnd = 543719, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int GetPlayerArea()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06003671 RID: 13937 RVA: 0x000D8734 File Offset: 0x000D6934
[CallerCount(8)]
[CachedScanResults(RefRangeStart = 543744, RefRangeEnd = 543752, XrefRangeStart = 543729, XrefRangeEnd = 543744, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int GetOwnArea()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06003672 RID: 13938 RVA: 0x000D8784 File Offset: 0x000D6984
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 543762, RefRangeEnd = 543765, XrefRangeStart = 543752, XrefRangeEnd = 543762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool CheckHitFlyPlayer()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06003673 RID: 13939 RVA: 0x000D87D4 File Offset: 0x000D69D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543765, XrefRangeEnd = 543785, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack05Fly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003674 RID: 13940 RVA: 0x000D8818 File Offset: 0x000D6A18
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 543791, RefRangeEnd = 543793, XrefRangeStart = 543785, XrefRangeEnd = 543791, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAttack05Fly(float fDaltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDaltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Protected_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003675 RID: 13941 RVA: 0x000D886C File Offset: 0x000D6A6C
[CallerCount(12)]
[CachedScanResults(RefRangeStart = 543797, RefRangeEnd = 543809, XrefRangeStart = 543793, XrefRangeEnd = 543797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetAreaDirection(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06003676 RID: 13942 RVA: 0x000D88D0 File Offset: 0x000D6AD0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 543809, RefRangeEnd = 543811, XrefRangeStart = 543809, XrefRangeEnd = 543809, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int GetAreaNearJumpPointIndex(int iAreaIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iAreaIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaNearJumpPointIndex_Public_Int32_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06003677 RID: 13943 RVA: 0x000D8934 File Offset: 0x000D6B34
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 543825, RefRangeEnd = 543827, XrefRangeStart = 543811, XrefRangeEnd = 543825, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int GetJumpPointIndex()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06003678 RID: 13944 RVA: 0x000D8984 File Offset: 0x000D6B84
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 543831, RefRangeEnd = 543833, XrefRangeStart = 543827, XrefRangeEnd = 543831, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetJumpPointIndexDirectgion(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndexDirectgion_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06003679 RID: 13945 RVA: 0x000D89E8 File Offset: 0x000D6BE8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543833, XrefRangeEnd = 543858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetJumpPoint(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x0600367A RID: 13946 RVA: 0x000D8A4C File Offset: 0x000D6C4C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 543862, RefRangeEnd = 543864, XrefRangeStart = 543858, XrefRangeEnd = 543862, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetJumpPointDirectionError(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionError_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x0600367B RID: 13947 RVA: 0x000D8AB0 File Offset: 0x000D6CB0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543864, XrefRangeEnd = 543889, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetJumpPointDirection(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x0600367C RID: 13948 RVA: 0x000D8B14 File Offset: 0x000D6D14
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 543831, RefRangeEnd = 543833, XrefRangeStart = 543831, XrefRangeEnd = 543833, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetJumpPointDirectionDirectionError(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionDirectionError_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x0600367D RID: 13949 RVA: 0x000D8B78 File Offset: 0x000D6D78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543889, XrefRangeEnd = 543890, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual Vector3 GetHideMovePosition()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_GetHideMovePosition_Public_Virtual_New_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600367E RID: 13950 RVA: 0x000D8BD4 File Offset: 0x000D6DD4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual Vector3 GetAppearDirection()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_GetAppearDirection_Public_Virtual_New_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600367F RID: 13951 RVA: 0x000D8C30 File Offset: 0x000D6E30
[CallerCount(5874)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CheckDamageObject()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003680 RID: 13952 RVA: 0x000D8C74 File Offset: 0x000D6E74
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 543914, RefRangeEnd = 543916, XrefRangeStart = 543890, XrefRangeEnd = 543914, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateCharacterFloorFireCollider()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003681 RID: 13953 RVA: 0x000D8CB8 File Offset: 0x000D6EB8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 543916, RefRangeEnd = 543917, XrefRangeStart = 543916, XrefRangeEnd = 543916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fColliderTime;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003682 RID: 13954 RVA: 0x000D8D34 File Offset: 0x000D6F34
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 543949, RefRangeEnd = 543951, XrefRangeStart = 543917, XrefRangeEnd = 543949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorFireCollider(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Protected_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003683 RID: 13955 RVA: 0x000D8D88 File Offset: 0x000D6F88
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 543983, RefRangeEnd = 543985, XrefRangeStart = 543951, XrefRangeEnd = 543983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorFireBigCollider(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Protected_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003684 RID: 13956 RVA: 0x000D8DDC File Offset: 0x000D6FDC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543985, XrefRangeEnd = 543987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndFloorFireCollider()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003685 RID: 13957 RVA: 0x000D8E20 File Offset: 0x000D7020
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 544023, RefRangeEnd = 544025, XrefRangeStart = 543987, XrefRangeEnd = 544023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorExp(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Protected_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003686 RID: 13958 RVA: 0x000D8E74 File Offset: 0x000D7074
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDebut()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003687 RID: 13959 RVA: 0x000D8EB8 File Offset: 0x000D70B8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544025, XrefRangeEnd = 544026, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDeath01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003688 RID: 13960 RVA: 0x000D8EFC File Offset: 0x000D70FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544026, XrefRangeEnd = 544027, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDeath02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003689 RID: 13961 RVA: 0x000D8F40 File Offset: 0x000D7140
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 544029, RefRangeEnd = 544030, XrefRangeStart = 544027, XrefRangeEnd = 544029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDamage()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600368A RID: 13962 RVA: 0x000D8F84 File Offset: 0x000D7184
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544030, XrefRangeEnd = 544032, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600368B RID: 13963 RVA: 0x000D8FC8 File Offset: 0x000D71C8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544032, XrefRangeEnd = 544034, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600368C RID: 13964 RVA: 0x000D900C File Offset: 0x000D720C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544034, XrefRangeEnd = 544035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600368D RID: 13965 RVA: 0x000D9060 File Offset: 0x000D7260
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544035, XrefRangeEnd = 544036, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEImpact(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600368E RID: 13966 RVA: 0x000D90B4 File Offset: 0x000D72B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544036, XrefRangeEnd = 544037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEChain(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600368F RID: 13967 RVA: 0x000D9108 File Offset: 0x000D7308
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 544102, RefRangeEnd = 544103, XrefRangeStart = 544037, XrefRangeEnd = 544102, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003690 RID: 13968 RVA: 0x000D915C File Offset: 0x000D735C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SealGhost02EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003691 RID: 13969 RVA: 0x000D91A8 File Offset: 0x000D73A8
// Note: this type is marked as 'beforefieldinit'.
static SealGhost02EffectPlay()
{
Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhost02EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr);
SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_Move");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_WGM");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_CCC");
SealGhost02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SC");
SealGhost02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "CC");
SealGhost02EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "BC");
SealGhost02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SMR");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Body");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Death");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_FloorFire");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_HandChargeL");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_HandChargeR");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Yell");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_DeathSmoke");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Debut01");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Debut02");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_MatChar");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fMatDamage");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fMatDeath");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_CCharGlow");
SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "MoveDirection");
SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "JumpPoint");
SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "DamageObjectRoot");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_DamageBefore");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_DamageAfter");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_DamageObject");
SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "DamageCrystal");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosDamageObject");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosAttackDamageObject");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosHandL");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosHandR");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosTrunBackShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosAttack03Shot");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosFloorExp01");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosFloorExp02");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_MoveHandShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_TrunBackJump");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_TrunBackShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Jump");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Land");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack02Floor");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03Shot");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03Bullet");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03BulletCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03BulletCollisionWall");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack04Floor");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorExpReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorExp");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack0101");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack0102");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack02");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack04");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack05");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorFire");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorFireBig");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorFireCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffMoveHandShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffTrunBackJump");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffTrunBackShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffJump");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffLand");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack02Floor");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03Shot");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03Bullet");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03BulletCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03BulletCollisionWall");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack04Floor");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorExpReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorExp");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack0101");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack0102");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack02");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack04");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack05");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorFire");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorFireBig");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorFireCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Debut");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_DebutLoop");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_DebutExplosion");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Destroy");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_DeathImpact");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDebut");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDeath");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDamage");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDamageFly");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellAttack");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Footstep");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Swing");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Impact");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Chain");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Charge");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Attack03StartUp");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Jump");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDebut");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDebutLoop");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDebutExplosion");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDestroy");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDeathImpact");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDebut");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDeath");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDamage");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDamageFly");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellAttack");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEFootstep");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SESwing");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEImpact");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEChain");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SECharge");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEAttack03StartUp");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEJump");
SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SEP_FloorFireCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SEP_Attack03Explosion");
SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SEP_Attack03ExplosionReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEPFloorFireCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEPAttack03Explosion");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEPAttack03ExplosionReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "AD_FloorFire");
SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "AD_Attack05");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireNum");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireTime");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorFireCollider");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorFireColliderPos");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderRadius");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderTime");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireColliderCal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequency");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequencyVal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireBigNum");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorFireBigCollider");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorFireBigColliderPos");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderTime");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireBigColliderCal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorExpReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorExpNum");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorExpReadyCal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpReadyFrequency");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpReadyFrequencyVal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorExpStartPos");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorExp");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpTime");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpTimeVal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorExpPos");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iAttack05FlyNum");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fAttack05Fly");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bDebut");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bDead");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bDeathBefore");
SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666757);
SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666758);
SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666759);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666760);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666761);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666762);
SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666763);
SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666764);
SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666765);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666766);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666767);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666768);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666769);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666770);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666771);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666772);
SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAttack02_Jump_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666773);
SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffHideStart_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666774);
SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffHiding_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666775);
SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppearStart_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666776);
SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppear_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666777);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666778);
SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666779);
SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666780);
SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666781);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666782);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666783);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666784);
SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666785);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666786);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666787);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666788);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666789);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666790);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666791);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666792);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666793);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666794);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666795);
SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666796);
SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666797);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666798);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666799);
SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666800);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666801);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Protected_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666802);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666803);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaNearJumpPointIndex_Public_Int32_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666804);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666805);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndexDirectgion_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666806);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666807);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionError_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666808);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666809);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionDirectionError_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666810);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetHideMovePosition_Public_Virtual_New_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666811);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetAppearDirection_Public_Virtual_New_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666812);
SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666813);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666814);
SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666815);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Protected_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666816);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Protected_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666817);
SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666818);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Protected_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666819);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666820);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666821);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666822);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666823);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666824);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666825);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666826);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666827);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666828);
SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666829);
SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666830);
}
// Token: 0x06003692 RID: 13970 RVA: 0x0000351C File Offset: 0x0000171C
public SealGhost02EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170013C6 RID: 5062
// (get) Token: 0x06003693 RID: 13971 RVA: 0x000DA358 File Offset: 0x000D8558
// (set) Token: 0x06003694 RID: 13972 RVA: 0x000DA38C File Offset: 0x000D858C
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C7 RID: 5063
// (get) Token: 0x06003695 RID: 13973 RVA: 0x000DA3B4 File Offset: 0x000D85B4
// (set) Token: 0x06003696 RID: 13974 RVA: 0x000DA3E8 File Offset: 0x000D85E8
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C8 RID: 5064
// (get) Token: 0x06003697 RID: 13975 RVA: 0x000DA410 File Offset: 0x000D8610
// (set) Token: 0x06003698 RID: 13976 RVA: 0x000DA444 File Offset: 0x000D8644
public unsafe CCController g_CCC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CCController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C9 RID: 5065
// (get) Token: 0x06003699 RID: 13977 RVA: 0x000DA46C File Offset: 0x000D866C
// (set) Token: 0x0600369A RID: 13978 RVA: 0x000DA4A0 File Offset: 0x000D86A0
public unsafe Il2CppReferenceArray<SphereCollider> SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CA RID: 5066
// (get) Token: 0x0600369B RID: 13979 RVA: 0x000DA4C8 File Offset: 0x000D86C8
// (set) Token: 0x0600369C RID: 13980 RVA: 0x000DA4FC File Offset: 0x000D86FC
public unsafe Il2CppReferenceArray<CapsuleCollider> CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CB RID: 5067
// (get) Token: 0x0600369D RID: 13981 RVA: 0x000DA524 File Offset: 0x000D8724
// (set) Token: 0x0600369E RID: 13982 RVA: 0x000DA558 File Offset: 0x000D8758
public unsafe Il2CppReferenceArray<BoxCollider> BC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CC RID: 5068
// (get) Token: 0x0600369F RID: 13983 RVA: 0x000DA580 File Offset: 0x000D8780
// (set) Token: 0x060036A0 RID: 13984 RVA: 0x000DA5B4 File Offset: 0x000D87B4
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CD RID: 5069
// (get) Token: 0x060036A1 RID: 13985 RVA: 0x000DA5DC File Offset: 0x000D87DC
// (set) Token: 0x060036A2 RID: 13986 RVA: 0x000DA610 File Offset: 0x000D8810
public unsafe ParticleSystem PS_Body
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CE RID: 5070
// (get) Token: 0x060036A3 RID: 13987 RVA: 0x000DA638 File Offset: 0x000D8838
// (set) Token: 0x060036A4 RID: 13988 RVA: 0x000DA66C File Offset: 0x000D886C
public unsafe ParticleSystem PS_Death
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CF RID: 5071
// (get) Token: 0x060036A5 RID: 13989 RVA: 0x000DA694 File Offset: 0x000D8894
// (set) Token: 0x060036A6 RID: 13990 RVA: 0x000DA6C8 File Offset: 0x000D88C8
public unsafe ParticleSystem PS_FloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D0 RID: 5072
// (get) Token: 0x060036A7 RID: 13991 RVA: 0x000DA6F0 File Offset: 0x000D88F0
// (set) Token: 0x060036A8 RID: 13992 RVA: 0x000DA724 File Offset: 0x000D8924
public unsafe ParticleSystem PS_HandChargeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D1 RID: 5073
// (get) Token: 0x060036A9 RID: 13993 RVA: 0x000DA74C File Offset: 0x000D894C
// (set) Token: 0x060036AA RID: 13994 RVA: 0x000DA780 File Offset: 0x000D8980
public unsafe ParticleSystem PS_HandChargeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D2 RID: 5074
// (get) Token: 0x060036AB RID: 13995 RVA: 0x000DA7A8 File Offset: 0x000D89A8
// (set) Token: 0x060036AC RID: 13996 RVA: 0x000DA7DC File Offset: 0x000D89DC
public unsafe ParticleSystem PS_Yell
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D3 RID: 5075
// (get) Token: 0x060036AD RID: 13997 RVA: 0x000DA804 File Offset: 0x000D8A04
// (set) Token: 0x060036AE RID: 13998 RVA: 0x000DA838 File Offset: 0x000D8A38
public unsafe ParticleSystem PS_DeathSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D4 RID: 5076
// (get) Token: 0x060036AF RID: 13999 RVA: 0x000DA860 File Offset: 0x000D8A60
// (set) Token: 0x060036B0 RID: 14000 RVA: 0x000DA894 File Offset: 0x000D8A94
public unsafe ParticleSystem PS_Debut01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D5 RID: 5077
// (get) Token: 0x060036B1 RID: 14001 RVA: 0x000DA8BC File Offset: 0x000D8ABC
// (set) Token: 0x060036B2 RID: 14002 RVA: 0x000DA8F0 File Offset: 0x000D8AF0
public unsafe ParticleSystem PS_Debut02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D6 RID: 5078
// (get) Token: 0x060036B3 RID: 14003 RVA: 0x000DA918 File Offset: 0x000D8B18
// (set) Token: 0x060036B4 RID: 14004 RVA: 0x000DA94C File Offset: 0x000D8B4C
public unsafe Il2CppReferenceArray<Material> g_MatChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D7 RID: 5079
// (get) Token: 0x060036B5 RID: 14005 RVA: 0x000DA974 File Offset: 0x000D8B74
// (set) Token: 0x060036B6 RID: 14006 RVA: 0x000DA99C File Offset: 0x000D8B9C
public unsafe float g_fMatDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
}
}
// Token: 0x170013D8 RID: 5080
// (get) Token: 0x060036B7 RID: 14007 RVA: 0x000DA9C0 File Offset: 0x000D8BC0
// (set) Token: 0x060036B8 RID: 14008 RVA: 0x000DA9E8 File Offset: 0x000D8BE8
public unsafe float g_fMatDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath)) = value;
}
}
// Token: 0x170013D9 RID: 5081
// (get) Token: 0x060036B9 RID: 14009 RVA: 0x000DAA0C File Offset: 0x000D8C0C
// (set) Token: 0x060036BA RID: 14010 RVA: 0x000DAA34 File Offset: 0x000D8C34
public unsafe Color g_CCharGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
}
}
// Token: 0x170013DA RID: 5082
// (get) Token: 0x060036BB RID: 14011 RVA: 0x000DAA58 File Offset: 0x000D8C58
// (set) Token: 0x060036BC RID: 14012 RVA: 0x000DAA8C File Offset: 0x000D8C8C
public unsafe Il2CppReferenceArray<BoxCollider> MoveDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DB RID: 5083
// (get) Token: 0x060036BD RID: 14013 RVA: 0x000DAAB4 File Offset: 0x000D8CB4
// (set) Token: 0x060036BE RID: 14014 RVA: 0x000DAAE8 File Offset: 0x000D8CE8
public unsafe Il2CppReferenceArray<BoxCollider> JumpPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DC RID: 5084
// (get) Token: 0x060036BF RID: 14015 RVA: 0x000DAB10 File Offset: 0x000D8D10
// (set) Token: 0x060036C0 RID: 14016 RVA: 0x000DAB44 File Offset: 0x000D8D44
public unsafe Il2CppReferenceArray<Transform> DamageObjectRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DD RID: 5085
// (get) Token: 0x060036C1 RID: 14017 RVA: 0x000DAB6C File Offset: 0x000D8D6C
// (set) Token: 0x060036C2 RID: 14018 RVA: 0x000DABA0 File Offset: 0x000D8DA0
public unsafe Il2CppReferenceArray<GameObject> g_DamageBefore
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<GameObject>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DE RID: 5086
// (get) Token: 0x060036C3 RID: 14019 RVA: 0x000DABC8 File Offset: 0x000D8DC8
// (set) Token: 0x060036C4 RID: 14020 RVA: 0x000DABFC File Offset: 0x000D8DFC
public unsafe Il2CppReferenceArray<GameObject> g_DamageAfter
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<GameObject>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DF RID: 5087
// (get) Token: 0x060036C5 RID: 14021 RVA: 0x000DAC24 File Offset: 0x000D8E24
// (set) Token: 0x060036C6 RID: 14022 RVA: 0x000DAC58 File Offset: 0x000D8E58
public unsafe Il2CppReferenceArray<DamagedObjectFloor_BossBig03> g_DamageObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<DamagedObjectFloor_BossBig03>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E0 RID: 5088
// (get) Token: 0x060036C7 RID: 14023 RVA: 0x000DAC80 File Offset: 0x000D8E80
// (set) Token: 0x060036C8 RID: 14024 RVA: 0x000DACB4 File Offset: 0x000D8EB4
public unsafe Il2CppReferenceArray<DamageObject02> DamageCrystal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<DamageObject02>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E1 RID: 5089
// (get) Token: 0x060036C9 RID: 14025 RVA: 0x000DACDC File Offset: 0x000D8EDC
// (set) Token: 0x060036CA RID: 14026 RVA: 0x000DAD10 File Offset: 0x000D8F10
public unsafe Transform PosDamageObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E2 RID: 5090
// (get) Token: 0x060036CB RID: 14027 RVA: 0x000DAD38 File Offset: 0x000D8F38
// (set) Token: 0x060036CC RID: 14028 RVA: 0x000DAD6C File Offset: 0x000D8F6C
public unsafe Transform PosAttackDamageObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E3 RID: 5091
// (get) Token: 0x060036CD RID: 14029 RVA: 0x000DAD94 File Offset: 0x000D8F94
// (set) Token: 0x060036CE RID: 14030 RVA: 0x000DADC8 File Offset: 0x000D8FC8
public unsafe Transform PosHandL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E4 RID: 5092
// (get) Token: 0x060036CF RID: 14031 RVA: 0x000DADF0 File Offset: 0x000D8FF0
// (set) Token: 0x060036D0 RID: 14032 RVA: 0x000DAE24 File Offset: 0x000D9024
public unsafe Transform PosHandR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E5 RID: 5093
// (get) Token: 0x060036D1 RID: 14033 RVA: 0x000DAE4C File Offset: 0x000D904C
// (set) Token: 0x060036D2 RID: 14034 RVA: 0x000DAE80 File Offset: 0x000D9080
public unsafe Transform PosTrunBackShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E6 RID: 5094
// (get) Token: 0x060036D3 RID: 14035 RVA: 0x000DAEA8 File Offset: 0x000D90A8
// (set) Token: 0x060036D4 RID: 14036 RVA: 0x000DAEDC File Offset: 0x000D90DC
public unsafe Transform PosAttack03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E7 RID: 5095
// (get) Token: 0x060036D5 RID: 14037 RVA: 0x000DAF04 File Offset: 0x000D9104
// (set) Token: 0x060036D6 RID: 14038 RVA: 0x000DAF38 File Offset: 0x000D9138
public unsafe Transform PosFloorExp01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E8 RID: 5096
// (get) Token: 0x060036D7 RID: 14039 RVA: 0x000DAF60 File Offset: 0x000D9160
// (set) Token: 0x060036D8 RID: 14040 RVA: 0x000DAF94 File Offset: 0x000D9194
public unsafe Transform PosFloorExp02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E9 RID: 5097
// (get) Token: 0x060036D9 RID: 14041 RVA: 0x000DAFBC File Offset: 0x000D91BC
// (set) Token: 0x060036DA RID: 14042 RVA: 0x000DAFF0 File Offset: 0x000D91F0
public unsafe GameObject Eff_MoveHandShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013EA RID: 5098
// (get) Token: 0x060036DB RID: 14043 RVA: 0x000DB018 File Offset: 0x000D9218
// (set) Token: 0x060036DC RID: 14044 RVA: 0x000DB04C File Offset: 0x000D924C
public unsafe GameObject Eff_TrunBackJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013EB RID: 5099
// (get) Token: 0x060036DD RID: 14045 RVA: 0x000DB074 File Offset: 0x000D9274
// (set) Token: 0x060036DE RID: 14046 RVA: 0x000DB0A8 File Offset: 0x000D92A8
public unsafe GameObject Eff_TrunBackShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013EC RID: 5100
// (get) Token: 0x060036DF RID: 14047 RVA: 0x000DB0D0 File Offset: 0x000D92D0
// (set) Token: 0x060036E0 RID: 14048 RVA: 0x000DB104 File Offset: 0x000D9304
public unsafe GameObject Eff_Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013ED RID: 5101
// (get) Token: 0x060036E1 RID: 14049 RVA: 0x000DB12C File Offset: 0x000D932C
// (set) Token: 0x060036E2 RID: 14050 RVA: 0x000DB160 File Offset: 0x000D9360
public unsafe GameObject Eff_Land
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013EE RID: 5102
// (get) Token: 0x060036E3 RID: 14051 RVA: 0x000DB188 File Offset: 0x000D9388
// (set) Token: 0x060036E4 RID: 14052 RVA: 0x000DB1BC File Offset: 0x000D93BC
public unsafe GameObject Eff_Attack02Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013EF RID: 5103
// (get) Token: 0x060036E5 RID: 14053 RVA: 0x000DB1E4 File Offset: 0x000D93E4
// (set) Token: 0x060036E6 RID: 14054 RVA: 0x000DB218 File Offset: 0x000D9418
public unsafe GameObject Eff_Attack03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F0 RID: 5104
// (get) Token: 0x060036E7 RID: 14055 RVA: 0x000DB240 File Offset: 0x000D9440
// (set) Token: 0x060036E8 RID: 14056 RVA: 0x000DB274 File Offset: 0x000D9474
public unsafe GameObject Eff_Attack03Bullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F1 RID: 5105
// (get) Token: 0x060036E9 RID: 14057 RVA: 0x000DB29C File Offset: 0x000D949C
// (set) Token: 0x060036EA RID: 14058 RVA: 0x000DB2D0 File Offset: 0x000D94D0
public unsafe GameObject Eff_Attack03BulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F2 RID: 5106
// (get) Token: 0x060036EB RID: 14059 RVA: 0x000DB2F8 File Offset: 0x000D94F8
// (set) Token: 0x060036EC RID: 14060 RVA: 0x000DB32C File Offset: 0x000D952C
public unsafe GameObject Eff_Attack03BulletCollisionWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F3 RID: 5107
// (get) Token: 0x060036ED RID: 14061 RVA: 0x000DB354 File Offset: 0x000D9554
// (set) Token: 0x060036EE RID: 14062 RVA: 0x000DB388 File Offset: 0x000D9588
public unsafe GameObject Eff_Attack04Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F4 RID: 5108
// (get) Token: 0x060036EF RID: 14063 RVA: 0x000DB3B0 File Offset: 0x000D95B0
// (set) Token: 0x060036F0 RID: 14064 RVA: 0x000DB3E4 File Offset: 0x000D95E4
public unsafe GameObject Eff_FloorExpReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F5 RID: 5109
// (get) Token: 0x060036F1 RID: 14065 RVA: 0x000DB40C File Offset: 0x000D960C
// (set) Token: 0x060036F2 RID: 14066 RVA: 0x000DB440 File Offset: 0x000D9640
public unsafe GameObject Eff_FloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F6 RID: 5110
// (get) Token: 0x060036F3 RID: 14067 RVA: 0x000DB468 File Offset: 0x000D9668
// (set) Token: 0x060036F4 RID: 14068 RVA: 0x000DB49C File Offset: 0x000D969C
public unsafe GameObject Eff_Attack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F7 RID: 5111
// (get) Token: 0x060036F5 RID: 14069 RVA: 0x000DB4C4 File Offset: 0x000D96C4
// (set) Token: 0x060036F6 RID: 14070 RVA: 0x000DB4F8 File Offset: 0x000D96F8
public unsafe GameObject Eff_Attack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F8 RID: 5112
// (get) Token: 0x060036F7 RID: 14071 RVA: 0x000DB520 File Offset: 0x000D9720
// (set) Token: 0x060036F8 RID: 14072 RVA: 0x000DB554 File Offset: 0x000D9754
public unsafe GameObject Eff_Attack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F9 RID: 5113
// (get) Token: 0x060036F9 RID: 14073 RVA: 0x000DB57C File Offset: 0x000D977C
// (set) Token: 0x060036FA RID: 14074 RVA: 0x000DB5B0 File Offset: 0x000D97B0
public unsafe GameObject Eff_Attack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013FA RID: 5114
// (get) Token: 0x060036FB RID: 14075 RVA: 0x000DB5D8 File Offset: 0x000D97D8
// (set) Token: 0x060036FC RID: 14076 RVA: 0x000DB60C File Offset: 0x000D980C
public unsafe GameObject Eff_Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013FB RID: 5115
// (get) Token: 0x060036FD RID: 14077 RVA: 0x000DB634 File Offset: 0x000D9834
// (set) Token: 0x060036FE RID: 14078 RVA: 0x000DB668 File Offset: 0x000D9868
public unsafe GameObject Eff_Attack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013FC RID: 5116
// (get) Token: 0x060036FF RID: 14079 RVA: 0x000DB690 File Offset: 0x000D9890
// (set) Token: 0x06003700 RID: 14080 RVA: 0x000DB6C4 File Offset: 0x000D98C4
public unsafe GameObject Eff_FloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013FD RID: 5117
// (get) Token: 0x06003701 RID: 14081 RVA: 0x000DB6EC File Offset: 0x000D98EC
// (set) Token: 0x06003702 RID: 14082 RVA: 0x000DB720 File Offset: 0x000D9920
public unsafe GameObject Eff_FloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013FE RID: 5118
// (get) Token: 0x06003703 RID: 14083 RVA: 0x000DB748 File Offset: 0x000D9948
// (set) Token: 0x06003704 RID: 14084 RVA: 0x000DB77C File Offset: 0x000D997C
public unsafe GameObject Eff_FloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013FF RID: 5119
// (get) Token: 0x06003705 RID: 14085 RVA: 0x000DB7A4 File Offset: 0x000D99A4
// (set) Token: 0x06003706 RID: 14086 RVA: 0x000DB7D8 File Offset: 0x000D99D8
public unsafe EffectPool g_EffMoveHandShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001400 RID: 5120
// (get) Token: 0x06003707 RID: 14087 RVA: 0x000DB800 File Offset: 0x000D9A00
// (set) Token: 0x06003708 RID: 14088 RVA: 0x000DB834 File Offset: 0x000D9A34
public unsafe EffectPool g_EffTrunBackJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001401 RID: 5121
// (get) Token: 0x06003709 RID: 14089 RVA: 0x000DB85C File Offset: 0x000D9A5C
// (set) Token: 0x0600370A RID: 14090 RVA: 0x000DB890 File Offset: 0x000D9A90
public unsafe EffectPool g_EffTrunBackShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001402 RID: 5122
// (get) Token: 0x0600370B RID: 14091 RVA: 0x000DB8B8 File Offset: 0x000D9AB8
// (set) Token: 0x0600370C RID: 14092 RVA: 0x000DB8EC File Offset: 0x000D9AEC
public unsafe EffectPool g_EffJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001403 RID: 5123
// (get) Token: 0x0600370D RID: 14093 RVA: 0x000DB914 File Offset: 0x000D9B14
// (set) Token: 0x0600370E RID: 14094 RVA: 0x000DB948 File Offset: 0x000D9B48
public unsafe EffectPool g_EffLand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001404 RID: 5124
// (get) Token: 0x0600370F RID: 14095 RVA: 0x000DB970 File Offset: 0x000D9B70
// (set) Token: 0x06003710 RID: 14096 RVA: 0x000DB9A4 File Offset: 0x000D9BA4
public unsafe EffectPool g_EffAttack02Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001405 RID: 5125
// (get) Token: 0x06003711 RID: 14097 RVA: 0x000DB9CC File Offset: 0x000D9BCC
// (set) Token: 0x06003712 RID: 14098 RVA: 0x000DBA00 File Offset: 0x000D9C00
public unsafe EffectPool g_EffAttack03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001406 RID: 5126
// (get) Token: 0x06003713 RID: 14099 RVA: 0x000DBA28 File Offset: 0x000D9C28
// (set) Token: 0x06003714 RID: 14100 RVA: 0x000DBA5C File Offset: 0x000D9C5C
public unsafe EffectPool g_EffAttack03Bullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001407 RID: 5127
// (get) Token: 0x06003715 RID: 14101 RVA: 0x000DBA84 File Offset: 0x000D9C84
// (set) Token: 0x06003716 RID: 14102 RVA: 0x000DBAB8 File Offset: 0x000D9CB8
public unsafe EffectPool g_EffAttack03BulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001408 RID: 5128
// (get) Token: 0x06003717 RID: 14103 RVA: 0x000DBAE0 File Offset: 0x000D9CE0
// (set) Token: 0x06003718 RID: 14104 RVA: 0x000DBB14 File Offset: 0x000D9D14
public unsafe EffectPool g_EffAttack03BulletCollisionWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001409 RID: 5129
// (get) Token: 0x06003719 RID: 14105 RVA: 0x000DBB3C File Offset: 0x000D9D3C
// (set) Token: 0x0600371A RID: 14106 RVA: 0x000DBB70 File Offset: 0x000D9D70
public unsafe EffectPool g_EffAttack04Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140A RID: 5130
// (get) Token: 0x0600371B RID: 14107 RVA: 0x000DBB98 File Offset: 0x000D9D98
// (set) Token: 0x0600371C RID: 14108 RVA: 0x000DBBCC File Offset: 0x000D9DCC
public unsafe EffectPool g_EffFloorExpReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140B RID: 5131
// (get) Token: 0x0600371D RID: 14109 RVA: 0x000DBBF4 File Offset: 0x000D9DF4
// (set) Token: 0x0600371E RID: 14110 RVA: 0x000DBC28 File Offset: 0x000D9E28
public unsafe EffectPool g_EffFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140C RID: 5132
// (get) Token: 0x0600371F RID: 14111 RVA: 0x000DBC50 File Offset: 0x000D9E50
// (set) Token: 0x06003720 RID: 14112 RVA: 0x000DBC84 File Offset: 0x000D9E84
public unsafe EffectPool g_EffAttack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140D RID: 5133
// (get) Token: 0x06003721 RID: 14113 RVA: 0x000DBCAC File Offset: 0x000D9EAC
// (set) Token: 0x06003722 RID: 14114 RVA: 0x000DBCE0 File Offset: 0x000D9EE0
public unsafe EffectPool g_EffAttack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140E RID: 5134
// (get) Token: 0x06003723 RID: 14115 RVA: 0x000DBD08 File Offset: 0x000D9F08
// (set) Token: 0x06003724 RID: 14116 RVA: 0x000DBD3C File Offset: 0x000D9F3C
public unsafe EffectPool g_EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140F RID: 5135
// (get) Token: 0x06003725 RID: 14117 RVA: 0x000DBD64 File Offset: 0x000D9F64
// (set) Token: 0x06003726 RID: 14118 RVA: 0x000DBD98 File Offset: 0x000D9F98
public unsafe EffectPool g_EffAttack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001410 RID: 5136
// (get) Token: 0x06003727 RID: 14119 RVA: 0x000DBDC0 File Offset: 0x000D9FC0
// (set) Token: 0x06003728 RID: 14120 RVA: 0x000DBDF4 File Offset: 0x000D9FF4
public unsafe EffectPool g_EffAttack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001411 RID: 5137
// (get) Token: 0x06003729 RID: 14121 RVA: 0x000DBE1C File Offset: 0x000DA01C
// (set) Token: 0x0600372A RID: 14122 RVA: 0x000DBE50 File Offset: 0x000DA050
public unsafe EffectPool g_EffAttack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001412 RID: 5138
// (get) Token: 0x0600372B RID: 14123 RVA: 0x000DBE78 File Offset: 0x000DA078
// (set) Token: 0x0600372C RID: 14124 RVA: 0x000DBEAC File Offset: 0x000DA0AC
public unsafe EffectPool g_EffFloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001413 RID: 5139
// (get) Token: 0x0600372D RID: 14125 RVA: 0x000DBED4 File Offset: 0x000DA0D4
// (set) Token: 0x0600372E RID: 14126 RVA: 0x000DBF08 File Offset: 0x000DA108
public unsafe EffectPool g_EffFloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001414 RID: 5140
// (get) Token: 0x0600372F RID: 14127 RVA: 0x000DBF30 File Offset: 0x000DA130
// (set) Token: 0x06003730 RID: 14128 RVA: 0x000DBF64 File Offset: 0x000DA164
public unsafe EffectPool g_EffFloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001415 RID: 5141
// (get) Token: 0x06003731 RID: 14129 RVA: 0x000DBF8C File Offset: 0x000DA18C
// (set) Token: 0x06003732 RID: 14130 RVA: 0x000DBFC0 File Offset: 0x000DA1C0
public unsafe GameObject SE_Debut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001416 RID: 5142
// (get) Token: 0x06003733 RID: 14131 RVA: 0x000DBFE8 File Offset: 0x000DA1E8
// (set) Token: 0x06003734 RID: 14132 RVA: 0x000DC01C File Offset: 0x000DA21C
public unsafe GameObject SE_DebutLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001417 RID: 5143
// (get) Token: 0x06003735 RID: 14133 RVA: 0x000DC044 File Offset: 0x000DA244
// (set) Token: 0x06003736 RID: 14134 RVA: 0x000DC078 File Offset: 0x000DA278
public unsafe GameObject SE_DebutExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001418 RID: 5144
// (get) Token: 0x06003737 RID: 14135 RVA: 0x000DC0A0 File Offset: 0x000DA2A0
// (set) Token: 0x06003738 RID: 14136 RVA: 0x000DC0D4 File Offset: 0x000DA2D4
public unsafe GameObject SE_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001419 RID: 5145
// (get) Token: 0x06003739 RID: 14137 RVA: 0x000DC0FC File Offset: 0x000DA2FC
// (set) Token: 0x0600373A RID: 14138 RVA: 0x000DC130 File Offset: 0x000DA330
public unsafe GameObject SE_DeathImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141A RID: 5146
// (get) Token: 0x0600373B RID: 14139 RVA: 0x000DC158 File Offset: 0x000DA358
// (set) Token: 0x0600373C RID: 14140 RVA: 0x000DC18C File Offset: 0x000DA38C
public unsafe GameObject SE_YellDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141B RID: 5147
// (get) Token: 0x0600373D RID: 14141 RVA: 0x000DC1B4 File Offset: 0x000DA3B4
// (set) Token: 0x0600373E RID: 14142 RVA: 0x000DC1E8 File Offset: 0x000DA3E8
public unsafe GameObject SE_YellDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141C RID: 5148
// (get) Token: 0x0600373F RID: 14143 RVA: 0x000DC210 File Offset: 0x000DA410
// (set) Token: 0x06003740 RID: 14144 RVA: 0x000DC244 File Offset: 0x000DA444
public unsafe GameObject SE_YellDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141D RID: 5149
// (get) Token: 0x06003741 RID: 14145 RVA: 0x000DC26C File Offset: 0x000DA46C
// (set) Token: 0x06003742 RID: 14146 RVA: 0x000DC2A0 File Offset: 0x000DA4A0
public unsafe GameObject SE_YellDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141E RID: 5150
// (get) Token: 0x06003743 RID: 14147 RVA: 0x000DC2C8 File Offset: 0x000DA4C8
// (set) Token: 0x06003744 RID: 14148 RVA: 0x000DC2FC File Offset: 0x000DA4FC
public unsafe GameObject SE_YellAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141F RID: 5151
// (get) Token: 0x06003745 RID: 14149 RVA: 0x000DC324 File Offset: 0x000DA524
// (set) Token: 0x06003746 RID: 14150 RVA: 0x000DC358 File Offset: 0x000DA558
public unsafe GameObject SE_Footstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001420 RID: 5152
// (get) Token: 0x06003747 RID: 14151 RVA: 0x000DC380 File Offset: 0x000DA580
// (set) Token: 0x06003748 RID: 14152 RVA: 0x000DC3B4 File Offset: 0x000DA5B4
public unsafe GameObject SE_Swing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001421 RID: 5153
// (get) Token: 0x06003749 RID: 14153 RVA: 0x000DC3DC File Offset: 0x000DA5DC
// (set) Token: 0x0600374A RID: 14154 RVA: 0x000DC410 File Offset: 0x000DA610
public unsafe GameObject SE_Impact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001422 RID: 5154
// (get) Token: 0x0600374B RID: 14155 RVA: 0x000DC438 File Offset: 0x000DA638
// (set) Token: 0x0600374C RID: 14156 RVA: 0x000DC46C File Offset: 0x000DA66C
public unsafe GameObject SE_Chain
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001423 RID: 5155
// (get) Token: 0x0600374D RID: 14157 RVA: 0x000DC494 File Offset: 0x000DA694
// (set) Token: 0x0600374E RID: 14158 RVA: 0x000DC4C8 File Offset: 0x000DA6C8
public unsafe GameObject SE_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001424 RID: 5156
// (get) Token: 0x0600374F RID: 14159 RVA: 0x000DC4F0 File Offset: 0x000DA6F0
// (set) Token: 0x06003750 RID: 14160 RVA: 0x000DC524 File Offset: 0x000DA724
public unsafe GameObject SE_Attack03StartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001425 RID: 5157
// (get) Token: 0x06003751 RID: 14161 RVA: 0x000DC54C File Offset: 0x000DA74C
// (set) Token: 0x06003752 RID: 14162 RVA: 0x000DC580 File Offset: 0x000DA780
public unsafe GameObject SE_Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001426 RID: 5158
// (get) Token: 0x06003753 RID: 14163 RVA: 0x000DC5A8 File Offset: 0x000DA7A8
// (set) Token: 0x06003754 RID: 14164 RVA: 0x000DC5DC File Offset: 0x000DA7DC
public unsafe SoundEffect g_SEDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001427 RID: 5159
// (get) Token: 0x06003755 RID: 14165 RVA: 0x000DC604 File Offset: 0x000DA804
// (set) Token: 0x06003756 RID: 14166 RVA: 0x000DC638 File Offset: 0x000DA838
public unsafe SoundEffect g_SEDebutLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001428 RID: 5160
// (get) Token: 0x06003757 RID: 14167 RVA: 0x000DC660 File Offset: 0x000DA860
// (set) Token: 0x06003758 RID: 14168 RVA: 0x000DC694 File Offset: 0x000DA894
public unsafe SoundEffect g_SEDebutExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001429 RID: 5161
// (get) Token: 0x06003759 RID: 14169 RVA: 0x000DC6BC File Offset: 0x000DA8BC
// (set) Token: 0x0600375A RID: 14170 RVA: 0x000DC6F0 File Offset: 0x000DA8F0
public unsafe SoundEffect g_SEDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142A RID: 5162
// (get) Token: 0x0600375B RID: 14171 RVA: 0x000DC718 File Offset: 0x000DA918
// (set) Token: 0x0600375C RID: 14172 RVA: 0x000DC74C File Offset: 0x000DA94C
public unsafe SoundEffect g_SEDeathImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142B RID: 5163
// (get) Token: 0x0600375D RID: 14173 RVA: 0x000DC774 File Offset: 0x000DA974
// (set) Token: 0x0600375E RID: 14174 RVA: 0x000DC7A8 File Offset: 0x000DA9A8
public unsafe SoundEffect g_SEYellDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142C RID: 5164
// (get) Token: 0x0600375F RID: 14175 RVA: 0x000DC7D0 File Offset: 0x000DA9D0
// (set) Token: 0x06003760 RID: 14176 RVA: 0x000DC804 File Offset: 0x000DAA04
public unsafe SoundEffect g_SEYellDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142D RID: 5165
// (get) Token: 0x06003761 RID: 14177 RVA: 0x000DC82C File Offset: 0x000DAA2C
// (set) Token: 0x06003762 RID: 14178 RVA: 0x000DC860 File Offset: 0x000DAA60
public unsafe SoundEffect g_SEYellDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142E RID: 5166
// (get) Token: 0x06003763 RID: 14179 RVA: 0x000DC888 File Offset: 0x000DAA88
// (set) Token: 0x06003764 RID: 14180 RVA: 0x000DC8BC File Offset: 0x000DAABC
public unsafe SoundEffect g_SEYellDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142F RID: 5167
// (get) Token: 0x06003765 RID: 14181 RVA: 0x000DC8E4 File Offset: 0x000DAAE4
// (set) Token: 0x06003766 RID: 14182 RVA: 0x000DC918 File Offset: 0x000DAB18
public unsafe SoundEffect g_SEYellAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001430 RID: 5168
// (get) Token: 0x06003767 RID: 14183 RVA: 0x000DC940 File Offset: 0x000DAB40
// (set) Token: 0x06003768 RID: 14184 RVA: 0x000DC974 File Offset: 0x000DAB74
public unsafe SoundEffect g_SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001431 RID: 5169
// (get) Token: 0x06003769 RID: 14185 RVA: 0x000DC99C File Offset: 0x000DAB9C
// (set) Token: 0x0600376A RID: 14186 RVA: 0x000DC9D0 File Offset: 0x000DABD0
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001432 RID: 5170
// (get) Token: 0x0600376B RID: 14187 RVA: 0x000DC9F8 File Offset: 0x000DABF8
// (set) Token: 0x0600376C RID: 14188 RVA: 0x000DCA2C File Offset: 0x000DAC2C
public unsafe SoundEffect g_SEImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001433 RID: 5171
// (get) Token: 0x0600376D RID: 14189 RVA: 0x000DCA54 File Offset: 0x000DAC54
// (set) Token: 0x0600376E RID: 14190 RVA: 0x000DCA88 File Offset: 0x000DAC88
public unsafe SoundEffect g_SEChain
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001434 RID: 5172
// (get) Token: 0x0600376F RID: 14191 RVA: 0x000DCAB0 File Offset: 0x000DACB0
// (set) Token: 0x06003770 RID: 14192 RVA: 0x000DCAE4 File Offset: 0x000DACE4
public unsafe SoundEffect g_SECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001435 RID: 5173
// (get) Token: 0x06003771 RID: 14193 RVA: 0x000DCB0C File Offset: 0x000DAD0C
// (set) Token: 0x06003772 RID: 14194 RVA: 0x000DCB40 File Offset: 0x000DAD40
public unsafe SoundEffect g_SEAttack03StartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001436 RID: 5174
// (get) Token: 0x06003773 RID: 14195 RVA: 0x000DCB68 File Offset: 0x000DAD68
// (set) Token: 0x06003774 RID: 14196 RVA: 0x000DCB9C File Offset: 0x000DAD9C
public unsafe SoundEffect g_SEJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001437 RID: 5175
// (get) Token: 0x06003775 RID: 14197 RVA: 0x000DCBC4 File Offset: 0x000DADC4
// (set) Token: 0x06003776 RID: 14198 RVA: 0x000DCBF8 File Offset: 0x000DADF8
public unsafe GameObject SEP_FloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001438 RID: 5176
// (get) Token: 0x06003777 RID: 14199 RVA: 0x000DCC20 File Offset: 0x000DAE20
// (set) Token: 0x06003778 RID: 14200 RVA: 0x000DCC54 File Offset: 0x000DAE54
public unsafe GameObject SEP_Attack03Explosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001439 RID: 5177
// (get) Token: 0x06003779 RID: 14201 RVA: 0x000DCC7C File Offset: 0x000DAE7C
// (set) Token: 0x0600377A RID: 14202 RVA: 0x000DCCB0 File Offset: 0x000DAEB0
public unsafe GameObject SEP_Attack03ExplosionReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143A RID: 5178
// (get) Token: 0x0600377B RID: 14203 RVA: 0x000DCCD8 File Offset: 0x000DAED8
// (set) Token: 0x0600377C RID: 14204 RVA: 0x000DCD0C File Offset: 0x000DAF0C
public unsafe SoundEffectPool g_SEPFloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143B RID: 5179
// (get) Token: 0x0600377D RID: 14205 RVA: 0x000DCD34 File Offset: 0x000DAF34
// (set) Token: 0x0600377E RID: 14206 RVA: 0x000DCD68 File Offset: 0x000DAF68
public unsafe SoundEffectPool g_SEPAttack03Explosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143C RID: 5180
// (get) Token: 0x0600377F RID: 14207 RVA: 0x000DCD90 File Offset: 0x000DAF90
// (set) Token: 0x06003780 RID: 14208 RVA: 0x000DCDC4 File Offset: 0x000DAFC4
public unsafe SoundEffectPool g_SEPAttack03ExplosionReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143D RID: 5181
// (get) Token: 0x06003781 RID: 14209 RVA: 0x000DCDEC File Offset: 0x000DAFEC
// (set) Token: 0x06003782 RID: 14210 RVA: 0x000DCE20 File Offset: 0x000DB020
public unsafe AttackData AD_FloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143E RID: 5182
// (get) Token: 0x06003783 RID: 14211 RVA: 0x000DCE48 File Offset: 0x000DB048
// (set) Token: 0x06003784 RID: 14212 RVA: 0x000DCE7C File Offset: 0x000DB07C
public unsafe AttackData AD_Attack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143F RID: 5183
// (get) Token: 0x06003785 RID: 14213 RVA: 0x000DCEA4 File Offset: 0x000DB0A4
// (set) Token: 0x06003786 RID: 14214 RVA: 0x000DCEC2 File Offset: 0x000DB0C2
public unsafe static int g_iFloorFireNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value));
}
}
// Token: 0x17001440 RID: 5184
// (get) Token: 0x06003787 RID: 14215 RVA: 0x000DCED4 File Offset: 0x000DB0D4
// (set) Token: 0x06003788 RID: 14216 RVA: 0x000DCEF2 File Offset: 0x000DB0F2
public unsafe static float g_fFloorFireTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&value));
}
}
// Token: 0x17001441 RID: 5185
// (get) Token: 0x06003789 RID: 14217 RVA: 0x000DCF04 File Offset: 0x000DB104
// (set) Token: 0x0600378A RID: 14218 RVA: 0x000DCF38 File Offset: 0x000DB138
public unsafe Il2CppStructArray<bool> g_bFloorFireCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001442 RID: 5186
// (get) Token: 0x0600378B RID: 14219 RVA: 0x000DCF60 File Offset: 0x000DB160
// (set) Token: 0x0600378C RID: 14220 RVA: 0x000DCF94 File Offset: 0x000DB194
public unsafe Il2CppStructArray<Vector3> g_v3FloorFireColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001443 RID: 5187
// (get) Token: 0x0600378D RID: 14221 RVA: 0x000DCFBC File Offset: 0x000DB1BC
// (set) Token: 0x0600378E RID: 14222 RVA: 0x000DCFF0 File Offset: 0x000DB1F0
public unsafe Il2CppStructArray<float> g_fFloorFireColliderRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001444 RID: 5188
// (get) Token: 0x0600378F RID: 14223 RVA: 0x000DD018 File Offset: 0x000DB218
// (set) Token: 0x06003790 RID: 14224 RVA: 0x000DD04C File Offset: 0x000DB24C
public unsafe Il2CppStructArray<float> g_fFloorFireColliderTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001445 RID: 5189
// (get) Token: 0x06003791 RID: 14225 RVA: 0x000DD074 File Offset: 0x000DB274
// (set) Token: 0x06003792 RID: 14226 RVA: 0x000DD09C File Offset: 0x000DB29C
public unsafe int g_iFloorFireColliderCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value;
}
}
// Token: 0x17001446 RID: 5190
// (get) Token: 0x06003793 RID: 14227 RVA: 0x000DD0C0 File Offset: 0x000DB2C0
// (set) Token: 0x06003794 RID: 14228 RVA: 0x000DD0DE File Offset: 0x000DB2DE
public unsafe static float g_fFloorFireColliderFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value));
}
}
// Token: 0x17001447 RID: 5191
// (get) Token: 0x06003795 RID: 14229 RVA: 0x000DD0F0 File Offset: 0x000DB2F0
// (set) Token: 0x06003796 RID: 14230 RVA: 0x000DD118 File Offset: 0x000DB318
public unsafe float g_fFloorFireColliderFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value;
}
}
// Token: 0x17001448 RID: 5192
// (get) Token: 0x06003797 RID: 14231 RVA: 0x000DD13C File Offset: 0x000DB33C
// (set) Token: 0x06003798 RID: 14232 RVA: 0x000DD15A File Offset: 0x000DB35A
public unsafe static int g_iFloorFireBigNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&value));
}
}
// Token: 0x17001449 RID: 5193
// (get) Token: 0x06003799 RID: 14233 RVA: 0x000DD16C File Offset: 0x000DB36C
// (set) Token: 0x0600379A RID: 14234 RVA: 0x000DD1A0 File Offset: 0x000DB3A0
public unsafe Il2CppStructArray<bool> g_bFloorFireBigCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144A RID: 5194
// (get) Token: 0x0600379B RID: 14235 RVA: 0x000DD1C8 File Offset: 0x000DB3C8
// (set) Token: 0x0600379C RID: 14236 RVA: 0x000DD1FC File Offset: 0x000DB3FC
public unsafe Il2CppStructArray<Vector3> g_v3FloorFireBigColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144B RID: 5195
// (get) Token: 0x0600379D RID: 14237 RVA: 0x000DD224 File Offset: 0x000DB424
// (set) Token: 0x0600379E RID: 14238 RVA: 0x000DD258 File Offset: 0x000DB458
public unsafe Il2CppStructArray<float> g_fFloorFireBigColliderTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144C RID: 5196
// (get) Token: 0x0600379F RID: 14239 RVA: 0x000DD280 File Offset: 0x000DB480
// (set) Token: 0x060037A0 RID: 14240 RVA: 0x000DD2A8 File Offset: 0x000DB4A8
public unsafe int g_iFloorFireBigColliderCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal)) = value;
}
}
// Token: 0x1700144D RID: 5197
// (get) Token: 0x060037A1 RID: 14241 RVA: 0x000DD2CC File Offset: 0x000DB4CC
// (set) Token: 0x060037A2 RID: 14242 RVA: 0x000DD2F4 File Offset: 0x000DB4F4
public unsafe bool g_bFloorExpReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady)) = value;
}
}
// Token: 0x1700144E RID: 5198
// (get) Token: 0x060037A3 RID: 14243 RVA: 0x000DD318 File Offset: 0x000DB518
// (set) Token: 0x060037A4 RID: 14244 RVA: 0x000DD336 File Offset: 0x000DB536
public unsafe static int g_iFloorExpNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value));
}
}
// Token: 0x1700144F RID: 5199
// (get) Token: 0x060037A5 RID: 14245 RVA: 0x000DD348 File Offset: 0x000DB548
// (set) Token: 0x060037A6 RID: 14246 RVA: 0x000DD370 File Offset: 0x000DB570
public unsafe int g_iFloorExpReadyCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal)) = value;
}
}
// Token: 0x17001450 RID: 5200
// (get) Token: 0x060037A7 RID: 14247 RVA: 0x000DD394 File Offset: 0x000DB594
// (set) Token: 0x060037A8 RID: 14248 RVA: 0x000DD3B2 File Offset: 0x000DB5B2
public unsafe static float g_fFloorExpReadyFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&value));
}
}
// Token: 0x17001451 RID: 5201
// (get) Token: 0x060037A9 RID: 14249 RVA: 0x000DD3C4 File Offset: 0x000DB5C4
// (set) Token: 0x060037AA RID: 14250 RVA: 0x000DD3EC File Offset: 0x000DB5EC
public unsafe float g_fFloorExpReadyFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal)) = value;
}
}
// Token: 0x17001452 RID: 5202
// (get) Token: 0x060037AB RID: 14251 RVA: 0x000DD410 File Offset: 0x000DB610
// (set) Token: 0x060037AC RID: 14252 RVA: 0x000DD438 File Offset: 0x000DB638
public unsafe Vector3 g_v3FloorExpStartPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos)) = value;
}
}
// Token: 0x17001453 RID: 5203
// (get) Token: 0x060037AD RID: 14253 RVA: 0x000DD45C File Offset: 0x000DB65C
// (set) Token: 0x060037AE RID: 14254 RVA: 0x000DD490 File Offset: 0x000DB690
public unsafe Il2CppStructArray<bool> g_bFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001454 RID: 5204
// (get) Token: 0x060037AF RID: 14255 RVA: 0x000DD4B8 File Offset: 0x000DB6B8
// (set) Token: 0x060037B0 RID: 14256 RVA: 0x000DD4D6 File Offset: 0x000DB6D6
public unsafe static float g_fFloorExpTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&value));
}
}
// Token: 0x17001455 RID: 5205
// (get) Token: 0x060037B1 RID: 14257 RVA: 0x000DD4E8 File Offset: 0x000DB6E8
// (set) Token: 0x060037B2 RID: 14258 RVA: 0x000DD51C File Offset: 0x000DB71C
public unsafe Il2CppStructArray<float> g_fFloorExpTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001456 RID: 5206
// (get) Token: 0x060037B3 RID: 14259 RVA: 0x000DD544 File Offset: 0x000DB744
// (set) Token: 0x060037B4 RID: 14260 RVA: 0x000DD578 File Offset: 0x000DB778
public unsafe Il2CppStructArray<Vector3> g_v3FloorExpPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001457 RID: 5207
// (get) Token: 0x060037B5 RID: 14261 RVA: 0x000DD5A0 File Offset: 0x000DB7A0
// (set) Token: 0x060037B6 RID: 14262 RVA: 0x000DD5C8 File Offset: 0x000DB7C8
public unsafe int g_iAttack05FlyNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum)) = value;
}
}
// Token: 0x17001458 RID: 5208
// (get) Token: 0x060037B7 RID: 14263 RVA: 0x000DD5EC File Offset: 0x000DB7EC
// (set) Token: 0x060037B8 RID: 14264 RVA: 0x000DD614 File Offset: 0x000DB814
public unsafe float g_fAttack05Fly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly)) = value;
}
}
// Token: 0x17001459 RID: 5209
// (get) Token: 0x060037B9 RID: 14265 RVA: 0x000DD638 File Offset: 0x000DB838
// (set) Token: 0x060037BA RID: 14266 RVA: 0x000DD660 File Offset: 0x000DB860
public unsafe bool g_bDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut)) = value;
}
}
// Token: 0x1700145A RID: 5210
// (get) Token: 0x060037BB RID: 14267 RVA: 0x000DD684 File Offset: 0x000DB884
// (set) Token: 0x060037BC RID: 14268 RVA: 0x000DD6AC File Offset: 0x000DB8AC
public unsafe bool g_bDead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead)) = value;
}
}
// Token: 0x1700145B RID: 5211
// (get) Token: 0x060037BD RID: 14269 RVA: 0x000DD6D0 File Offset: 0x000DB8D0
// (set) Token: 0x060037BE RID: 14270 RVA: 0x000DD6F8 File Offset: 0x000DB8F8
public unsafe bool g_bDeathBefore
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore)) = value;
}
}
// Token: 0x040023ED RID: 9197
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x040023EE RID: 9198
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x040023EF RID: 9199
private static readonly IntPtr NativeFieldInfoPtr_g_CCC;
// Token: 0x040023F0 RID: 9200
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x040023F1 RID: 9201
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x040023F2 RID: 9202
private static readonly IntPtr NativeFieldInfoPtr_BC;
// Token: 0x040023F3 RID: 9203
private static readonly IntPtr NativeFieldInfoPtr_SMR;
// Token: 0x040023F4 RID: 9204
private static readonly IntPtr NativeFieldInfoPtr_PS_Body;
// Token: 0x040023F5 RID: 9205
private static readonly IntPtr NativeFieldInfoPtr_PS_Death;
// Token: 0x040023F6 RID: 9206
private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFire;
// Token: 0x040023F7 RID: 9207
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL;
// Token: 0x040023F8 RID: 9208
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;
// Token: 0x040023F9 RID: 9209
private static readonly IntPtr NativeFieldInfoPtr_PS_Yell;
// Token: 0x040023FA RID: 9210
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathSmoke;
// Token: 0x040023FB RID: 9211
private static readonly IntPtr NativeFieldInfoPtr_PS_Debut01;
// Token: 0x040023FC RID: 9212
private static readonly IntPtr NativeFieldInfoPtr_PS_Debut02;
// Token: 0x040023FD RID: 9213
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
// Token: 0x040023FE RID: 9214
private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;
// Token: 0x040023FF RID: 9215
private static readonly IntPtr NativeFieldInfoPtr_g_fMatDeath;
// Token: 0x04002400 RID: 9216
private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;
// Token: 0x04002401 RID: 9217
private static readonly IntPtr NativeFieldInfoPtr_MoveDirection;
// Token: 0x04002402 RID: 9218
private static readonly IntPtr NativeFieldInfoPtr_JumpPoint;
// Token: 0x04002403 RID: 9219
private static readonly IntPtr NativeFieldInfoPtr_DamageObjectRoot;
// Token: 0x04002404 RID: 9220
private static readonly IntPtr NativeFieldInfoPtr_g_DamageBefore;
// Token: 0x04002405 RID: 9221
private static readonly IntPtr NativeFieldInfoPtr_g_DamageAfter;
// Token: 0x04002406 RID: 9222
private static readonly IntPtr NativeFieldInfoPtr_g_DamageObject;
// Token: 0x04002407 RID: 9223
private static readonly IntPtr NativeFieldInfoPtr_DamageCrystal;
// Token: 0x04002408 RID: 9224
private static readonly IntPtr NativeFieldInfoPtr_PosDamageObject;
// Token: 0x04002409 RID: 9225
private static readonly IntPtr NativeFieldInfoPtr_PosAttackDamageObject;
// Token: 0x0400240A RID: 9226
private static readonly IntPtr NativeFieldInfoPtr_PosHandL;
// Token: 0x0400240B RID: 9227
private static readonly IntPtr NativeFieldInfoPtr_PosHandR;
// Token: 0x0400240C RID: 9228
private static readonly IntPtr NativeFieldInfoPtr_PosTrunBackShake;
// Token: 0x0400240D RID: 9229
private static readonly IntPtr NativeFieldInfoPtr_PosAttack03Shot;
// Token: 0x0400240E RID: 9230
private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp01;
// Token: 0x0400240F RID: 9231
private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp02;
// Token: 0x04002410 RID: 9232
private static readonly IntPtr NativeFieldInfoPtr_Eff_MoveHandShake;
// Token: 0x04002411 RID: 9233
private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackJump;
// Token: 0x04002412 RID: 9234
private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackShake;
// Token: 0x04002413 RID: 9235
private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump;
// Token: 0x04002414 RID: 9236
private static readonly IntPtr NativeFieldInfoPtr_Eff_Land;
// Token: 0x04002415 RID: 9237
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02Floor;
// Token: 0x04002416 RID: 9238
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Shot;
// Token: 0x04002417 RID: 9239
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Bullet;
// Token: 0x04002418 RID: 9240
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollision;
// Token: 0x04002419 RID: 9241
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall;
// Token: 0x0400241A RID: 9242
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Floor;
// Token: 0x0400241B RID: 9243
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExpReady;
// Token: 0x0400241C RID: 9244
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExp;
// Token: 0x0400241D RID: 9245
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101;
// Token: 0x0400241E RID: 9246
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102;
// Token: 0x0400241F RID: 9247
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02;
// Token: 0x04002420 RID: 9248
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03;
// Token: 0x04002421 RID: 9249
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04;
// Token: 0x04002422 RID: 9250
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05;
// Token: 0x04002423 RID: 9251
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFire;
// Token: 0x04002424 RID: 9252
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireBig;
// Token: 0x04002425 RID: 9253
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision;
// Token: 0x04002426 RID: 9254
private static readonly IntPtr NativeFieldInfoPtr_g_EffMoveHandShake;
// Token: 0x04002427 RID: 9255
private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackJump;
// Token: 0x04002428 RID: 9256
private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackShake;
// Token: 0x04002429 RID: 9257
private static readonly IntPtr NativeFieldInfoPtr_g_EffJump;
// Token: 0x0400242A RID: 9258
private static readonly IntPtr NativeFieldInfoPtr_g_EffLand;
// Token: 0x0400242B RID: 9259
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02Floor;
// Token: 0x0400242C RID: 9260
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Shot;
// Token: 0x0400242D RID: 9261
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Bullet;
// Token: 0x0400242E RID: 9262
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollision;
// Token: 0x0400242F RID: 9263
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall;
// Token: 0x04002430 RID: 9264
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Floor;
// Token: 0x04002431 RID: 9265
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExpReady;
// Token: 0x04002432 RID: 9266
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp;
// Token: 0x04002433 RID: 9267
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101;
// Token: 0x04002434 RID: 9268
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102;
// Token: 0x04002435 RID: 9269
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
// Token: 0x04002436 RID: 9270
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03;
// Token: 0x04002437 RID: 9271
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04;
// Token: 0x04002438 RID: 9272
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05;
// Token: 0x04002439 RID: 9273
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFire;
// Token: 0x0400243A RID: 9274
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireBig;
// Token: 0x0400243B RID: 9275
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision;
// Token: 0x0400243C RID: 9276
private static readonly IntPtr NativeFieldInfoPtr_SE_Debut;
// Token: 0x0400243D RID: 9277
private static readonly IntPtr NativeFieldInfoPtr_SE_DebutLoop;
// Token: 0x0400243E RID: 9278
private static readonly IntPtr NativeFieldInfoPtr_SE_DebutExplosion;
// Token: 0x0400243F RID: 9279
private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy;
// Token: 0x04002440 RID: 9280
private static readonly IntPtr NativeFieldInfoPtr_SE_DeathImpact;
// Token: 0x04002441 RID: 9281
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDebut;
// Token: 0x04002442 RID: 9282
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDeath;
// Token: 0x04002443 RID: 9283
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamage;
// Token: 0x04002444 RID: 9284
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamageFly;
// Token: 0x04002445 RID: 9285
private static readonly IntPtr NativeFieldInfoPtr_SE_YellAttack;
// Token: 0x04002446 RID: 9286
private static readonly IntPtr NativeFieldInfoPtr_SE_Footstep;
// Token: 0x04002447 RID: 9287
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
// Token: 0x04002448 RID: 9288
private static readonly IntPtr NativeFieldInfoPtr_SE_Impact;
// Token: 0x04002449 RID: 9289
private static readonly IntPtr NativeFieldInfoPtr_SE_Chain;
// Token: 0x0400244A RID: 9290
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
// Token: 0x0400244B RID: 9291
private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03StartUp;
// Token: 0x0400244C RID: 9292
private static readonly IntPtr NativeFieldInfoPtr_SE_Jump;
// Token: 0x0400244D RID: 9293
private static readonly IntPtr NativeFieldInfoPtr_g_SEDebut;
// Token: 0x0400244E RID: 9294
private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutLoop;
// Token: 0x0400244F RID: 9295
private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutExplosion;
// Token: 0x04002450 RID: 9296
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy;
// Token: 0x04002451 RID: 9297
private static readonly IntPtr NativeFieldInfoPtr_g_SEDeathImpact;
// Token: 0x04002452 RID: 9298
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDebut;
// Token: 0x04002453 RID: 9299
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDeath;
// Token: 0x04002454 RID: 9300
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamage;
// Token: 0x04002455 RID: 9301
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamageFly;
// Token: 0x04002456 RID: 9302
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellAttack;
// Token: 0x04002457 RID: 9303
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
// Token: 0x04002458 RID: 9304
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x04002459 RID: 9305
private static readonly IntPtr NativeFieldInfoPtr_g_SEImpact;
// Token: 0x0400245A RID: 9306
private static readonly IntPtr NativeFieldInfoPtr_g_SEChain;
// Token: 0x0400245B RID: 9307
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
// Token: 0x0400245C RID: 9308
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03StartUp;
// Token: 0x0400245D RID: 9309
private static readonly IntPtr NativeFieldInfoPtr_g_SEJump;
// Token: 0x0400245E RID: 9310
private static readonly IntPtr NativeFieldInfoPtr_SEP_FloorFireCollision;
// Token: 0x0400245F RID: 9311
private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03Explosion;
// Token: 0x04002460 RID: 9312
private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03ExplosionReady;
// Token: 0x04002461 RID: 9313
private static readonly IntPtr NativeFieldInfoPtr_g_SEPFloorFireCollision;
// Token: 0x04002462 RID: 9314
private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03Explosion;
// Token: 0x04002463 RID: 9315
private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03ExplosionReady;
// Token: 0x04002464 RID: 9316
private static readonly IntPtr NativeFieldInfoPtr_AD_FloorFire;
// Token: 0x04002465 RID: 9317
private static readonly IntPtr NativeFieldInfoPtr_AD_Attack05;
// Token: 0x04002466 RID: 9318
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum;
// Token: 0x04002467 RID: 9319
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireTime;
// Token: 0x04002468 RID: 9320
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider;
// Token: 0x04002469 RID: 9321
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos;
// Token: 0x0400246A RID: 9322
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius;
// Token: 0x0400246B RID: 9323
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime;
// Token: 0x0400246C RID: 9324
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal;
// Token: 0x0400246D RID: 9325
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency;
// Token: 0x0400246E RID: 9326
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal;
// Token: 0x0400246F RID: 9327
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigNum;
// Token: 0x04002470 RID: 9328
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBigCollider;
// Token: 0x04002471 RID: 9329
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos;
// Token: 0x04002472 RID: 9330
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderTime;
// Token: 0x04002473 RID: 9331
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderCal;
// Token: 0x04002474 RID: 9332
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExpReady;
// Token: 0x04002475 RID: 9333
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum;
// Token: 0x04002476 RID: 9334
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpReadyCal;
// Token: 0x04002477 RID: 9335
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequency;
// Token: 0x04002478 RID: 9336
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal;
// Token: 0x04002479 RID: 9337
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpStartPos;
// Token: 0x0400247A RID: 9338
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp;
// Token: 0x0400247B RID: 9339
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTime;
// Token: 0x0400247C RID: 9340
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTimeVal;
// Token: 0x0400247D RID: 9341
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpPos;
// Token: 0x0400247E RID: 9342
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05FlyNum;
// Token: 0x0400247F RID: 9343
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Fly;
// Token: 0x04002480 RID: 9344
private static readonly IntPtr NativeFieldInfoPtr_g_bDebut;
// Token: 0x04002481 RID: 9345
private static readonly IntPtr NativeFieldInfoPtr_g_bDead;
// Token: 0x04002482 RID: 9346
private static readonly IntPtr NativeFieldInfoPtr_g_bDeathBefore;
// Token: 0x04002483 RID: 9347
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_MoveController_0;
// Token: 0x04002484 RID: 9348
private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0;
// Token: 0x04002485 RID: 9349
private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Virtual_New_Void_0;
// Token: 0x04002486 RID: 9350
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0;
// Token: 0x04002487 RID: 9351
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0;
// Token: 0x04002488 RID: 9352
private static readonly IntPtr NativeMethodInfoPtr_PlayPSYell_Public_Void_0;
// Token: 0x04002489 RID: 9353
private static readonly IntPtr NativeMethodInfoPtr_SkipDebut_Public_Void_0;
// Token: 0x0400248A RID: 9354
private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0;
// Token: 0x0400248B RID: 9355
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0;
// Token: 0x0400248C RID: 9356
private static readonly IntPtr NativeMethodInfoPtr_AniShake_Public_Void_0;
// Token: 0x0400248D RID: 9357
private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0;
// Token: 0x0400248E RID: 9358
private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0;
// Token: 0x0400248F RID: 9359
private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0;
// Token: 0x04002490 RID: 9360
private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0;
// Token: 0x04002491 RID: 9361
private static readonly IntPtr NativeMethodInfoPtr_AniJumpShake_Public_Void_0;
// Token: 0x04002492 RID: 9362
private static readonly IntPtr NativeMethodInfoPtr_AniLandShake_Public_Virtual_New_Void_0;
// Token: 0x04002493 RID: 9363
private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffAttack02_Jump_Public_Virtual_New_Void_0;
// Token: 0x04002494 RID: 9364
private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffHideStart_Public_Virtual_New_Void_0;
// Token: 0x04002495 RID: 9365
private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffHiding_Public_Virtual_New_Void_0;
// Token: 0x04002496 RID: 9366
private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffAppearStart_Public_Virtual_New_Void_0;
// Token: 0x04002497 RID: 9367
private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffAppear_Public_Virtual_New_Void_0;
// Token: 0x04002498 RID: 9368
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0;
// Token: 0x04002499 RID: 9369
private static readonly IntPtr NativeMethodInfoPtr_DeathBefore_Public_Void_0;
// Token: 0x0400249A RID: 9370
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x0400249B RID: 9371
private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;
// Token: 0x0400249C RID: 9372
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0;
// Token: 0x0400249D RID: 9373
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0;
// Token: 0x0400249E RID: 9374
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0;
// Token: 0x0400249F RID: 9375
private static readonly IntPtr NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0;
// Token: 0x040024A0 RID: 9376
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0;
// Token: 0x040024A1 RID: 9377
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0;
// Token: 0x040024A2 RID: 9378
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;
// Token: 0x040024A3 RID: 9379
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0;
// Token: 0x040024A4 RID: 9380
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0;
// Token: 0x040024A5 RID: 9381
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0;
// Token: 0x040024A6 RID: 9382
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0;
// Token: 0x040024A7 RID: 9383
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0;
// Token: 0x040024A8 RID: 9384
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0;
// Token: 0x040024A9 RID: 9385
private static readonly IntPtr NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0;
// Token: 0x040024AA RID: 9386
private static readonly IntPtr NativeMethodInfoPtr_DamageAllObject_Public_Void_0;
// Token: 0x040024AB RID: 9387
private static readonly IntPtr NativeMethodInfoPtr_Damage_Public_Void_0;
// Token: 0x040024AC RID: 9388
private static readonly IntPtr NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0;
// Token: 0x040024AD RID: 9389
private static readonly IntPtr NativeMethodInfoPtr_GetOwnArea_Public_Int32_0;
// Token: 0x040024AE RID: 9390
private static readonly IntPtr NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0;
// Token: 0x040024AF RID: 9391
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0;
// Token: 0x040024B0 RID: 9392
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05Fly_Protected_Void_Single_0;
// Token: 0x040024B1 RID: 9393
private static readonly IntPtr NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0;
// Token: 0x040024B2 RID: 9394
private static readonly IntPtr NativeMethodInfoPtr_GetAreaNearJumpPointIndex_Public_Int32_Int32_0;
// Token: 0x040024B3 RID: 9395
private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0;
// Token: 0x040024B4 RID: 9396
private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointIndexDirectgion_Public_Vector3_Int32_0;
// Token: 0x040024B5 RID: 9397
private static readonly IntPtr NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0;
// Token: 0x040024B6 RID: 9398
private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirectionError_Public_Vector3_Int32_0;
// Token: 0x040024B7 RID: 9399
private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0;
// Token: 0x040024B8 RID: 9400
private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirectionDirectionError_Public_Vector3_Int32_0;
// Token: 0x040024B9 RID: 9401
private static readonly IntPtr NativeMethodInfoPtr_GetHideMovePosition_Public_Virtual_New_Vector3_0;
// Token: 0x040024BA RID: 9402
private static readonly IntPtr NativeMethodInfoPtr_GetAppearDirection_Public_Virtual_New_Vector3_0;
// Token: 0x040024BB RID: 9403
private static readonly IntPtr NativeMethodInfoPtr_CheckDamageObject_Public_Void_0;
// Token: 0x040024BC RID: 9404
private static readonly IntPtr NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Protected_Void_0;
// Token: 0x040024BD RID: 9405
private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0;
// Token: 0x040024BE RID: 9406
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Protected_Void_Single_0;
// Token: 0x040024BF RID: 9407
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Protected_Void_Single_0;
// Token: 0x040024C0 RID: 9408
private static readonly IntPtr NativeMethodInfoPtr_EndFloorFireCollider_Protected_Void_0;
// Token: 0x040024C1 RID: 9409
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorExp_Protected_Void_Single_0;
// Token: 0x040024C2 RID: 9410
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDebut_Protected_Void_0;
// Token: 0x040024C3 RID: 9411
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0;
// Token: 0x040024C4 RID: 9412
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0;
// Token: 0x040024C5 RID: 9413
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0;
// Token: 0x040024C6 RID: 9414
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0;
// Token: 0x040024C7 RID: 9415
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0;
// Token: 0x040024C8 RID: 9416
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;
// Token: 0x040024C9 RID: 9417
private static readonly IntPtr NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0;
// Token: 0x040024CA RID: 9418
private static readonly IntPtr NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0;
// Token: 0x040024CB RID: 9419
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x040024CC RID: 9420
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}