Files
NobetaSource/Interop/Assembly-CSharp/SpecterArmorGirl02EffectPlay.cs
2023-09-06 22:19:13 +02:00

2669 lines
130 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x02000112 RID: 274
public class SpecterArmorGirl02EffectPlay : MonoBehaviour
{
// Token: 0x06003907 RID: 14599 RVA: 0x000E2520 File Offset: 0x000E0720
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 545310, RefRangeEnd = 545311, XrefRangeStart = 545061, XrefRangeEnd = 545310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003908 RID: 14600 RVA: 0x000E257C File Offset: 0x000E077C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545311, XrefRangeEnd = 545382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003909 RID: 14601 RVA: 0x000E25C0 File Offset: 0x000E07C0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 545386, RefRangeEnd = 545387, XrefRangeStart = 545382, XrefRangeEnd = 545386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600390A RID: 14602 RVA: 0x000E2604 File Offset: 0x000E0804
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545387, XrefRangeEnd = 545391, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600390B RID: 14603 RVA: 0x000E2648 File Offset: 0x000E0848
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545391, XrefRangeEnd = 545395, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600390C RID: 14604 RVA: 0x000E268C File Offset: 0x000E088C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545395, XrefRangeEnd = 545400, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600390D RID: 14605 RVA: 0x000E26D0 File Offset: 0x000E08D0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 545426, RefRangeEnd = 545427, XrefRangeStart = 545400, XrefRangeEnd = 545426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600390E RID: 14606 RVA: 0x000E2714 File Offset: 0x000E0914
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 545437, RefRangeEnd = 545438, XrefRangeStart = 545427, XrefRangeEnd = 545437, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600390F RID: 14607 RVA: 0x000E2758 File Offset: 0x000E0958
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545438, XrefRangeEnd = 545441, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlayPSArrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003910 RID: 14608 RVA: 0x000E279C File Offset: 0x000E099C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545441, XrefRangeEnd = 545444, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlayPSCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003911 RID: 14609 RVA: 0x000E27E0 File Offset: 0x000E09E0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545444, XrefRangeEnd = 545464, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffArrow01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003912 RID: 14610 RVA: 0x000E2824 File Offset: 0x000E0A24
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545464, XrefRangeEnd = 545488, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffJumpArrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003913 RID: 14611 RVA: 0x000E2868 File Offset: 0x000E0A68
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545488, XrefRangeEnd = 545493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackKick()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003914 RID: 14612 RVA: 0x000E28AC File Offset: 0x000E0AAC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545493, XrefRangeEnd = 545495, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAttackKick()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003915 RID: 14613 RVA: 0x000E28F0 File Offset: 0x000E0AF0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545495, XrefRangeEnd = 545523, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayArrow02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003916 RID: 14614 RVA: 0x000E2934 File Offset: 0x000E0B34
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545523, XrefRangeEnd = 545535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayArrow03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003917 RID: 14615 RVA: 0x000E2978 File Offset: 0x000E0B78
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 545537, RefRangeEnd = 545539, XrefRangeStart = 545535, XrefRangeEnd = 545537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ModelEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003918 RID: 14616 RVA: 0x000E29CC File Offset: 0x000E0BCC
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 545549, RefRangeEnd = 545552, XrefRangeStart = 545539, XrefRangeEnd = 545549, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ColliderEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003919 RID: 14617 RVA: 0x000E2A20 File Offset: 0x000E0C20
[CallerCount(0)]
public unsafe void GetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600391A RID: 14618 RVA: 0x000E2A74 File Offset: 0x000E0C74
[CallerCount(0)]
public unsafe void GetRotateSpeed(float fRotateSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fRotateSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600391B RID: 14619 RVA: 0x000E2AC8 File Offset: 0x000E0CC8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545552, XrefRangeEnd = 545558, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600391C RID: 14620 RVA: 0x000E2B0C File Offset: 0x000E0D0C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545558, XrefRangeEnd = 545564, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600391D RID: 14621 RVA: 0x000E2B50 File Offset: 0x000E0D50
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545564, XrefRangeEnd = 545569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600391E RID: 14622 RVA: 0x000E2BA4 File Offset: 0x000E0DA4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545569, XrefRangeEnd = 545574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600391F RID: 14623 RVA: 0x000E2BF8 File Offset: 0x000E0DF8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545574, XrefRangeEnd = 545579, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003920 RID: 14624 RVA: 0x000E2C4C File Offset: 0x000E0E4C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545579, XrefRangeEnd = 545584, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003921 RID: 14625 RVA: 0x000E2CA0 File Offset: 0x000E0EA0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545584, XrefRangeEnd = 545589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003922 RID: 14626 RVA: 0x000E2CF4 File Offset: 0x000E0EF4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545589, XrefRangeEnd = 545594, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003923 RID: 14627 RVA: 0x000E2D48 File Offset: 0x000E0F48
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545594, XrefRangeEnd = 545605, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDamageFlySmokeF()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003924 RID: 14628 RVA: 0x000E2D8C File Offset: 0x000E0F8C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545605, XrefRangeEnd = 545616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDamageFlySmokeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003925 RID: 14629 RVA: 0x000E2DD0 File Offset: 0x000E0FD0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545616, XrefRangeEnd = 545628, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDeadSmokeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003926 RID: 14630 RVA: 0x000E2E14 File Offset: 0x000E1014
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545628, XrefRangeEnd = 545644, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackJump01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003927 RID: 14631 RVA: 0x000E2E58 File Offset: 0x000E1058
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545644, XrefRangeEnd = 545649, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackJump02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003928 RID: 14632 RVA: 0x000E2E9C File Offset: 0x000E109C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545649, XrefRangeEnd = 545664, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackDodgeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003929 RID: 14633 RVA: 0x000E2EE0 File Offset: 0x000E10E0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545664, XrefRangeEnd = 545679, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackDodgeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600392A RID: 14634 RVA: 0x000E2F24 File Offset: 0x000E1124
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545679, XrefRangeEnd = 545694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackDodgeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600392B RID: 14635 RVA: 0x000E2F68 File Offset: 0x000E1168
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545694, XrefRangeEnd = 545710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSkyDodgeF()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600392C RID: 14636 RVA: 0x000E2FAC File Offset: 0x000E11AC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545710, XrefRangeEnd = 545714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDamageFlyFStandUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600392D RID: 14637 RVA: 0x000E2FF0 File Offset: 0x000E11F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545714, XrefRangeEnd = 545718, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDamageFlyBStandUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600392E RID: 14638 RVA: 0x000E3034 File Offset: 0x000E1234
[CallerCount(5874)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCLie(int i = 0)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref i;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600392F RID: 14639 RVA: 0x000E3088 File Offset: 0x000E1288
[CallerCount(5874)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCOriginal()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003930 RID: 14640 RVA: 0x000E30CC File Offset: 0x000E12CC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 545725, RefRangeEnd = 545726, XrefRangeStart = 545718, XrefRangeEnd = 545725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003931 RID: 14641 RVA: 0x000E3120 File Offset: 0x000E1320
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545726, XrefRangeEnd = 545728, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SpecterArmorGirl02EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003932 RID: 14642 RVA: 0x000E316C File Offset: 0x000E136C
// Note: this type is marked as 'beforefieldinit'.
static SpecterArmorGirl02EffectPlay()
{
Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl02EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr);
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_Move");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_WGM");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_matFire");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_MatModel");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_colDamaged");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_MatBody");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EyeColor");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_BodyColor");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_DefaultColor");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Eye");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_BodyLight");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Weapon");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_DeathEffect");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Dodge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Arrow");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Charge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SMR");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_CCC");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SC");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "CC");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosFootL");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosFootR");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosDamageFlyB");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosDamageFlyF");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrrow01Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrrow02Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow03");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow03Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_AttackKick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow03");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow03Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffAttackKick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_FootStep");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Dodge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_DamageFly");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Destroy");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Kick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Charge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_ArrowShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_SkillShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Bow");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEFootStep");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEDodge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEDamageFly");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SE_Destroy");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEKick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SECharge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrowShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SESkillShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEBow");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Arrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Arrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrowSpeed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Speed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Reciprocal");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03ReciprocalVal");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_iArrow03Total");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_iArrow03Val");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Interval");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03IntervalVal");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_bDeath");
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666891);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666892);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666893);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666894);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666895);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666896);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666897);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666898);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666899);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666900);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666901);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666902);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666903);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666904);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666905);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666906);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666907);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666908);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666909);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666910);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666911);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666912);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666913);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666914);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666915);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666916);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666917);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666918);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666919);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666920);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666921);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666922);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666923);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666924);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666925);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666926);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666927);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666928);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666929);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666930);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666931);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666932);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666933);
}
// Token: 0x06003933 RID: 14643 RVA: 0x0000351C File Offset: 0x0000171C
public SpecterArmorGirl02EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170014E0 RID: 5344
// (get) Token: 0x06003934 RID: 14644 RVA: 0x000E3BD8 File Offset: 0x000E1DD8
// (set) Token: 0x06003935 RID: 14645 RVA: 0x000E3C0C File Offset: 0x000E1E0C
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E1 RID: 5345
// (get) Token: 0x06003936 RID: 14646 RVA: 0x000E3C34 File Offset: 0x000E1E34
// (set) Token: 0x06003937 RID: 14647 RVA: 0x000E3C68 File Offset: 0x000E1E68
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E2 RID: 5346
// (get) Token: 0x06003938 RID: 14648 RVA: 0x000E3C90 File Offset: 0x000E1E90
// (set) Token: 0x06003939 RID: 14649 RVA: 0x000E3CC4 File Offset: 0x000E1EC4
public unsafe Material g_matFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E3 RID: 5347
// (get) Token: 0x0600393A RID: 14650 RVA: 0x000E3CEC File Offset: 0x000E1EEC
// (set) Token: 0x0600393B RID: 14651 RVA: 0x000E3D14 File Offset: 0x000E1F14
public unsafe float g_fFireMatAlpha
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
}
}
// Token: 0x170014E4 RID: 5348
// (get) Token: 0x0600393C RID: 14652 RVA: 0x000E3D38 File Offset: 0x000E1F38
// (set) Token: 0x0600393D RID: 14653 RVA: 0x000E3D60 File Offset: 0x000E1F60
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x170014E5 RID: 5349
// (get) Token: 0x0600393E RID: 14654 RVA: 0x000E3D84 File Offset: 0x000E1F84
// (set) Token: 0x0600393F RID: 14655 RVA: 0x000E3DB8 File Offset: 0x000E1FB8
public unsafe Il2CppReferenceArray<Material> g_MatModel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E6 RID: 5350
// (get) Token: 0x06003940 RID: 14656 RVA: 0x000E3DE0 File Offset: 0x000E1FE0
// (set) Token: 0x06003941 RID: 14657 RVA: 0x000E3E08 File Offset: 0x000E2008
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x170014E7 RID: 5351
// (get) Token: 0x06003942 RID: 14658 RVA: 0x000E3E2C File Offset: 0x000E202C
// (set) Token: 0x06003943 RID: 14659 RVA: 0x000E3E60 File Offset: 0x000E2060
public unsafe Material g_MatBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E8 RID: 5352
// (get) Token: 0x06003944 RID: 14660 RVA: 0x000E3E88 File Offset: 0x000E2088
// (set) Token: 0x06003945 RID: 14661 RVA: 0x000E3EB0 File Offset: 0x000E20B0
public unsafe Color g_EyeColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
}
}
// Token: 0x170014E9 RID: 5353
// (get) Token: 0x06003946 RID: 14662 RVA: 0x000E3ED4 File Offset: 0x000E20D4
// (set) Token: 0x06003947 RID: 14663 RVA: 0x000E3EFC File Offset: 0x000E20FC
public unsafe Color g_BodyColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
}
}
// Token: 0x170014EA RID: 5354
// (get) Token: 0x06003948 RID: 14664 RVA: 0x000E3F20 File Offset: 0x000E2120
// (set) Token: 0x06003949 RID: 14665 RVA: 0x000E3F48 File Offset: 0x000E2148
public unsafe Color g_DefaultColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
}
}
// Token: 0x170014EB RID: 5355
// (get) Token: 0x0600394A RID: 14666 RVA: 0x000E3F6C File Offset: 0x000E216C
// (set) Token: 0x0600394B RID: 14667 RVA: 0x000E3FA0 File Offset: 0x000E21A0
public unsafe ParticleSystem PS_Eye
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014EC RID: 5356
// (get) Token: 0x0600394C RID: 14668 RVA: 0x000E3FC8 File Offset: 0x000E21C8
// (set) Token: 0x0600394D RID: 14669 RVA: 0x000E3FFC File Offset: 0x000E21FC
public unsafe ParticleSystem PS_BodyLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014ED RID: 5357
// (get) Token: 0x0600394E RID: 14670 RVA: 0x000E4024 File Offset: 0x000E2224
// (set) Token: 0x0600394F RID: 14671 RVA: 0x000E4058 File Offset: 0x000E2258
public unsafe ParticleSystem PS_Weapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014EE RID: 5358
// (get) Token: 0x06003950 RID: 14672 RVA: 0x000E4080 File Offset: 0x000E2280
// (set) Token: 0x06003951 RID: 14673 RVA: 0x000E40B4 File Offset: 0x000E22B4
public unsafe ParticleSystem PS_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014EF RID: 5359
// (get) Token: 0x06003952 RID: 14674 RVA: 0x000E40DC File Offset: 0x000E22DC
// (set) Token: 0x06003953 RID: 14675 RVA: 0x000E4110 File Offset: 0x000E2310
public unsafe ParticleSystem PS_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F0 RID: 5360
// (get) Token: 0x06003954 RID: 14676 RVA: 0x000E4138 File Offset: 0x000E2338
// (set) Token: 0x06003955 RID: 14677 RVA: 0x000E416C File Offset: 0x000E236C
public unsafe ParticleSystem PS_Arrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F1 RID: 5361
// (get) Token: 0x06003956 RID: 14678 RVA: 0x000E4194 File Offset: 0x000E2394
// (set) Token: 0x06003957 RID: 14679 RVA: 0x000E41C8 File Offset: 0x000E23C8
public unsafe ParticleSystem PS_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F2 RID: 5362
// (get) Token: 0x06003958 RID: 14680 RVA: 0x000E41F0 File Offset: 0x000E23F0
// (set) Token: 0x06003959 RID: 14681 RVA: 0x000E4224 File Offset: 0x000E2424
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F3 RID: 5363
// (get) Token: 0x0600395A RID: 14682 RVA: 0x000E424C File Offset: 0x000E244C
// (set) Token: 0x0600395B RID: 14683 RVA: 0x000E4280 File Offset: 0x000E2480
public unsafe CCController g_CCC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CCController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F4 RID: 5364
// (get) Token: 0x0600395C RID: 14684 RVA: 0x000E42A8 File Offset: 0x000E24A8
// (set) Token: 0x0600395D RID: 14685 RVA: 0x000E42DC File Offset: 0x000E24DC
public unsafe Il2CppReferenceArray<SphereCollider> SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F5 RID: 5365
// (get) Token: 0x0600395E RID: 14686 RVA: 0x000E4304 File Offset: 0x000E2504
// (set) Token: 0x0600395F RID: 14687 RVA: 0x000E4338 File Offset: 0x000E2538
public unsafe Il2CppReferenceArray<CapsuleCollider> CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F6 RID: 5366
// (get) Token: 0x06003960 RID: 14688 RVA: 0x000E4360 File Offset: 0x000E2560
// (set) Token: 0x06003961 RID: 14689 RVA: 0x000E4394 File Offset: 0x000E2594
public unsafe Transform PosFootL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F7 RID: 5367
// (get) Token: 0x06003962 RID: 14690 RVA: 0x000E43BC File Offset: 0x000E25BC
// (set) Token: 0x06003963 RID: 14691 RVA: 0x000E43F0 File Offset: 0x000E25F0
public unsafe Transform PosFootR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F8 RID: 5368
// (get) Token: 0x06003964 RID: 14692 RVA: 0x000E4418 File Offset: 0x000E2618
// (set) Token: 0x06003965 RID: 14693 RVA: 0x000E444C File Offset: 0x000E264C
public unsafe Transform PosDamageFlyB
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F9 RID: 5369
// (get) Token: 0x06003966 RID: 14694 RVA: 0x000E4474 File Offset: 0x000E2674
// (set) Token: 0x06003967 RID: 14695 RVA: 0x000E44A8 File Offset: 0x000E26A8
public unsafe Transform PosDamageFlyF
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014FA RID: 5370
// (get) Token: 0x06003968 RID: 14696 RVA: 0x000E44D0 File Offset: 0x000E26D0
// (set) Token: 0x06003969 RID: 14697 RVA: 0x000E4504 File Offset: 0x000E2704
public unsafe Transform PosShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014FB RID: 5371
// (get) Token: 0x0600396A RID: 14698 RVA: 0x000E452C File Offset: 0x000E272C
// (set) Token: 0x0600396B RID: 14699 RVA: 0x000E4554 File Offset: 0x000E2754
public unsafe float g_fMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
}
}
// Token: 0x170014FC RID: 5372
// (get) Token: 0x0600396C RID: 14700 RVA: 0x000E4578 File Offset: 0x000E2778
// (set) Token: 0x0600396D RID: 14701 RVA: 0x000E45A0 File Offset: 0x000E27A0
public unsafe float g_fRotateSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
}
}
// Token: 0x170014FD RID: 5373
// (get) Token: 0x0600396E RID: 14702 RVA: 0x000E45C4 File Offset: 0x000E27C4
// (set) Token: 0x0600396F RID: 14703 RVA: 0x000E45F8 File Offset: 0x000E27F8
public unsafe GameObject Eff_FootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014FE RID: 5374
// (get) Token: 0x06003970 RID: 14704 RVA: 0x000E4620 File Offset: 0x000E2820
// (set) Token: 0x06003971 RID: 14705 RVA: 0x000E4654 File Offset: 0x000E2854
public unsafe GameObject Eff_FootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014FF RID: 5375
// (get) Token: 0x06003972 RID: 14706 RVA: 0x000E467C File Offset: 0x000E287C
// (set) Token: 0x06003973 RID: 14707 RVA: 0x000E46B0 File Offset: 0x000E28B0
public unsafe GameObject Eff_DamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001500 RID: 5376
// (get) Token: 0x06003974 RID: 14708 RVA: 0x000E46D8 File Offset: 0x000E28D8
// (set) Token: 0x06003975 RID: 14709 RVA: 0x000E470C File Offset: 0x000E290C
public unsafe GameObject Eff_Arrow01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001501 RID: 5377
// (get) Token: 0x06003976 RID: 14710 RVA: 0x000E4734 File Offset: 0x000E2934
// (set) Token: 0x06003977 RID: 14711 RVA: 0x000E4768 File Offset: 0x000E2968
public unsafe GameObject Eff_Arrrow01Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001502 RID: 5378
// (get) Token: 0x06003978 RID: 14712 RVA: 0x000E4790 File Offset: 0x000E2990
// (set) Token: 0x06003979 RID: 14713 RVA: 0x000E47C4 File Offset: 0x000E29C4
public unsafe GameObject Eff_Arrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001503 RID: 5379
// (get) Token: 0x0600397A RID: 14714 RVA: 0x000E47EC File Offset: 0x000E29EC
// (set) Token: 0x0600397B RID: 14715 RVA: 0x000E4820 File Offset: 0x000E2A20
public unsafe GameObject Eff_Arrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001504 RID: 5380
// (get) Token: 0x0600397C RID: 14716 RVA: 0x000E4848 File Offset: 0x000E2A48
// (set) Token: 0x0600397D RID: 14717 RVA: 0x000E487C File Offset: 0x000E2A7C
public unsafe GameObject Eff_Arrow02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001505 RID: 5381
// (get) Token: 0x0600397E RID: 14718 RVA: 0x000E48A4 File Offset: 0x000E2AA4
// (set) Token: 0x0600397F RID: 14719 RVA: 0x000E48D8 File Offset: 0x000E2AD8
public unsafe GameObject Eff_Arrrow02Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001506 RID: 5382
// (get) Token: 0x06003980 RID: 14720 RVA: 0x000E4900 File Offset: 0x000E2B00
// (set) Token: 0x06003981 RID: 14721 RVA: 0x000E4934 File Offset: 0x000E2B34
public unsafe GameObject Eff_Arrow02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001507 RID: 5383
// (get) Token: 0x06003982 RID: 14722 RVA: 0x000E495C File Offset: 0x000E2B5C
// (set) Token: 0x06003983 RID: 14723 RVA: 0x000E4990 File Offset: 0x000E2B90
public unsafe GameObject Eff_Arrow02WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001508 RID: 5384
// (get) Token: 0x06003984 RID: 14724 RVA: 0x000E49B8 File Offset: 0x000E2BB8
// (set) Token: 0x06003985 RID: 14725 RVA: 0x000E49EC File Offset: 0x000E2BEC
public unsafe GameObject Eff_Arrow03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001509 RID: 5385
// (get) Token: 0x06003986 RID: 14726 RVA: 0x000E4A14 File Offset: 0x000E2C14
// (set) Token: 0x06003987 RID: 14727 RVA: 0x000E4A48 File Offset: 0x000E2C48
public unsafe GameObject Eff_Arrow03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700150A RID: 5386
// (get) Token: 0x06003988 RID: 14728 RVA: 0x000E4A70 File Offset: 0x000E2C70
// (set) Token: 0x06003989 RID: 14729 RVA: 0x000E4AA4 File Offset: 0x000E2CA4
public unsafe GameObject Eff_AttackKick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700150B RID: 5387
// (get) Token: 0x0600398A RID: 14730 RVA: 0x000E4ACC File Offset: 0x000E2CCC
// (set) Token: 0x0600398B RID: 14731 RVA: 0x000E4B00 File Offset: 0x000E2D00
public unsafe EffectPool g_EffFootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700150C RID: 5388
// (get) Token: 0x0600398C RID: 14732 RVA: 0x000E4B28 File Offset: 0x000E2D28
// (set) Token: 0x0600398D RID: 14733 RVA: 0x000E4B5C File Offset: 0x000E2D5C
public unsafe EffectPool g_EffFootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700150D RID: 5389
// (get) Token: 0x0600398E RID: 14734 RVA: 0x000E4B84 File Offset: 0x000E2D84
// (set) Token: 0x0600398F RID: 14735 RVA: 0x000E4BB8 File Offset: 0x000E2DB8
public unsafe EffectPool g_EffDamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700150E RID: 5390
// (get) Token: 0x06003990 RID: 14736 RVA: 0x000E4BE0 File Offset: 0x000E2DE0
// (set) Token: 0x06003991 RID: 14737 RVA: 0x000E4C14 File Offset: 0x000E2E14
public unsafe EffectPool g_EffArrow01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700150F RID: 5391
// (get) Token: 0x06003992 RID: 14738 RVA: 0x000E4C3C File Offset: 0x000E2E3C
// (set) Token: 0x06003993 RID: 14739 RVA: 0x000E4C70 File Offset: 0x000E2E70
public unsafe EffectPool g_EffArrow01Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001510 RID: 5392
// (get) Token: 0x06003994 RID: 14740 RVA: 0x000E4C98 File Offset: 0x000E2E98
// (set) Token: 0x06003995 RID: 14741 RVA: 0x000E4CCC File Offset: 0x000E2ECC
public unsafe EffectPool g_EffArrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001511 RID: 5393
// (get) Token: 0x06003996 RID: 14742 RVA: 0x000E4CF4 File Offset: 0x000E2EF4
// (set) Token: 0x06003997 RID: 14743 RVA: 0x000E4D28 File Offset: 0x000E2F28
public unsafe EffectPool g_EffArrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001512 RID: 5394
// (get) Token: 0x06003998 RID: 14744 RVA: 0x000E4D50 File Offset: 0x000E2F50
// (set) Token: 0x06003999 RID: 14745 RVA: 0x000E4D84 File Offset: 0x000E2F84
public unsafe EffectPool g_EffArrow02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001513 RID: 5395
// (get) Token: 0x0600399A RID: 14746 RVA: 0x000E4DAC File Offset: 0x000E2FAC
// (set) Token: 0x0600399B RID: 14747 RVA: 0x000E4DE0 File Offset: 0x000E2FE0
public unsafe EffectPool g_EffArrow02Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001514 RID: 5396
// (get) Token: 0x0600399C RID: 14748 RVA: 0x000E4E08 File Offset: 0x000E3008
// (set) Token: 0x0600399D RID: 14749 RVA: 0x000E4E3C File Offset: 0x000E303C
public unsafe EffectPool g_EffArrow02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001515 RID: 5397
// (get) Token: 0x0600399E RID: 14750 RVA: 0x000E4E64 File Offset: 0x000E3064
// (set) Token: 0x0600399F RID: 14751 RVA: 0x000E4E98 File Offset: 0x000E3098
public unsafe EffectPool g_EffArrow02WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001516 RID: 5398
// (get) Token: 0x060039A0 RID: 14752 RVA: 0x000E4EC0 File Offset: 0x000E30C0
// (set) Token: 0x060039A1 RID: 14753 RVA: 0x000E4EF4 File Offset: 0x000E30F4
public unsafe EffectPool g_EffArrow03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001517 RID: 5399
// (get) Token: 0x060039A2 RID: 14754 RVA: 0x000E4F1C File Offset: 0x000E311C
// (set) Token: 0x060039A3 RID: 14755 RVA: 0x000E4F50 File Offset: 0x000E3150
public unsafe EffectPool g_EffArrow03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001518 RID: 5400
// (get) Token: 0x060039A4 RID: 14756 RVA: 0x000E4F78 File Offset: 0x000E3178
// (set) Token: 0x060039A5 RID: 14757 RVA: 0x000E4FAC File Offset: 0x000E31AC
public unsafe EffectPool g_EffAttackKick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001519 RID: 5401
// (get) Token: 0x060039A6 RID: 14758 RVA: 0x000E4FD4 File Offset: 0x000E31D4
// (set) Token: 0x060039A7 RID: 14759 RVA: 0x000E5008 File Offset: 0x000E3208
public unsafe GameObject SE_FootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151A RID: 5402
// (get) Token: 0x060039A8 RID: 14760 RVA: 0x000E5030 File Offset: 0x000E3230
// (set) Token: 0x060039A9 RID: 14761 RVA: 0x000E5064 File Offset: 0x000E3264
public unsafe GameObject SE_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151B RID: 5403
// (get) Token: 0x060039AA RID: 14762 RVA: 0x000E508C File Offset: 0x000E328C
// (set) Token: 0x060039AB RID: 14763 RVA: 0x000E50C0 File Offset: 0x000E32C0
public unsafe GameObject SE_DamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151C RID: 5404
// (get) Token: 0x060039AC RID: 14764 RVA: 0x000E50E8 File Offset: 0x000E32E8
// (set) Token: 0x060039AD RID: 14765 RVA: 0x000E511C File Offset: 0x000E331C
public unsafe GameObject SE_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151D RID: 5405
// (get) Token: 0x060039AE RID: 14766 RVA: 0x000E5144 File Offset: 0x000E3344
// (set) Token: 0x060039AF RID: 14767 RVA: 0x000E5178 File Offset: 0x000E3378
public unsafe GameObject SE_Kick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151E RID: 5406
// (get) Token: 0x060039B0 RID: 14768 RVA: 0x000E51A0 File Offset: 0x000E33A0
// (set) Token: 0x060039B1 RID: 14769 RVA: 0x000E51D4 File Offset: 0x000E33D4
public unsafe GameObject SE_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151F RID: 5407
// (get) Token: 0x060039B2 RID: 14770 RVA: 0x000E51FC File Offset: 0x000E33FC
// (set) Token: 0x060039B3 RID: 14771 RVA: 0x000E5230 File Offset: 0x000E3430
public unsafe GameObject SE_ArrowShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001520 RID: 5408
// (get) Token: 0x060039B4 RID: 14772 RVA: 0x000E5258 File Offset: 0x000E3458
// (set) Token: 0x060039B5 RID: 14773 RVA: 0x000E528C File Offset: 0x000E348C
public unsafe GameObject SE_SkillShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001521 RID: 5409
// (get) Token: 0x060039B6 RID: 14774 RVA: 0x000E52B4 File Offset: 0x000E34B4
// (set) Token: 0x060039B7 RID: 14775 RVA: 0x000E52E8 File Offset: 0x000E34E8
public unsafe GameObject SE_Bow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001522 RID: 5410
// (get) Token: 0x060039B8 RID: 14776 RVA: 0x000E5310 File Offset: 0x000E3510
// (set) Token: 0x060039B9 RID: 14777 RVA: 0x000E5344 File Offset: 0x000E3544
public unsafe SoundEffect g_SEFootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001523 RID: 5411
// (get) Token: 0x060039BA RID: 14778 RVA: 0x000E536C File Offset: 0x000E356C
// (set) Token: 0x060039BB RID: 14779 RVA: 0x000E53A0 File Offset: 0x000E35A0
public unsafe SoundEffect g_SEDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001524 RID: 5412
// (get) Token: 0x060039BC RID: 14780 RVA: 0x000E53C8 File Offset: 0x000E35C8
// (set) Token: 0x060039BD RID: 14781 RVA: 0x000E53FC File Offset: 0x000E35FC
public unsafe SoundEffect g_SEDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001525 RID: 5413
// (get) Token: 0x060039BE RID: 14782 RVA: 0x000E5424 File Offset: 0x000E3624
// (set) Token: 0x060039BF RID: 14783 RVA: 0x000E5458 File Offset: 0x000E3658
public unsafe SoundEffect g_SE_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001526 RID: 5414
// (get) Token: 0x060039C0 RID: 14784 RVA: 0x000E5480 File Offset: 0x000E3680
// (set) Token: 0x060039C1 RID: 14785 RVA: 0x000E54B4 File Offset: 0x000E36B4
public unsafe SoundEffect g_SEKick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001527 RID: 5415
// (get) Token: 0x060039C2 RID: 14786 RVA: 0x000E54DC File Offset: 0x000E36DC
// (set) Token: 0x060039C3 RID: 14787 RVA: 0x000E5510 File Offset: 0x000E3710
public unsafe SoundEffect g_SECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001528 RID: 5416
// (get) Token: 0x060039C4 RID: 14788 RVA: 0x000E5538 File Offset: 0x000E3738
// (set) Token: 0x060039C5 RID: 14789 RVA: 0x000E556C File Offset: 0x000E376C
public unsafe SoundEffect g_SEArrowShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001529 RID: 5417
// (get) Token: 0x060039C6 RID: 14790 RVA: 0x000E5594 File Offset: 0x000E3794
// (set) Token: 0x060039C7 RID: 14791 RVA: 0x000E55C8 File Offset: 0x000E37C8
public unsafe SoundEffect g_SESkillShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700152A RID: 5418
// (get) Token: 0x060039C8 RID: 14792 RVA: 0x000E55F0 File Offset: 0x000E37F0
// (set) Token: 0x060039C9 RID: 14793 RVA: 0x000E5624 File Offset: 0x000E3824
public unsafe SoundEffect g_SEBow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700152B RID: 5419
// (get) Token: 0x060039CA RID: 14794 RVA: 0x000E564C File Offset: 0x000E384C
// (set) Token: 0x060039CB RID: 14795 RVA: 0x000E5680 File Offset: 0x000E3880
public unsafe GameObject SE_Arrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700152C RID: 5420
// (get) Token: 0x060039CC RID: 14796 RVA: 0x000E56A8 File Offset: 0x000E38A8
// (set) Token: 0x060039CD RID: 14797 RVA: 0x000E56DC File Offset: 0x000E38DC
public unsafe GameObject SE_Arrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700152D RID: 5421
// (get) Token: 0x060039CE RID: 14798 RVA: 0x000E5704 File Offset: 0x000E3904
// (set) Token: 0x060039CF RID: 14799 RVA: 0x000E5738 File Offset: 0x000E3938
public unsafe SoundEffectPool g_SEArrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700152E RID: 5422
// (get) Token: 0x060039D0 RID: 14800 RVA: 0x000E5760 File Offset: 0x000E3960
// (set) Token: 0x060039D1 RID: 14801 RVA: 0x000E5794 File Offset: 0x000E3994
public unsafe SoundEffectPool g_SEArrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700152F RID: 5423
// (get) Token: 0x060039D2 RID: 14802 RVA: 0x000E57BC File Offset: 0x000E39BC
// (set) Token: 0x060039D3 RID: 14803 RVA: 0x000E57DA File Offset: 0x000E39DA
public unsafe static float g_fArrowSpeed
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&value));
}
}
// Token: 0x17001530 RID: 5424
// (get) Token: 0x060039D4 RID: 14804 RVA: 0x000E57EC File Offset: 0x000E39EC
// (set) Token: 0x060039D5 RID: 14805 RVA: 0x000E580A File Offset: 0x000E3A0A
public unsafe static float g_fArrow03Speed
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&value));
}
}
// Token: 0x17001531 RID: 5425
// (get) Token: 0x060039D6 RID: 14806 RVA: 0x000E581C File Offset: 0x000E3A1C
// (set) Token: 0x060039D7 RID: 14807 RVA: 0x000E583A File Offset: 0x000E3A3A
public unsafe static float g_fArrow03Reciprocal
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&value));
}
}
// Token: 0x17001532 RID: 5426
// (get) Token: 0x060039D8 RID: 14808 RVA: 0x000E584C File Offset: 0x000E3A4C
// (set) Token: 0x060039D9 RID: 14809 RVA: 0x000E5874 File Offset: 0x000E3A74
public unsafe float g_fArrow03ReciprocalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal)) = value;
}
}
// Token: 0x17001533 RID: 5427
// (get) Token: 0x060039DA RID: 14810 RVA: 0x000E5898 File Offset: 0x000E3A98
// (set) Token: 0x060039DB RID: 14811 RVA: 0x000E58B6 File Offset: 0x000E3AB6
public unsafe static int g_iArrow03Total
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&value));
}
}
// Token: 0x17001534 RID: 5428
// (get) Token: 0x060039DC RID: 14812 RVA: 0x000E58C8 File Offset: 0x000E3AC8
// (set) Token: 0x060039DD RID: 14813 RVA: 0x000E58F0 File Offset: 0x000E3AF0
public unsafe int g_iArrow03Val
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val)) = value;
}
}
// Token: 0x17001535 RID: 5429
// (get) Token: 0x060039DE RID: 14814 RVA: 0x000E5914 File Offset: 0x000E3B14
// (set) Token: 0x060039DF RID: 14815 RVA: 0x000E5932 File Offset: 0x000E3B32
public unsafe static float g_fArrow03Interval
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&value));
}
}
// Token: 0x17001536 RID: 5430
// (get) Token: 0x060039E0 RID: 14816 RVA: 0x000E5944 File Offset: 0x000E3B44
// (set) Token: 0x060039E1 RID: 14817 RVA: 0x000E596C File Offset: 0x000E3B6C
public unsafe float g_fArrow03IntervalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal)) = value;
}
}
// Token: 0x17001537 RID: 5431
// (get) Token: 0x060039E2 RID: 14818 RVA: 0x000E5990 File Offset: 0x000E3B90
// (set) Token: 0x060039E3 RID: 14819 RVA: 0x000E59B8 File Offset: 0x000E3BB8
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x0400258D RID: 9613
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x0400258E RID: 9614
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x0400258F RID: 9615
private static readonly IntPtr NativeFieldInfoPtr_g_matFire;
// Token: 0x04002590 RID: 9616
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;
// Token: 0x04002591 RID: 9617
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x04002592 RID: 9618
private static readonly IntPtr NativeFieldInfoPtr_g_MatModel;
// Token: 0x04002593 RID: 9619
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x04002594 RID: 9620
private static readonly IntPtr NativeFieldInfoPtr_g_MatBody;
// Token: 0x04002595 RID: 9621
private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
// Token: 0x04002596 RID: 9622
private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
// Token: 0x04002597 RID: 9623
private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
// Token: 0x04002598 RID: 9624
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
// Token: 0x04002599 RID: 9625
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;
// Token: 0x0400259A RID: 9626
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon;
// Token: 0x0400259B RID: 9627
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;
// Token: 0x0400259C RID: 9628
private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge;
// Token: 0x0400259D RID: 9629
private static readonly IntPtr NativeFieldInfoPtr_PS_Arrow;
// Token: 0x0400259E RID: 9630
private static readonly IntPtr NativeFieldInfoPtr_PS_Charge;
// Token: 0x0400259F RID: 9631
private static readonly IntPtr NativeFieldInfoPtr_SMR;
// Token: 0x040025A0 RID: 9632
private static readonly IntPtr NativeFieldInfoPtr_g_CCC;
// Token: 0x040025A1 RID: 9633
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x040025A2 RID: 9634
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x040025A3 RID: 9635
private static readonly IntPtr NativeFieldInfoPtr_PosFootL;
// Token: 0x040025A4 RID: 9636
private static readonly IntPtr NativeFieldInfoPtr_PosFootR;
// Token: 0x040025A5 RID: 9637
private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyB;
// Token: 0x040025A6 RID: 9638
private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyF;
// Token: 0x040025A7 RID: 9639
private static readonly IntPtr NativeFieldInfoPtr_PosShot;
// Token: 0x040025A8 RID: 9640
private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;
// Token: 0x040025A9 RID: 9641
private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;
// Token: 0x040025AA RID: 9642
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;
// Token: 0x040025AB RID: 9643
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;
// Token: 0x040025AC RID: 9644
private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;
// Token: 0x040025AD RID: 9645
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01;
// Token: 0x040025AE RID: 9646
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow01Shot;
// Token: 0x040025AF RID: 9647
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01Collision;
// Token: 0x040025B0 RID: 9648
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01WallCollision;
// Token: 0x040025B1 RID: 9649
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02;
// Token: 0x040025B2 RID: 9650
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow02Shot;
// Token: 0x040025B3 RID: 9651
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02Collision;
// Token: 0x040025B4 RID: 9652
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02WallCollision;
// Token: 0x040025B5 RID: 9653
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03;
// Token: 0x040025B6 RID: 9654
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03Shot;
// Token: 0x040025B7 RID: 9655
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackKick;
// Token: 0x040025B8 RID: 9656
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;
// Token: 0x040025B9 RID: 9657
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;
// Token: 0x040025BA RID: 9658
private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;
// Token: 0x040025BB RID: 9659
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01;
// Token: 0x040025BC RID: 9660
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Shot;
// Token: 0x040025BD RID: 9661
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Collision;
// Token: 0x040025BE RID: 9662
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01WallCollision;
// Token: 0x040025BF RID: 9663
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02;
// Token: 0x040025C0 RID: 9664
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Shot;
// Token: 0x040025C1 RID: 9665
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Collision;
// Token: 0x040025C2 RID: 9666
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02WallCollision;
// Token: 0x040025C3 RID: 9667
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03;
// Token: 0x040025C4 RID: 9668
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03Shot;
// Token: 0x040025C5 RID: 9669
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackKick;
// Token: 0x040025C6 RID: 9670
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
// Token: 0x040025C7 RID: 9671
private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;
// Token: 0x040025C8 RID: 9672
private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;
// Token: 0x040025C9 RID: 9673
private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy;
// Token: 0x040025CA RID: 9674
private static readonly IntPtr NativeFieldInfoPtr_SE_Kick;
// Token: 0x040025CB RID: 9675
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
// Token: 0x040025CC RID: 9676
private static readonly IntPtr NativeFieldInfoPtr_SE_ArrowShot;
// Token: 0x040025CD RID: 9677
private static readonly IntPtr NativeFieldInfoPtr_SE_SkillShot;
// Token: 0x040025CE RID: 9678
private static readonly IntPtr NativeFieldInfoPtr_SE_Bow;
// Token: 0x040025CF RID: 9679
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
// Token: 0x040025D0 RID: 9680
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
// Token: 0x040025D1 RID: 9681
private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;
// Token: 0x040025D2 RID: 9682
private static readonly IntPtr NativeFieldInfoPtr_g_SE_Destroy;
// Token: 0x040025D3 RID: 9683
private static readonly IntPtr NativeFieldInfoPtr_g_SEKick;
// Token: 0x040025D4 RID: 9684
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
// Token: 0x040025D5 RID: 9685
private static readonly IntPtr NativeFieldInfoPtr_g_SEArrowShot;
// Token: 0x040025D6 RID: 9686
private static readonly IntPtr NativeFieldInfoPtr_g_SESkillShot;
// Token: 0x040025D7 RID: 9687
private static readonly IntPtr NativeFieldInfoPtr_g_SEBow;
// Token: 0x040025D8 RID: 9688
private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01Collision;
// Token: 0x040025D9 RID: 9689
private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01WallCollision;
// Token: 0x040025DA RID: 9690
private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01Collision;
// Token: 0x040025DB RID: 9691
private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01WallCollision;
// Token: 0x040025DC RID: 9692
private static readonly IntPtr NativeFieldInfoPtr_g_fArrowSpeed;
// Token: 0x040025DD RID: 9693
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Speed;
// Token: 0x040025DE RID: 9694
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Reciprocal;
// Token: 0x040025DF RID: 9695
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03ReciprocalVal;
// Token: 0x040025E0 RID: 9696
private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Total;
// Token: 0x040025E1 RID: 9697
private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Val;
// Token: 0x040025E2 RID: 9698
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Interval;
// Token: 0x040025E3 RID: 9699
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03IntervalVal;
// Token: 0x040025E4 RID: 9700
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x040025E5 RID: 9701
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;
// Token: 0x040025E6 RID: 9702
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x040025E7 RID: 9703
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x040025E8 RID: 9704
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x040025E9 RID: 9705
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x040025EA RID: 9706
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x040025EB RID: 9707
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x040025EC RID: 9708
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x040025ED RID: 9709
private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0;
// Token: 0x040025EE RID: 9710
private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0;
// Token: 0x040025EF RID: 9711
private static readonly IntPtr NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0;
// Token: 0x040025F0 RID: 9712
private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0;
// Token: 0x040025F1 RID: 9713
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0;
// Token: 0x040025F2 RID: 9714
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0;
// Token: 0x040025F3 RID: 9715
private static readonly IntPtr NativeMethodInfoPtr_PlayArrow02_Public_Void_0;
// Token: 0x040025F4 RID: 9716
private static readonly IntPtr NativeMethodInfoPtr_PlayArrow03_Public_Void_0;
// Token: 0x040025F5 RID: 9717
private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;
// Token: 0x040025F6 RID: 9718
private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;
// Token: 0x040025F7 RID: 9719
private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;
// Token: 0x040025F8 RID: 9720
private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;
// Token: 0x040025F9 RID: 9721
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0;
// Token: 0x040025FA RID: 9722
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0;
// Token: 0x040025FB RID: 9723
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;
// Token: 0x040025FC RID: 9724
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;
// Token: 0x040025FD RID: 9725
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;
// Token: 0x040025FE RID: 9726
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;
// Token: 0x040025FF RID: 9727
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;
// Token: 0x04002600 RID: 9728
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;
// Token: 0x04002601 RID: 9729
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0;
// Token: 0x04002602 RID: 9730
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0;
// Token: 0x04002603 RID: 9731
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0;
// Token: 0x04002604 RID: 9732
private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump01_Public_Void_0;
// Token: 0x04002605 RID: 9733
private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump02_Public_Void_0;
// Token: 0x04002606 RID: 9734
private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0;
// Token: 0x04002607 RID: 9735
private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0;
// Token: 0x04002608 RID: 9736
private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0;
// Token: 0x04002609 RID: 9737
private static readonly IntPtr NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0;
// Token: 0x0400260A RID: 9738
private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0;
// Token: 0x0400260B RID: 9739
private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0;
// Token: 0x0400260C RID: 9740
private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;
// Token: 0x0400260D RID: 9741
private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;
// Token: 0x0400260E RID: 9742
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x0400260F RID: 9743
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}