32 lines
715 B
C#
32 lines
715 B
C#
using System;
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// Token: 0x0200025D RID: 605
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[Flags]
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public enum TimeEffectType
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{
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// Token: 0x0400385E RID: 14430
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LittleWitch = 1,
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// Token: 0x0400385F RID: 14431
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LittleWitchEffect = 2,
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// Token: 0x04003860 RID: 14432
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PassiveEvent = 4,
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// Token: 0x04003861 RID: 14433
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EnemyAndNpc = 8,
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// Token: 0x04003862 RID: 14434
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StageEffect = 16,
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// Token: 0x04003863 RID: 14435
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AttackableObject = 32,
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// Token: 0x04003864 RID: 14436
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Physics = 64,
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// Token: 0x04003865 RID: 14437
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PlayerTimeScale = 7,
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// Token: 0x04003866 RID: 14438
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PlayerHitStop = 3,
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// Token: 0x04003867 RID: 14439
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StageTimeScale = 120,
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// Token: 0x04003868 RID: 14440
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StageHitStop = 8,
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// Token: 0x04003869 RID: 14441
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All = 127
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}
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