Files
NobetaSource/Cpp2IL/Assembly-CSharp/AI_NPC.cs
2023-09-06 22:09:22 +02:00

998 lines
33 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
using UnityEngine.AI;
// Token: 0x02000084 RID: 132
[Token(Token = "0x2000084")]
public class AI_NPC
{
// Token: 0x1700002B RID: 43
// (get) Token: 0x0600055F RID: 1375 RVA: 0x0000DA04 File Offset: 0x0000BC04
[Token(Token = "0x1700002B")]
protected GameSave GameSave
{
[Token(Token = "0x600055F")]
[Address(RVA = "0x177D120", Offset = "0x177B920", VA = "0x18177D120")]
get
{
return Game.GameSave;
}
}
// Token: 0x06000560 RID: 1376 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000560")]
[Address(RVA = "0x177BEB0", Offset = "0x177A6B0", VA = "0x18177BEB0", Slot = "4")]
public virtual void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000561 RID: 1377 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000561")]
[Address(RVA = "0x177CC90", Offset = "0x177B490", VA = "0x18177CC90", Slot = "5")]
public virtual void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000562 RID: 1378 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000562")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "6")]
public virtual void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000563 RID: 1379 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000563")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "7")]
public virtual void Special()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000564 RID: 1380 RVA: 0x0000DA18 File Offset: 0x0000BC18
[Token(Token = "0x6000564")]
[Address(RVA = "0x177B0C0", Offset = "0x17798C0", VA = "0x18177B0C0")]
public void InitIdle()
{
float num = this.g_fWalkSpeed;
this.g_fNavMoveSpeed = num;
float num2 = UnityEngine.Random.Range(3f, 6f);
this.g_fWaitTime = num2;
this.g_bFeelPlayer = false;
this.g_bNavigation = false;
this.g_bLookAtEnable = false;
}
// Token: 0x06000565 RID: 1381 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000565")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "8")]
public virtual void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000566 RID: 1382 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000566")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "9")]
public virtual void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000567 RID: 1383 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000567")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "10")]
public virtual void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000568 RID: 1384 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000568")]
[Address(RVA = "0x177B130", Offset = "0x1779930", VA = "0x18177B130")]
public void InitPatrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000569 RID: 1385 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000569")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "11")]
public virtual void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600056A RID: 1386 RVA: 0x0000DA60 File Offset: 0x0000BC60
[Token(Token = "0x600056A")]
[Address(RVA = "0x177AC40", Offset = "0x1779440", VA = "0x18177AC40")]
public void InitConfirming()
{
this.g_bNavigation = false;
this.g_bFeelPlayer = false;
this.g_fConfirming = 0f;
this.g_fWaitTime = 5f;
this.g_bLookAtEnable = true;
}
// Token: 0x0600056B RID: 1387 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600056B")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "12")]
public virtual void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600056C RID: 1388 RVA: 0x0000DA98 File Offset: 0x0000BC98
[Token(Token = "0x600056C")]
[Address(RVA = "0x177B390", Offset = "0x1779B90", VA = "0x18177B390")]
public void InitTrack()
{
float num = this.g_fRunSpeed;
this.g_fNavMoveSpeed = num;
float z = this.g_v3SeePlayerPos.z;
this.g_v3NavTarget.z = z;
this.g_bFeelPlayer = true;
this.g_bNavigation = true;
this.g_bLookAtEnable = true;
this.g_fWaitTime = 30f;
}
// Token: 0x0600056D RID: 1389 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600056D")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "13")]
public virtual void Track()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600056E RID: 1390 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600056E")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "14")]
public virtual void Escape()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600056F RID: 1391 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600056F")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "15")]
public virtual void Dodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000570 RID: 1392 RVA: 0x0000DAEC File Offset: 0x0000BCEC
[Token(Token = "0x6000570")]
[Address(RVA = "0x177B110", Offset = "0x1779910", VA = "0x18177B110")]
public void InitLookFor()
{
this.g_bNavigation = false;
this.g_bFeelPlayer = true;
this.g_fWaitTime = 5f;
this.g_bLookAtEnable = false;
}
// Token: 0x06000571 RID: 1393 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000571")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "16")]
public virtual void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000572 RID: 1394 RVA: 0x0000DB1C File Offset: 0x0000BD1C
[Token(Token = "0x6000572")]
[Address(RVA = "0x177B3D0", Offset = "0x1779BD0", VA = "0x18177B3D0")]
public void InitTurnPlayer()
{
this.g_bNavigation = false;
this.g_bFeelPlayer = true;
this.g_fWaitTime = 3f;
this.g_bLookAtEnable = true;
}
// Token: 0x06000573 RID: 1395 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000573")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "17")]
public virtual void TurnPlayer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000574 RID: 1396 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000574")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "18")]
public virtual void Prediction()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000575 RID: 1397 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000575")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "19")]
public virtual void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000576 RID: 1398 RVA: 0x0000DB4C File Offset: 0x0000BD4C
[Token(Token = "0x6000576")]
[Address(RVA = "0x177B080", Offset = "0x1779880", VA = "0x18177B080")]
public void InitHear()
{
float num = this.g_fSoundSize;
this.g_fWaitTime = num;
this.g_bNavigation = false;
this.g_bFeelPlayer = false;
this.g_bLookAtEnable = false;
}
// Token: 0x06000577 RID: 1399 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000577")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "20")]
public virtual void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000578 RID: 1400 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000578")]
[Address(RVA = "0x177AFA0", Offset = "0x17797A0", VA = "0x18177AFA0")]
public void InitHearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000579 RID: 1401 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000579")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "21")]
public virtual void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057A RID: 1402 RVA: 0x0000DB7C File Offset: 0x0000BD7C
[Token(Token = "0x600057A")]
[Address(RVA = "0x177AF80", Offset = "0x1779780", VA = "0x18177AF80")]
public void InitFighting()
{
this.g_bNavigation = false;
this.g_bFeelPlayer = true;
this.g_bLookAtEnable = true;
}
// Token: 0x0600057B RID: 1403 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057B")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "22")]
public virtual void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057C RID: 1404 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057C")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "23")]
public virtual void Damaged()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057D RID: 1405 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057D")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "24")]
public virtual void DamagedDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057E RID: 1406 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057E")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "25")]
public virtual void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057F RID: 1407 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057F")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "26")]
public virtual void GetUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000580 RID: 1408 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000580")]
[Address(RVA = "0x177AC70", Offset = "0x1779470", VA = "0x18177AC70")]
public void InitDeath()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000581 RID: 1409 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000581")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "27")]
public virtual void Death()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000582 RID: 1410 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000582")]
[Address(RVA = "0x177AE10", Offset = "0x1779610", VA = "0x18177AE10")]
public void InitDestory()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000583 RID: 1411 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000583")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "28")]
public virtual void Destroy()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000584 RID: 1412 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000584")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "29")]
public virtual void ResurrectionStatus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000585 RID: 1413 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000585")]
[Address(RVA = "0x177CA80", Offset = "0x177B280", VA = "0x18177CA80")]
protected void StatusSwich()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000586 RID: 1414 RVA: 0x0000DBA0 File Offset: 0x0000BDA0
[Token(Token = "0x6000586")]
[Address(RVA = "0x177BE40", Offset = "0x177A640", VA = "0x18177BE40", Slot = "30")]
public virtual void Resurrection()
{
this.g_bDeath = false;
}
// Token: 0x06000587 RID: 1415 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000587")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "31")]
public virtual void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000588 RID: 1416 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000588")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "32")]
public virtual void Remove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000589 RID: 1417 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000589")]
[Address(RVA = "0x177A3F0", Offset = "0x1778BF0", VA = "0x18177A3F0")]
protected bool FindPlayer(Transform faceFront)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600058A RID: 1418 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600058A")]
[Address(RVA = "0x177B3F0", Offset = "0x1779BF0", VA = "0x18177B3F0")]
protected void NPCNavigation(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600058B RID: 1419 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600058B")]
[Address(RVA = "0x177B900", Offset = "0x177A100", VA = "0x18177B900")]
protected void NPCNavigation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600058C RID: 1420 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600058C")]
[Address(RVA = "0xCCECB0", Offset = "0xCCD4B0", VA = "0x180CCECB0")]
protected Vector3 SetYZero(Vector3 Val)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600058D RID: 1421 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600058D")]
[Address(RVA = "0x177AAC0", Offset = "0x17792C0", VA = "0x18177AAC0", Slot = "33")]
public virtual void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600058E RID: 1422 RVA: 0x0000DBB4 File Offset: 0x0000BDB4
[Token(Token = "0x600058E")]
[Address(RVA = "0x177BDE0", Offset = "0x177A5E0", VA = "0x18177BDE0", Slot = "34")]
public virtual void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
if (!this.g_WM.g_bStealth && this.g_fSoundSize <= fSize)
{
float z = v3Source.z;
this.g_v3HearPoint.z = z;
this.g_fSoundSize = fSize;
if (fSize > 5f)
{
this.g_bHearCheck = true;
}
}
}
// Token: 0x0600058F RID: 1423 RVA: 0x0000DC08 File Offset: 0x0000BE08
[Token(Token = "0x600058F")]
[Address(RVA = "0x177BE80", Offset = "0x177A680", VA = "0x18177BE80", Slot = "35")]
public virtual void SetTimeScale(float fTimeScale)
{
this.g_Anim.speed = fTimeScale;
}
// Token: 0x06000590 RID: 1424 RVA: 0x0000DC28 File Offset: 0x0000BE28
[Token(Token = "0x6000590")]
[Address(RVA = "0x3D4280", Offset = "0x3D2A80", VA = "0x1803D4280")]
public AI_NPC.AIStatus GetStatus()
{
return this.g_Status;
}
// Token: 0x06000591 RID: 1425 RVA: 0x0000DC3C File Offset: 0x0000BE3C
[Token(Token = "0x6000591")]
[Address(RVA = "0x34ED70", Offset = "0x34D570", VA = "0x18034ED70")]
public Transform GetHpPosition()
{
return this.hpPosition;
}
// Token: 0x06000592 RID: 1426 RVA: 0x0000DC50 File Offset: 0x0000BE50
[Token(Token = "0x6000592")]
[Address(RVA = "0x49C860", Offset = "0x49B060", VA = "0x18049C860")]
public MoveController GetMove()
{
return this.g_Move;
}
// Token: 0x06000593 RID: 1427 RVA: 0x0000DC64 File Offset: 0x0000BE64
[Token(Token = "0x6000593")]
[Address(RVA = "0x3CBBA0", Offset = "0x3CA3A0", VA = "0x1803CBBA0")]
public void SetPatrolPath(EnemyPatrolPath EPP)
{
/*
An exception occurred when decompiling this method (06000593)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AI_NPC::SetPatrolPath(EnemyPatrolPath)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:EnemyPatrolPath(AI_NPC::g_PatrolPath, ldloc:AI_NPC(this), ldloc:EnemyPatrolPath(EPP)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000594 RID: 1428 RVA: 0x0000DC78 File Offset: 0x0000BE78
[Token(Token = "0x6000594")]
[Address(RVA = "0x177BE60", Offset = "0x177A660", VA = "0x18177BE60")]
public void SetHearEnable(bool bHearEnable)
{
this.g_bHearEnable = bHearEnable;
}
// Token: 0x06000595 RID: 1429 RVA: 0x0000DC8C File Offset: 0x0000BE8C
[Token(Token = "0x6000595")]
[Address(RVA = "0x177BE70", Offset = "0x177A670", VA = "0x18177BE70")]
public void SetMoveEnable(bool bMoveEnable)
{
this.g_bMoveEnable = bMoveEnable;
}
// Token: 0x06000596 RID: 1430 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000596")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "36")]
public virtual void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000597 RID: 1431 RVA: 0x0000DCA0 File Offset: 0x0000BEA0
[Token(Token = "0x6000597")]
[Address(RVA = "0x3CF920", Offset = "0x3CE120", VA = "0x1803CF920")]
public Transform GetEye()
{
return this.g_Eye;
}
// Token: 0x06000598 RID: 1432 RVA: 0x0000DCB4 File Offset: 0x0000BEB4
[Token(Token = "0x6000598")]
[Address(RVA = "0x177A380", Offset = "0x1778B80", VA = "0x18177A380")]
public void AniCrossFade(string sAnimationName, float fBlendTime = 0.05f)
{
this.g_Anim.CrossFade(sAnimationName, fBlendTime);
}
// Token: 0x06000599 RID: 1433 RVA: 0x0000DCD4 File Offset: 0x0000BED4
[Token(Token = "0x6000599")]
[Address(RVA = "0x177A820", Offset = "0x1779020", VA = "0x18177A820")]
public bool GetIsDeath()
{
return this.g_bDeath;
}
// Token: 0x0600059A RID: 1434 RVA: 0x0000DCE8 File Offset: 0x0000BEE8
[Token(Token = "0x600059A")]
[Address(RVA = "0x177BE40", Offset = "0x177A640", VA = "0x18177BE40")]
public void ResetDeath()
{
this.g_bDeath = false;
}
// Token: 0x0600059B RID: 1435 RVA: 0x0000DCFC File Offset: 0x0000BEFC
[Token(Token = "0x600059B")]
[Address(RVA = "0x177BE50", Offset = "0x177A650", VA = "0x18177BE50")]
public void SetDeath()
{
this.g_bDeath = true;
}
// Token: 0x0600059C RID: 1436 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600059C")]
[Address(RVA = "0x177A830", Offset = "0x1779030", VA = "0x18177A830")]
protected Vector3 GetNavMoveDirection()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600059D RID: 1437 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600059D")]
[Address(RVA = "0x177A9D0", Offset = "0x17791D0", VA = "0x18177A9D0")]
protected Vector3 GetNavMovePos()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600059E RID: 1438 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600059E")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "37")]
public virtual void SetSpeakLayerWeight(bool bEnable, string Name = "")
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600059F RID: 1439 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600059F")]
[Address(RVA = "0x177A3B0", Offset = "0x1778BB0", VA = "0x18177A3B0")]
public void Dispose()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005A0 RID: 1440 RVA: 0x0000DD10 File Offset: 0x0000BF10
[Token(Token = "0x60005A0")]
[Address(RVA = "0x177D020", Offset = "0x177B820", VA = "0x18177D020")]
public AI_NPC()
{
float z = Vector3.zero.z;
this.g_v3SeePlayerPos.z = z;
this.g_fBuffCure = 12f;
this.g_fDragRotation = 0.4f;
this.g_fGravity = 15f;
this.g_fWalkSpeed = 1.5f;
this.g_fRunSpeed = 4f;
this.g_fDashSpeed = 6f;
this.g_bNavigationSystem = true;
float z2 = Vector3.zero.z;
this.g_v3NavTarget.z = z2;
float z3 = Vector3.zero.z;
this.g_v3NavMoveSeeDirection.z = z3;
this.g_iPathIndex = (int)((ulong)4294967295L);
this.g_fNavUpdateTime = 1f;
this.g_fNoSeeTimeMax = 30f;
this.g_bHearEnable = true;
this.LateUpdate();
}
// Token: 0x04000651 RID: 1617
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000651")]
protected NPCManage g_NPCM;
// Token: 0x04000652 RID: 1618
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000652")]
protected GameObject g_This;
// Token: 0x04000653 RID: 1619
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000653")]
protected float g_fVisionDistance = 12f;
// Token: 0x04000654 RID: 1620
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000654")]
protected float g_fVisionAngle = 70f;
// Token: 0x04000655 RID: 1621
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000655")]
protected Vector3 g_v3OriginPoint;
// Token: 0x04000656 RID: 1622
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000656")]
protected WizardGirlManage g_WM;
// Token: 0x04000657 RID: 1623
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000657")]
protected Transform g_Player;
// Token: 0x04000658 RID: 1624
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000658")]
protected bool g_bSeePlayer;
// Token: 0x04000659 RID: 1625
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4000659")]
protected float g_fConfirming;
// Token: 0x0400065A RID: 1626
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400065A")]
protected float g_fConfirmAdd = 0.2f;
// Token: 0x0400065B RID: 1627
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400065B")]
protected float g_fConfirmLess = 0.5f;
// Token: 0x0400065C RID: 1628
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400065C")]
protected bool g_bFeelPlayer;
// Token: 0x0400065D RID: 1629
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x400065D")]
protected float g_fPlayerDistance;
// Token: 0x0400065E RID: 1630
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400065E")]
protected Vector3 g_v3PlayerDirection;
// Token: 0x0400065F RID: 1631
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x400065F")]
protected Vector3 g_v3SeePlayerPos;
// Token: 0x04000660 RID: 1632
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000660")]
protected float g_fBuffCure;
// Token: 0x04000661 RID: 1633
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x4000661")]
protected Vector3 g_v3HearPoint;
// Token: 0x04000662 RID: 1634
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000662")]
protected float g_fSoundSize;
// Token: 0x04000663 RID: 1635
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4000663")]
protected bool g_bHearCheck;
// Token: 0x04000664 RID: 1636
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000664")]
protected MoveController g_Move;
// Token: 0x04000665 RID: 1637
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4000665")]
protected float g_fDragRotation;
// Token: 0x04000666 RID: 1638
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4000666")]
protected float g_fGravity;
// Token: 0x04000667 RID: 1639
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4000667")]
protected float g_fWalkSpeed;
// Token: 0x04000668 RID: 1640
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x4000668")]
protected float g_fRunSpeed;
// Token: 0x04000669 RID: 1641
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4000669")]
protected float g_fDashSpeed;
// Token: 0x0400066A RID: 1642
[FieldOffset(Offset = "0xAC")]
[Token(Token = "0x400066A")]
protected float g_fHitStr;
// Token: 0x0400066B RID: 1643
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400066B")]
protected AttackData.AttackDirection g_AttackDirection;
// Token: 0x0400066C RID: 1644
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x400066C")]
protected Vector3 g_v3HitSourceDir;
// Token: 0x0400066D RID: 1645
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400066D")]
protected float g_fInitialRepulse;
// Token: 0x0400066E RID: 1646
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x400066E")]
protected float g_fRepulse;
// Token: 0x0400066F RID: 1647
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x400066F")]
protected bool g_bNavigationSystem;
// Token: 0x04000670 RID: 1648
[FieldOffset(Offset = "0xC9")]
[Token(Token = "0x4000670")]
protected bool g_bNavigation;
// Token: 0x04000671 RID: 1649
[FieldOffset(Offset = "0xCA")]
[Token(Token = "0x4000671")]
protected bool g_bNavigationPath;
// Token: 0x04000672 RID: 1650
[FieldOffset(Offset = "0xCC")]
[Token(Token = "0x4000672")]
protected Vector3 g_v3NavTarget;
// Token: 0x04000673 RID: 1651
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4000673")]
protected float g_fNavMoveSpeed;
// Token: 0x04000674 RID: 1652
[FieldOffset(Offset = "0xDC")]
[Token(Token = "0x4000674")]
protected Vector3 g_v3NavMoveSeeDirection;
// Token: 0x04000675 RID: 1653
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4000675")]
private NavMeshPath g_NavPath;
// Token: 0x04000676 RID: 1654
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4000676")]
private int g_iPathIndex;
// Token: 0x04000677 RID: 1655
[FieldOffset(Offset = "0xF4")]
[Token(Token = "0x4000677")]
private float g_fNavUpdateTime;
// Token: 0x04000678 RID: 1656
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4000678")]
private float g_fNavUpdate;
// Token: 0x04000679 RID: 1657
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4000679")]
protected EnemyPatrolPath g_PatrolPath;
// Token: 0x0400067A RID: 1658
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x400067A")]
protected int g_iPatrolPathIndex;
// Token: 0x0400067B RID: 1659
[FieldOffset(Offset = "0x10C")]
[Token(Token = "0x400067B")]
protected float g_fRandomPatrolRadius;
// Token: 0x0400067C RID: 1660
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x400067C")]
protected Transform g_Eye;
// Token: 0x0400067D RID: 1661
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x400067D")]
private LayerMask g_SeeMask;
// Token: 0x0400067E RID: 1662
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x400067E")]
protected LookAtIK g_LookAt;
// Token: 0x0400067F RID: 1663
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x400067F")]
protected bool g_bLookAtEnable;
// Token: 0x04000680 RID: 1664
[FieldOffset(Offset = "0x12C")]
[Token(Token = "0x4000680")]
protected float g_fLookAtWeight;
// Token: 0x04000681 RID: 1665
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x4000681")]
protected float g_fNoSeeTime;
// Token: 0x04000682 RID: 1666
[FieldOffset(Offset = "0x134")]
[Token(Token = "0x4000682")]
protected float g_fNoSeeTimeMax;
// Token: 0x04000683 RID: 1667
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4000683")]
protected Animator g_Anim;
// Token: 0x04000684 RID: 1668
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x4000684")]
protected Transform hpPosition;
// Token: 0x04000685 RID: 1669
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x4000685")]
protected CharacterBaseData g_CharData;
// Token: 0x04000686 RID: 1670
[FieldOffset(Offset = "0x150")]
[Token(Token = "0x4000686")]
protected AI_NPC.AIStatus g_Status;
// Token: 0x04000687 RID: 1671
[FieldOffset(Offset = "0x154")]
[Token(Token = "0x4000687")]
protected float g_fWaitTime;
// Token: 0x04000688 RID: 1672
[FieldOffset(Offset = "0x158")]
[Token(Token = "0x4000688")]
protected bool g_bIsSky;
// Token: 0x04000689 RID: 1673
[FieldOffset(Offset = "0x15C")]
[Token(Token = "0x4000689")]
protected float g_fTimeScale;
// Token: 0x0400068A RID: 1674
[FieldOffset(Offset = "0x160")]
[Token(Token = "0x400068A")]
protected float g_fDeltaTime;
// Token: 0x0400068B RID: 1675
[FieldOffset(Offset = "0x164")]
[Token(Token = "0x400068B")]
protected bool g_bHearEnable;
// Token: 0x0400068C RID: 1676
[FieldOffset(Offset = "0x165")]
[Token(Token = "0x400068C")]
protected bool g_bMoveEnable;
// Token: 0x0400068D RID: 1677
[FieldOffset(Offset = "0x166")]
[Token(Token = "0x400068D")]
protected bool g_bDeath;
// Token: 0x0400068E RID: 1678
[FieldOffset(Offset = "0x168")]
[Token(Token = "0x400068E")]
private RaycastJob raycastJob;
// Token: 0x02000085 RID: 133
[Token(Token = "0x2000085")]
public enum AIStatus
{
// Token: 0x04000690 RID: 1680
[Token(Token = "0x4000690")]
Idle,
// Token: 0x04000691 RID: 1681
[Token(Token = "0x4000691")]
Sky,
// Token: 0x04000692 RID: 1682
[Token(Token = "0x4000692")]
Patrol,
// Token: 0x04000693 RID: 1683
[Token(Token = "0x4000693")]
Confirming,
// Token: 0x04000694 RID: 1684
[Token(Token = "0x4000694")]
Track,
// Token: 0x04000695 RID: 1685
[Token(Token = "0x4000695")]
Escape,
// Token: 0x04000696 RID: 1686
[Token(Token = "0x4000696")]
Dodge,
// Token: 0x04000697 RID: 1687
[Token(Token = "0x4000697")]
LookFor,
// Token: 0x04000698 RID: 1688
[Token(Token = "0x4000698")]
Hear,
// Token: 0x04000699 RID: 1689
[Token(Token = "0x4000699")]
HearCheck,
// Token: 0x0400069A RID: 1690
[Token(Token = "0x400069A")]
TurnPlayer,
// Token: 0x0400069B RID: 1691
[Token(Token = "0x400069B")]
Prediction,
// Token: 0x0400069C RID: 1692
[Token(Token = "0x400069C")]
GoHome,
// Token: 0x0400069D RID: 1693
[Token(Token = "0x400069D")]
Damaged,
// Token: 0x0400069E RID: 1694
[Token(Token = "0x400069E")]
DamagedDown,
// Token: 0x0400069F RID: 1695
[Token(Token = "0x400069F")]
DamagedFly,
// Token: 0x040006A0 RID: 1696
[Token(Token = "0x40006A0")]
GetUp,
// Token: 0x040006A1 RID: 1697
[Token(Token = "0x40006A1")]
Fighting,
// Token: 0x040006A2 RID: 1698
[Token(Token = "0x40006A2")]
Death,
// Token: 0x040006A3 RID: 1699
[Token(Token = "0x40006A3")]
Destroy,
// Token: 0x040006A4 RID: 1700
[Token(Token = "0x40006A4")]
Special,
// Token: 0x040006A5 RID: 1701
[Token(Token = "0x40006A5")]
ResurrectionStatus,
// Token: 0x040006A6 RID: 1702
[Token(Token = "0x40006A6")]
Land
}
}