498 lines
16 KiB
C#
498 lines
16 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using DigitalOpus.MB.Core;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200008B RID: 139
|
|
[Token(Token = "0x200008B")]
|
|
public class AI_SpecterArmorGirl02 : AI_NPC
|
|
{
|
|
// Token: 0x060005DC RID: 1500 RVA: 0x0000E884 File Offset: 0x0000CA84
|
|
[Token(Token = "0x60005DC")]
|
|
[Address(RVA = "0x1867790", Offset = "0x1865F90", VA = "0x181867790", Slot = "4")]
|
|
public override void Start(GameObject This, NPCManage NPCM)
|
|
{
|
|
base.Start(This, NPCM);
|
|
SpecterArmorGirl02EffectPlay component = This.GetComponent<SpecterArmorGirl02EffectPlay>();
|
|
this.g_Effect = component;
|
|
SpecterArmorGirl02EffectPlay specterArmorGirl02EffectPlay = this.g_Effect;
|
|
MoveController g_Move = this.g_Move;
|
|
specterArmorGirl02EffectPlay.InitData(g_Move);
|
|
MoveController g_Move2 = this.g_Move;
|
|
this.g_fDragRotation = 0.3f;
|
|
g_Move2.SetDragRotation(0.3f);
|
|
this.g_Move.SetDragMove(9f);
|
|
this.g_Move.gravity = 15f;
|
|
this.g_Move.fallSpeedMax = -30f;
|
|
this.g_fVisionDistance = 60f;
|
|
this.g_fVisionAngle = 135f;
|
|
this.g_fWalkSpeed = 2f;
|
|
this.g_fRunSpeed = 7.5f;
|
|
this.g_fDashSpeed = 30f;
|
|
Shake shake = new Shake();
|
|
this.g_ShakeBody = shake;
|
|
GameObject g_This = this.g_This;
|
|
Shake shake2 = this.g_ShakeBody;
|
|
Transform transform = Common.FindChild(g_This.transform, "Bip001 Spine1");
|
|
int num = 0;
|
|
shake2.Start(transform, num != 0);
|
|
Shake shake3 = new Shake();
|
|
this.g_ShakeHead = shake3;
|
|
GameObject g_This2 = this.g_This;
|
|
Shake shake4 = this.g_ShakeHead;
|
|
Transform transform2 = Common.FindChild(g_This2.transform, "Bip001 Head");
|
|
int num2 = 0;
|
|
shake4.Start(transform2, num2 != 0);
|
|
Shake shake5 = new Shake();
|
|
this.g_ShakeAll = shake5;
|
|
GameObject g_This3 = this.g_This;
|
|
Shake shake6 = this.g_ShakeAll;
|
|
Transform transform3 = Common.FindChild(g_This3.transform, "Bip001");
|
|
int num3 = 0;
|
|
shake6.Start(transform3, num3 != 0);
|
|
bool flag = UnityEngine.Random.Range(0, 2) != 0;
|
|
this.g_bDodgeDirection = flag;
|
|
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
|
|
}
|
|
|
|
// Token: 0x060005DD RID: 1501 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005DD")]
|
|
[Address(RVA = "0x1867AA0", Offset = "0x18662A0", VA = "0x181867AA0", Slot = "5")]
|
|
public override void Update(float fDeltaTime)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005DE RID: 1502 RVA: 0x0000EA28 File Offset: 0x0000CC28
|
|
[Token(Token = "0x60005DE")]
|
|
[Address(RVA = "0x18676A0", Offset = "0x1865EA0", VA = "0x1818676A0", Slot = "6")]
|
|
public override void LateUpdate()
|
|
{
|
|
this.g_ShakeHead.Update();
|
|
this.g_ShakeBody.Update();
|
|
this.g_ShakeAll.Update();
|
|
}
|
|
|
|
// Token: 0x060005DF RID: 1503 RVA: 0x0000EA5C File Offset: 0x0000CC5C
|
|
[Token(Token = "0x60005DF")]
|
|
[Address(RVA = "0x1864470", Offset = "0x1862C70", VA = "0x181864470")]
|
|
public void EndStatus(AI_NPC.AIStatus Status)
|
|
{
|
|
SpecterArmorGirl02EffectPlay specterArmorGirl02EffectPlay = this.g_Effect;
|
|
int num = 0;
|
|
specterArmorGirl02EffectPlay.SetCCCLie(num);
|
|
}
|
|
|
|
// Token: 0x060005E0 RID: 1504 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E0")]
|
|
[Address(RVA = "0x1866FE0", Offset = "0x18657E0", VA = "0x181866FE0", Slot = "38")]
|
|
public virtual void InitStatus(AI_NPC.AIStatus Status)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005E1 RID: 1505 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E1")]
|
|
[Address(RVA = "0x169F370", Offset = "0x169DB70", VA = "0x18169F370", Slot = "9")]
|
|
public override void Sky()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005E2 RID: 1506 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E2")]
|
|
[Address(RVA = "0x169EE70", Offset = "0x169D670", VA = "0x18169EE70", Slot = "10")]
|
|
public override void Land()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005E3 RID: 1507 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E3")]
|
|
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
|
|
public override void Idle()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005E4 RID: 1508 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E4")]
|
|
[Address(RVA = "0x169EFA0", Offset = "0x169D7A0", VA = "0x18169EFA0", Slot = "11")]
|
|
public override void Patrol()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005E5 RID: 1509 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E5")]
|
|
[Address(RVA = "0x169CA60", Offset = "0x169B260", VA = "0x18169CA60", Slot = "19")]
|
|
public override void GoHome()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005E6 RID: 1510 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E6")]
|
|
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
|
|
public override void Confirming()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005E7 RID: 1511 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E7")]
|
|
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
|
|
public override void LookFor()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005E8 RID: 1512 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E8")]
|
|
[Address(RVA = "0x1865580", Offset = "0x1863D80", VA = "0x181865580", Slot = "20")]
|
|
public override void Hear()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005E9 RID: 1513 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005E9")]
|
|
[Address(RVA = "0x169CB90", Offset = "0x169B390", VA = "0x18169CB90", Slot = "21")]
|
|
public override void HearCheck()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005EA RID: 1514 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005EA")]
|
|
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "23")]
|
|
public override void Damaged()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005EB RID: 1515 RVA: 0x0000EA80 File Offset: 0x0000CC80
|
|
[Token(Token = "0x60005EB")]
|
|
[Address(RVA = "0x169FB40", Offset = "0x169E340", VA = "0x18169FB40", Slot = "25")]
|
|
public override void DamagedFly()
|
|
{
|
|
float g_fWaitTime = this.g_fWaitTime;
|
|
int num = 0;
|
|
if (g_fWaitTime <= (float)num)
|
|
{
|
|
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
|
|
return;
|
|
}
|
|
this.g_fWaitTime = g_fWaitTime;
|
|
}
|
|
|
|
// Token: 0x060005EC RID: 1516 RVA: 0x0000EAAC File Offset: 0x0000CCAC
|
|
[Token(Token = "0x60005EC")]
|
|
[Address(RVA = "0x18643D0", Offset = "0x1862BD0", VA = "0x1818643D0", Slot = "27")]
|
|
public override void Death()
|
|
{
|
|
base..ctor();
|
|
float g_fWaitTime = this.g_fWaitTime;
|
|
int num = 0;
|
|
if (g_fWaitTime <= (float)num)
|
|
{
|
|
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
|
|
return;
|
|
}
|
|
this.g_fWaitTime = g_fWaitTime;
|
|
float num2 = this.g_fAttackRotate;
|
|
while (num2 <= (float)num)
|
|
{
|
|
}
|
|
this.g_fAttackRotate = num2;
|
|
this.g_Effect.Death();
|
|
}
|
|
|
|
// Token: 0x060005ED RID: 1517 RVA: 0x0000EB00 File Offset: 0x0000CD00
|
|
[Token(Token = "0x60005ED")]
|
|
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
|
|
public override void Destroy()
|
|
{
|
|
float g_fWaitTime = this.g_fWaitTime;
|
|
int num = 0;
|
|
if (g_fWaitTime <= (float)num)
|
|
{
|
|
GameObject g_This = this.g_This;
|
|
int num2 = 0;
|
|
g_This.SetActive(num2 != 0);
|
|
base..ctor();
|
|
return;
|
|
}
|
|
this.g_fWaitTime = g_fWaitTime;
|
|
base..ctor();
|
|
}
|
|
|
|
// Token: 0x060005EE RID: 1518 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005EE")]
|
|
[Address(RVA = "0x1865260", Offset = "0x1863A60", VA = "0x181865260", Slot = "22")]
|
|
public override void Fighting()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005EF RID: 1519 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005EF")]
|
|
[Address(RVA = "0x1866580", Offset = "0x1864D80", VA = "0x181866580")]
|
|
protected void InitFightingType(AI_SpecterArmorGirl02.AIFighting Type)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005F0 RID: 1520 RVA: 0x0000EB44 File Offset: 0x0000CD44
|
|
[Token(Token = "0x60005F0")]
|
|
[Address(RVA = "0x1864730", Offset = "0x1862F30", VA = "0x181864730")]
|
|
private void FightAttackSelect()
|
|
{
|
|
float num = UnityEngine.Random.Range((float)0, 1f);
|
|
float num2 = this.g_fVisionDistance * 0.3333f;
|
|
this.g_AttackType = (AI_SpecterArmorGirl02.AIFighting)((ulong)5L);
|
|
}
|
|
|
|
// Token: 0x060005F1 RID: 1521 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005F1")]
|
|
[Address(RVA = "0x1864B20", Offset = "0x1863320", VA = "0x181864B20")]
|
|
private void FightWatch()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005F2 RID: 1522 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005F2")]
|
|
[Address(RVA = "0x18648E0", Offset = "0x18630E0", VA = "0x1818648E0")]
|
|
private void FightDodge()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005F3 RID: 1523 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005F3")]
|
|
[Address(RVA = "0x1864A70", Offset = "0x1863270", VA = "0x181864A70")]
|
|
private void FightSkyDodgeF()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005F4 RID: 1524 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005F4")]
|
|
[Address(RVA = "0x18647D0", Offset = "0x1862FD0", VA = "0x1818647D0")]
|
|
private void FightAttack()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005F5 RID: 1525 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005F5")]
|
|
[Address(RVA = "0x18644A0", Offset = "0x1862CA0", VA = "0x1818644A0")]
|
|
private void FightAttackJump()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005F6 RID: 1526 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005F6")]
|
|
[Address(RVA = "0x18649D0", Offset = "0x18631D0", VA = "0x1818649D0")]
|
|
private void FightPlayerDead()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005F7 RID: 1527 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005F7")]
|
|
[Address(RVA = "0x1865740", Offset = "0x1863F40", VA = "0x181865740", Slot = "33")]
|
|
public override void Hit(AttackData Data)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005F8 RID: 1528 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005F8")]
|
|
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
|
|
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005F9 RID: 1529 RVA: 0x0000EB94 File Offset: 0x0000CD94
|
|
[Token(Token = "0x60005F9")]
|
|
[Address(RVA = "0x169F230", Offset = "0x169DA30", VA = "0x18169F230", Slot = "30")]
|
|
public override void Resurrection()
|
|
{
|
|
base.Resurrection();
|
|
this.g_bDeath = false;
|
|
this.Create();
|
|
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
|
|
}
|
|
|
|
// Token: 0x060005FA RID: 1530 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005FA")]
|
|
[Address(RVA = "0x1864270", Offset = "0x1862A70", VA = "0x181864270", Slot = "31")]
|
|
public override void Create()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005FB RID: 1531 RVA: 0x0000EBBC File Offset: 0x0000CDBC
|
|
[Token(Token = "0x60005FB")]
|
|
[Address(RVA = "0x18676F0", Offset = "0x1865EF0", VA = "0x1818676F0", Slot = "32")]
|
|
public override void Remove()
|
|
{
|
|
base..ctor();
|
|
NPCManage g_NPCM = this.g_NPCM;
|
|
int num = 0;
|
|
g_NPCM.SetLockPoint(num != 0);
|
|
this.g_Effect.Remove();
|
|
GameObject g_This = this.g_This;
|
|
int num2 = 0;
|
|
g_This.SetActive(num2 != 0);
|
|
}
|
|
|
|
// Token: 0x060005FC RID: 1532 RVA: 0x0000EC00 File Offset: 0x0000CE00
|
|
[Token(Token = "0x60005FC")]
|
|
[Address(RVA = "0x1867750", Offset = "0x1865F50", VA = "0x181867750", Slot = "35")]
|
|
public override void SetTimeScale(float fTimeScale)
|
|
{
|
|
base.SetTimeScale(fTimeScale);
|
|
this.g_Effect.SetTimeScale(fTimeScale);
|
|
}
|
|
|
|
// Token: 0x060005FD RID: 1533 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60005FD")]
|
|
[Address(RVA = "0x169F280", Offset = "0x169DA80", VA = "0x18169F280", Slot = "36")]
|
|
public override void SetAiStatus(AI_NPC.AIStatus Status)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060005FE RID: 1534 RVA: 0x0000EC28 File Offset: 0x0000CE28
|
|
[Token(Token = "0x60005FE")]
|
|
[Address(RVA = "0x1867CC0", Offset = "0x18664C0", VA = "0x181867CC0")]
|
|
public AI_SpecterArmorGirl02()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04000706 RID: 1798
|
|
[FieldOffset(Offset = "0x170")]
|
|
[Token(Token = "0x4000706")]
|
|
private SpecterArmorGirl02EffectPlay g_Effect;
|
|
|
|
// Token: 0x04000707 RID: 1799
|
|
[FieldOffset(Offset = "0x178")]
|
|
[Token(Token = "0x4000707")]
|
|
private float g_fAniMoveSpeed;
|
|
|
|
// Token: 0x04000708 RID: 1800
|
|
[FieldOffset(Offset = "0x17C")]
|
|
[Token(Token = "0x4000708")]
|
|
private float g_fAniMoveAngle;
|
|
|
|
// Token: 0x04000709 RID: 1801
|
|
[FieldOffset(Offset = "0x180")]
|
|
[Token(Token = "0x4000709")]
|
|
private Vector3 g_v3PreForward;
|
|
|
|
// Token: 0x0400070A RID: 1802
|
|
[FieldOffset(Offset = "0x18C")]
|
|
[Token(Token = "0x400070A")]
|
|
private AI_SpecterArmorGirl02.AIFighting g_Fightting = (AI_SpecterArmorGirl02.AIFighting)((ulong)1L);
|
|
|
|
// Token: 0x0400070B RID: 1803
|
|
[FieldOffset(Offset = "0x190")]
|
|
[Token(Token = "0x400070B")]
|
|
private AI_SpecterArmorGirl02.AIFighting g_AttackType = (AI_SpecterArmorGirl02.AIFighting)((ulong)3L);
|
|
|
|
// Token: 0x0400070C RID: 1804
|
|
[FieldOffset(Offset = "0x194")]
|
|
[Token(Token = "0x400070C")]
|
|
private float g_fTrackTime;
|
|
|
|
// Token: 0x0400070D RID: 1805
|
|
[FieldOffset(Offset = "0x198")]
|
|
[Token(Token = "0x400070D")]
|
|
private float g_fAttackRotate;
|
|
|
|
// Token: 0x0400070E RID: 1806
|
|
[Token(Token = "0x400070E")]
|
|
private const float g_fAbsorbDodge = 0.2f;
|
|
|
|
// Token: 0x0400070F RID: 1807
|
|
[FieldOffset(Offset = "0x19C")]
|
|
[Token(Token = "0x400070F")]
|
|
protected float g_fAbsorbDodgeVal;
|
|
|
|
// Token: 0x04000710 RID: 1808
|
|
[FieldOffset(Offset = "0x1A0")]
|
|
[Token(Token = "0x4000710")]
|
|
private bool g_bDodgeDirection;
|
|
|
|
// Token: 0x04000711 RID: 1809
|
|
[FieldOffset(Offset = "0x1A8")]
|
|
[Token(Token = "0x4000711")]
|
|
private Shake g_ShakeHead;
|
|
|
|
// Token: 0x04000712 RID: 1810
|
|
[FieldOffset(Offset = "0x1B0")]
|
|
[Token(Token = "0x4000712")]
|
|
private Shake g_ShakeBody;
|
|
|
|
// Token: 0x04000713 RID: 1811
|
|
[FieldOffset(Offset = "0x1B8")]
|
|
[Token(Token = "0x4000713")]
|
|
private Shake g_ShakeAll;
|
|
|
|
// Token: 0x0200008C RID: 140
|
|
[Token(Token = "0x200008C")]
|
|
protected enum AIFighting
|
|
{
|
|
// Token: 0x04000715 RID: 1813
|
|
[Token(Token = "0x4000715")]
|
|
WatchFirst,
|
|
// Token: 0x04000716 RID: 1814
|
|
[Token(Token = "0x4000716")]
|
|
Watch,
|
|
// Token: 0x04000717 RID: 1815
|
|
[Token(Token = "0x4000717")]
|
|
PlayerDead,
|
|
// Token: 0x04000718 RID: 1816
|
|
[Token(Token = "0x4000718")]
|
|
Attack01,
|
|
// Token: 0x04000719 RID: 1817
|
|
[Token(Token = "0x4000719")]
|
|
Attack02,
|
|
// Token: 0x0400071A RID: 1818
|
|
[Token(Token = "0x400071A")]
|
|
Attack03,
|
|
// Token: 0x0400071B RID: 1819
|
|
[Token(Token = "0x400071B")]
|
|
AttackJump,
|
|
// Token: 0x0400071C RID: 1820
|
|
[Token(Token = "0x400071C")]
|
|
AttackDodgeL,
|
|
// Token: 0x0400071D RID: 1821
|
|
[Token(Token = "0x400071D")]
|
|
AttackDodgeR,
|
|
// Token: 0x0400071E RID: 1822
|
|
[Token(Token = "0x400071E")]
|
|
AttackKick,
|
|
// Token: 0x0400071F RID: 1823
|
|
[Token(Token = "0x400071F")]
|
|
DodgeL,
|
|
// Token: 0x04000720 RID: 1824
|
|
[Token(Token = "0x4000720")]
|
|
DodgeR,
|
|
// Token: 0x04000721 RID: 1825
|
|
[Token(Token = "0x4000721")]
|
|
DodgeB,
|
|
// Token: 0x04000722 RID: 1826
|
|
[Token(Token = "0x4000722")]
|
|
AttackDebut,
|
|
// Token: 0x04000723 RID: 1827
|
|
[Token(Token = "0x4000723")]
|
|
SkyDodgeF
|
|
}
|
|
}
|