Files
NobetaSource/Cpp2IL/Assembly-CSharp/Act07_Teleport.cs
2023-09-06 22:09:22 +02:00

76 lines
2.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200017D RID: 381
[Token(Token = "0x200017D")]
public class Act07_Teleport : SceneEvent
{
// Token: 0x06001244 RID: 4676 RVA: 0x00029D94 File Offset: 0x00027F94
[Token(Token = "0x6001244")]
[Address(RVA = "0xB59190", Offset = "0xB57990", VA = "0x180B59190", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
float intensity = this.LG.intensity;
Light lg = this.LG;
this.LightIntensity = intensity;
int num = 0;
lg.intensity = (float)num;
}
// Token: 0x06001245 RID: 4677 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001245")]
[Address(RVA = "0xB592D0", Offset = "0xB57AD0", VA = "0x180B592D0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001246 RID: 4678 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001246")]
[Address(RVA = "0xB591E0", Offset = "0xB579E0", VA = "0x180B591E0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001247 RID: 4679 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001247")]
[Address(RVA = "0xB59360", Offset = "0xB57B60", VA = "0x180B59360")]
public Act07_Teleport()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04001C5E RID: 7262
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001C5E")]
public Light LG;
// Token: 0x04001C5F RID: 7263
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001C5F")]
public float LightFadeOutSpeed;
// Token: 0x04001C60 RID: 7264
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001C60")]
private float LightIntensity;
// Token: 0x04001C61 RID: 7265
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001C61")]
public Color FlashLightCol;
// Token: 0x04001C62 RID: 7266
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001C62")]
public float FlashLightTime;
// Token: 0x04001C63 RID: 7267
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4001C63")]
public float FlashLightFadeOutSpeed;
}