Files
NobetaSource/Cpp2IL/Assembly-CSharp/CFX_Demo_New.cs
2023-09-06 22:09:22 +02:00

225 lines
6.6 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x02000339 RID: 825
[Token(Token = "0x2000339")]
public class CFX_Demo_New : MonoBehaviour
{
// Token: 0x0600209B RID: 8347 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600209B")]
[Address(RVA = "0x13D1C90", Offset = "0x13D0490", VA = "0x1813D1C90")]
private void Awake()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600209C RID: 8348 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600209C")]
[Address(RVA = "0x13D2410", Offset = "0x13D0C10", VA = "0x1813D2410")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600209D RID: 8349 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600209D")]
[Address(RVA = "0x13D2130", Offset = "0x13D0930", VA = "0x1813D2130")]
public void OnToggleGround()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600209E RID: 8350 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600209E")]
[Address(RVA = "0x13D2030", Offset = "0x13D0830", VA = "0x1813D2030")]
public void OnToggleCamera()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600209F RID: 8351 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600209F")]
[Address(RVA = "0x13D2210", Offset = "0x13D0A10", VA = "0x1813D2210")]
public void OnToggleSlowMo()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020A0 RID: 8352 RVA: 0x0004E148 File Offset: 0x0004C348
[Token(Token = "0x60020A0")]
[Address(RVA = "0x13D2000", Offset = "0x13D0800", VA = "0x1813D2000")]
public void OnPreviousEffect()
{
int length = this.ParticleExamples.Length;
this.exampleIndex = length;
this.UpdateUI();
}
// Token: 0x060020A1 RID: 8353 RVA: 0x0004E174 File Offset: 0x0004C374
[Token(Token = "0x60020A1")]
[Address(RVA = "0x13D1FC0", Offset = "0x13D07C0", VA = "0x1813D1FC0")]
public void OnNextEffect()
{
int num = this.exampleIndex;
GameObject[] particleExamples = this.ParticleExamples;
num++;
this.exampleIndex = num;
int num2 = 0;
this.exampleIndex = num2;
this.UpdateUI();
}
// Token: 0x060020A2 RID: 8354 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020A2")]
[Address(RVA = "0x13D22E0", Offset = "0x13D0AE0", VA = "0x1813D22E0")]
private void UpdateUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020A3 RID: 8355 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020A3")]
[Address(RVA = "0x13D2B10", Offset = "0x13D1310", VA = "0x1813D2B10")]
private GameObject spawnParticle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020A4 RID: 8356 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020A4")]
[Address(RVA = "0x13D1F50", Offset = "0x13D0750", VA = "0x1813D1F50")]
private IEnumerator CheckForDeletedParticles()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020A5 RID: 8357 RVA: 0x0004E1B0 File Offset: 0x0004C3B0
[Token(Token = "0x60020A5")]
[Address(RVA = "0x13D2000", Offset = "0x13D0800", VA = "0x1813D2000")]
private void prevParticle()
{
int length = this.ParticleExamples.Length;
this.exampleIndex = length;
this.UpdateUI();
}
// Token: 0x060020A6 RID: 8358 RVA: 0x0004E1DC File Offset: 0x0004C3DC
[Token(Token = "0x60020A6")]
[Address(RVA = "0x13D1FC0", Offset = "0x13D07C0", VA = "0x1813D1FC0")]
private void nextParticle()
{
int num = this.exampleIndex;
GameObject[] particleExamples = this.ParticleExamples;
num++;
this.exampleIndex = num;
int num2 = 0;
this.exampleIndex = num2;
this.UpdateUI();
}
// Token: 0x060020A7 RID: 8359 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020A7")]
[Address(RVA = "0x13D29B0", Offset = "0x13D11B0", VA = "0x1813D29B0")]
private void destroyParticles()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020A8 RID: 8360 RVA: 0x0004E218 File Offset: 0x0004C418
[Token(Token = "0x60020A8")]
[Address(RVA = "0x13D2930", Offset = "0x13D1130", VA = "0x1813D2930")]
public CFX_Demo_New()
{
List<GameObject> list = new List();
this.onScreenParticles = list;
base..ctor();
}
// Token: 0x040029F9 RID: 10745
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40029F9")]
public Renderer groundRenderer;
// Token: 0x040029FA RID: 10746
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40029FA")]
public Collider groundCollider;
// Token: 0x040029FB RID: 10747
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40029FB")]
[Space]
[Space]
public Image slowMoBtn;
// Token: 0x040029FC RID: 10748
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40029FC")]
public Text slowMoLabel;
// Token: 0x040029FD RID: 10749
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40029FD")]
public Image camRotBtn;
// Token: 0x040029FE RID: 10750
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40029FE")]
public Text camRotLabel;
// Token: 0x040029FF RID: 10751
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40029FF")]
public Image groundBtn;
// Token: 0x04002A00 RID: 10752
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002A00")]
public Text groundLabel;
// Token: 0x04002A01 RID: 10753
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002A01")]
[Space]
public Text EffectLabel;
// Token: 0x04002A02 RID: 10754
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002A02")]
public Text EffectIndexLabel;
// Token: 0x04002A03 RID: 10755
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002A03")]
private GameObject[] ParticleExamples;
// Token: 0x04002A04 RID: 10756
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002A04")]
private int exampleIndex;
// Token: 0x04002A05 RID: 10757
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4002A05")]
private bool slowMo;
// Token: 0x04002A06 RID: 10758
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4002A06")]
private Vector3 defaultCamPosition;
// Token: 0x04002A07 RID: 10759
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4002A07")]
private Quaternion defaultCamRotation;
// Token: 0x04002A08 RID: 10760
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4002A08")]
private List<GameObject> onScreenParticles;
}