Files
NobetaSource/Cpp2IL/Assembly-CSharp/CameraFlashLight.cs
2023-09-06 22:09:22 +02:00

40 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000187 RID: 391
[Token(Token = "0x2000187")]
public class CameraFlashLight : SceneEvent
{
// Token: 0x06001262 RID: 4706 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001262")]
[Address(RVA = "0x10823D0", Offset = "0x1080BD0", VA = "0x1810823D0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001263 RID: 4707 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001263")]
[Address(RVA = "0x1082470", Offset = "0x1080C70", VA = "0x181082470")]
public CameraFlashLight()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04001C8A RID: 7306
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001C8A")]
public Color Col;
// Token: 0x04001C8B RID: 7307
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001C8B")]
public float Time;
// Token: 0x04001C8C RID: 7308
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4001C8C")]
public float FadeOutSpeed;
}