90 lines
2.7 KiB
C#
90 lines
2.7 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x02000193 RID: 403
|
|
[Token(Token = "0x2000193")]
|
|
public class DamageObject02 : DamageObject
|
|
{
|
|
// Token: 0x0600128C RID: 4748 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x600128C")]
|
|
[Address(RVA = "0x1489F30", Offset = "0x1488730", VA = "0x181489F30", Slot = "4")]
|
|
public override void Init()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600128D RID: 4749 RVA: 0x0002ABD4 File Offset: 0x00028DD4
|
|
[Token(Token = "0x600128D")]
|
|
[Address(RVA = "0x148A5E0", Offset = "0x1488DE0", VA = "0x18148A5E0", Slot = "12")]
|
|
protected override void SetDamageColor()
|
|
{
|
|
float g_fDisTimeVal = this.g_fDisTimeVal;
|
|
int num = 0;
|
|
if (g_fDisTimeVal <= (float)num)
|
|
{
|
|
float g_fAlpha = this.g_fAlpha;
|
|
if (g_fAlpha <= (float)num)
|
|
{
|
|
GameObject gameObject = base.gameObject;
|
|
int num2 = 0;
|
|
gameObject.SetActive(num2 != 0);
|
|
return;
|
|
}
|
|
this.g_fAlpha = g_fAlpha;
|
|
}
|
|
if (this.Damage.GetComponent<CapsuleCollider>().enabled)
|
|
{
|
|
CapsuleCollider component = this.Damage.GetComponent<CapsuleCollider>();
|
|
int num3 = 0;
|
|
component.enabled = num3 != 0;
|
|
}
|
|
float g_fDisTimeVal2 = this.g_fDisTimeVal;
|
|
this.g_fDisTimeVal = g_fDisTimeVal2;
|
|
GameObject damage = this.Damage;
|
|
int i = 0;
|
|
int childCount = damage.transform.childCount;
|
|
while (i >= childCount)
|
|
{
|
|
}
|
|
BoxCollider component2 = this.Damage.transform.GetChild(i).GetComponent<BoxCollider>();
|
|
int num4 = 0;
|
|
component2.enabled = num4 != 0;
|
|
GameObject damage2 = this.Damage;
|
|
i++;
|
|
while (damage2 != 0)
|
|
{
|
|
}
|
|
throw new NullReferenceException();
|
|
}
|
|
|
|
// Token: 0x0600128E RID: 4750 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x600128E")]
|
|
[Address(RVA = "0x148A7A0", Offset = "0x1488FA0", VA = "0x18148A7A0", Slot = "14")]
|
|
public override void SetDamage()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600128F RID: 4751 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x600128F")]
|
|
[Address(RVA = "0x148AD10", Offset = "0x1489510", VA = "0x18148AD10", Slot = "15")]
|
|
public override void SetRecovery()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001290 RID: 4752 RVA: 0x0002ACAC File Offset: 0x00028EAC
|
|
[Token(Token = "0x6001290")]
|
|
[Address(RVA = "0x148AF20", Offset = "0x1489720", VA = "0x18148AF20")]
|
|
public DamageObject02()
|
|
{
|
|
this.PropertyID = (int)((ulong)4294967295L);
|
|
this.g_fOriginalMass = 1f;
|
|
this.g_fOriginalAngularDrag = 0.05f;
|
|
this.g_fAlpha = 1f;
|
|
this.FadeOut = true;
|
|
base..ctor();
|
|
}
|
|
}
|