Files
NobetaSource/Cpp2IL/Assembly-CSharp/Eff_BossAct01_Birth.cs
2023-09-06 22:09:22 +02:00

94 lines
2.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200000C RID: 12
[Token(Token = "0x200000C")]
public class Eff_BossAct01_Birth : MonoBehaviour
{
// Token: 0x06000041 RID: 65 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000041")]
[Address(RVA = "0xA8D420", Offset = "0xA8BC20", VA = "0x180A8D420")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000042 RID: 66 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000042")]
[Address(RVA = "0xA8D2B0", Offset = "0xA8BAB0", VA = "0x180A8D2B0")]
public void InitData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000043 RID: 67 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000043")]
[Address(RVA = "0xA8D510", Offset = "0xA8BD10", VA = "0x180A8D510")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000044 RID: 68 RVA: 0x00002B0C File Offset: 0x00000D0C
[Token(Token = "0x6000044")]
[Address(RVA = "0xA8D3A0", Offset = "0xA8BBA0", VA = "0x180A8D3A0")]
public void SetTimeScale(float fTimeScale)
{
this.g_Mat01.SetFloat("_TimeScale", fTimeScale);
this.g_Mat02.SetFloat("_TimeScale", fTimeScale);
}
// Token: 0x06000045 RID: 69 RVA: 0x00002B44 File Offset: 0x00000D44
[Token(Token = "0x6000045")]
[Address(RVA = "0xA8D6E0", Offset = "0xA8BEE0", VA = "0x180A8D6E0")]
public Eff_BossAct01_Birth()
{
}
// Token: 0x0400005C RID: 92
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400005C")]
public ParticleSystemRenderer Fire01;
// Token: 0x0400005D RID: 93
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400005D")]
public ParticleSystemRenderer Fire02;
// Token: 0x0400005E RID: 94
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400005E")]
private Material g_Mat01;
// Token: 0x0400005F RID: 95
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400005F")]
private Material g_Mat02;
// Token: 0x04000060 RID: 96
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000060")]
private float g_fAlpha01;
// Token: 0x04000061 RID: 97
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000061")]
private float g_fAlpha02;
// Token: 0x04000062 RID: 98
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000062")]
private float g_fContinueTime = 1f;
// Token: 0x04000063 RID: 99
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4000063")]
private float g_fSpeed01;
// Token: 0x04000064 RID: 100
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000064")]
private float g_fSpeed02;
}