Files
NobetaSource/Cpp2IL/Assembly-CSharp/EffectCheck.cs
2023-09-06 22:09:22 +02:00

59 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000227 RID: 551
[Token(Token = "0x2000227")]
public class EffectCheck : MonoBehaviour
{
// Token: 0x06001533 RID: 5427 RVA: 0x000300AC File Offset: 0x0002E2AC
[Token(Token = "0x6001533")]
[Address(RVA = "0xA8DA50", Offset = "0xA8C250", VA = "0x180A8DA50")]
private void Start()
{
ParticleSystem particleSystem = this.ps;
int num = 0;
if (particleSystem != num)
{
Debug.Log(ParticleSystem.MainModule.get_loop_Injected(this.ps.main));
if (this.ps.transform.childCount > 0)
{
ParticleSystem particleSystem2 = this.ps;
int num2 = 0;
int childCount = particleSystem2.transform.childCount;
if (num2 < childCount)
{
ParticleSystem component = this.ps.transform.GetChild(num2).GetComponent<ParticleSystem>();
int num3 = 0;
if (component != num3)
{
Debug.Log(ParticleSystem.MainModule.get_loop_Injected(component.main));
}
ParticleSystem particleSystem3 = this.ps;
num2++;
}
}
}
}
// Token: 0x06001534 RID: 5428 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001534")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001535 RID: 5429 RVA: 0x0003015C File Offset: 0x0002E35C
[Token(Token = "0x6001535")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
public EffectCheck()
{
}
// Token: 0x040020AB RID: 8363
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40020AB")]
public ParticleSystem ps;
}