59 lines
1.6 KiB
C#
59 lines
1.6 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000227 RID: 551
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[Token(Token = "0x2000227")]
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public class EffectCheck : MonoBehaviour
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{
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// Token: 0x06001533 RID: 5427 RVA: 0x000300AC File Offset: 0x0002E2AC
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[Token(Token = "0x6001533")]
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[Address(RVA = "0xA8DA50", Offset = "0xA8C250", VA = "0x180A8DA50")]
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private void Start()
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{
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ParticleSystem particleSystem = this.ps;
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int num = 0;
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if (particleSystem != num)
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{
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Debug.Log(ParticleSystem.MainModule.get_loop_Injected(this.ps.main));
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if (this.ps.transform.childCount > 0)
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{
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ParticleSystem particleSystem2 = this.ps;
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int num2 = 0;
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int childCount = particleSystem2.transform.childCount;
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if (num2 < childCount)
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{
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ParticleSystem component = this.ps.transform.GetChild(num2).GetComponent<ParticleSystem>();
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int num3 = 0;
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if (component != num3)
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{
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Debug.Log(ParticleSystem.MainModule.get_loop_Injected(component.main));
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}
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ParticleSystem particleSystem3 = this.ps;
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num2++;
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}
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}
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}
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}
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// Token: 0x06001534 RID: 5428 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001534")]
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[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001535 RID: 5429 RVA: 0x0003015C File Offset: 0x0002E35C
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[Token(Token = "0x6001535")]
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[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
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public EffectCheck()
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{
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}
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// Token: 0x040020AB RID: 8363
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40020AB")]
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public ParticleSystem ps;
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}
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