Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameSaveLegacy.cs
2023-09-06 22:09:22 +02:00

697 lines
18 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Cpp2IlInjected;
// Token: 0x02000130 RID: 304
[Token(Token = "0x2000130")]
public class GameSaveLegacy
{
// Token: 0x06000F34 RID: 3892 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F34")]
[Address(RVA = "0x50B050", Offset = "0x509850", VA = "0x18050B050")]
public GameSave Convert(string filePath)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F35 RID: 3893 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F35")]
[Address(RVA = "0x50B6F0", Offset = "0x509EF0", VA = "0x18050B6F0")]
private bool TryLoadFile(string filePath)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F36 RID: 3894 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F36")]
[Address(RVA = "0x50A2B0", Offset = "0x508AB0", VA = "0x18050A2B0")]
private GameSave ConvertGameSave(int dataIndex)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F37 RID: 3895 RVA: 0x00024364 File Offset: 0x00022564
[Token(Token = "0x6000F37")]
[Address(RVA = "0x50AFF0", Offset = "0x5097F0", VA = "0x18050AFF0")]
private bool[] ConvertTreasureData(bool[] data)
{
if (data == 0)
{
}
return Enumerable.ToArray<bool>(data);
}
// Token: 0x06000F38 RID: 3896 RVA: 0x0002437C File Offset: 0x0002257C
[Token(Token = "0x6000F38")]
[Address(RVA = "0x50AF90", Offset = "0x509790", VA = "0x18050AF90")]
private SceneItem[] ConvertSceneItem(List<SceneItem> data)
{
if (data == 0)
{
return Array.Empty<SceneItem>();
}
return data.ToArray();
}
// Token: 0x06000F39 RID: 3897 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F39")]
[Address(RVA = "0x50B4B0", Offset = "0x509CB0", VA = "0x18050B4B0")]
private ulong GetPlaySeconds(float value)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F3A RID: 3898 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F3A")]
[Address(RVA = "0x50B4E0", Offset = "0x509CE0", VA = "0x18050B4E0")]
private long GetSaveTimeStamp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F3B RID: 3899 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F3B")]
[Address(RVA = "0x50B550", Offset = "0x509D50", VA = "0x18050B550")]
private List<SceneItem> GetSceneItemData(List<SceneItem> source)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F3C RID: 3900 RVA: 0x0002439C File Offset: 0x0002259C
[Token(Token = "0x6000F3C")]
[Address(RVA = "0x50B690", Offset = "0x509E90", VA = "0x18050B690")]
private bool[] GetTreasureChestData(bool[] source)
{
if (source == 0)
{
}
return Enumerable.ToArray<bool>(source);
}
// Token: 0x06000F3D RID: 3901 RVA: 0x000243B4 File Offset: 0x000225B4
[Token(Token = "0x6000F3D")]
[Address(RVA = "0x50B300", Offset = "0x509B00", VA = "0x18050B300")]
private GameSave GenerateGameSave(int dataIndex)
{
GameSave gameSave = new GameSave();
GameSaveBasicData gameSaveBasicData = new GameSaveBasicData();
gameSave.basic = gameSaveBasicData;
PlayerStatsData playerStatsData = new PlayerStatsData();
gameSave.stats = playerStatsData;
GamePropertyData gamePropertyData = new GamePropertyData();
gameSave.props = gamePropertyData;
StageFlagData stageFlagData = new StageFlagData();
gameSave.flags = stageFlagData;
TutorialTipData tutorialTipData = new TutorialTipData();
gameSave.tips = tutorialTipData;
GameSaveBasicData basic = gameSave.basic;
gameSave.dataVersion = (int)((ulong)46L);
basic.dataIndex = dataIndex;
gameSave.basic.difficulty = (GameDifficulty)((ulong)0L);
gameSave.UpdateSaveTimeStamp();
return gameSave;
}
// Token: 0x06000F3E RID: 3902 RVA: 0x00024444 File Offset: 0x00022644
[Token(Token = "0x6000F3E")]
[Address(RVA = "0x50D030", Offset = "0x50B830", VA = "0x18050D030")]
public GameSaveLegacy()
{
}
// Token: 0x040019CD RID: 6605
[Token(Token = "0x40019CD")]
private const string VERSION = "Save_V0045";
// Token: 0x040019CE RID: 6606
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40019CE")]
public string currentVersion;
// Token: 0x040019CF RID: 6607
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40019CF")]
public int iFileNumber;
// Token: 0x040019D0 RID: 6608
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40019D0")]
public bool bFileDelete;
// Token: 0x040019D1 RID: 6609
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40019D1")]
public int iLevelNumber;
// Token: 0x040019D2 RID: 6610
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40019D2")]
public int iSavePointNumber;
// Token: 0x040019D3 RID: 6611
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40019D3")]
public int iDifficulty = (int)((ulong)1L);
// Token: 0x040019D4 RID: 6612
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40019D4")]
public float fGameTime;
// Token: 0x040019D5 RID: 6613
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40019D5")]
public int iSaveYearTime;
// Token: 0x040019D6 RID: 6614
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40019D6")]
public int iSaveMonthTime;
// Token: 0x040019D7 RID: 6615
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40019D7")]
public int iSaveDayTime;
// Token: 0x040019D8 RID: 6616
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x40019D8")]
public int iSaveHourTime;
// Token: 0x040019D9 RID: 6617
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40019D9")]
public int iSaveMinuteTime;
// Token: 0x040019DA RID: 6618
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x40019DA")]
public int iSaveSecondTime;
// Token: 0x040019DB RID: 6619
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40019DB")]
public int iSkyJump;
// Token: 0x040019DC RID: 6620
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x40019DC")]
public int iAbsorb;
// Token: 0x040019DD RID: 6621
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40019DD")]
public int iHPLevel = (int)((ulong)1L);
// Token: 0x040019DE RID: 6622
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40019DE")]
public float fHPExp;
// Token: 0x040019DF RID: 6623
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40019DF")]
public int iMPLevel = (int)((ulong)1L);
// Token: 0x040019E0 RID: 6624
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x40019E0")]
public float fMPExp;
// Token: 0x040019E1 RID: 6625
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40019E1")]
public int iSPLevel = (int)((ulong)1L);
// Token: 0x040019E2 RID: 6626
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x40019E2")]
public float fSPExp;
// Token: 0x040019E3 RID: 6627
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40019E3")]
public int iSTRLevel = (int)((ulong)1L);
// Token: 0x040019E4 RID: 6628
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x40019E4")]
public float fSTRExp;
// Token: 0x040019E5 RID: 6629
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40019E5")]
public int iINTLevel = (int)((ulong)1L);
// Token: 0x040019E6 RID: 6630
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x40019E6")]
public float fINTExp;
// Token: 0x040019E7 RID: 6631
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40019E7")]
public int iDEXLevel = (int)((ulong)1L);
// Token: 0x040019E8 RID: 6632
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x40019E8")]
public float fDEXExp;
// Token: 0x040019E9 RID: 6633
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40019E9")]
public int iMagicNull = (int)((ulong)1L);
// Token: 0x040019EA RID: 6634
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x40019EA")]
public int iMagicIce;
// Token: 0x040019EB RID: 6635
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40019EB")]
public int iMagicFire;
// Token: 0x040019EC RID: 6636
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x40019EC")]
public int iMagicLightning;
// Token: 0x040019ED RID: 6637
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x40019ED")]
public bool bNewNull;
// Token: 0x040019EE RID: 6638
[FieldOffset(Offset = "0x91")]
[Token(Token = "0x40019EE")]
public bool bNewIce;
// Token: 0x040019EF RID: 6639
[FieldOffset(Offset = "0x92")]
[Token(Token = "0x40019EF")]
public bool bNewFire;
// Token: 0x040019F0 RID: 6640
[FieldOffset(Offset = "0x93")]
[Token(Token = "0x40019F0")]
public bool bNewLightning;
// Token: 0x040019F1 RID: 6641
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x40019F1")]
public bool bNewWind;
// Token: 0x040019F2 RID: 6642
[FieldOffset(Offset = "0x95")]
[Token(Token = "0x40019F2")]
public bool bNewAbsorb;
// Token: 0x040019F3 RID: 6643
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x40019F3")]
public int iItemSize = (int)((ulong)4L);
// Token: 0x040019F4 RID: 6644
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x40019F4")]
public int itemSizeMax;
// Token: 0x040019F5 RID: 6645
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x40019F5")]
public ItemSystem.ItemType[] HoldItem;
// Token: 0x040019F6 RID: 6646
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x40019F6")]
public float fMoney;
// Token: 0x040019F7 RID: 6647
[FieldOffset(Offset = "0xAC")]
[Token(Token = "0x40019F7")]
public float fSceneMoney;
// Token: 0x040019F8 RID: 6648
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x40019F8")]
public float fCurse;
// Token: 0x040019F9 RID: 6649
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x40019F9")]
public float fCurrentHP;
// Token: 0x040019FA RID: 6650
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x40019FA")]
public float fCurrentMP;
// Token: 0x040019FB RID: 6651
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x40019FB")]
public int iItemSelect;
// Token: 0x040019FC RID: 6652
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x40019FC")]
public int iMagicSelect;
// Token: 0x040019FD RID: 6653
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x40019FD")]
public bool bScriptL01Room01;
// Token: 0x040019FE RID: 6654
[FieldOffset(Offset = "0xC5")]
[Token(Token = "0x40019FE")]
public bool bScriptL01Room03;
// Token: 0x040019FF RID: 6655
[FieldOffset(Offset = "0xC6")]
[Token(Token = "0x40019FF")]
public bool bScriptL01Room04;
// Token: 0x04001A00 RID: 6656
[FieldOffset(Offset = "0xC7")]
[Token(Token = "0x4001A00")]
public bool bScriptL01MeetCat;
// Token: 0x04001A01 RID: 6657
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4001A01")]
public bool bScriptL01Clear;
// Token: 0x04001A02 RID: 6658
[FieldOffset(Offset = "0xC9")]
[Token(Token = "0x4001A02")]
public bool bScriptL01OpenDoor01;
// Token: 0x04001A03 RID: 6659
[FieldOffset(Offset = "0xCA")]
[Token(Token = "0x4001A03")]
public bool bScriptL01OpenDoor02;
// Token: 0x04001A04 RID: 6660
[FieldOffset(Offset = "0xCB")]
[Token(Token = "0x4001A04")]
public bool bScriptL01OpenDoor03;
// Token: 0x04001A05 RID: 6661
[FieldOffset(Offset = "0xCC")]
[Token(Token = "0x4001A05")]
public bool bScriptL01Room06To07;
// Token: 0x04001A06 RID: 6662
[FieldOffset(Offset = "0xCD")]
[Token(Token = "0x4001A06")]
public bool bScriptL01Room07Wall;
// Token: 0x04001A07 RID: 6663
[FieldOffset(Offset = "0xCE")]
[Token(Token = "0x4001A07")]
public bool bScriptL01Room08Wall01;
// Token: 0x04001A08 RID: 6664
[FieldOffset(Offset = "0xCF")]
[Token(Token = "0x4001A08")]
public bool bScriptL01Room08Wall02;
// Token: 0x04001A09 RID: 6665
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x4001A09")]
public bool bScriptL01Room07Magic;
// Token: 0x04001A0A RID: 6666
[FieldOffset(Offset = "0xD1")]
[Token(Token = "0x4001A0A")]
public bool bScriptL01Room09Magic;
// Token: 0x04001A0B RID: 6667
[FieldOffset(Offset = "0xD2")]
[Token(Token = "0x4001A0B")]
public bool bScriptL01Room10;
// Token: 0x04001A0C RID: 6668
[FieldOffset(Offset = "0xD3")]
[Token(Token = "0x4001A0C")]
public bool bScriptL02Room01;
// Token: 0x04001A0D RID: 6669
[FieldOffset(Offset = "0xD4")]
[Token(Token = "0x4001A0D")]
public bool bScriptL02Room03;
// Token: 0x04001A0E RID: 6670
[FieldOffset(Offset = "0xD5")]
[Token(Token = "0x4001A0E")]
public bool bScriptL02Room06;
// Token: 0x04001A0F RID: 6671
[FieldOffset(Offset = "0xD6")]
[Token(Token = "0x4001A0F")]
public bool bScriptL02Room08;
// Token: 0x04001A10 RID: 6672
[FieldOffset(Offset = "0xD7")]
[Token(Token = "0x4001A10")]
public bool bScriptL02Room09;
// Token: 0x04001A11 RID: 6673
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4001A11")]
public bool bScriptL02OpenDoor;
// Token: 0x04001A12 RID: 6674
[FieldOffset(Offset = "0xD9")]
[Token(Token = "0x4001A12")]
public bool bScriptL02Clear;
// Token: 0x04001A13 RID: 6675
[FieldOffset(Offset = "0xDA")]
[Token(Token = "0x4001A13")]
public bool bScriptL02L03BackDoor;
// Token: 0x04001A14 RID: 6676
[FieldOffset(Offset = "0xDB")]
[Token(Token = "0x4001A14")]
public bool bScriptL02LightR02To03;
// Token: 0x04001A15 RID: 6677
[FieldOffset(Offset = "0xDC")]
[Token(Token = "0x4001A15")]
public bool bScriptL02LightR04;
// Token: 0x04001A16 RID: 6678
[FieldOffset(Offset = "0xDD")]
[Token(Token = "0x4001A16")]
public bool bScriptL02LightR04Tto05_01;
// Token: 0x04001A17 RID: 6679
[FieldOffset(Offset = "0xDE")]
[Token(Token = "0x4001A17")]
public bool bScriptL02LightR04Tto05_02;
// Token: 0x04001A18 RID: 6680
[FieldOffset(Offset = "0xDF")]
[Token(Token = "0x4001A18")]
public bool bScriptL02LightR05_01;
// Token: 0x04001A19 RID: 6681
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4001A19")]
public bool bScriptL02LightR05_02;
// Token: 0x04001A1A RID: 6682
[FieldOffset(Offset = "0xE1")]
[Token(Token = "0x4001A1A")]
public bool bScriptL02LightR05Tto06_01;
// Token: 0x04001A1B RID: 6683
[FieldOffset(Offset = "0xE2")]
[Token(Token = "0x4001A1B")]
public bool bScriptL02LightR05Tto06_02;
// Token: 0x04001A1C RID: 6684
[FieldOffset(Offset = "0xE3")]
[Token(Token = "0x4001A1C")]
public bool bScriptL03Room01;
// Token: 0x04001A1D RID: 6685
[FieldOffset(Offset = "0xE4")]
[Token(Token = "0x4001A1D")]
public bool bScriptL03Room01_DoorL;
// Token: 0x04001A1E RID: 6686
[FieldOffset(Offset = "0xE5")]
[Token(Token = "0x4001A1E")]
public bool bScriptL03Room01_DoorR;
// Token: 0x04001A1F RID: 6687
[FieldOffset(Offset = "0xE6")]
[Token(Token = "0x4001A1F")]
public bool bScriptL03Room02;
// Token: 0x04001A20 RID: 6688
[FieldOffset(Offset = "0xE7")]
[Token(Token = "0x4001A20")]
public bool bScriptL03Room02To04W01;
// Token: 0x04001A21 RID: 6689
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4001A21")]
public bool bScriptL03Room02To04W02;
// Token: 0x04001A22 RID: 6690
[FieldOffset(Offset = "0xE9")]
[Token(Token = "0x4001A22")]
public bool bScriptL03Room04Item;
// Token: 0x04001A23 RID: 6691
[FieldOffset(Offset = "0xEA")]
[Token(Token = "0x4001A23")]
public bool bScriptL03Room04_01;
// Token: 0x04001A24 RID: 6692
[FieldOffset(Offset = "0xEB")]
[Token(Token = "0x4001A24")]
public bool bScriptL03Room04_02;
// Token: 0x04001A25 RID: 6693
[FieldOffset(Offset = "0xEC")]
[Token(Token = "0x4001A25")]
public bool bScriptL03Room04_MFloorPos;
// Token: 0x04001A26 RID: 6694
[FieldOffset(Offset = "0xED")]
[Token(Token = "0x4001A26")]
public bool bScriptL03Room05;
// Token: 0x04001A27 RID: 6695
[FieldOffset(Offset = "0xEE")]
[Token(Token = "0x4001A27")]
public bool bScriptL03Room06;
// Token: 0x04001A28 RID: 6696
[FieldOffset(Offset = "0xEF")]
[Token(Token = "0x4001A28")]
public bool bScriptL03Room08_MFloorPos;
// Token: 0x04001A29 RID: 6697
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4001A29")]
public bool bScriptL03Room08ToBack;
// Token: 0x04001A2A RID: 6698
[FieldOffset(Offset = "0xF1")]
[Token(Token = "0x4001A2A")]
public bool bScriptL03Boss01Clear;
// Token: 0x04001A2B RID: 6699
[FieldOffset(Offset = "0xF2")]
[Token(Token = "0x4001A2B")]
public bool bScriptL03Clear;
// Token: 0x04001A2C RID: 6700
[FieldOffset(Offset = "0xF3")]
[Token(Token = "0x4001A2C")]
public bool bScriptL03L04BackDoor;
// Token: 0x04001A2D RID: 6701
[FieldOffset(Offset = "0xF4")]
[Token(Token = "0x4001A2D")]
public int iStatSecond;
// Token: 0x04001A2E RID: 6702
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4001A2E")]
public int iStatPhysical;
// Token: 0x04001A2F RID: 6703
[FieldOffset(Offset = "0xFC")]
[Token(Token = "0x4001A2F")]
public int iStatMana;
// Token: 0x04001A30 RID: 6704
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4001A30")]
public int iStatMoney;
// Token: 0x04001A31 RID: 6705
[FieldOffset(Offset = "0x104")]
[Token(Token = "0x4001A31")]
public int iStatKillEnemy;
// Token: 0x04001A32 RID: 6706
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x4001A32")]
public int iStatChest;
// Token: 0x04001A33 RID: 6707
[FieldOffset(Offset = "0x10C")]
[Token(Token = "0x4001A33")]
public int iAllLevelCompleted;
// Token: 0x04001A34 RID: 6708
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x4001A34")]
public List<SceneItem> Level01SceneItemList;
// Token: 0x04001A35 RID: 6709
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x4001A35")]
public List<SceneItem> Level02SceneItemList;
// Token: 0x04001A36 RID: 6710
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x4001A36")]
public List<SceneItem> Level03SceneItemList;
// Token: 0x04001A37 RID: 6711
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x4001A37")]
public List<SceneItem> Level04SceneItemList;
// Token: 0x04001A38 RID: 6712
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x4001A38")]
public List<SceneItem> Level05SceneItemList;
// Token: 0x04001A39 RID: 6713
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4001A39")]
public List<SceneItem> Level06SceneItemList;
// Token: 0x04001A3A RID: 6714
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x4001A3A")]
public bool[] bLevel01SaveTreasureBox;
// Token: 0x04001A3B RID: 6715
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x4001A3B")]
public bool[] bLevel02SaveTreasureBox;
// Token: 0x04001A3C RID: 6716
[FieldOffset(Offset = "0x150")]
[Token(Token = "0x4001A3C")]
public bool[] bLevel03SaveTreasureBox;
// Token: 0x04001A3D RID: 6717
[FieldOffset(Offset = "0x158")]
[Token(Token = "0x4001A3D")]
public bool[] bLevel04SaveTreasureBox;
// Token: 0x04001A3E RID: 6718
[FieldOffset(Offset = "0x160")]
[Token(Token = "0x4001A3E")]
public bool[] bLevel05SaveTreasureBox;
// Token: 0x04001A3F RID: 6719
[FieldOffset(Offset = "0x168")]
[Token(Token = "0x4001A3F")]
public bool[] bLevel06SaveTreasureBox;
}