Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameSaveTest.cs
2023-09-06 22:09:22 +02:00

50 lines
1.4 KiB
C#

using System;
using System.IO;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200031B RID: 795
[Token(Token = "0x200031B")]
public class GameSaveTest : MonoBehaviour
{
// Token: 0x06001FCE RID: 8142 RVA: 0x0004CB74 File Offset: 0x0004AD74
[Token(Token = "0x6001FCE")]
[Address(RVA = "0x50D260", Offset = "0x50BA60", VA = "0x18050D260")]
private void Test()
{
string text = Path.Combine(Application.dataPath, "Game_Test/GameSaveTest/Save01.dat");
this.gameSaveLegacy = new GameSaveLegacy
{
iDifficulty = (int)((ulong)1L),
iHPLevel = (int)((ulong)1L),
iMPLevel = (int)((ulong)1L),
iSPLevel = (int)((ulong)1L),
iSTRLevel = (int)((ulong)1L),
iINTLevel = (int)((ulong)1L),
iDEXLevel = (int)((ulong)1L),
iMagicNull = (int)((ulong)1L),
iItemSize = (int)((ulong)4L)
};
GameSave gameSave = this.gameSaveLegacy.Convert(text);
this.gameSave = gameSave;
throw new NullReferenceException();
}
// Token: 0x06001FCF RID: 8143 RVA: 0x0004CC0C File Offset: 0x0004AE0C
[Token(Token = "0x6001FCF")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
public GameSaveTest()
{
}
// Token: 0x04002956 RID: 10582
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002956")]
private GameSaveLegacy gameSaveLegacy;
// Token: 0x04002957 RID: 10583
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002957")]
private GameSave gameSave;
}