Files
NobetaSource/Cpp2IL/Assembly-CSharp/GamepadVibration.cs
2023-09-06 22:09:22 +02:00

80 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using MEC;
// Token: 0x0200014B RID: 331
[Token(Token = "0x200014B")]
public class GamepadVibration
{
// Token: 0x060010F7 RID: 4343 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60010F7")]
[Address(RVA = "0x511540", Offset = "0x50FD40", VA = "0x180511540")]
public void EnableVibration(float duration, float lowFrequency, float highFrequency)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060010F8 RID: 4344 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60010F8")]
[Address(RVA = "0x5116B0", Offset = "0x50FEB0", VA = "0x1805116B0")]
public void PauseVibration()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060010F9 RID: 4345 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60010F9")]
[Address(RVA = "0x511730", Offset = "0x50FF30", VA = "0x180511730")]
public void ResumeVibration()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060010FA RID: 4346 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60010FA")]
[Address(RVA = "0x5114C0", Offset = "0x50FCC0", VA = "0x1805114C0")]
public void DisableVibration()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060010FB RID: 4347 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60010FB")]
[Address(RVA = "0x5117F0", Offset = "0x50FFF0", VA = "0x1805117F0")]
private void SetFrequency(float lowFrequency, float highFrequency)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060010FC RID: 4348 RVA: 0x00027F20 File Offset: 0x00026120
[Token(Token = "0x60010FC")]
[Address(RVA = "0x5119B0", Offset = "0x5101B0", VA = "0x1805119B0")]
public GamepadVibration()
{
float[] array = new float[2];
this.frequency = array;
base..ctor();
}
// Token: 0x060010FD RID: 4349 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60010FD")]
[Address(RVA = "0x511930", Offset = "0x510130", VA = "0x180511930")]
[CompilerGenerated]
private IEnumerator<float> <EnableVibration>g__Vibrate|2_0(float delay)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04001B6C RID: 7020
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4001B6C")]
private CoroutineHandle coroutine;
// Token: 0x04001B6D RID: 7021
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001B6D")]
private readonly float[] frequency;
}