Files
NobetaSource/Cpp2IL/Assembly-CSharp/Level04LightMagicUnactive.cs
2023-09-06 22:09:22 +02:00

29 lines
812 B
C#

using System;
using Cpp2IlInjected;
// Token: 0x020001A9 RID: 425
[Token(Token = "0x20001A9")]
public class Level04LightMagicUnactive : SceneEvent
{
// Token: 0x060012E6 RID: 4838 RVA: 0x0002B8B4 File Offset: 0x00029AB4
[Token(Token = "0x60012E6")]
[Address(RVA = "0x415770", Offset = "0x413F70", VA = "0x180415770", Slot = "5")]
public override void OpenEvent()
{
base.OpenEvent();
this.LightMagicController.EventUnactive();
}
// Token: 0x060012E7 RID: 4839 RVA: 0x0002B8D8 File Offset: 0x00029AD8
[Token(Token = "0x60012E7")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public Level04LightMagicUnactive()
{
}
// Token: 0x04001D7A RID: 7546
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001D7A")]
public Level04LightMagicController LightMagicController;
}