Files
NobetaSource/Cpp2IL/Assembly-CSharp/Obi/Characters/ThirdPerson/ThirdPersonCharacter.cs
2023-09-06 22:09:22 +02:00

210 lines
6.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Obi.Characters.ThirdPerson
{
// Token: 0x020004F9 RID: 1273
[Token(Token = "0x20004F9")]
[RequireComponent(typeof(CapsuleCollider))]
[RequireComponent(typeof(Rigidbody))]
[RequireComponent(typeof(Animator))]
public class ThirdPersonCharacter : MonoBehaviour
{
// Token: 0x06002C6E RID: 11374 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C6E")]
[Address(RVA = "0x1326760", Offset = "0x1324F60", VA = "0x181326760")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C6F RID: 11375 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C6F")]
[Address(RVA = "0x1325A20", Offset = "0x1324220", VA = "0x181325A20")]
public void Move(Vector3 move, bool crouch, bool jump)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C70 RID: 11376 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C70")]
[Address(RVA = "0x1326490", Offset = "0x1324C90", VA = "0x181326490")]
private void ScaleCapsuleForCrouching(bool crouch)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C71 RID: 11377 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C71")]
[Address(RVA = "0x13262C0", Offset = "0x1324AC0", VA = "0x1813262C0")]
private void PreventStandingInLowHeadroom()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C72 RID: 11378 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C72")]
[Address(RVA = "0x13268C0", Offset = "0x13250C0", VA = "0x1813268C0")]
private void UpdateAnimator(Vector3 move)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C73 RID: 11379 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C73")]
[Address(RVA = "0x1325770", Offset = "0x1323F70", VA = "0x181325770")]
private void HandleAirborneMovement()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C74 RID: 11380 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C74")]
[Address(RVA = "0x13258A0", Offset = "0x13240A0", VA = "0x1813258A0")]
private void HandleGroundedMovement(bool crouch, bool jump)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C75 RID: 11381 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C75")]
[Address(RVA = "0x1325520", Offset = "0x1323D20", VA = "0x181325520")]
private void ApplyExtraTurnRotation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C76 RID: 11382 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C76")]
[Address(RVA = "0x1326180", Offset = "0x1324980", VA = "0x181326180")]
public void OnAnimatorMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C77 RID: 11383 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C77")]
[Address(RVA = "0x13255B0", Offset = "0x1323DB0", VA = "0x1813255B0")]
private void CheckGroundStatus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C78 RID: 11384 RVA: 0x00060188 File Offset: 0x0005E388
[Token(Token = "0x6002C78")]
[Address(RVA = "0x1326B60", Offset = "0x1325360", VA = "0x181326B60")]
public ThirdPersonCharacter()
{
}
// Token: 0x040034DC RID: 13532
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40034DC")]
[SerializeField]
private float m_MovingTurnSpeed = 360f;
// Token: 0x040034DD RID: 13533
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40034DD")]
[SerializeField]
private float m_StationaryTurnSpeed = 180f;
// Token: 0x040034DE RID: 13534
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40034DE")]
[SerializeField]
private float m_JumpPower = 12f;
// Token: 0x040034DF RID: 13535
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40034DF")]
[SerializeField]
[Range(1f, 4f)]
private float m_GravityMultiplier = 2f;
// Token: 0x040034E0 RID: 13536
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40034E0")]
[SerializeField]
private float m_RunCycleLegOffset = 0.2f;
// Token: 0x040034E1 RID: 13537
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40034E1")]
[SerializeField]
private float m_MoveSpeedMultiplier = 1f;
// Token: 0x040034E2 RID: 13538
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40034E2")]
[SerializeField]
private float m_AnimSpeedMultiplier = 1f;
// Token: 0x040034E3 RID: 13539
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40034E3")]
[SerializeField]
private float m_GroundCheckDistance = 0.1f;
// Token: 0x040034E4 RID: 13540
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40034E4")]
private Rigidbody m_Rigidbody;
// Token: 0x040034E5 RID: 13541
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40034E5")]
private Animator m_Animator;
// Token: 0x040034E6 RID: 13542
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40034E6")]
private bool m_IsGrounded;
// Token: 0x040034E7 RID: 13543
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x40034E7")]
private float m_OrigGroundCheckDistance;
// Token: 0x040034E8 RID: 13544
[Token(Token = "0x40034E8")]
private const float k_Half = 0.5f;
// Token: 0x040034E9 RID: 13545
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40034E9")]
private float m_TurnAmount;
// Token: 0x040034EA RID: 13546
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40034EA")]
private float m_ForwardAmount;
// Token: 0x040034EB RID: 13547
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40034EB")]
private Vector3 m_GroundNormal;
// Token: 0x040034EC RID: 13548
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x40034EC")]
private float m_CapsuleHeight;
// Token: 0x040034ED RID: 13549
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40034ED")]
private Vector3 m_CapsuleCenter;
// Token: 0x040034EE RID: 13550
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40034EE")]
private CapsuleCollider m_Capsule;
// Token: 0x040034EF RID: 13551
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40034EF")]
private bool m_Crouching;
}
}