Files
NobetaSource/Cpp2IL/Assembly-CSharp/OnLight_Act03.cs
2023-09-06 22:09:22 +02:00

118 lines
3.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200016E RID: 366
[Token(Token = "0x200016E")]
public class OnLight_Act03 : PassiveEvent
{
// Token: 0x170000AA RID: 170
// (get) Token: 0x0600120C RID: 4620 RVA: 0x000297A0 File Offset: 0x000279A0
[Token(Token = "0x170000AA")]
private StageFlagData Flags
{
[Token(Token = "0x600120C")]
[Address(RVA = "0xE87570", Offset = "0xE85D70", VA = "0x180E87570")]
get
{
return Game.GameSave.flags;
}
}
// Token: 0x0600120D RID: 4621 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600120D")]
[Address(RVA = "0xE871B0", Offset = "0xE859B0", VA = "0x180E871B0", Slot = "4")]
protected override void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600120E RID: 4622 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600120E")]
[Address(RVA = "0xE87460", Offset = "0xE85C60", VA = "0x180E87460", Slot = "6")]
protected override void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600120F RID: 4623 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600120F")]
[Address(RVA = "0xE86F80", Offset = "0xE85780", VA = "0x180E86F80")]
public void OnLight()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001210 RID: 4624 RVA: 0x000297C0 File Offset: 0x000279C0
[Token(Token = "0x6001210")]
[Address(RVA = "0x41E600", Offset = "0x41CE00", VA = "0x18041E600")]
public OnLight_Act03()
{
}
// Token: 0x04001BF2 RID: 7154
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001BF2")]
public ParticleSystem PS;
// Token: 0x04001BF3 RID: 7155
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001BF3")]
public Light PL;
// Token: 0x04001BF4 RID: 7156
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4001BF4")]
public BoxCollider BC;
// Token: 0x04001BF5 RID: 7157
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001BF5")]
public OnLight_Act03.LightPos ScriptEventType;
// Token: 0x04001BF6 RID: 7158
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4001BF6")]
private float g_fLightIntensityMax;
// Token: 0x04001BF7 RID: 7159
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001BF7")]
private float g_fLightIntensity;
// Token: 0x04001BF8 RID: 7160
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001BF8")]
private float g_fLI;
// Token: 0x0200016F RID: 367
[Token(Token = "0x200016F")]
public enum LightPos
{
// Token: 0x04001BFA RID: 7162
[Token(Token = "0x4001BFA")]
L02Light02To03,
// Token: 0x04001BFB RID: 7163
[Token(Token = "0x4001BFB")]
L02Light04,
// Token: 0x04001BFC RID: 7164
[Token(Token = "0x4001BFC")]
L02Light04To05_01,
// Token: 0x04001BFD RID: 7165
[Token(Token = "0x4001BFD")]
L02Light04To05_02,
// Token: 0x04001BFE RID: 7166
[Token(Token = "0x4001BFE")]
L02Light05_01,
// Token: 0x04001BFF RID: 7167
[Token(Token = "0x4001BFF")]
L02Light05_02,
// Token: 0x04001C00 RID: 7168
[Token(Token = "0x4001C00")]
L02Light05To06_01,
// Token: 0x04001C01 RID: 7169
[Token(Token = "0x4001C01")]
L02Light05To06_02
}
}