77 lines
2.1 KiB
C#
77 lines
2.1 KiB
C#
using System;
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using Cpp2IlInjected;
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using RootMotion.FinalIK;
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using UnityEngine;
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namespace RootMotion.Demos
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{
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// Token: 0x020003B1 RID: 945
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[Token(Token = "0x20003B1")]
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public class TerrainOffset : MonoBehaviour
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{
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// Token: 0x06002331 RID: 9009 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002331")]
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[Address(RVA = "0x1325130", Offset = "0x1323930", VA = "0x181325130")]
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private void LateUpdate()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002332 RID: 9010 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002332")]
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[Address(RVA = "0x1324EF0", Offset = "0x13236F0", VA = "0x181324EF0")]
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private Vector3 GetGroundHeightOffset(Vector3 worldPosition)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002333 RID: 9011 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002333")]
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[Address(RVA = "0x13253E0", Offset = "0x1323BE0", VA = "0x1813253E0")]
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public TerrainOffset()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x04002C60 RID: 11360
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002C60")]
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public AimIK aimIK;
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// Token: 0x04002C61 RID: 11361
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002C61")]
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public Vector3 raycastOffset;
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// Token: 0x04002C62 RID: 11362
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[FieldOffset(Offset = "0x2C")]
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[Token(Token = "0x4002C62")]
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public LayerMask raycastLayers;
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// Token: 0x04002C63 RID: 11363
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4002C63")]
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public float min;
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// Token: 0x04002C64 RID: 11364
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[FieldOffset(Offset = "0x34")]
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[Token(Token = "0x4002C64")]
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public float max;
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// Token: 0x04002C65 RID: 11365
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4002C65")]
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public float lerpSpeed;
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// Token: 0x04002C66 RID: 11366
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[FieldOffset(Offset = "0x3C")]
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[Token(Token = "0x4002C66")]
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private RaycastHit hit;
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// Token: 0x04002C67 RID: 11367
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4002C67")]
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private Vector3 offset;
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}
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}
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