Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/UserControlAI.cs
2023-09-06 22:09:22 +02:00

44 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003F4 RID: 1012
[Token(Token = "0x20003F4")]
public class UserControlAI : UserControlThirdPerson
{
// Token: 0x06002447 RID: 9287 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002447")]
[Address(RVA = "0x96C710", Offset = "0x96AF10", VA = "0x18096C710", Slot = "4")]
protected override void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002448 RID: 9288 RVA: 0x00052818 File Offset: 0x00050A18
[Token(Token = "0x6002448")]
[Address(RVA = "0x96C920", Offset = "0x96B120", VA = "0x18096C920")]
public UserControlAI()
{
this.canCrouch = true;
base..ctor();
}
// Token: 0x04002E22 RID: 11810
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002E22")]
public Transform moveTarget;
// Token: 0x04002E23 RID: 11811
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002E23")]
public float stoppingDistance = 0.5f;
// Token: 0x04002E24 RID: 11812
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4002E24")]
public float stoppingThreshold = 1.5f;
}
}