49 lines
1.6 KiB
C#
49 lines
1.6 KiB
C#
using System;
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using Cpp2IlInjected;
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// Token: 0x0200013A RID: 314
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[Token(Token = "0x200013A")]
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public class SceneSwitchData
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{
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// Token: 0x06000F5C RID: 3932 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000F5C")]
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[Address(RVA = "0x47BFB0", Offset = "0x47A7B0", VA = "0x18047BFB0")]
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public SceneSwitchData(int nextSceneNumber, int savePointNumber, bool writeGameSave)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000F5D RID: 3933 RVA: 0x00024A38 File Offset: 0x00022C38
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[Token(Token = "0x6000F5D")]
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[Address(RVA = "0x47BF50", Offset = "0x47A750", VA = "0x18047BF50")]
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public SceneSwitchData(string sceneName, int savePointNumber, bool writeGameSave)
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{
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this.nextSceneName = sceneName;
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this.savePointNumber = savePointNumber;
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this.writeGameSave = writeGameSave;
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}
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// Token: 0x06000F5E RID: 3934 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000F5E")]
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[Address(RVA = "0x47C070", Offset = "0x47A870", VA = "0x18047C070")]
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public SceneSwitchData(GameStage stage, int savePointNumber, bool writeGameSave)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x04001AD9 RID: 6873
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4001AD9")]
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public readonly string nextSceneName;
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// Token: 0x04001ADA RID: 6874
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001ADA")]
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public readonly int savePointNumber;
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// Token: 0x04001ADB RID: 6875
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[FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x4001ADB")]
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public readonly bool writeGameSave;
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}
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