Files
NobetaSource/Cpp2IL/Assembly-CSharp/ScriptMode.cs
2023-09-06 22:09:22 +02:00

329 lines
11 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001F0 RID: 496
[Token(Token = "0x20001F0")]
public class ScriptMode
{
// Token: 0x060013FD RID: 5117 RVA: 0x0002DB1C File Offset: 0x0002BD1C
[Token(Token = "0x60013FD")]
[Address(RVA = "0x47FE80", Offset = "0x47E680", VA = "0x18047FE80")]
public void Init()
{
NobetaAnimatorController animatorController = Game.GetPlayerManager().GetAnimatorController();
this.g_PlayerAni = animatorController;
PlayerCamera camera = Game.GetPlayerManager().GetCamera();
this.g_CameraEff = camera;
this.g_bSwitchScene = false;
this.g_iSkipID = (int)((ulong)0L);
this.g_iVoiceIndex = (int)((ulong)4294967294L);
}
// Token: 0x060013FE RID: 5118 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013FE")]
[Address(RVA = "0x483060", Offset = "0x481860", VA = "0x180483060")]
public void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013FF RID: 5119 RVA: 0x0002DB78 File Offset: 0x0002BD78
[Token(Token = "0x60013FF")]
[Address(RVA = "0x4804A0", Offset = "0x47ECA0", VA = "0x1804804A0")]
public void ReceiveConfirm()
{
int num = this.g_iStepMax;
if (this.g_iStep >= num || this.g_bAutoStep)
{
return;
}
if (!this.g_bDialog)
{
Game.SetDialogArrowEnable(false);
int num2 = this.g_iStep;
num2++;
this.g_iStep = num2;
this.RunStep(num2);
return;
}
string text = this.g_sDialogText;
int stringLength = text.m_stringLength;
int num3 = 0;
string text2 = this.g_sDialogSpeaker;
this.g_sDialogTextNum = stringLength;
string text3 = text.Substring(num3, stringLength);
Game.SetDialogText(text2, text3);
this.g_bDialog = false;
while (this.g_bAutoStep)
{
}
Game.SetDialogArrowEnable(true);
}
// Token: 0x06001400 RID: 5120 RVA: 0x0002DC18 File Offset: 0x0002BE18
[Token(Token = "0x6001400")]
[Address(RVA = "0x482FC0", Offset = "0x4817C0", VA = "0x180482FC0")]
public void SkipScript()
{
int num = this.g_iSkipID;
if (num > 1)
{
this.g_iStep = num;
this.RunStep(num);
return;
}
}
// Token: 0x06001401 RID: 5121 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001401")]
[Address(RVA = "0x4805D0", Offset = "0x47EDD0", VA = "0x1804805D0")]
public void RunStep(int iStep)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001402 RID: 5122 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001402")]
[Address(RVA = "0x482FE0", Offset = "0x4817E0", VA = "0x180482FE0")]
private void UpdateDialogueContents(string[] content)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001403 RID: 5123 RVA: 0x0002DC40 File Offset: 0x0002BE40
[Token(Token = "0x6001403")]
[Address(RVA = "0x47FF40", Offset = "0x47E740", VA = "0x18047FF40")]
public bool LoadScript(LoadScript LS)
{
string scriptName = LS.ScriptName;
string text = "Script/" + scriptName;
SceneEvent[] @event = LS.Event;
this.g_Event = @event;
Transform[] camera = LS.Camera;
this.g_Camera = camera;
Transform[] playerPosition = LS.PlayerPosition;
this.g_Position = playerPosition;
CSVData csvdata = new CSVData(text);
this.g_ScriptData = csvdata;
CSVData csvdata2 = this.g_ScriptData;
if (csvdata2.loadDataCompleted)
{
int columnLength = csvdata2.GetColumnLength();
this.g_iStepMax = columnLength;
if (columnLength > 1)
{
CSVData csvdata3 = this.g_ScriptData;
int num = 0;
int num2 = 0;
string @string = csvdata3.GetString(num2, num);
string text2 = this.g_sVersionText;
if (!(@string != text2))
{
if (string.IsNullOrEmpty(LS.ScriptLanugageFileName))
{
}
GameTextDataAdvance storyText = Game.GetStoryText(LS.ScriptLanugageFileName);
this.dialogueText = storyText;
this.g_iStep = (int)((ulong)1L);
this.g_bStop = false;
this.RunStep(1);
return true;
}
}
}
Debug.LogError("無法讀取腳本:" + text);
throw new NullReferenceException();
}
// Token: 0x06001404 RID: 5124 RVA: 0x0002DD48 File Offset: 0x0002BF48
[Token(Token = "0x6001404")]
[Address(RVA = "0x454D70", Offset = "0x453570", VA = "0x180454D70")]
public void GetVoice(VoiceController Voice)
{
/*
An exception occurred when decompiling this method (06001404)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void ScriptMode::GetVoice(VoiceController)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:VoiceController(ScriptMode::g_Voice, ldloc:ScriptMode(this), ldloc:VoiceController(Voice)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06001405 RID: 5125 RVA: 0x0002DD5C File Offset: 0x0002BF5C
[Token(Token = "0x6001405")]
[Address(RVA = "0x47FE70", Offset = "0x47E670", VA = "0x18047FE70")]
public bool GetIsSkip()
{
return this.g_iSkipID > 0;
}
// Token: 0x06001406 RID: 5126 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001406")]
[Address(RVA = "0x480180", Offset = "0x47E980", VA = "0x180480180")]
private float ParseFloat(string content)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001407 RID: 5127 RVA: 0x0002DD74 File Offset: 0x0002BF74
[Token(Token = "0x6001407")]
[Address(RVA = "0x483570", Offset = "0x481D70", VA = "0x180483570")]
public ScriptMode()
{
}
// Token: 0x04001F0C RID: 7948
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4001F0C")]
private NobetaAnimatorController g_PlayerAni;
// Token: 0x04001F0D RID: 7949
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001F0D")]
private VoiceController g_Voice;
// Token: 0x04001F0E RID: 7950
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001F0E")]
private PlayerCamera g_CameraEff;
// Token: 0x04001F0F RID: 7951
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001F0F")]
private SceneEvent[] g_Event;
// Token: 0x04001F10 RID: 7952
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4001F10")]
private Transform[] g_Camera;
// Token: 0x04001F11 RID: 7953
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001F11")]
private Transform[] g_Position;
// Token: 0x04001F12 RID: 7954
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001F12")]
private CSVData g_ScriptData;
// Token: 0x04001F13 RID: 7955
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001F13")]
private GameTextDataAdvance dialogueText;
// Token: 0x04001F14 RID: 7956
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001F14")]
private int g_iStep;
// Token: 0x04001F15 RID: 7957
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4001F15")]
private int g_iStepMax;
// Token: 0x04001F16 RID: 7958
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001F16")]
private bool g_bAutoStep;
// Token: 0x04001F17 RID: 7959
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4001F17")]
private float g_fAutoStep;
// Token: 0x04001F18 RID: 7960
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001F18")]
private bool g_bMove;
// Token: 0x04001F19 RID: 7961
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x4001F19")]
private int g_iMoveSpeed;
// Token: 0x04001F1A RID: 7962
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001F1A")]
private Vector3 g_v3MovePosition;
// Token: 0x04001F1B RID: 7963
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4001F1B")]
private bool g_bDialog;
// Token: 0x04001F1C RID: 7964
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001F1C")]
private string g_sDialogText;
// Token: 0x04001F1D RID: 7965
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001F1D")]
private string g_sDialogSpeaker;
// Token: 0x04001F1E RID: 7966
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001F1E")]
private int g_sDialogTextNum;
// Token: 0x04001F1F RID: 7967
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4001F1F")]
private float g_fDialogSpeed;
// Token: 0x04001F20 RID: 7968
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001F20")]
private float g_fDialogSpeedVal;
// Token: 0x04001F21 RID: 7969
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4001F21")]
private NPCManage[] g_EnemySpeak;
// Token: 0x04001F22 RID: 7970
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001F22")]
private int g_iVoiceIndex;
// Token: 0x04001F23 RID: 7971
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x4001F23")]
private int g_iSkipID;
// Token: 0x04001F24 RID: 7972
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4001F24")]
private bool g_bSwitchScene;
// Token: 0x04001F25 RID: 7973
[FieldOffset(Offset = "0xA9")]
[Token(Token = "0x4001F25")]
private bool g_bStop;
// Token: 0x04001F26 RID: 7974
[FieldOffset(Offset = "0xAA")]
[Token(Token = "0x4001F26")]
private bool g_bAniSpeak;
// Token: 0x04001F27 RID: 7975
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4001F27")]
private AudioSource g_asSpeakVoice;
// Token: 0x04001F28 RID: 7976
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x4001F28")]
private string g_sVersionText = "V011";
}