Files
NobetaSource/Cpp2IL/Assembly-CSharp/TitleSceneManager.cs
2023-09-06 22:09:22 +02:00

150 lines
4.7 KiB
C#

using System;
using Cpp2IlInjected;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x0200022D RID: 557
[Token(Token = "0x200022D")]
public class TitleSceneManager : GameSceneBase, ISceneMenuController
{
// Token: 0x06001545 RID: 5445 RVA: 0x00030208 File Offset: 0x0002E408
[Token(Token = "0x6001545")]
[Address(RVA = "0x1327760", Offset = "0x1325F60", VA = "0x181327760", Slot = "4")]
public override void Enter()
{
Game.onLanguageChanged += new Action(this.Localize);
LocalizationData localizationData = Game.GetLocalizationData();
Text text = this.pressAnyKeyLabel;
string text2 = localizationData.systemText.GetText(280);
text.text = text2;
GameFontPack fontPack = localizationData.fontPack;
Text text3 = this.pressAnyKeyLabel;
Font medium = fontPack.medium;
text3.font = medium;
this.openingMenu.Localize(localizationData);
this.bgm.Init();
SceneBGMController sceneBGMController = this.bgm;
int num = 0;
int num2 = 0;
sceneBGMController.PlayBGM(num2, (float)num);
Game.GetUIStackingManager().Init(UIStackingManager.UIStackingCommand.Close);
this.openingMenu.Init();
UIOpeningMenu uiopeningMenu = this.openingMenu;
uiopeningMenu.enableScaleEffect = false;
Game.SwitchUIControlInput();
this.WaitForAnyKeyDown();
UnityEngine.Object.FindObjectOfType<GameVolumeController>().Init();
int num3 = 0;
Game.FadeOutBlackScreen(1f, num3);
}
// Token: 0x06001546 RID: 5446 RVA: 0x000302F8 File Offset: 0x0002E4F8
[Token(Token = "0x6001546")]
[Address(RVA = "0x13279A0", Offset = "0x13261A0", VA = "0x1813279A0")]
private void Localize(LocalizationData data)
{
Text text = this.pressAnyKeyLabel;
string text2 = data.systemText.GetText(280);
text.text = text2;
GameFontPack fontPack = data.fontPack;
Text text3 = this.pressAnyKeyLabel;
Font medium = fontPack.medium;
text3.font = medium;
double valueAsDouble = this.openingMenu.ValueAsDouble;
}
// Token: 0x06001547 RID: 5447 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001547")]
[Address(RVA = "0x1327E40", Offset = "0x1326640", VA = "0x181327E40")]
private void WaitForAnyKeyDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001548 RID: 5448 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001548")]
[Address(RVA = "0x1327A40", Offset = "0x1326240", VA = "0x181327A40")]
private void OnAnyKeyDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001549 RID: 5449 RVA: 0x00030358 File Offset: 0x0002E558
[Token(Token = "0x6001549")]
[Address(RVA = "0x1327D80", Offset = "0x1326580", VA = "0x181327D80")]
private void OpenMenuUI()
{
UIOpeningMenu uiopeningMenu = this.openingMenu;
Action action = new Action(this.WaitForAnyKeyDown);
uiopeningMenu.Open(action);
Game.BindSceneMenuController(this);
}
// Token: 0x0600154A RID: 5450 RVA: 0x0003038C File Offset: 0x0002E58C
[Token(Token = "0x600154A")]
[Address(RVA = "0x1327CD0", Offset = "0x13264D0", VA = "0x181327CD0")]
private void OnDestroy()
{
Game.onLanguageChanged -= new Action(this.Localize);
}
// Token: 0x0600154B RID: 5451 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600154B")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "5")]
public void OpenSceneMenu()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600154C RID: 5452 RVA: 0x000303AC File Offset: 0x0002E5AC
[Token(Token = "0x600154C")]
[Address(RVA = "0x1327740", Offset = "0x1325F40", VA = "0x181327740", Slot = "6")]
public void CloseSceneMenu()
{
this.openingMenu.OnSceneMenuClosed();
}
// Token: 0x0600154D RID: 5453 RVA: 0x000303CC File Offset: 0x0002E5CC
[Token(Token = "0x600154D")]
[Address(RVA = "0x41E600", Offset = "0x41CE00", VA = "0x18041E600")]
public TitleSceneManager()
{
}
// Token: 0x040020BD RID: 8381
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40020BD")]
[SerializeField]
private Text pressAnyKeyLabel;
// Token: 0x040020BE RID: 8382
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40020BE")]
[SerializeField]
private Image pressAnyKeyEffect;
// Token: 0x040020BF RID: 8383
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40020BF")]
[SerializeField]
private bool waitForAnyKey;
// Token: 0x040020C0 RID: 8384
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40020C0")]
[SerializeField]
private UIOpeningMenu openingMenu;
// Token: 0x040020C1 RID: 8385
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40020C1")]
[SerializeField]
private SceneBGMController bgm;
// Token: 0x040020C2 RID: 8386
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40020C2")]
private Sequence pressAnyKeySequence;
}