Files
NobetaSource/Cpp2IL/Assembly-CSharp/Trap_Wall_Level01.cs
2023-09-06 22:09:22 +02:00

87 lines
2.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001E6 RID: 486
[Token(Token = "0x20001E6")]
public class Trap_Wall_Level01 : SceneEvent
{
// Token: 0x060013D8 RID: 5080 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013D8")]
[Address(RVA = "0x7A31C0", Offset = "0x7A19C0", VA = "0x1807A31C0", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013D9 RID: 5081 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013D9")]
[Address(RVA = "0x7A3360", Offset = "0x7A1B60", VA = "0x1807A3360", Slot = "10")]
protected override void OnTriggerEnter(Collider other)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013DA RID: 5082 RVA: 0x0002D79C File Offset: 0x0002B99C
[Token(Token = "0x60013DA")]
[Address(RVA = "0x7A3660", Offset = "0x7A1E60", VA = "0x1807A3660", Slot = "5")]
public override void OpenEvent()
{
base.OpenEvent();
if (this.g_bPassive)
{
this.g_bPassive = false;
}
}
// Token: 0x060013DB RID: 5083 RVA: 0x0002D7C0 File Offset: 0x0002B9C0
[Token(Token = "0x60013DB")]
[Address(RVA = "0x7A3680", Offset = "0x7A1E80", VA = "0x1807A3680", Slot = "8")]
public override void ReleaseEvent()
{
base.ReleaseEvent();
}
// Token: 0x060013DC RID: 5084 RVA: 0x0002D7D4 File Offset: 0x0002B9D4
[Token(Token = "0x60013DC")]
[Address(RVA = "0x7A3690", Offset = "0x7A1E90", VA = "0x1807A3690", Slot = "12")]
public override void ResetEvent()
{
base.ResetEvent();
bool passive = this.Passive;
this.g_bPassive = passive;
}
// Token: 0x060013DD RID: 5085 RVA: 0x0002D7F8 File Offset: 0x0002B9F8
[Token(Token = "0x60013DD")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public Trap_Wall_Level01()
{
}
// Token: 0x04001EF3 RID: 7923
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001EF3")]
public GameObject EffCollisionEffect;
// Token: 0x04001EF4 RID: 7924
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001EF4")]
public bool Passive;
// Token: 0x04001EF5 RID: 7925
[FieldOffset(Offset = "0x41")]
[Token(Token = "0x4001EF5")]
private bool g_bPassive;
// Token: 0x04001EF6 RID: 7926
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001EF6")]
private AttackData g_AD;
// Token: 0x04001EF7 RID: 7927
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001EF7")]
private EffectPool g_EffCollision;
}