Files
NobetaSource/Cpp2IL/Assembly-CSharp/UIAimingPoint.cs
2023-09-06 22:09:22 +02:00

598 lines
20 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using MEC;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x020002A4 RID: 676
[Token(Token = "0x20002A4")]
public class UIAimingPoint : MonoBehaviour
{
// Token: 0x17000106 RID: 262
// (get) Token: 0x06001993 RID: 6547 RVA: 0x0003E2AC File Offset: 0x0003C4AC
[Token(Token = "0x17000106")]
public UIMagicLockController MagicLockController
{
[Token(Token = "0x6001993")]
[Address(RVA = "0x4FC850", Offset = "0x4FB050", VA = "0x1804FC850")]
get
{
return this.magicLockController;
}
}
// Token: 0x06001994 RID: 6548 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001994")]
[Address(RVA = "0x7A8980", Offset = "0x7A7180", VA = "0x1807A8980")]
public void Init()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001995 RID: 6549 RVA: 0x0003E2C0 File Offset: 0x0003C4C0
[Token(Token = "0x6001995")]
[Address(RVA = "0x7A85E0", Offset = "0x7A6DE0", VA = "0x1807A85E0")]
private void InitMagicLockSystem()
{
UIMagicLockController uimagicLockController = new UIMagicLockController();
this.magicLockController = uimagicLockController;
UIMagicLockController uimagicLockController2 = this.magicLockController;
GameObject gameObject = this.iceLockUIPrefab;
Transform transform = base.transform.Find("IceLockRoot");
uimagicLockController2.InitIceLockSystem(gameObject, transform);
UIMagicLockController uimagicLockController3 = this.magicLockController;
UIMagicLock uimagicLock = this.fireLockUIPrefab;
uimagicLockController3.uiFireLock = uimagicLock;
throw new NullReferenceException();
}
// Token: 0x06001996 RID: 6550 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001996")]
[Address(RVA = "0x7A80C0", Offset = "0x7A68C0", VA = "0x1807A80C0")]
private void InitAimTarget()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001997 RID: 6551 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001997")]
[Address(RVA = "0x7A86C0", Offset = "0x7A6EC0", VA = "0x1807A86C0")]
private void InitPerspective()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001998 RID: 6552 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001998")]
[Address(RVA = "0x7A8800", Offset = "0x7A7000", VA = "0x1807A8800")]
private void InitSwitchDistance()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001999 RID: 6553 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001999")]
[Address(RVA = "0x7A8490", Offset = "0x7A6C90", VA = "0x1807A8490")]
private void InitMagicArray()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600199A RID: 6554 RVA: 0x0003E320 File Offset: 0x0003C520
[Token(Token = "0x600199A")]
[Address(RVA = "0x7AAAB0", Offset = "0x7A92B0", VA = "0x1807AAAB0")]
public void UpdateFirePoint(Transform source)
{
/*
An exception occurred when decompiling this method (0600199A)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UIAimingPoint::UpdateFirePoint(UnityEngine.Transform)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stloc:Transform(var_0_0B, call:Transform(Common::FindChild, ldloc:Transform(source), ldstr:string("FirePoint"))); stfld:Transform(UIAimingPoint::firePointBone, ldloc:UIAimingPoint(this), ldloc:Transform(var_0_0B)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x0600199B RID: 6555 RVA: 0x0003E340 File Offset: 0x0003C540
[Token(Token = "0x600199B")]
[Address(RVA = "0x7A8FB0", Offset = "0x7A77B0", VA = "0x1807A8FB0")]
public void SetAimShotSizeAdd(float fSize = 0.5f)
{
this.aimShotSize = fSize;
if (fSize > 3f)
{
this.aimShotSize = 3f;
}
}
// Token: 0x0600199C RID: 6556 RVA: 0x0003E368 File Offset: 0x0003C568
[Token(Token = "0x600199C")]
[Address(RVA = "0x7A8FD0", Offset = "0x7A77D0", VA = "0x1807A8FD0")]
public void SetAimStatus(bool bStatus)
{
Game.GetLockPointsManager().isAimPointEnabled = bStatus;
this.isSmoothMode = false;
}
// Token: 0x0600199D RID: 6557 RVA: 0x0003E390 File Offset: 0x0003C590
[Token(Token = "0x600199D")]
[Address(RVA = "0x7A8EB0", Offset = "0x7A76B0", VA = "0x1807A8EB0")]
public void SetAimMagicEnable(bool isEnabled)
{
this.aimMagicEnable = isEnabled;
if (isEnabled)
{
this.aimMagicLife = 3f;
if (!Game.GetCameraController().magicArrayRoot.gameObject.activeSelf)
{
Game.GetCameraController().magicArrayRoot.gameObject.SetActive(true);
}
}
}
// Token: 0x0600199E RID: 6558 RVA: 0x0003E3EC File Offset: 0x0003C5EC
[Token(Token = "0x600199E")]
[Address(RVA = "0x7A9390", Offset = "0x7A7B90", VA = "0x1807A9390")]
public void ShowShotAim(bool bSmooth = false)
{
this.isSmoothMode = bSmooth;
if (!bSmooth)
{
this.aimAlpha = 1f;
}
}
// Token: 0x0600199F RID: 6559 RVA: 0x0003E410 File Offset: 0x0003C610
[Token(Token = "0x600199F")]
[Address(RVA = "0x7A80B0", Offset = "0x7A68B0", VA = "0x1807A80B0")]
public void HideShotAim()
{
if (this.isSmoothMode)
{
this.isSmoothMode = false;
}
}
// Token: 0x060019A0 RID: 6560 RVA: 0x0003E430 File Offset: 0x0003C630
[Token(Token = "0x60019A0")]
[Address(RVA = "0x7A93A0", Offset = "0x7A7BA0", VA = "0x1807A93A0")]
public void ShowSwitchDistance(bool isEnabled)
{
this.isSwitchDistanceEnabled = isEnabled;
if (isEnabled && !this.switchDistanceRoot.gameObject.activeSelf)
{
this.switchDistanceRoot.gameObject.SetActive(true);
return;
}
}
// Token: 0x060019A1 RID: 6561 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019A1")]
[Address(RVA = "0x7AAB70", Offset = "0x7A9370", VA = "0x1807AAB70")]
public void UpdateMagicAimIcon(PlayerEffectPlay.Magic magicType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019A2 RID: 6562 RVA: 0x0003E474 File Offset: 0x0003C674
[Token(Token = "0x60019A2")]
[Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")]
public GameObject GetIceLockUITemplate()
{
return this.iceLockUIPrefab;
}
// Token: 0x060019A3 RID: 6563 RVA: 0x0003E488 File Offset: 0x0003C688
[Token(Token = "0x60019A3")]
[Address(RVA = "0x354180", Offset = "0x352980", VA = "0x180354180")]
public Transform GetIceLockRoot()
{
return this.iceLockRoot;
}
// Token: 0x060019A4 RID: 6564 RVA: 0x0003E49C File Offset: 0x0003C69C
[Token(Token = "0x60019A4")]
[Address(RVA = "0x7A9410", Offset = "0x7A7C10", VA = "0x1807A9410")]
public void SwitchPerspectiveLock(Vector2 direction)
{
LockPointsManager lockPointsManager = Game.GetLockPointsManager();
RectTransform rectTransform = this.perspectiveLockRoot;
int num = 0;
Vector2 anchoredPosition = rectTransform.anchoredPosition;
lockPointsManager.SwitchPerspectiveLockTarget(num, anchoredPosition);
}
// Token: 0x060019A5 RID: 6565 RVA: 0x0003E4D4 File Offset: 0x0003C6D4
[Token(Token = "0x60019A5")]
[Address(RVA = "0x7A9040", Offset = "0x7A7840", VA = "0x1807A9040")]
public void SetPerspectiveLock()
{
bool isPerspectiveLockEnabled = Game.GetLockPointsManager().isPerspectiveLockEnabled;
LockPointsManager lockPointsManager = Game.GetLockPointsManager();
bool flag = !isPerspectiveLockEnabled;
lockPointsManager.isPerspectiveLockEnabled = flag;
if (Game.GetLockPointsManager().isPerspectiveLockEnabled)
{
if (!Game.GetLockPointsManager().TryUpdatePerspectiveLockTarget())
{
LockPointsManager lockPointsManager2 = Game.GetLockPointsManager();
lockPointsManager2.isPerspectiveLockEnabled = false;
Game.GetLockPointsManager().ClearPerspectiveLockTarget();
Game.GetCameraController().CameraReset();
}
this.perspectiveLockRoot.gameObject.SetActive(true);
Game.GetPlayerSound().PlayPerspectiveLock();
LockPoint perspectiveLockTarget = Game.GetLockPointsManager().perspectiveLockTarget;
int num = 0;
if (perspectiveLockTarget != num)
{
Transform transform = Game.GetLockPointsManager().perspectiveLockTarget.GetTransform();
}
int num2 = 0;
Game.GetCameraController().g_LockTarget = num2;
Game.GetPlayerManager().SetLockTarget(num2);
return;
}
Game.GetLockPointsManager().ClearPerspectiveLockTarget();
PlayerCamera cameraController = Game.GetCameraController();
int num3 = 0;
cameraController.g_LockTarget = num3;
WizardGirlManage playerManager = Game.GetPlayerManager();
int num4 = 0;
playerManager.SetLockTarget(num4);
Game.GetPlayerSound().PlayCancelPerspectiveLock();
}
// Token: 0x060019A6 RID: 6566 RVA: 0x0003E614 File Offset: 0x0003C814
[Token(Token = "0x60019A6")]
[Address(RVA = "0x7A8E00", Offset = "0x7A7600", VA = "0x1807A8E00")]
public void Localize(LocalizationData data)
{
Text text = this.switchDistanceLabel;
string text2 = data.systemText.GetText(243);
text.text = text2;
GameFontPack fontPack = data.fontPack;
Text text3 = this.switchDistanceLabel;
Font medium = fontPack.medium;
text3.font = medium;
GameFontPack fontPack2 = data.fontPack;
Text text4 = this.switchDistanceKeyLabel;
Font regular = fontPack2.regular;
text4.font = regular;
}
// Token: 0x060019A7 RID: 6567 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019A7")]
[Address(RVA = "0x7A7FB0", Offset = "0x7A67B0", VA = "0x1807A7FB0")]
public void Dispose()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019A8 RID: 6568 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019A8")]
[Address(RVA = "0x7A94B0", Offset = "0x7A7CB0", VA = "0x1807A94B0")]
private IEnumerator<float> Tick()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019A9 RID: 6569 RVA: 0x0003E688 File Offset: 0x0003C888
[Token(Token = "0x60019A9")]
[Address(RVA = "0x7ABF80", Offset = "0x7AA780", VA = "0x1807ABF80")]
private void UpdateUIWithControllerDevice(ControllerDevice controllerDevice)
{
this.UpdateSwitchDistanceImage();
}
// Token: 0x060019AA RID: 6570 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019AA")]
[Address(RVA = "0x7AA020", Offset = "0x7A8820", VA = "0x1807AA020")]
private void UpdateAimUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019AB RID: 6571 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019AB")]
[Address(RVA = "0x7ABA20", Offset = "0x7AA220", VA = "0x1807ABA20")]
private void UpdateSwitchDistance()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019AC RID: 6572 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019AC")]
[Address(RVA = "0x7AADC0", Offset = "0x7A95C0", VA = "0x1807AADC0")]
private void UpdatePerspectiveLock()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019AD RID: 6573 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019AD")]
[Address(RVA = "0x7A9910", Offset = "0x7A8110", VA = "0x1807A9910")]
private void UpdateAimFrameUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019AE RID: 6574 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019AE")]
[Address(RVA = "0x7A9810", Offset = "0x7A8010", VA = "0x1807A9810")]
private void UpdateAimCenterImage()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019AF RID: 6575 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019AF")]
[Address(RVA = "0x7A9520", Offset = "0x7A7D20", VA = "0x1807A9520")]
private bool TryUpdateAimCenterPos()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019B0 RID: 6576 RVA: 0x0003E69C File Offset: 0x0003C89C
[Token(Token = "0x60019B0")]
[Address(RVA = "0x7AAB10", Offset = "0x7A9310", VA = "0x1807AAB10")]
private void UpdateLockUI()
{
Game.GetLockPointsManager().UpdateLockedOnPoint();
}
// Token: 0x060019B1 RID: 6577 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019B1")]
[Address(RVA = "0x7AB6F0", Offset = "0x7A9EF0", VA = "0x1807AB6F0")]
private void UpdateSwitchDistanceImage()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060019B2 RID: 6578 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60019B2")]
[Address(RVA = "0x7ABF90", Offset = "0x7AA790", VA = "0x1807ABF90")]
public UIAimingPoint()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04002364 RID: 9060
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002364")]
[SerializeField]
private GameObject iceLockUIPrefab;
// Token: 0x04002365 RID: 9061
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002365")]
[SerializeField]
private UIMagicLock fireLockUIPrefab;
// Token: 0x04002366 RID: 9062
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002366")]
private UIMagicLockController magicLockController;
// Token: 0x04002367 RID: 9063
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002367")]
[SerializeField]
private Transform iceLockRoot;
// Token: 0x04002368 RID: 9064
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002368")]
[SerializeField]
private Image aimImg;
// Token: 0x04002369 RID: 9065
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002369")]
[SerializeField]
private Image aimCenterImg;
// Token: 0x0400236A RID: 9066
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400236A")]
private bool isSmoothMode;
// Token: 0x0400236B RID: 9067
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400236B")]
private int frameCount;
// Token: 0x0400236C RID: 9068
[Token(Token = "0x400236C")]
private const int UPDATE_RATE = 3;
// Token: 0x0400236D RID: 9069
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400236D")]
private float aimAlpha;
// Token: 0x0400236E RID: 9070
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400236E")]
private float aimScaleMax;
// Token: 0x0400236F RID: 9071
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400236F")]
private float aimScaleMin;
// Token: 0x04002370 RID: 9072
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4002370")]
private float aimScaleValue;
// Token: 0x04002371 RID: 9073
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002371")]
private float aimShotSize;
// Token: 0x04002372 RID: 9074
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x4002372")]
private float aimCenterAlpha;
// Token: 0x04002373 RID: 9075
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002373")]
private readonly Color COLOR_MAGIC_FIRE;
// Token: 0x04002374 RID: 9076
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4002374")]
private readonly Color COLOR_MAGIC_NULL;
// Token: 0x04002375 RID: 9077
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4002375")]
private readonly Color COLOR_MAGIC_ICE;
// Token: 0x04002376 RID: 9078
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4002376")]
private float aimFrameAlpha;
// Token: 0x04002377 RID: 9079
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4002377")]
private float aimFrameX;
// Token: 0x04002378 RID: 9080
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4002378")]
private float aimFrameSize;
// Token: 0x04002379 RID: 9081
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x4002379")]
private Color aimFrameColor;
// Token: 0x0400237A RID: 9082
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400237A")]
[SerializeField]
private RectTransform perspectiveLockRoot;
// Token: 0x0400237B RID: 9083
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400237B")]
[SerializeField]
private Image perspectiveLockUp;
// Token: 0x0400237C RID: 9084
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x400237C")]
[SerializeField]
private Image perspectiveLockDown;
// Token: 0x0400237D RID: 9085
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x400237D")]
[SerializeField]
private Image perspectiveLockLeft;
// Token: 0x0400237E RID: 9086
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x400237E")]
[SerializeField]
private Image perspectiveLockRight;
// Token: 0x0400237F RID: 9087
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x400237F")]
private float perspectiveLockAlpha;
// Token: 0x04002380 RID: 9088
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4002380")]
private Transform firePointBone;
// Token: 0x04002381 RID: 9089
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4002381")]
private Transform aimTarget;
// Token: 0x04002382 RID: 9090
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4002382")]
private LayerMask aimMask;
// Token: 0x04002383 RID: 9091
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4002383")]
[SerializeField]
private RectTransform switchDistanceRoot;
// Token: 0x04002384 RID: 9092
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x4002384")]
[SerializeField]
private Text switchDistanceLabel;
// Token: 0x04002385 RID: 9093
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x4002385")]
[SerializeField]
private Image switchDistanceLabelBtnImg;
// Token: 0x04002386 RID: 9094
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x4002386")]
[SerializeField]
private Image switchDistanceControllerImg;
// Token: 0x04002387 RID: 9095
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x4002387")]
[SerializeField]
private Image switchDistanceKeyImg;
// Token: 0x04002388 RID: 9096
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x4002388")]
[SerializeField]
private Text switchDistanceKeyLabel;
// Token: 0x04002389 RID: 9097
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x4002389")]
private bool isSwitchDistanceEnabled;
// Token: 0x0400238A RID: 9098
[FieldOffset(Offset = "0x134")]
[Token(Token = "0x400238A")]
private float switchDistanceAlpha;
// Token: 0x0400238B RID: 9099
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x400238B")]
private float magicArrayAlpha;
// Token: 0x0400238C RID: 9100
[FieldOffset(Offset = "0x13C")]
[Token(Token = "0x400238C")]
private bool aimMagicEnable;
// Token: 0x0400238D RID: 9101
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x400238D")]
private float aimMagicLife;
// Token: 0x0400238E RID: 9102
[FieldOffset(Offset = "0x144")]
[Token(Token = "0x400238E")]
private CoroutineHandle processor;
}