598 lines
20 KiB
C#
598 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using MEC;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x020002A4 RID: 676
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[Token(Token = "0x20002A4")]
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public class UIAimingPoint : MonoBehaviour
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{
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// Token: 0x17000106 RID: 262
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// (get) Token: 0x06001993 RID: 6547 RVA: 0x0003E2AC File Offset: 0x0003C4AC
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[Token(Token = "0x17000106")]
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public UIMagicLockController MagicLockController
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{
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[Token(Token = "0x6001993")]
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[Address(RVA = "0x4FC850", Offset = "0x4FB050", VA = "0x1804FC850")]
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get
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{
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return this.magicLockController;
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}
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}
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// Token: 0x06001994 RID: 6548 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001994")]
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[Address(RVA = "0x7A8980", Offset = "0x7A7180", VA = "0x1807A8980")]
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public void Init()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001995 RID: 6549 RVA: 0x0003E2C0 File Offset: 0x0003C4C0
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[Token(Token = "0x6001995")]
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[Address(RVA = "0x7A85E0", Offset = "0x7A6DE0", VA = "0x1807A85E0")]
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private void InitMagicLockSystem()
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{
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UIMagicLockController uimagicLockController = new UIMagicLockController();
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this.magicLockController = uimagicLockController;
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UIMagicLockController uimagicLockController2 = this.magicLockController;
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GameObject gameObject = this.iceLockUIPrefab;
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Transform transform = base.transform.Find("IceLockRoot");
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uimagicLockController2.InitIceLockSystem(gameObject, transform);
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UIMagicLockController uimagicLockController3 = this.magicLockController;
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UIMagicLock uimagicLock = this.fireLockUIPrefab;
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uimagicLockController3.uiFireLock = uimagicLock;
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throw new NullReferenceException();
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}
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// Token: 0x06001996 RID: 6550 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001996")]
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[Address(RVA = "0x7A80C0", Offset = "0x7A68C0", VA = "0x1807A80C0")]
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private void InitAimTarget()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001997 RID: 6551 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001997")]
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[Address(RVA = "0x7A86C0", Offset = "0x7A6EC0", VA = "0x1807A86C0")]
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private void InitPerspective()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001998 RID: 6552 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001998")]
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[Address(RVA = "0x7A8800", Offset = "0x7A7000", VA = "0x1807A8800")]
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private void InitSwitchDistance()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001999 RID: 6553 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001999")]
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[Address(RVA = "0x7A8490", Offset = "0x7A6C90", VA = "0x1807A8490")]
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private void InitMagicArray()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600199A RID: 6554 RVA: 0x0003E320 File Offset: 0x0003C520
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[Token(Token = "0x600199A")]
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[Address(RVA = "0x7AAAB0", Offset = "0x7A92B0", VA = "0x1807AAAB0")]
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public void UpdateFirePoint(Transform source)
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{
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/*
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An exception occurred when decompiling this method (0600199A)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UIAimingPoint::UpdateFirePoint(UnityEngine.Transform)
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; stloc:Transform(var_0_0B, call:Transform(Common::FindChild, ldloc:Transform(source), ldstr:string("FirePoint"))); stfld:Transform(UIAimingPoint::firePointBone, ldloc:UIAimingPoint(this), ldloc:Transform(var_0_0B)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x0600199B RID: 6555 RVA: 0x0003E340 File Offset: 0x0003C540
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[Token(Token = "0x600199B")]
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[Address(RVA = "0x7A8FB0", Offset = "0x7A77B0", VA = "0x1807A8FB0")]
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public void SetAimShotSizeAdd(float fSize = 0.5f)
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{
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this.aimShotSize = fSize;
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if (fSize > 3f)
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{
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this.aimShotSize = 3f;
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}
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}
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// Token: 0x0600199C RID: 6556 RVA: 0x0003E368 File Offset: 0x0003C568
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[Token(Token = "0x600199C")]
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[Address(RVA = "0x7A8FD0", Offset = "0x7A77D0", VA = "0x1807A8FD0")]
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public void SetAimStatus(bool bStatus)
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{
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Game.GetLockPointsManager().isAimPointEnabled = bStatus;
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this.isSmoothMode = false;
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}
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// Token: 0x0600199D RID: 6557 RVA: 0x0003E390 File Offset: 0x0003C590
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[Token(Token = "0x600199D")]
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[Address(RVA = "0x7A8EB0", Offset = "0x7A76B0", VA = "0x1807A8EB0")]
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public void SetAimMagicEnable(bool isEnabled)
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{
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this.aimMagicEnable = isEnabled;
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if (isEnabled)
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{
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this.aimMagicLife = 3f;
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if (!Game.GetCameraController().magicArrayRoot.gameObject.activeSelf)
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{
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Game.GetCameraController().magicArrayRoot.gameObject.SetActive(true);
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}
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}
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}
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// Token: 0x0600199E RID: 6558 RVA: 0x0003E3EC File Offset: 0x0003C5EC
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[Token(Token = "0x600199E")]
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[Address(RVA = "0x7A9390", Offset = "0x7A7B90", VA = "0x1807A9390")]
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public void ShowShotAim(bool bSmooth = false)
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{
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this.isSmoothMode = bSmooth;
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if (!bSmooth)
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{
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this.aimAlpha = 1f;
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}
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}
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// Token: 0x0600199F RID: 6559 RVA: 0x0003E410 File Offset: 0x0003C610
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[Token(Token = "0x600199F")]
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[Address(RVA = "0x7A80B0", Offset = "0x7A68B0", VA = "0x1807A80B0")]
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public void HideShotAim()
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{
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if (this.isSmoothMode)
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{
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this.isSmoothMode = false;
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}
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}
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// Token: 0x060019A0 RID: 6560 RVA: 0x0003E430 File Offset: 0x0003C630
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[Token(Token = "0x60019A0")]
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[Address(RVA = "0x7A93A0", Offset = "0x7A7BA0", VA = "0x1807A93A0")]
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public void ShowSwitchDistance(bool isEnabled)
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{
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this.isSwitchDistanceEnabled = isEnabled;
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if (isEnabled && !this.switchDistanceRoot.gameObject.activeSelf)
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{
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this.switchDistanceRoot.gameObject.SetActive(true);
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return;
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}
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}
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// Token: 0x060019A1 RID: 6561 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019A1")]
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[Address(RVA = "0x7AAB70", Offset = "0x7A9370", VA = "0x1807AAB70")]
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public void UpdateMagicAimIcon(PlayerEffectPlay.Magic magicType)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019A2 RID: 6562 RVA: 0x0003E474 File Offset: 0x0003C674
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[Token(Token = "0x60019A2")]
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[Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")]
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public GameObject GetIceLockUITemplate()
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{
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return this.iceLockUIPrefab;
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}
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// Token: 0x060019A3 RID: 6563 RVA: 0x0003E488 File Offset: 0x0003C688
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[Token(Token = "0x60019A3")]
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[Address(RVA = "0x354180", Offset = "0x352980", VA = "0x180354180")]
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public Transform GetIceLockRoot()
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{
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return this.iceLockRoot;
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}
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// Token: 0x060019A4 RID: 6564 RVA: 0x0003E49C File Offset: 0x0003C69C
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[Token(Token = "0x60019A4")]
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[Address(RVA = "0x7A9410", Offset = "0x7A7C10", VA = "0x1807A9410")]
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public void SwitchPerspectiveLock(Vector2 direction)
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{
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LockPointsManager lockPointsManager = Game.GetLockPointsManager();
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RectTransform rectTransform = this.perspectiveLockRoot;
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int num = 0;
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Vector2 anchoredPosition = rectTransform.anchoredPosition;
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lockPointsManager.SwitchPerspectiveLockTarget(num, anchoredPosition);
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}
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// Token: 0x060019A5 RID: 6565 RVA: 0x0003E4D4 File Offset: 0x0003C6D4
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[Token(Token = "0x60019A5")]
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[Address(RVA = "0x7A9040", Offset = "0x7A7840", VA = "0x1807A9040")]
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public void SetPerspectiveLock()
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{
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bool isPerspectiveLockEnabled = Game.GetLockPointsManager().isPerspectiveLockEnabled;
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LockPointsManager lockPointsManager = Game.GetLockPointsManager();
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bool flag = !isPerspectiveLockEnabled;
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lockPointsManager.isPerspectiveLockEnabled = flag;
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if (Game.GetLockPointsManager().isPerspectiveLockEnabled)
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{
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if (!Game.GetLockPointsManager().TryUpdatePerspectiveLockTarget())
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{
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LockPointsManager lockPointsManager2 = Game.GetLockPointsManager();
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lockPointsManager2.isPerspectiveLockEnabled = false;
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Game.GetLockPointsManager().ClearPerspectiveLockTarget();
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Game.GetCameraController().CameraReset();
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}
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this.perspectiveLockRoot.gameObject.SetActive(true);
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Game.GetPlayerSound().PlayPerspectiveLock();
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LockPoint perspectiveLockTarget = Game.GetLockPointsManager().perspectiveLockTarget;
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int num = 0;
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if (perspectiveLockTarget != num)
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{
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Transform transform = Game.GetLockPointsManager().perspectiveLockTarget.GetTransform();
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}
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int num2 = 0;
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Game.GetCameraController().g_LockTarget = num2;
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Game.GetPlayerManager().SetLockTarget(num2);
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return;
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}
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Game.GetLockPointsManager().ClearPerspectiveLockTarget();
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PlayerCamera cameraController = Game.GetCameraController();
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int num3 = 0;
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cameraController.g_LockTarget = num3;
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WizardGirlManage playerManager = Game.GetPlayerManager();
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int num4 = 0;
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playerManager.SetLockTarget(num4);
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Game.GetPlayerSound().PlayCancelPerspectiveLock();
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}
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// Token: 0x060019A6 RID: 6566 RVA: 0x0003E614 File Offset: 0x0003C814
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[Token(Token = "0x60019A6")]
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[Address(RVA = "0x7A8E00", Offset = "0x7A7600", VA = "0x1807A8E00")]
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public void Localize(LocalizationData data)
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{
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Text text = this.switchDistanceLabel;
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string text2 = data.systemText.GetText(243);
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text.text = text2;
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GameFontPack fontPack = data.fontPack;
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Text text3 = this.switchDistanceLabel;
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Font medium = fontPack.medium;
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text3.font = medium;
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GameFontPack fontPack2 = data.fontPack;
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Text text4 = this.switchDistanceKeyLabel;
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Font regular = fontPack2.regular;
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text4.font = regular;
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}
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// Token: 0x060019A7 RID: 6567 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019A7")]
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[Address(RVA = "0x7A7FB0", Offset = "0x7A67B0", VA = "0x1807A7FB0")]
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public void Dispose()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019A8 RID: 6568 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019A8")]
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[Address(RVA = "0x7A94B0", Offset = "0x7A7CB0", VA = "0x1807A94B0")]
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private IEnumerator<float> Tick()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019A9 RID: 6569 RVA: 0x0003E688 File Offset: 0x0003C888
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[Token(Token = "0x60019A9")]
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[Address(RVA = "0x7ABF80", Offset = "0x7AA780", VA = "0x1807ABF80")]
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private void UpdateUIWithControllerDevice(ControllerDevice controllerDevice)
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{
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this.UpdateSwitchDistanceImage();
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}
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// Token: 0x060019AA RID: 6570 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019AA")]
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[Address(RVA = "0x7AA020", Offset = "0x7A8820", VA = "0x1807AA020")]
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private void UpdateAimUI()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019AB RID: 6571 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019AB")]
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[Address(RVA = "0x7ABA20", Offset = "0x7AA220", VA = "0x1807ABA20")]
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private void UpdateSwitchDistance()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019AC RID: 6572 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019AC")]
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[Address(RVA = "0x7AADC0", Offset = "0x7A95C0", VA = "0x1807AADC0")]
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private void UpdatePerspectiveLock()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019AD RID: 6573 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019AD")]
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[Address(RVA = "0x7A9910", Offset = "0x7A8110", VA = "0x1807A9910")]
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private void UpdateAimFrameUI()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019AE RID: 6574 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019AE")]
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[Address(RVA = "0x7A9810", Offset = "0x7A8010", VA = "0x1807A9810")]
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private void UpdateAimCenterImage()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019AF RID: 6575 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019AF")]
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[Address(RVA = "0x7A9520", Offset = "0x7A7D20", VA = "0x1807A9520")]
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private bool TryUpdateAimCenterPos()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019B0 RID: 6576 RVA: 0x0003E69C File Offset: 0x0003C89C
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[Token(Token = "0x60019B0")]
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[Address(RVA = "0x7AAB10", Offset = "0x7A9310", VA = "0x1807AAB10")]
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private void UpdateLockUI()
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{
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Game.GetLockPointsManager().UpdateLockedOnPoint();
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}
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// Token: 0x060019B1 RID: 6577 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019B1")]
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[Address(RVA = "0x7AB6F0", Offset = "0x7A9EF0", VA = "0x1807AB6F0")]
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private void UpdateSwitchDistanceImage()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060019B2 RID: 6578 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60019B2")]
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[Address(RVA = "0x7ABF90", Offset = "0x7AA790", VA = "0x1807ABF90")]
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public UIAimingPoint()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x04002364 RID: 9060
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002364")]
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[SerializeField]
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private GameObject iceLockUIPrefab;
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// Token: 0x04002365 RID: 9061
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002365")]
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[SerializeField]
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private UIMagicLock fireLockUIPrefab;
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// Token: 0x04002366 RID: 9062
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4002366")]
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private UIMagicLockController magicLockController;
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// Token: 0x04002367 RID: 9063
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4002367")]
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[SerializeField]
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private Transform iceLockRoot;
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// Token: 0x04002368 RID: 9064
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4002368")]
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[SerializeField]
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private Image aimImg;
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// Token: 0x04002369 RID: 9065
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4002369")]
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[SerializeField]
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private Image aimCenterImg;
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// Token: 0x0400236A RID: 9066
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x400236A")]
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private bool isSmoothMode;
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// Token: 0x0400236B RID: 9067
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[FieldOffset(Offset = "0x4C")]
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[Token(Token = "0x400236B")]
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private int frameCount;
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// Token: 0x0400236C RID: 9068
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[Token(Token = "0x400236C")]
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private const int UPDATE_RATE = 3;
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// Token: 0x0400236D RID: 9069
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x400236D")]
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private float aimAlpha;
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// Token: 0x0400236E RID: 9070
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[FieldOffset(Offset = "0x54")]
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[Token(Token = "0x400236E")]
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private float aimScaleMax;
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// Token: 0x0400236F RID: 9071
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x400236F")]
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private float aimScaleMin;
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// Token: 0x04002370 RID: 9072
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[FieldOffset(Offset = "0x5C")]
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[Token(Token = "0x4002370")]
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private float aimScaleValue;
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// Token: 0x04002371 RID: 9073
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x4002371")]
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private float aimShotSize;
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// Token: 0x04002372 RID: 9074
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[FieldOffset(Offset = "0x64")]
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[Token(Token = "0x4002372")]
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private float aimCenterAlpha;
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// Token: 0x04002373 RID: 9075
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4002373")]
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private readonly Color COLOR_MAGIC_FIRE;
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// Token: 0x04002374 RID: 9076
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4002374")]
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private readonly Color COLOR_MAGIC_NULL;
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// Token: 0x04002375 RID: 9077
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x4002375")]
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private readonly Color COLOR_MAGIC_ICE;
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// Token: 0x04002376 RID: 9078
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x4002376")]
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private float aimFrameAlpha;
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// Token: 0x04002377 RID: 9079
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[FieldOffset(Offset = "0x9C")]
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[Token(Token = "0x4002377")]
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private float aimFrameX;
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// Token: 0x04002378 RID: 9080
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x4002378")]
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private float aimFrameSize;
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// Token: 0x04002379 RID: 9081
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[FieldOffset(Offset = "0xA4")]
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[Token(Token = "0x4002379")]
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private Color aimFrameColor;
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// Token: 0x0400237A RID: 9082
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[FieldOffset(Offset = "0xB8")]
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[Token(Token = "0x400237A")]
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[SerializeField]
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private RectTransform perspectiveLockRoot;
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// Token: 0x0400237B RID: 9083
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[FieldOffset(Offset = "0xC0")]
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[Token(Token = "0x400237B")]
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[SerializeField]
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private Image perspectiveLockUp;
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// Token: 0x0400237C RID: 9084
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[FieldOffset(Offset = "0xC8")]
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[Token(Token = "0x400237C")]
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[SerializeField]
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private Image perspectiveLockDown;
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// Token: 0x0400237D RID: 9085
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[FieldOffset(Offset = "0xD0")]
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[Token(Token = "0x400237D")]
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[SerializeField]
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private Image perspectiveLockLeft;
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// Token: 0x0400237E RID: 9086
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[FieldOffset(Offset = "0xD8")]
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[Token(Token = "0x400237E")]
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[SerializeField]
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private Image perspectiveLockRight;
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// Token: 0x0400237F RID: 9087
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[FieldOffset(Offset = "0xE0")]
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[Token(Token = "0x400237F")]
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private float perspectiveLockAlpha;
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// Token: 0x04002380 RID: 9088
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[FieldOffset(Offset = "0xE8")]
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[Token(Token = "0x4002380")]
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private Transform firePointBone;
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// Token: 0x04002381 RID: 9089
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[FieldOffset(Offset = "0xF0")]
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[Token(Token = "0x4002381")]
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private Transform aimTarget;
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// Token: 0x04002382 RID: 9090
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[FieldOffset(Offset = "0xF8")]
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[Token(Token = "0x4002382")]
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private LayerMask aimMask;
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// Token: 0x04002383 RID: 9091
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[FieldOffset(Offset = "0x100")]
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[Token(Token = "0x4002383")]
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[SerializeField]
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private RectTransform switchDistanceRoot;
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// Token: 0x04002384 RID: 9092
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[FieldOffset(Offset = "0x108")]
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[Token(Token = "0x4002384")]
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[SerializeField]
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private Text switchDistanceLabel;
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// Token: 0x04002385 RID: 9093
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[FieldOffset(Offset = "0x110")]
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[Token(Token = "0x4002385")]
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[SerializeField]
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private Image switchDistanceLabelBtnImg;
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// Token: 0x04002386 RID: 9094
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[FieldOffset(Offset = "0x118")]
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[Token(Token = "0x4002386")]
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[SerializeField]
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private Image switchDistanceControllerImg;
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// Token: 0x04002387 RID: 9095
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[FieldOffset(Offset = "0x120")]
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[Token(Token = "0x4002387")]
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[SerializeField]
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private Image switchDistanceKeyImg;
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// Token: 0x04002388 RID: 9096
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[FieldOffset(Offset = "0x128")]
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[Token(Token = "0x4002388")]
|
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[SerializeField]
|
|
private Text switchDistanceKeyLabel;
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|
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// Token: 0x04002389 RID: 9097
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|
[FieldOffset(Offset = "0x130")]
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|
[Token(Token = "0x4002389")]
|
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private bool isSwitchDistanceEnabled;
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|
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// Token: 0x0400238A RID: 9098
|
|
[FieldOffset(Offset = "0x134")]
|
|
[Token(Token = "0x400238A")]
|
|
private float switchDistanceAlpha;
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|
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// Token: 0x0400238B RID: 9099
|
|
[FieldOffset(Offset = "0x138")]
|
|
[Token(Token = "0x400238B")]
|
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private float magicArrayAlpha;
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|
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// Token: 0x0400238C RID: 9100
|
|
[FieldOffset(Offset = "0x13C")]
|
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[Token(Token = "0x400238C")]
|
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private bool aimMagicEnable;
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|
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// Token: 0x0400238D RID: 9101
|
|
[FieldOffset(Offset = "0x140")]
|
|
[Token(Token = "0x400238D")]
|
|
private float aimMagicLife;
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|
|
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// Token: 0x0400238E RID: 9102
|
|
[FieldOffset(Offset = "0x144")]
|
|
[Token(Token = "0x400238E")]
|
|
private CoroutineHandle processor;
|
|
}
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