Files
NobetaSource/Cpp2IL/Assembly-CSharp/UISettingsAudio.cs
2023-09-06 22:09:22 +02:00

407 lines
15 KiB
C#

using System;
using Cpp2IlInjected;
using Newtonsoft.Json.Converters;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x0200024C RID: 588
[Token(Token = "0x200024C")]
public class UISettingsAudio : UIValueBindingBase
{
// Token: 0x06001682 RID: 5762 RVA: 0x00034254 File Offset: 0x00032454
[Token(Token = "0x6001682")]
[Address(RVA = "0xDDA530", Offset = "0xDD8D30", VA = "0x180DDA530", Slot = "11")]
public override void Init(CanvasGroup mainCanvasGroup, Action cancelHandler, Text title)
{
UIValueBindingHandler uivalueBindingHandler4;
Action<int> action4;
string[] array4;
for (;;)
{
base.Init(mainCanvasGroup, cancelHandler, title);
UIValueBindingHandler uivalueBindingHandler = this.topHandlers[0];
Action<int> action = new Action(this.OnWholeVolumeValueChanged);
string[] array = new string[11];
if ("0" == 0 || array != 0)
{
array[0] = "0";
if ("1" == 0 || "1" != 0)
{
array[1] = "1";
if ("2" == 0 || "2" != 0)
{
array[2] = "2";
if ("3" == 0 || "3" != 0)
{
array[3] = "3";
if ("4" == 0 || "4" != 0)
{
array[4] = "4";
if ("5" == 0 || "5" != 0)
{
array[5] = "5";
if ("6" == 0 || "6" != 0)
{
array[6] = "6";
if ("7" == 0 || "7" != 0)
{
array[7] = "7";
if ("8" == 0 || "8" != 0)
{
array[8] = "8";
if ("9" == 0 || "9" != 0)
{
array[9] = "9";
if ("10" == 0 || "10" != 0)
{
array[10] = "10";
uivalueBindingHandler.Init(action, array);
UIValueBindingHandler uivalueBindingHandler2 = this.topHandlers[1];
Action<int> action2 = new Action(this.OnBgmVolumeValueChanged);
string[] array2 = new string[11];
if ("0" == 0 || array2 != 0)
{
array2[0] = "0";
if ("1" == 0 || "1" != 0)
{
array2[1] = "1";
if ("2" == 0 || "2" != 0)
{
array2[2] = "2";
if ("3" == 0 || "3" != 0)
{
array2[3] = "3";
if ("4" == 0 || "4" != 0)
{
array2[4] = "4";
if ("5" == 0 || "5" != 0)
{
array2[5] = "5";
if ("6" == 0 || "6" != 0)
{
array2[6] = "6";
if ("7" == 0 || "7" != 0)
{
array2[7] = "7";
if ("8" == 0 || "8" != 0)
{
array2[8] = "8";
if ("9" == 0 || "9" != 0)
{
array2[9] = "9";
if ("10" == 0 || "10" != 0)
{
array2[10] = "10";
uivalueBindingHandler2.Init(action2, array2);
UIValueBindingHandler uivalueBindingHandler3 = this.topHandlers[2];
Action<int> action3 = new Action(this.OnSfxVolumeValueChanged);
string[] array3 = new string[11];
if ("0" == 0 || array3 != 0)
{
array3[0] = "0";
if ("1" == 0 || "1" != 0)
{
array3[1] = "1";
if ("2" == 0 || "2" != 0)
{
array3[2] = "2";
if ("3" == 0 || "3" != 0)
{
array3[3] = "3";
if ("4" == 0 || "4" != 0)
{
array3[4] = "4";
if ("5" == 0 || "5" != 0)
{
array3[5] = "5";
if ("6" == 0 || "6" != 0)
{
array3[6] = "6";
if ("7" == 0 || "7" != 0)
{
array3[7] = "7";
if ("8" == 0 || "8" != 0)
{
array3[8] = "8";
if ("9" == 0 || "9" != 0)
{
array3[9] = "9";
if ("10" == 0 || "10" != 0)
{
array3[10] = "10";
uivalueBindingHandler3.Init(action3, array3);
uivalueBindingHandler4 = this.topHandlers[3];
action4 = new Action(this.OnVoiceVolumeValueChanged);
array4 = new string[11];
if ("0" == 0 || array4 != 0)
{
array4[0] = "0";
if ("1" == 0 || "1" != 0)
{
array4[1] = "1";
if ("2" == 0 || "2" != 0)
{
array4[2] = "2";
if ("3" == 0 || "3" != 0)
{
array4[3] = "3";
if ("4" == 0 || "4" != 0)
{
array4[4] = "4";
if ("5" == 0 || "5" != 0)
{
array4[5] = "5";
if ("6" == 0 || "6" != 0)
{
array4[6] = "6";
if ("7" == 0 || "7" != 0)
{
array4[7] = "7";
if ("8" == 0 || "8" != 0)
{
array4[8] = "8";
if ("9" == 0 || "9" != 0)
{
array4[9] = "9";
if ("10" == 0 || "10" != 0)
{
break;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
array4[10] = "10";
uivalueBindingHandler4.Init(action4, array4);
UIValueBindingHandler[] topHandlers = this.topHandlers;
base.InitHandlers(topHandlers);
}
// Token: 0x06001683 RID: 5763 RVA: 0x000348A4 File Offset: 0x00032AA4
[Token(Token = "0x6001683")]
[Address(RVA = "0xDDBE60", Offset = "0xDDA660", VA = "0x180DDBE60")]
private void OnWholeVolumeValueChanged(int value)
{
VolumeSettings volumeSettings = Game.Config.volumeSettings;
int num = 0;
int num2 = Mathf.Clamp(value, num, 10);
volumeSettings.wholeVolume = num2;
Game.EmitVolumeSettingsChangedEvent();
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x06001684 RID: 5764 RVA: 0x000348E8 File Offset: 0x00032AE8
[Token(Token = "0x6001684")]
[Address(RVA = "0xDDBCB0", Offset = "0xDDA4B0", VA = "0x180DDBCB0")]
private void OnBgmVolumeValueChanged(int value)
{
VolumeSettings volumeSettings = Game.Config.volumeSettings;
int num = 0;
int num2 = Mathf.Clamp(value, num, 10);
volumeSettings.ambienceVolume = num2;
Game.EmitVolumeSettingsChangedEvent();
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x06001685 RID: 5765 RVA: 0x0003492C File Offset: 0x00032B2C
[Token(Token = "0x6001685")]
[Address(RVA = "0xDDBD40", Offset = "0xDDA540", VA = "0x180DDBD40")]
private void OnSfxVolumeValueChanged(int value)
{
VolumeSettings volumeSettings = Game.Config.volumeSettings;
int num = 0;
int num2 = Mathf.Clamp(value, num, 10);
volumeSettings.sfxVolume = num2;
Game.EmitVolumeSettingsChangedEvent();
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x06001686 RID: 5766 RVA: 0x00034970 File Offset: 0x00032B70
[Token(Token = "0x6001686")]
[Address(RVA = "0xDDBDD0", Offset = "0xDDA5D0", VA = "0x180DDBDD0")]
private void OnVoiceVolumeValueChanged(int value)
{
VolumeSettings volumeSettings = Game.Config.volumeSettings;
int num = 0;
int num2 = Mathf.Clamp(value, num, 10);
volumeSettings.voiceVolume = num2;
Game.EmitVolumeSettingsChangedEvent();
Game.PlayHandlerSE(UIHandlerSFX.Voice);
}
// Token: 0x06001687 RID: 5767 RVA: 0x000349B4 File Offset: 0x00032BB4
[Token(Token = "0x6001687")]
[Address(RVA = "0xDDA270", Offset = "0xDD8A70", VA = "0x180DDA270", Slot = "23")]
protected override ValueType[] GetConfigValues()
{
ValueType[] array;
int num;
for (;;)
{
array = new ValueType[4];
num = Game.Config.volumeSettings.wholeVolume;
if (num == 0 || num != 0)
{
array[0] = num;
int ambienceVolume = Game.Config.volumeSettings.ambienceVolume;
num = ambienceVolume;
if (ambienceVolume == 0 || ambienceVolume != 0)
{
array[1] = num;
int sfxVolume = Game.Config.volumeSettings.sfxVolume;
num = sfxVolume;
if (sfxVolume == 0 || sfxVolume != 0)
{
array[2] = num;
int voiceVolume = Game.Config.volumeSettings.voiceVolume;
num = voiceVolume;
if (voiceVolume == 0 || voiceVolume != 0)
{
break;
}
}
}
}
}
array[3] = num;
return array;
}
// Token: 0x06001688 RID: 5768 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001688")]
[Address(RVA = "0xDDC000", Offset = "0xDDA800", VA = "0x180DDC000", Slot = "24")]
protected override void UpdateTopHandlers()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001689 RID: 5769 RVA: 0x00034A70 File Offset: 0x00032C70
[Token(Token = "0x6001689")]
[Address(RVA = "0xDDB9E0", Offset = "0xDDA1E0", VA = "0x180DDB9E0", Slot = "20")]
public override void Localize(LocalizationData data)
{
string text = data.systemText.GetText(93);
this.titleText = text;
UIValueBindingHandler[] topHandlers = this.topHandlers;
GameTextData systemText = data.systemText;
UIValueBindingHandler uivalueBindingHandler = topHandlers[0];
string text2 = systemText.GetText(116);
uivalueBindingHandler.UpdateLabelText(text2);
UIValueBindingHandler[] topHandlers2 = this.topHandlers;
GameTextData systemText2 = data.systemText;
UIValueBindingHandler uivalueBindingHandler2 = topHandlers2[1];
string text3 = systemText2.GetText(117);
uivalueBindingHandler2.UpdateLabelText(text3);
UIValueBindingHandler[] topHandlers3 = this.topHandlers;
GameTextData systemText3 = data.systemText;
UIValueBindingHandler uivalueBindingHandler3 = topHandlers3[2];
string text4 = systemText3.GetText(118);
uivalueBindingHandler3.UpdateLabelText(text4);
UIValueBindingHandler[] topHandlers4 = this.topHandlers;
GameTextData systemText4 = data.systemText;
UIValueBindingHandler uivalueBindingHandler4 = topHandlers4[3];
string text5 = systemText4.GetText(119);
uivalueBindingHandler4.UpdateLabelText(text5);
GameTextData systemText5 = data.systemText;
UILabelHandler resetHandler = this.resetHandler;
string text6 = systemText5.GetText(15);
resetHandler.SetLabel(text6);
GameTextData systemText6 = data.systemText;
UILabelHandler backHandler = this.backHandler;
string text7 = systemText6.GetText(12);
backHandler.SetLabel(text7);
UIValueBindingHandler[] topHandlers5 = this.topHandlers;
int num = 0;
int length = topHandlers5.Length;
if (num < length)
{
UIValueBindingHandler uivalueBindingHandler5 = topHandlers5[num];
GameFontPack fontPack = data.fontPack;
uivalueBindingHandler5.UpdateFont(fontPack);
num++;
}
GameFontPack fontPack2 = data.fontPack;
UILabelHandler resetHandler2 = this.resetHandler;
Font medium = fontPack2.medium;
resetHandler2.SetFont(medium);
GameFontPack fontPack3 = data.fontPack;
UILabelHandler backHandler2 = this.backHandler;
Font medium2 = fontPack3.medium;
backHandler2.SetFont(medium2);
}
// Token: 0x0600168A RID: 5770 RVA: 0x00034C14 File Offset: 0x00032E14
[Token(Token = "0x600168A")]
[Address(RVA = "0xDDBEF0", Offset = "0xDDA6F0", VA = "0x180DDBEF0", Slot = "22")]
protected override void PlayHandlerMoveSE()
{
if (this.navigator.currentHandler.index != 3)
{
base.PlayHandlerMoveSE();
return;
}
Game.PlayHandlerSE(UIHandlerSFX.Voice);
}
// Token: 0x0600168B RID: 5771 RVA: 0x00034C48 File Offset: 0x00032E48
[Token(Token = "0x600168B")]
[Address(RVA = "0xDDBF70", Offset = "0xDDA770", VA = "0x180DDBF70", Slot = "25")]
protected override void SetDefault()
{
VolumeSettings volumeSettings = Game.Config.volumeSettings.SetDefault();
Game.EmitVolumeSettingsChangedEvent();
string system = ((IXmlDocumentType)this).System;
}
// Token: 0x0600168C RID: 5772 RVA: 0x00034C7C File Offset: 0x00032E7C
[Token(Token = "0x600168C")]
[Address(RVA = "0x3CB890", Offset = "0x3CA090", VA = "0x1803CB890")]
public UISettingsAudio()
{
}
// Token: 0x04002157 RID: 8535
[Token(Token = "0x4002157")]
private const int VOICE_HANDLER_INDEX = 3;
}