Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityStandardAssets/ImageEffects/Twirl.cs
2023-09-06 22:09:22 +02:00

50 lines
1.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x020005DB RID: 1499
[Token(Token = "0x20005DB")]
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Displacement/Twirl")]
public class Twirl : ImageEffectBase
{
// Token: 0x06002F9A RID: 12186 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F9A")]
[Address(RVA = "0x7A7050", Offset = "0x7A5850", VA = "0x1807A7050")]
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F9B RID: 12187 RVA: 0x00065318 File Offset: 0x00063518
[Token(Token = "0x6002F9B")]
[Address(RVA = "0x7A70D0", Offset = "0x7A58D0", VA = "0x1807A70D0")]
public Twirl()
{
this.radius.y = 0.3f;
this.angle = 50f;
this.center = (ulong)1056964608L;
this.center.y = 0.5f;
base..ctor();
}
// Token: 0x040039CA RID: 14794
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40039CA")]
public Vector2 radius = (ulong)1050253722L;
// Token: 0x040039CB RID: 14795
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40039CB")]
[Range(0f, 360f)]
public float angle;
// Token: 0x040039CC RID: 14796
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40039CC")]
public Vector2 center;
}
}