Files
NobetaSource/Cpp2IL/Assembly-CSharp/commanastationwww/eternaltemple/HideSelf.cs
2023-09-06 22:09:22 +02:00

130 lines
3.9 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
namespace commanastationwww.eternaltemple
{
// Token: 0x02000590 RID: 1424
[Token(Token = "0x2000590")]
public class HideSelf : MonoBehaviour
{
// Token: 0x06002E9F RID: 11935 RVA: 0x000632EC File Offset: 0x000614EC
[Token(Token = "0x6002E9F")]
[Address(RVA = "0x11DFE50", Offset = "0x11DE650", VA = "0x1811DFE50")]
private void Start()
{
Material material = base.GetComponent<Renderer>().GetMaterial();
this.mat = material;
float @float = this.mat.GetFloat("_Cutoff");
this.currentAlpha = @float;
}
// Token: 0x06002EA0 RID: 11936 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EA0")]
[Address(RVA = "0x11DFF80", Offset = "0x11DE780", VA = "0x1811DFF80")]
private IEnumerator unideInterpolation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EA1 RID: 11937 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EA1")]
[Address(RVA = "0x11DFF10", Offset = "0x11DE710", VA = "0x1811DFF10")]
private IEnumerator hideInterpolation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EA2 RID: 11938 RVA: 0x0006332C File Offset: 0x0006152C
[Token(Token = "0x6002EA2")]
[Address(RVA = "0x11DFC60", Offset = "0x11DE460", VA = "0x1811DFC60")]
private void OnTriggerEnter(Collider other)
{
if (this.hidable)
{
if (string.Equals(other.gameObject.tag, "MainCamera"))
{
}
base.StopAllCoroutines();
int num;
HideSelf.<hideInterpolation>d__9 <hideInterpolation>d__ = new HideSelf.<hideInterpolation>d__9(num);
num = 0;
<hideInterpolation>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<hideInterpolation>d__);
}
}
// Token: 0x06002EA3 RID: 11939 RVA: 0x00063380 File Offset: 0x00061580
[Token(Token = "0x6002EA3")]
[Address(RVA = "0x11DFD50", Offset = "0x11DE550", VA = "0x1811DFD50")]
private void OnTriggerExit(Collider other)
{
if (this.hidable)
{
if (string.Equals(other.gameObject.tag, "MainCamera"))
{
}
int num = this.collisionEntriesCounter;
base.StopAllCoroutines();
int num2;
HideSelf.<unideInterpolation>d__8 <unideInterpolation>d__ = new HideSelf.<unideInterpolation>d__8(num2);
num2 = 0;
<unideInterpolation>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<unideInterpolation>d__);
this.collisionEntriesCounter = (int)((ulong)0L);
}
}
// Token: 0x06002EA4 RID: 11940 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EA4")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EA5 RID: 11941 RVA: 0x000633E4 File Offset: 0x000615E4
[Token(Token = "0x6002EA5")]
[Address(RVA = "0x11DFEF0", Offset = "0x11DE6F0", VA = "0x1811DFEF0")]
public HideSelf()
{
}
// Token: 0x04003789 RID: 14217
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003789")]
private int collisionEntriesCounter;
// Token: 0x0400378A RID: 14218
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400378A")]
private Material mat;
// Token: 0x0400378B RID: 14219
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400378B")]
private float currentAlpha;
// Token: 0x0400378C RID: 14220
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400378C")]
public bool hidable = true;
// Token: 0x0400378D RID: 14221
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400378D")]
public float hidingSpeed = 3f;
// Token: 0x0400378E RID: 14222
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400378E")]
public float minAlpha;
// Token: 0x0400378F RID: 14223
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400378F")]
public float maxAlpha = 1f;
}
}