Files
NobetaSource/Interop/Assembly-CSharp/AI_Doll02_Big.cs
2023-09-06 22:09:22 +02:00

61 lines
2.8 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x0200005D RID: 93
public class AI_Doll02_Big : AI_Doll02
{
// Token: 0x06000A77 RID: 2679 RVA: 0x0002C428 File Offset: 0x0002A628
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 493892, XrefRangeEnd = 493893, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Start(GameObject This, NPCManage NPCM)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(This);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_Doll02_Big.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06000A78 RID: 2680 RVA: 0x0002C4A4 File Offset: 0x0002A6A4
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 493889, RefRangeEnd = 493892, XrefRangeStart = 493889, XrefRangeEnd = 493892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AI_Doll02_Big()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<AI_Doll02_Big>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_Doll02_Big.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06000A79 RID: 2681 RVA: 0x0002C4F0 File Offset: 0x0002A6F0
// Note: this type is marked as 'beforefieldinit'.
static AI_Doll02_Big()
{
Il2CppClassPointerStore<AI_Doll02_Big>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_Doll02_Big");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<AI_Doll02_Big>.NativeClassPtr);
AI_Doll02_Big.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_Doll02_Big>.NativeClassPtr, 100664141);
AI_Doll02_Big.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_Doll02_Big>.NativeClassPtr, 100664142);
}
// Token: 0x06000A7A RID: 2682 RVA: 0x0002C548 File Offset: 0x0002A748
public AI_Doll02_Big(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x040007CF RID: 1999
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0;
// Token: 0x040007D0 RID: 2000
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}